本文整理汇总了C++中Square::HasSolutionRebus方法的典型用法代码示例。如果您正苦于以下问题:C++ Square::HasSolutionRebus方法的具体用法?C++ Square::HasSolutionRebus怎么用?C++ Square::HasSolutionRebus使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Square
的用法示例。
在下文中一共展示了Square::HasSolutionRebus方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: assert
bool
Scrambler::ScrambleSolution(unsigned short key_int)
{
bool ok = m_grid.GetWidth() > 0 && m_grid.GetHeight() > 0;
ok = ok && (m_grid.m_flag & FLAG_NO_SOLUTION) == 0;
assert(m_grid.First() != NULL);
if (! ok)
return false;
if (key_int == 0)
key_int = MakeKey();
assert(1000 <= key_int && key_int <= 9999);
// Read the key into an array of single digits
unsigned char key[4];
key[0] = int(key_int / 1000) % 10;
key[1] = int(key_int / 100) % 10;
key[2] = int(key_int / 10) % 10;
key[3] = int(key_int / 1) % 10;
std::string solution = GetSolutionDown();
unsigned short cksum = Checksummer::cksum_region(solution, 0);
if (cksum == 0)
return false;
size_t length = solution.length();
// Don't scramble really small puzzles
if(length < 12)
return 0;
// Do the scrambling
for (int i = 0; i < 4; ++i)
{
std::string scramble_part;
for (size_t j = 0; j < length; ++j)
{
char letter = solution[j] + key[j % 4];
// Make sure the letter is capital
if (letter > 90)
letter -= 26;
// Range for capital letters
assert(isupper(letter));
scramble_part.push_back(letter);
}
assert(scramble_part.length() == length);
scramble_part = ShiftString(scramble_part, key[i]);
assert(scramble_part.length() == length);
scramble_part = ScrambleString(scramble_part);
assert(scramble_part.length() == length);
solution = scramble_part;
}
// Save the scrambled solution to the puzzle file
std::string::iterator it = solution.begin();
for (Square * square = m_grid.First();
square != NULL;
square = square->Next(DOWN))
{
if (square->IsBlack())
continue;
// Make sure we preserve any rebus in the solution
if (! square->HasSolutionRebus())
square->SetSolution(decode_puz(std::string(1, *it)));
else
square->SetPlainSolution(*it);
++it;
}
assert(it == solution.end());
m_grid.m_flag |= FLAG_SCRAMBLED;
m_grid.m_cksum = cksum;
m_grid.m_key = key_int;
return true;
}