本文整理汇总了C++中Stream::GetObjectAt方法的典型用法代码示例。如果您正苦于以下问题:C++ Stream::GetObjectAt方法的具体用法?C++ Stream::GetObjectAt怎么用?C++ Stream::GetObjectAt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Stream
的用法示例。
在下文中一共展示了Stream::GetObjectAt方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Setup
//----------------------------------------------------------------------------
bool EnvironmentMaps::Setup ()
{
// load model
m_spkScene = new Node(1);
m_spkTrnNode = new Node(1);
m_spkScene->AttachChild(m_spkTrnNode);
Stream kStream;
bool bLoaded = kStream.Load("Face.mgc");
if ( !bLoaded )
return false;
m_spkModel = (Node*) kStream.GetObjectAt(0);
m_spkTrnNode->AttachChild(m_spkModel);
// attach environment map
Image* pkImage = Image::Load("SphereMap.mif");
if ( !pkImage )
return false;
Texture* pkTexture = new Texture;
pkTexture->SetImage(pkImage);
pkTexture->Filter() = Texture::FM_LINEAR;
pkTexture->Mipmap() = Texture::MM_NONE;
pkTexture->Apply() = Texture::AM_DECAL;
pkTexture->Envmap() = Texture::EM_SPHERE;
TextureState* pkTS = new TextureState;
pkTS->Set(0,pkTexture);
m_spkModel->SetRenderState(pkTS);
return true;
}