本文整理汇总了C++中Square::GetY方法的典型用法代码示例。如果您正苦于以下问题:C++ Square::GetY方法的具体用法?C++ Square::GetY怎么用?C++ Square::GetY使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Square
的用法示例。
在下文中一共展示了Square::GetY方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: moveOtherSquares
//Move squares that falls after deletion of an other squares.
//These squares are added into a list of lists (squares) by a GameBoard object after deleting a square.
//If the first square of each list hits something, the complete list is added to the gameboard and deleted from squares
void Game::moveOtherSquares(GameBoard *board)
{
int pos = 0;
std::vector<int> delvec;
if (!this->squares->empty())
{
//Move the square one position down
for (auto list = this->squares->begin(); list != this->squares->end(); list++)
{
Square *fall = (*list)->at(0);
//If collision then add to the gameboard and delete it from the vector
if (DetectCollision(fall, board).Down)
{
delvec.push_back(pos);
for (auto i = (*list)->begin(); i != (*list)->end(); i++)
{
board->addToBoard(*i);
}
}
else
{
for (auto i = (*list)->begin(); i != (*list)->end(); i++)
{
Square *s = *i;
s->SetY(s->GetY() + s->GetSize());
}
}
pos++;
}
//Delete the once added to the board
for (auto i = delvec.rbegin(); i != delvec.rend(); i++)
{
this->squares->erase(this->squares->begin() + *i);
}
}
}