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C++ SpectatorVec::erase方法代码示例

本文整理汇总了C++中SpectatorVec::erase方法的典型用法代码示例。如果您正苦于以下问题:C++ SpectatorVec::erase方法的具体用法?C++ SpectatorVec::erase怎么用?C++ SpectatorVec::erase使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SpectatorVec的用法示例。


在下文中一共展示了SpectatorVec::erase方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: executeCondition

bool ConditionRegeneration::executeCondition(Creature* creature, int32_t interval)
{
	internalHealthTicks += interval;
	internalManaTicks += interval;

	if (creature->getZone() != ZONE_PROTECTION) {
		if (internalHealthTicks >= healthTicks) {
			internalHealthTicks = 0;

			int32_t realHealthGain = creature->getHealth();
			creature->changeHealth(healthGain);
			realHealthGain = creature->getHealth() - realHealthGain;

			if (isBuff && realHealthGain > 0) {
				Player* player = creature->getPlayer();
				if (player) {
					std::string healString = std::to_string(realHealthGain) + (realHealthGain != 1 ? " hitpoints." : " hitpoint.");

					TextMessage message(MESSAGE_HEALED, "You were healed for " + healString);
					message.position = player->getPosition();
					message.primary.value = realHealthGain;
					message.primary.color = TEXTCOLOR_MAYABLUE;
					player->sendTextMessage(message);

					SpectatorVec list;
					g_game.map.getSpectators(list, player->getPosition(), false, true);
					list.erase(player);
					if (!list.empty()) {
						message.type = MESSAGE_HEALED_OTHERS;
						message.text = player->getName() + " was healed for " + healString;
						for (Creature* spectator : list) {
							spectator->getPlayer()->sendTextMessage(message);
						}
					}
				}
			}
		}

		if (internalManaTicks >= manaTicks) {
			internalManaTicks = 0;
			creature->changeMana(manaGain);
		}
	}

	return ConditionGeneric::executeCondition(creature, interval);
}
开发者ID:Blaggo,项目名称:forgottenserver,代码行数:46,代码来源:condition.cpp


注:本文中的SpectatorVec::erase方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。