本文整理汇总了C++中Stage::ContextLostSignal方法的典型用法代码示例。如果您正苦于以下问题:C++ Stage::ContextLostSignal方法的具体用法?C++ Stage::ContextLostSignal怎么用?C++ Stage::ContextLostSignal使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Stage
的用法示例。
在下文中一共展示了Stage::ContextLostSignal方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: UtcDaliStageContextLostSignalP
int UtcDaliStageContextLostSignalP(void)
{
TestApplication app;
Stage stage = Stage::GetCurrent();
bool contextLost = false;
ContextStatusFunctor contextLostFunctor( contextLost );
stage.ContextLostSignal().Connect( &app, contextLostFunctor );
Integration::ContextNotifierInterface* notifier = app.GetCore().GetContextNotifier();
notifier->NotifyContextLost();
DALI_TEST_EQUALS( contextLost, true, TEST_LOCATION );
END_TEST;
}
示例2: UtcDaliStageContextLostSignalN
int UtcDaliStageContextLostSignalN(void)
{
TestApplication app;
Stage stage;
// Check that connecting to the signal with a bad stage instance causes an assert.
bool asserted = false;
bool contextLost = false;
ContextStatusFunctor contextLostFunctor( contextLost );
try
{
stage.ContextLostSignal().Connect( &app, contextLostFunctor );
}
catch( Dali::DaliException& e )
{
DALI_TEST_PRINT_ASSERT( e );
DALI_TEST_ASSERT( e, "stage && \"Stage handle is empty\"", TEST_LOCATION );
asserted = true;
}
DALI_TEST_CHECK( asserted );
END_TEST;
}
示例3: Create
void Create( Application& application )
{
// Get a handle to the stage
Stage stage = Stage::GetCurrent();
stage.SetBackgroundColor(Color::YELLOW);
// Respond to a click anywhere on the stage
stage.KeyEventSignal().Connect(this, &AtlasController::OnKeyEvent);
mApplication.GetWindow().ShowIndicator( Dali::Window::INVISIBLE );
mContentLayer = DemoHelper::CreateView( mApplication,
mView,
mToolBar,
BACKGROUND_IMAGE,
TOOLBAR_IMAGE,
"Atlas" );
mLoseContextButton = Toolkit::PushButton::New();
mLoseContextButton.SetUnselectedImage( LOSE_CONTEXT_IMAGE );
mLoseContextButton.SetSelectedImage( LOSE_CONTEXT_IMAGE_SELECTED );
mLoseContextButton.ClickedSignal().Connect( this, &AtlasController::OnLoseContextButtonClicked );
mToolBar.AddControl( mLoseContextButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalRight, DemoHelper::DEFAULT_MODE_SWITCH_PADDING );
mAtlas = Atlas::New( 400,300, Pixel::RGBA8888);
mAtlas.Clear(Vector4(0.f,0.5f,0.5f,0.5f));
mAtlas.Upload( DALI_IMAGE_DIR "icon-change.png", 50, 30 );
mAtlas.Upload( DALI_IMAGE_DIR "icon-cluster-carousel.png", 100, 30 );
mAtlas.Upload( DALI_IMAGE_DIR "icon-effects-on.png", 150, 30 );
mAtlas.Upload( DALI_IMAGE_DIR "icon-effect-cross.png", 100, 80 );
mAtlas.Upload( DALI_IMAGE_DIR "icon-effect-fold.png", 150, 80 );
mAtlas.Upload( DALI_IMAGE_DIR "icon-effect-wave.png", 200, 80 );
mAtlas.Upload( DALI_IMAGE_DIR "icon-item-view-layout-depth.png", 150, 130 );
mAtlas.Upload( DALI_IMAGE_DIR "icon-item-view-layout-grid.png", 200, 130 );
mAtlas.Upload( DALI_IMAGE_DIR "icon-item-view-layout-spiral.png", 250, 130 );
UploadBufferImages();
Toolkit::ImageView imageActor1 = Toolkit::ImageView::New( mAtlas );
imageActor1.SetY(-170.f);
imageActor1.SetParentOrigin(ParentOrigin::CENTER);
mContentLayer.Add( imageActor1 );
Atlas atlas2 = Atlas::New( 400,400, Pixel::RGB888);
atlas2.Clear( Color::RED );
atlas2.Upload( DALI_IMAGE_DIR "gallery-small-1.jpg", 4, 4 );
atlas2.Clear( Color::BLUE );
atlas2.Upload( DALI_IMAGE_DIR "gallery-small-2.jpg", 136, 4 );
atlas2.Upload( DALI_IMAGE_DIR "gallery-small-3.jpg", 268, 4 );
atlas2.Upload( DALI_IMAGE_DIR "gallery-small-4.jpg", 4, 136 );
atlas2.Upload( DALI_IMAGE_DIR "gallery-small-5.jpg", 136, 136 );
atlas2.Upload( DALI_IMAGE_DIR "gallery-small-6.jpg", 268, 135 );
atlas2.Upload( DALI_IMAGE_DIR "gallery-small-7.jpg", 4, 268 );
atlas2.Upload( DALI_IMAGE_DIR "gallery-small-7.jpg", 136, 268 );
atlas2.Upload( DALI_IMAGE_DIR "gallery-small-7.jpg", 268, 268 );
Toolkit::ImageView imageView = Toolkit::ImageView::New( DALI_IMAGE_DIR "gallery-small-1.jpg" );
imageView.SetY(200.f);
imageView.SetZ(-1.f);
imageView.SetParentOrigin(ParentOrigin::CENTER);
mContentLayer.Add( imageView );
mPanGestureDetector = PanGestureDetector::New();
mPanGestureDetector.DetectedSignal().Connect( this, &AtlasController::OnPanGesture );
mPanGestureDetector.Attach( imageActor1 );
mPanGestureDetector.Attach( imageView );
stage.ContextLostSignal().Connect( this, &AtlasController::OnContextLost );
stage.ContextRegainedSignal().Connect( this, &AtlasController::OnContextRegained );
}