本文整理汇总了C++中StoreInst::getOrdering方法的典型用法代码示例。如果您正苦于以下问题:C++ StoreInst::getOrdering方法的具体用法?C++ StoreInst::getOrdering怎么用?C++ StoreInst::getOrdering使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类StoreInst
的用法示例。
在下文中一共展示了StoreInst::getOrdering方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: visitStoreInst
/// store {atomic|volatile} T %val, T* %ptr memory_order, align sizeof(T)
/// becomes:
/// call void @llvm.nacl.atomic.store.i<size>(%val, %ptr, memory_order)
void AtomicVisitor::visitStoreInst(StoreInst &I) {
return; // XXX EMSCRIPTEN
if (I.isSimple())
return;
PointerHelper<StoreInst> PH(*this, I);
const NaCl::AtomicIntrinsics::AtomicIntrinsic *Intrinsic =
findAtomicIntrinsic(I, Intrinsic::nacl_atomic_store, PH.PET);
checkAlignment(I, I.getAlignment(), PH.BitSize / CHAR_BIT);
Value *V = I.getValueOperand();
if (!V->getType()->isIntegerTy()) {
// The store isn't of an integer type. We define atomics in terms of
// integers, so bitcast the value to store to an integer of the
// proper width.
CastInst *Cast = createCast(I, V, Type::getIntNTy(C, PH.BitSize),
V->getName() + ".cast");
Cast->setDebugLoc(I.getDebugLoc());
V = Cast;
}
checkSizeMatchesType(I, PH.BitSize, V->getType());
Value *Args[] = {V, PH.P, freezeMemoryOrder(I, I.getOrdering())};
replaceInstructionWithIntrinsicCall(I, Intrinsic, PH.OriginalPET, PH.PET,
Args);
}
示例2: SimplifyStoreAtEndOfBlock
//.........这里部分代码省略.........
if (++PI != pred_end(DestBB))
return false;
// Bail out if all the relevant blocks aren't distinct (this can happen,
// for example, if SI is in an infinite loop)
if (StoreBB == DestBB || OtherBB == DestBB)
return false;
// Verify that the other block ends in a branch and is not otherwise empty.
BasicBlock::iterator BBI(OtherBB->getTerminator());
BranchInst *OtherBr = dyn_cast<BranchInst>(BBI);
if (!OtherBr || BBI == OtherBB->begin())
return false;
// If the other block ends in an unconditional branch, check for the 'if then
// else' case. there is an instruction before the branch.
StoreInst *OtherStore = nullptr;
if (OtherBr->isUnconditional()) {
--BBI;
// Skip over debugging info.
while (isa<DbgInfoIntrinsic>(BBI) ||
(isa<BitCastInst>(BBI) && BBI->getType()->isPointerTy())) {
if (BBI==OtherBB->begin())
return false;
--BBI;
}
// If this isn't a store, isn't a store to the same location, or is not the
// right kind of store, bail out.
OtherStore = dyn_cast<StoreInst>(BBI);
if (!OtherStore || OtherStore->getOperand(1) != SI.getOperand(1) ||
!SI.isSameOperationAs(OtherStore))
return false;
} else {
// Otherwise, the other block ended with a conditional branch. If one of the
// destinations is StoreBB, then we have the if/then case.
if (OtherBr->getSuccessor(0) != StoreBB &&
OtherBr->getSuccessor(1) != StoreBB)
return false;
// Okay, we know that OtherBr now goes to Dest and StoreBB, so this is an
// if/then triangle. See if there is a store to the same ptr as SI that
// lives in OtherBB.
for (;; --BBI) {
// Check to see if we find the matching store.
if ((OtherStore = dyn_cast<StoreInst>(BBI))) {
if (OtherStore->getOperand(1) != SI.getOperand(1) ||
!SI.isSameOperationAs(OtherStore))
return false;
break;
}
// If we find something that may be using or overwriting the stored
// value, or if we run out of instructions, we can't do the xform.
if (BBI->mayReadFromMemory() || BBI->mayWriteToMemory() ||
BBI == OtherBB->begin())
return false;
}
// In order to eliminate the store in OtherBr, we have to
// make sure nothing reads or overwrites the stored value in
// StoreBB.
for (BasicBlock::iterator I = StoreBB->begin(); &*I != &SI; ++I) {
// FIXME: This should really be AA driven.
if (I->mayReadFromMemory() || I->mayWriteToMemory())
return false;
}
}
// Insert a PHI node now if we need it.
Value *MergedVal = OtherStore->getOperand(0);
if (MergedVal != SI.getOperand(0)) {
PHINode *PN = PHINode::Create(MergedVal->getType(), 2, "storemerge");
PN->addIncoming(SI.getOperand(0), SI.getParent());
PN->addIncoming(OtherStore->getOperand(0), OtherBB);
MergedVal = InsertNewInstBefore(PN, DestBB->front());
}
// Advance to a place where it is safe to insert the new store and
// insert it.
BBI = DestBB->getFirstInsertionPt();
StoreInst *NewSI = new StoreInst(MergedVal, SI.getOperand(1),
SI.isVolatile(),
SI.getAlignment(),
SI.getOrdering(),
SI.getSynchScope());
InsertNewInstBefore(NewSI, *BBI);
NewSI->setDebugLoc(OtherStore->getDebugLoc());
// If the two stores had AA tags, merge them.
AAMDNodes AATags;
SI.getAAMetadata(AATags);
if (AATags) {
OtherStore->getAAMetadata(AATags, /* Merge = */ true);
NewSI->setAAMetadata(AATags);
}
// Nuke the old stores.
EraseInstFromFunction(SI);
EraseInstFromFunction(*OtherStore);
return true;
}