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C++ StackFrame::GetFrameCodeAddress方法代码示例

本文整理汇总了C++中StackFrame::GetFrameCodeAddress方法的典型用法代码示例。如果您正苦于以下问题:C++ StackFrame::GetFrameCodeAddress方法的具体用法?C++ StackFrame::GetFrameCodeAddress怎么用?C++ StackFrame::GetFrameCodeAddress使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在StackFrame的用法示例。


在下文中一共展示了StackFrame::GetFrameCodeAddress方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: sc

bool
Disassembler::Disassemble
(
    Debugger &debugger,
    const ArchSpec &arch,
    const char *plugin_name,
    const char *flavor,
    const ExecutionContext &exe_ctx,
    uint32_t num_instructions,
    uint32_t num_mixed_context_lines,
    uint32_t options,
    Stream &strm
)
{
    AddressRange range;
    StackFrame *frame = exe_ctx.GetFramePtr();
    if (frame)
    {
        SymbolContext sc(frame->GetSymbolContext(eSymbolContextFunction | eSymbolContextSymbol));
        if (sc.function)
        {
            range = sc.function->GetAddressRange();
        }
        else if (sc.symbol && sc.symbol->ValueIsAddress())
        {
            range.GetBaseAddress() = sc.symbol->GetAddress();
            range.SetByteSize (sc.symbol->GetByteSize());
        }
        else
        {
            range.GetBaseAddress() = frame->GetFrameCodeAddress();
        }

        if (range.GetBaseAddress().IsValid() && range.GetByteSize() == 0)
            range.SetByteSize (DEFAULT_DISASM_BYTE_SIZE);
    }

    return Disassemble (debugger, 
                        arch, 
                        plugin_name,
                        flavor,
                        exe_ctx, 
                        range, 
                        num_instructions, 
                        num_mixed_context_lines, 
                        options, 
                        strm);
}
开发者ID:CODECOMMUNITY,项目名称:lldb,代码行数:48,代码来源:Disassembler.cpp

示例2: log

addr_t
SBFrame::GetPC () const
{
    LogSP log(GetLogIfAllCategoriesSet (LIBLLDB_LOG_API));
    addr_t addr = LLDB_INVALID_ADDRESS;
    Mutex::Locker api_locker;
    ExecutionContext exe_ctx (m_opaque_sp.get(), api_locker);

    StackFrame *frame = NULL;
    Target *target = exe_ctx.GetTargetPtr();
    Process *process = exe_ctx.GetProcessPtr();
    if (target && process)
    {
        Process::StopLocker stop_locker;
        if (stop_locker.TryLock(&process->GetRunLock()))
        {
            frame = exe_ctx.GetFramePtr();
            if (frame)
            {
                addr = frame->GetFrameCodeAddress().GetOpcodeLoadAddress (target);
            }
            else
            {
                if (log)
                    log->Printf ("SBFrame::GetPC () => error: could not reconstruct frame object for this SBFrame.");
            }
        }
        else
        {
            if (log)
                log->Printf ("SBFrame::GetPC () => error: process is running");
        }
    }

    if (log)
        log->Printf ("SBFrame(%p)::GetPC () => 0x%" PRIx64, frame, addr);

    return addr;
}
开发者ID:filcab,项目名称:lldb,代码行数:39,代码来源:SBFrame.cpp

示例3: if


//.........这里部分代码省略.........
            {
                m_options.at_pc = true; // No line entry, so just disassemble around the current pc
                m_options.show_mixed = false;
            }
        }
        else if (m_options.current_function)
        {
            if (frame == NULL)
            {
                result.AppendError ("Cannot disassemble around the current function without a selected frame.\n");
                result.SetStatus (eReturnStatusFailed);
                return false;
            }
            Symbol *symbol = frame->GetSymbolContext(eSymbolContextSymbol).symbol;
            if (symbol)
            {
                range.GetBaseAddress() = symbol->GetAddress();
                range.SetByteSize(symbol->GetByteSize());
            }
        }

        // Did the "m_options.frame_line" find a valid range already? If so
        // skip the rest...
        if (range.GetByteSize() == 0)
        {
            if (m_options.at_pc)
            {
                if (frame == NULL)
                {
                    result.AppendError ("Cannot disassemble around the current PC without a selected frame.\n");
                    result.SetStatus (eReturnStatusFailed);
                    return false;
                }
                range.GetBaseAddress() = frame->GetFrameCodeAddress();
                if (m_options.num_instructions == 0)
                {
                    // Disassembling at the PC always disassembles some number of instructions (not the whole function).
                    m_options.num_instructions = DEFAULT_DISASM_NUM_INS;
                }
                ranges.push_back(range);
            }
            else
            {
                range.GetBaseAddress().SetOffset (m_options.start_addr);
                if (range.GetBaseAddress().IsValid())
                {
                    if (m_options.end_addr != LLDB_INVALID_ADDRESS)
                    {
                        if (m_options.end_addr <= m_options.start_addr)
                        {
                            result.AppendErrorWithFormat ("End address before start address.\n");
                            result.SetStatus (eReturnStatusFailed);
                            return false;            
                        }
                        range.SetByteSize (m_options.end_addr - m_options.start_addr);
                    }
                    ranges.push_back(range);
                }
                else
                {
                    if (m_options.symbol_containing_addr != LLDB_INVALID_ADDRESS 
                        && target)
                    {
                        if (!target->GetSectionLoadList().IsEmpty())
                        {
                            bool failed = false;
开发者ID:CODECOMMUNITY,项目名称:lldb,代码行数:67,代码来源:CommandObjectDisassemble.cpp

示例4: target_sp

bool 
Disassembler::PrintInstructions
(
    Disassembler *disasm_ptr,
    Debugger &debugger,
    const ArchSpec &arch,
    const ExecutionContext &exe_ctx,
    uint32_t num_instructions,
    uint32_t num_mixed_context_lines,
    uint32_t options,
    Stream &strm
)
{
    // We got some things disassembled...
    size_t num_instructions_found = disasm_ptr->GetInstructionList().GetSize();
    
    if (num_instructions > 0 && num_instructions < num_instructions_found)
        num_instructions_found = num_instructions;
        
    const uint32_t max_opcode_byte_size = disasm_ptr->GetInstructionList().GetMaxOpcocdeByteSize ();
    uint32_t offset = 0;
    SymbolContext sc;
    SymbolContext prev_sc;
    AddressRange sc_range;
    const Address *pc_addr_ptr = NULL;
    StackFrame *frame = exe_ctx.GetFramePtr();

    TargetSP target_sp (exe_ctx.GetTargetSP());
    SourceManager &source_manager = target_sp ? target_sp->GetSourceManager() : debugger.GetSourceManager();

    if (frame)
    {
        pc_addr_ptr = &frame->GetFrameCodeAddress();
    }
    const uint32_t scope = eSymbolContextLineEntry | eSymbolContextFunction | eSymbolContextSymbol;
    const bool use_inline_block_range = false;

    const FormatEntity::Entry *disassembly_format = NULL;
    FormatEntity::Entry format;
    if (exe_ctx.HasTargetScope())
    {
        disassembly_format = exe_ctx.GetTargetRef().GetDebugger().GetDisassemblyFormat ();
    }
    else
    {
        FormatEntity::Parse("${addr}: ", format);
        disassembly_format = &format;
    }

    // First pass: step through the list of instructions, 
    // find how long the initial addresses strings are, insert padding 
    // in the second pass so the opcodes all line up nicely.
    size_t address_text_size = 0;
    for (size_t i = 0; i < num_instructions_found; ++i)
    {
        Instruction *inst = disasm_ptr->GetInstructionList().GetInstructionAtIndex (i).get();
        if (inst)
        {
            const Address &addr = inst->GetAddress();
            ModuleSP module_sp (addr.GetModule());
            if (module_sp)
            {
                const uint32_t resolve_mask = eSymbolContextFunction | eSymbolContextSymbol;
                uint32_t resolved_mask = module_sp->ResolveSymbolContextForAddress(addr, resolve_mask, sc);
                if (resolved_mask)
                {
                    StreamString strmstr;
                    Debugger::FormatDisassemblerAddress (disassembly_format, &sc, NULL, &exe_ctx, &addr, strmstr);
                    size_t cur_line = strmstr.GetSizeOfLastLine();
                    if (cur_line > address_text_size)
                        address_text_size = cur_line;
                }
                sc.Clear(false);
            }
        }
    }

    for (size_t i = 0; i < num_instructions_found; ++i)
    {
        Instruction *inst = disasm_ptr->GetInstructionList().GetInstructionAtIndex (i).get();
        if (inst)
        {
            const Address &addr = inst->GetAddress();
            const bool inst_is_at_pc = pc_addr_ptr && addr == *pc_addr_ptr;

            prev_sc = sc;

            ModuleSP module_sp (addr.GetModule());
            if (module_sp)
            {
                uint32_t resolved_mask = module_sp->ResolveSymbolContextForAddress(addr, eSymbolContextEverything, sc);
                if (resolved_mask)
                {
                    if (num_mixed_context_lines)
                    {
                        if (!sc_range.ContainsFileAddress (addr))
                        {
                            sc.GetAddressRange (scope, 0, use_inline_block_range, sc_range);
                            
                            if (sc != prev_sc)
//.........这里部分代码省略.........
开发者ID:CODECOMMUNITY,项目名称:lldb,代码行数:101,代码来源:Disassembler.cpp

示例5: target_sp

bool 
Disassembler::PrintInstructions
(
    Disassembler *disasm_ptr,
    Debugger &debugger,
    const ArchSpec &arch,
    const ExecutionContext &exe_ctx,
    uint32_t num_instructions,
    uint32_t num_mixed_context_lines,
    uint32_t options,
    Stream &strm
)
{
    // We got some things disassembled...
    size_t num_instructions_found = disasm_ptr->GetInstructionList().GetSize();
    
    if (num_instructions > 0 && num_instructions < num_instructions_found)
        num_instructions_found = num_instructions;
        
    const uint32_t max_opcode_byte_size = disasm_ptr->GetInstructionList().GetMaxOpcocdeByteSize ();
    uint32_t offset = 0;
    SymbolContext sc;
    SymbolContext prev_sc;
    AddressRange sc_range;
    const Address *pc_addr_ptr = NULL;
    ExecutionContextScope *exe_scope = exe_ctx.GetBestExecutionContextScope();
    StackFrame *frame = exe_ctx.GetFramePtr();

    TargetSP target_sp (exe_ctx.GetTargetSP());
    SourceManager &source_manager = target_sp ? target_sp->GetSourceManager() : debugger.GetSourceManager();

    if (frame)
        pc_addr_ptr = &frame->GetFrameCodeAddress();
    const uint32_t scope = eSymbolContextLineEntry | eSymbolContextFunction | eSymbolContextSymbol;
    const bool use_inline_block_range = false;
    for (size_t i=0; i<num_instructions_found; ++i)
    {
        Instruction *inst = disasm_ptr->GetInstructionList().GetInstructionAtIndex (i).get();
        if (inst)
        {
            const Address &addr = inst->GetAddress();
            const bool inst_is_at_pc = pc_addr_ptr && addr == *pc_addr_ptr;

            prev_sc = sc;

            ModuleSP module_sp (addr.GetModule());
            if (module_sp)
            {
                uint32_t resolved_mask = module_sp->ResolveSymbolContextForAddress(addr, eSymbolContextEverything, sc);
                if (resolved_mask)
                {
                    if (num_mixed_context_lines)
                    {
                        if (!sc_range.ContainsFileAddress (addr))
                        {
                            sc.GetAddressRange (scope, 0, use_inline_block_range, sc_range);
                            
                            if (sc != prev_sc)
                            {
                                if (offset != 0)
                                    strm.EOL();
                                
                                sc.DumpStopContext(&strm, exe_ctx.GetProcessPtr(), addr, false, true, false);
                                strm.EOL();
                                
                                if (sc.comp_unit && sc.line_entry.IsValid())
                                {
                                    source_manager.DisplaySourceLinesWithLineNumbers (sc.line_entry.file,
                                                                                      sc.line_entry.line,
                                                                                      num_mixed_context_lines,
                                                                                      num_mixed_context_lines,
                                                                                      ((inst_is_at_pc && (options & eOptionMarkPCSourceLine)) ? "->" : ""),
                                                                                      &strm);
                                }
                            }
                        }
                    }
                    else if ((sc.function || sc.symbol) && (sc.function != prev_sc.function || sc.symbol != prev_sc.symbol))
                    {
                        if (prev_sc.function || prev_sc.symbol)
                            strm.EOL();

                        bool show_fullpaths = false;
                        bool show_module = true;
                        bool show_inlined_frames = true;
                        sc.DumpStopContext (&strm, 
                                            exe_scope, 
                                            addr, 
                                            show_fullpaths,
                                            show_module,
                                            show_inlined_frames);
                        
                        strm << ":\n";
                    }
                }
                else
                {
                    sc.Clear(true);
                }
            }
//.........这里部分代码省略.........
开发者ID:ChaosJohn,项目名称:freebsd,代码行数:101,代码来源:Disassembler.cpp


注:本文中的StackFrame::GetFrameCodeAddress方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。