本文整理汇总了C++中SockAddr::ToString方法的典型用法代码示例。如果您正苦于以下问题:C++ SockAddr::ToString方法的具体用法?C++ SockAddr::ToString怎么用?C++ SockAddr::ToString使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SockAddr
的用法示例。
在下文中一共展示了SockAddr::ToString方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: SendData
/**
*
*
* @param message
* @param message_size
* @param port
* @param outPrefix [in] - If not null, then every response line will be
* prefixed with this string.
*
* @return bool
*/
static bool SendData(const char *message, size_t message_size, const SockAddr &connectAddr, const char *outPrefix = NULL)
{
size_t totalLength;
vector<char> buffer(max(MaxReplyLineSize, MaxCommandSize));
Socket sendSocket;
FileHandle fileHandle;
uint32_t magic;
if (!sendSocket.OpenTCP(connectAddr.Type()))
{
fprintf(stderr, "Error creating %s socket: %s\n",
Addr::TypeToString(connectAddr.Type()),
SystemErrorToString(sendSocket.GetLastError()));
return false;
}
if (!sendSocket.Connect(connectAddr))
{
fprintf(stderr, "Error connecting to beacon on %s: %s\n",
connectAddr.ToString(),
SystemErrorToString(sendSocket.GetLastError()));
return false;
}
// Assemble the message
magic = htonl(MagicMessageNumber);
memcpy(&buffer.front(), &magic, sizeof(uint32_t));
totalLength = message_size + sizeof(uint32_t);
if (totalLength > MaxCommandSize)
{
fputs("Command too long. Not Sent.\n", stderr);
return false;
}
memcpy(&buffer[sizeof(uint32_t)], message, message_size);
// Send our message.
if (!sendSocket.Send(&buffer.front(), totalLength))
{
fprintf(stderr, "Error sending command to beacon: %s\n", SystemErrorToString(sendSocket.GetLastError()));
return false;
}
// Use stdio for simpler reading of the socket.
fileHandle = fdopen(sendSocket, "r");
if (!fileHandle.IsValid())
{
perror("Error opening socket file: ");
return false;
}
// Read until done
while (fgets(&buffer.front(), buffer.size(), fileHandle))
{
if (outPrefix)
fputs(outPrefix, stdout);
fputs(&buffer.front(), stdout);
}
if (ferror(fileHandle))
{
perror("\nConnection failed. Partial completion may have occurred: \n");
return true;
}
return true;
}
示例2: handleListenSocket
void Beacon::handleListenSocket(Socket &socket)
{
SockAddr sourceAddr;
IpAddr destIpAddr, sourceIpAddr;
uint8_t ttl;
BfdPacket packet;
bool found;
Session *session = NULL;
if (!m_packet.DoRecvMsg(socket))
{
gLog.ErrnoError(m_packet.GetLastError(), "Error receiving on BFD listen socket");
return;
}
sourceAddr = m_packet.GetSrcAddress();
if (!LogVerify(sourceAddr.IsValid()))
return;
sourceIpAddr = IpAddr(sourceAddr);
destIpAddr = m_packet.GetDestAddress();
if (!destIpAddr.IsValid())
{
gLog.LogError("Could not get destination address for packet from %s.", sourceAddr.ToString());
return;
}
ttl = m_packet.GetTTLorHops(&found);
if (!found)
{
gLog.LogError("Could not get ttl for packet from %s.", sourceAddr.ToString());
return;
}
LogOptional(Log::Packet, "Received bfd packet %zu bytes from %s to %s", m_packet.GetDataSize(), sourceAddr.ToString(), destIpAddr.ToString());
//
// Check ip specific stuff. See draft-ietf-bfd-v4v6-1hop-11.txt
//
// Port
if (m_strictPorts)
{
if (sourceAddr.Port() < bfd::MinSourcePort) // max port is max value, so no need to check
{
LogOptional(Log::Discard, "Discard packet: bad source port %s to %s", sourceAddr.ToString(), destIpAddr.ToString());
return;
}
}
// TTL assumes that all control packets are from neighbors.
if (ttl != 255)
{
gLog.Optional(Log::Discard, "Discard packet: bad ttl/hops %hhu", ttl);
return;
}
if (!Session::InitialProcessControlPacket(m_packet.GetData(), m_packet.GetDataSize(), packet))
{
gLog.Optional(Log::Discard, "Discard packet");
return;
}
// We have a (partially) valid packet ... now find the correct session.
if (packet.header.yourDisc != 0)
{
DiscMapIt found = m_discMap.find(packet.header.yourDisc);
if (found == m_discMap.end())
{
if (gLog.LogTypeEnabled(Log::DiscardDetail))
Session::LogPacketContents(packet, false, true, sourceAddr, destIpAddr);
gLog.Optional(Log::Discard, "Discard packet: no session found for yourDisc <%u>.", packet.header.yourDisc);
return;
}
session = found->second;
if (session->GetRemoteAddress() != sourceIpAddr)
{
if (gLog.LogTypeEnabled(Log::DiscardDetail))
Session::LogPacketContents(packet, false, true, sourceAddr, destIpAddr);
LogOptional(Log::Discard, "Discard packet: mismatched yourDisc <%u> and ip <from %s to %s>.", packet.header.yourDisc, sourceAddr.ToString(), destIpAddr.ToString());
return;
}
}
else
{
// No discriminator
session = findInSourceMap(sourceIpAddr, destIpAddr);
if (NULL == session)
{
// No session yet .. create one !?
if (!m_allowAnyPassiveIP && m_allowedPassiveIP.find(sourceIpAddr) == m_allowedPassiveIP.end())
{
if (gLog.LogTypeEnabled(Log::DiscardDetail))
Session::LogPacketContents(packet, false, true, sourceAddr, destIpAddr);
LogOptional(Log::Discard, "Ignoring unauthorized bfd packets from %s", sourceAddr.ToString());
return;
}
//.........这里部分代码省略.........