本文整理汇总了C++中Star::setBottom方法的典型用法代码示例。如果您正苦于以下问题:C++ Star::setBottom方法的具体用法?C++ Star::setBottom怎么用?C++ Star::setBottom使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Star
的用法示例。
在下文中一共展示了Star::setBottom方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: generateReward
//generateReward function
void Nonbreakable::generateReward(bool isLarge)
{
// if it is a question block decide which reward to give to mario
if (type_ == QUESTION) {
if (reward_ == COIN) {
// Create a coin above block it was in and adds drawable coin to the level
// uses the left and right of the block and the top and bottom plus 16
Ccoin *qcoin = new Ccoin();
qcoin->setLeft(this->left());
qcoin->setRight(this->right());
qcoin->setTop(this->top()+16);
qcoin->setBottom(this->top());
Level::sharedLevel()->addDrawable(qcoin);
game->addCoin();
}
else if (reward_ == MUSHROOM) {
if (isLarge != true) {
// Create a mushroom above block it was in and adds drawable coin to the level
// uses the left and right of the block and the top and bottom plus 16
Mushroom *mushroom = new Mushroom();
mushroom->setLeft(this->left());
mushroom->setRight(this->right());
mushroom->setTop(this->top()+16);
mushroom->setBottom(this->top());
Level::sharedLevel()->addMovable(mushroom);
}
else {
// Create a fireflower above block it was in and adds drawable coin to the level
// uses the left and right of the block and the top and bottom plus 16
FireFlower *fireFlower = new FireFlower();
fireFlower->setLeft(this->left());
fireFlower->setRight(this->right());
fireFlower->setTop(this->top()+16);
fireFlower->setBottom(this->top());
Level::sharedLevel()->addDrawable(fireFlower);
}
}
else {
// Create a star above block it was in and adds drawable coin to the level
// uses the left and right of the block and the top and bottom plus 16
Star *star = new Star();
star->setLeft(this->left());
star->setRight(this->right());
star->setTop(this->top()+16);
star->setBottom(this->top());
Level::sharedLevel()->addDrawable(star);
}
// once the block has been hit by mario and the reward generated change type to regular from question
type_ = OFFQUESTION;
}
}