本文整理汇总了C++中StreamState::isPlaying方法的典型用法代码示例。如果您正苦于以下问题:C++ StreamState::isPlaying方法的具体用法?C++ StreamState::isPlaying怎么用?C++ StreamState::isPlaying使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类StreamState
的用法示例。
在下文中一共展示了StreamState::isPlaying方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: startStream
void OnDemandServerMediaSubsession::startStream(unsigned clientSessionId,
void* streamToken,
TaskFunc* rtcpRRHandler,
void* rtcpRRHandlerClientData,
unsigned short& rtpSeqNum,
unsigned& rtpTimestamp) {
StreamState* streamState = (StreamState*)streamToken;
printf("startStream\n");
Destinations* destinations
= (Destinations*)(fDestinationsHashTable->Lookup((char const*)clientSessionId));
if (streamState != NULL) {
if (streamState->rtpSink() != NULL) {
rtpSeqNum = streamState->rtpSink()->currentSeqNo();
if (streamState->isPlaying())
rtpTimestamp = streamState->rtpSink()->currentTimeStamp();
else
rtpTimestamp = streamState->rtpSink()->presetNextTimestamp();
}
}
streamState->startPlaying(destinations,
rtcpRRHandler, rtcpRRHandlerClientData);
}