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C++ StructType::hasName方法代码示例

本文整理汇总了C++中StructType::hasName方法的典型用法代码示例。如果您正苦于以下问题:C++ StructType::hasName方法的具体用法?C++ StructType::hasName怎么用?C++ StructType::hasName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在StructType的用法示例。


在下文中一共展示了StructType::hasName方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: computeTypeMapping

/// computeTypeMapping - Loop over all of the linked values to compute type
/// mappings.  For example, if we link "extern Foo *x" and "Foo *x = NULL", then
/// we have two struct types 'Foo' but one got renamed when the module was
/// loaded into the same LLVMContext.
void ModuleLinker::computeTypeMapping() {
  // Incorporate globals.
  for (Module::global_iterator I = SrcM->global_begin(),
       E = SrcM->global_end(); I != E; ++I) {
    GlobalValue *DGV = getLinkedToGlobal(I);
    if (DGV == 0) continue;
    
    if (!DGV->hasAppendingLinkage() || !I->hasAppendingLinkage()) {
      TypeMap.addTypeMapping(DGV->getType(), I->getType());
      continue;      
    }
    
    // Unify the element type of appending arrays.
    ArrayType *DAT = cast<ArrayType>(DGV->getType()->getElementType());
    ArrayType *SAT = cast<ArrayType>(I->getType()->getElementType());
    TypeMap.addTypeMapping(DAT->getElementType(), SAT->getElementType());
  }
  
  // Incorporate functions.
  for (Module::iterator I = SrcM->begin(), E = SrcM->end(); I != E; ++I) {
    if (GlobalValue *DGV = getLinkedToGlobal(I))
      TypeMap.addTypeMapping(DGV->getType(), I->getType());
  }

  // Incorporate types by name, scanning all the types in the source module.
  // At this point, the destination module may have a type "%foo = { i32 }" for
  // example.  When the source module got loaded into the same LLVMContext, if
  // it had the same type, it would have been renamed to "%foo.42 = { i32 }".
  // Though it isn't required for correctness, attempt to link these up to clean
  // up the IR.
  std::vector<StructType*> SrcStructTypes;
  SrcM->findUsedStructTypes(SrcStructTypes);
  
  SmallPtrSet<StructType*, 32> SrcStructTypesSet(SrcStructTypes.begin(),
                                                 SrcStructTypes.end());
  
  for (unsigned i = 0, e = SrcStructTypes.size(); i != e; ++i) {
    StructType *ST = SrcStructTypes[i];
    if (!ST->hasName()) continue;
    
    // Check to see if there is a dot in the name followed by a digit.
    size_t DotPos = ST->getName().rfind('.');
    if (DotPos == 0 || DotPos == StringRef::npos ||
        ST->getName().back() == '.' || !isdigit(ST->getName()[DotPos+1]))
      continue;
    
    // Check to see if the destination module has a struct with the prefix name.
    if (StructType *DST = DstM->getTypeByName(ST->getName().substr(0, DotPos)))
      // Don't use it if this actually came from the source module.  They're in
      // the same LLVMContext after all.
      if (!SrcStructTypesSet.count(DST))
        TypeMap.addTypeMapping(DST, ST);
  }

  // Don't bother incorporating aliases, they aren't generally typed well.
  
  // Now that we have discovered all of the type equivalences, get a body for
  // any 'opaque' types in the dest module that are now resolved. 
  TypeMap.linkDefinedTypeBodies();
}
开发者ID:groue,项目名称:llvm,代码行数:64,代码来源:LinkModules.cpp

示例2: linkDefinedTypeBodies

/// linkDefinedTypeBodies - Produce a body for an opaque type in the dest
/// module from a type definition in the source module.
void TypeMapTy::linkDefinedTypeBodies() {
  SmallVector<Type*, 16> Elements;
  SmallString<16> TmpName;
  
  // Note that processing entries in this loop (calling 'get') can add new
  // entries to the SrcDefinitionsToResolve vector.
  while (!SrcDefinitionsToResolve.empty()) {
    StructType *SrcSTy = SrcDefinitionsToResolve.pop_back_val();
    StructType *DstSTy = cast<StructType>(MappedTypes[SrcSTy]);
    
    // TypeMap is a many-to-one mapping, if there were multiple types that
    // provide a body for DstSTy then previous iterations of this loop may have
    // already handled it.  Just ignore this case.
    if (!DstSTy->isOpaque()) continue;
    assert(!SrcSTy->isOpaque() && "Not resolving a definition?");
    
    // Map the body of the source type over to a new body for the dest type.
    Elements.resize(SrcSTy->getNumElements());
    for (unsigned i = 0, e = Elements.size(); i != e; ++i)
      Elements[i] = getImpl(SrcSTy->getElementType(i));
    
    DstSTy->setBody(Elements, SrcSTy->isPacked());
    
    // If DstSTy has no name or has a longer name than STy, then viciously steal
    // STy's name.
    if (!SrcSTy->hasName()) continue;
    StringRef SrcName = SrcSTy->getName();
    
    if (!DstSTy->hasName() || DstSTy->getName().size() > SrcName.size()) {
      TmpName.insert(TmpName.end(), SrcName.begin(), SrcName.end());
      SrcSTy->setName("");
      DstSTy->setName(TmpName.str());
      TmpName.clear();
    }
  }
  
  DstResolvedOpaqueTypes.clear();
}
开发者ID:groue,项目名称:llvm,代码行数:40,代码来源:LinkModules.cpp

示例3: CreateChildren

void TypeListItem::CreateChildren(
    wxTreeCtrl* tree, const wxTreeItemId & id) {
  std::vector<StructType*> structTypes;
  module_->findUsedStructTypes(structTypes);
  for (unsigned i = 0, e = structTypes.size(); i != e; ++i) {
    StructType *sty = structTypes[i];
    llvm::StringRef name;

    if (sty->isLiteral()) {
      name = "literal struct";
    } else if (sty->hasName()) {
      name = sty->getName();
    } else {
      continue;
    }
    CreateChild(tree, id,
                new TypeItem(module_, sty, toWxStr(name)));
  }
  tree->SortChildren(id);
}
开发者ID:lht,项目名称:llbrowse,代码行数:20,代码来源:TreeView.cpp


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