本文整理汇总了C++中SmallVector::empty方法的典型用法代码示例。如果您正苦于以下问题:C++ SmallVector::empty方法的具体用法?C++ SmallVector::empty怎么用?C++ SmallVector::empty使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SmallVector
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示例1: runOnSCC
bool Inliner::runOnSCC(CallGraphSCC &SCC) {
CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph();
AssumptionCacheTracker *ACT = &getAnalysis<AssumptionCacheTracker>();
auto *TLIP = getAnalysisIfAvailable<TargetLibraryInfoWrapperPass>();
const TargetLibraryInfo *TLI = TLIP ? &TLIP->getTLI() : nullptr;
AliasAnalysis *AA = &getAnalysis<AliasAnalysis>();
SmallPtrSet<Function*, 8> SCCFunctions;
DEBUG(dbgs() << "Inliner visiting SCC:");
for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) {
Function *F = (*I)->getFunction();
if (F) SCCFunctions.insert(F);
DEBUG(dbgs() << " " << (F ? F->getName() : "INDIRECTNODE"));
}
// Scan through and identify all call sites ahead of time so that we only
// inline call sites in the original functions, not call sites that result
// from inlining other functions.
SmallVector<std::pair<CallSite, int>, 16> CallSites;
// When inlining a callee produces new call sites, we want to keep track of
// the fact that they were inlined from the callee. This allows us to avoid
// infinite inlining in some obscure cases. To represent this, we use an
// index into the InlineHistory vector.
SmallVector<std::pair<Function*, int>, 8> InlineHistory;
for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) {
Function *F = (*I)->getFunction();
if (!F) continue;
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
CallSite CS(cast<Value>(I));
// If this isn't a call, or it is a call to an intrinsic, it can
// never be inlined.
if (!CS || isa<IntrinsicInst>(I))
continue;
// If this is a direct call to an external function, we can never inline
// it. If it is an indirect call, inlining may resolve it to be a
// direct call, so we keep it.
if (CS.getCalledFunction() && CS.getCalledFunction()->isDeclaration())
continue;
CallSites.push_back(std::make_pair(CS, -1));
}
}
DEBUG(dbgs() << ": " << CallSites.size() << " call sites.\n");
// If there are no calls in this function, exit early.
if (CallSites.empty())
return false;
// Now that we have all of the call sites, move the ones to functions in the
// current SCC to the end of the list.
unsigned FirstCallInSCC = CallSites.size();
for (unsigned i = 0; i < FirstCallInSCC; ++i)
if (Function *F = CallSites[i].first.getCalledFunction())
if (SCCFunctions.count(F))
std::swap(CallSites[i--], CallSites[--FirstCallInSCC]);
InlinedArrayAllocasTy InlinedArrayAllocas;
InlineFunctionInfo InlineInfo(&CG, AA, ACT);
// Now that we have all of the call sites, loop over them and inline them if
// it looks profitable to do so.
bool Changed = false;
bool LocalChange;
do {
LocalChange = false;
// Iterate over the outer loop because inlining functions can cause indirect
// calls to become direct calls.
for (unsigned CSi = 0; CSi != CallSites.size(); ++CSi) {
CallSite CS = CallSites[CSi].first;
Function *Caller = CS.getCaller();
Function *Callee = CS.getCalledFunction();
// If this call site is dead and it is to a readonly function, we should
// just delete the call instead of trying to inline it, regardless of
// size. This happens because IPSCCP propagates the result out of the
// call and then we're left with the dead call.
if (isInstructionTriviallyDead(CS.getInstruction(), TLI)) {
DEBUG(dbgs() << " -> Deleting dead call: "
<< *CS.getInstruction() << "\n");
// Update the call graph by deleting the edge from Callee to Caller.
CG[Caller]->removeCallEdgeFor(CS);
CS.getInstruction()->eraseFromParent();
++NumCallsDeleted;
} else {
// We can only inline direct calls to non-declarations.
if (!Callee || Callee->isDeclaration()) continue;
// If this call site was obtained by inlining another function, verify
// that the include path for the function did not include the callee
// itself. If so, we'd be recursively inlining the same function,
// which would provide the same callsites, which would cause us to
// infinitely inline.
//.........这里部分代码省略.........
示例2: processCallSite
void WinEHNumbering::processCallSite(ArrayRef<ActionHandler *> Actions,
ImmutableCallSite CS) {
int FirstMismatch = 0;
for (int E = std::min(HandlerStack.size(), Actions.size()); FirstMismatch < E;
++FirstMismatch) {
if (HandlerStack[FirstMismatch]->getHandlerBlockOrFunc() !=
Actions[FirstMismatch]->getHandlerBlockOrFunc())
break;
delete Actions[FirstMismatch];
}
bool EnteringScope = (int)Actions.size() > FirstMismatch;
// Don't recurse while we are looping over the handler stack. Instead, defer
// the numbering of the catch handlers until we are done popping.
SmallVector<CatchHandler *, 4> PoppedCatches;
for (int I = HandlerStack.size() - 1; I >= FirstMismatch; --I) {
if (auto *CH = dyn_cast<CatchHandler>(HandlerStack.back())) {
PoppedCatches.push_back(CH);
} else {
// Delete cleanup handlers
delete HandlerStack.back();
}
HandlerStack.pop_back();
}
// We need to create a new state number if we are exiting a try scope and we
// will not push any more actions.
int TryHigh = NextState - 1;
if (!EnteringScope && !PoppedCatches.empty()) {
createUnwindMapEntry(currentEHNumber(), nullptr);
++NextState;
}
int LastTryLowIdx = 0;
for (int I = 0, E = PoppedCatches.size(); I != E; ++I) {
CatchHandler *CH = PoppedCatches[I];
if (I + 1 == E || CH->getEHState() != PoppedCatches[I + 1]->getEHState()) {
int TryLow = CH->getEHState();
auto Handlers =
makeArrayRef(&PoppedCatches[LastTryLowIdx], I - LastTryLowIdx + 1);
createTryBlockMapEntry(TryLow, TryHigh, Handlers);
LastTryLowIdx = I + 1;
}
}
for (CatchHandler *CH : PoppedCatches) {
if (auto *F = dyn_cast<Function>(CH->getHandlerBlockOrFunc()))
calculateStateNumbers(*F);
delete CH;
}
bool LastActionWasCatch = false;
for (size_t I = FirstMismatch; I != Actions.size(); ++I) {
// We can reuse eh states when pushing two catches for the same invoke.
bool CurrActionIsCatch = isa<CatchHandler>(Actions[I]);
// FIXME: Reenable this optimization!
if (CurrActionIsCatch && LastActionWasCatch && false) {
Actions[I]->setEHState(currentEHNumber());
} else {
createUnwindMapEntry(currentEHNumber(), Actions[I]);
Actions[I]->setEHState(NextState);
NextState++;
DEBUG(dbgs() << "Creating unwind map entry for: (");
print_name(Actions[I]->getHandlerBlockOrFunc());
DEBUG(dbgs() << ", " << currentEHNumber() << ")\n");
}
HandlerStack.push_back(Actions[I]);
LastActionWasCatch = CurrActionIsCatch;
}
DEBUG(dbgs() << "In EHState " << currentEHNumber() << " for CallSite: ");
print_name(CS ? CS.getCalledValue() : nullptr);
DEBUG(dbgs() << '\n');
}
示例3: getParent
MachineBasicBlock *
MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
// Splitting the critical edge to a landing pad block is non-trivial. Don't do
// it in this generic function.
if (Succ->isLandingPad())
return NULL;
MachineFunction *MF = getParent();
DebugLoc dl; // FIXME: this is nowhere
// We may need to update this's terminator, but we can't do that if
// AnalyzeBranch fails. If this uses a jump table, we won't touch it.
const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
MachineBasicBlock *TBB = 0, *FBB = 0;
SmallVector<MachineOperand, 4> Cond;
if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
return NULL;
// Avoid bugpoint weirdness: A block may end with a conditional branch but
// jumps to the same MBB is either case. We have duplicate CFG edges in that
// case that we can't handle. Since this never happens in properly optimized
// code, just skip those edges.
if (TBB && TBB == FBB) {
DEBUG(dbgs() << "Won't split critical edge after degenerate BB#"
<< getNumber() << '\n');
return NULL;
}
MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
DEBUG(dbgs() << "Splitting critical edge:"
" BB#" << getNumber()
<< " -- BB#" << NMBB->getNumber()
<< " -- BB#" << Succ->getNumber() << '\n');
// On some targets like Mips, branches may kill virtual registers. Make sure
// that LiveVariables is properly updated after updateTerminator replaces the
// terminators.
LiveVariables *LV = P->getAnalysisIfAvailable<LiveVariables>();
// Collect a list of virtual registers killed by the terminators.
SmallVector<unsigned, 4> KilledRegs;
if (LV)
for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
I != E; ++I) {
MachineInstr *MI = I;
for (MachineInstr::mop_iterator OI = MI->operands_begin(),
OE = MI->operands_end(); OI != OE; ++OI) {
if (!OI->isReg() || OI->getReg() == 0 ||
!OI->isUse() || !OI->isKill() || OI->isUndef())
continue;
unsigned Reg = OI->getReg();
if (TargetRegisterInfo::isPhysicalRegister(Reg) ||
LV->getVarInfo(Reg).removeKill(MI)) {
KilledRegs.push_back(Reg);
DEBUG(dbgs() << "Removing terminator kill: " << *MI);
OI->setIsKill(false);
}
}
}
ReplaceUsesOfBlockWith(Succ, NMBB);
updateTerminator();
// Insert unconditional "jump Succ" instruction in NMBB if necessary.
NMBB->addSuccessor(Succ);
if (!NMBB->isLayoutSuccessor(Succ)) {
Cond.clear();
MF->getTarget().getInstrInfo()->InsertBranch(*NMBB, Succ, NULL, Cond, dl);
}
// Fix PHI nodes in Succ so they refer to NMBB instead of this
for (MachineBasicBlock::instr_iterator
i = Succ->instr_begin(),e = Succ->instr_end();
i != e && i->isPHI(); ++i)
for (unsigned ni = 1, ne = i->getNumOperands(); ni != ne; ni += 2)
if (i->getOperand(ni+1).getMBB() == this)
i->getOperand(ni+1).setMBB(NMBB);
// Inherit live-ins from the successor
for (MachineBasicBlock::livein_iterator I = Succ->livein_begin(),
E = Succ->livein_end(); I != E; ++I)
NMBB->addLiveIn(*I);
// Update LiveVariables.
const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
if (LV) {
// Restore kills of virtual registers that were killed by the terminators.
while (!KilledRegs.empty()) {
unsigned Reg = KilledRegs.pop_back_val();
for (instr_iterator I = instr_end(), E = instr_begin(); I != E;) {
if (!(--I)->addRegisterKilled(Reg, TRI, /* addIfNotFound= */ false))
continue;
if (TargetRegisterInfo::isVirtualRegister(Reg))
LV->getVarInfo(Reg).Kills.push_back(I);
DEBUG(dbgs() << "Restored terminator kill: " << *I);
break;
}
}
// Update relevant live-through information.
//.........这里部分代码省略.........
示例4: ParseCommandLineOptions
void cl::ParseCommandLineOptions(int argc, char **argv,
const char *Overview, bool ReadResponseFiles) {
// Process all registered options.
SmallVector<Option*, 4> PositionalOpts;
SmallVector<Option*, 4> SinkOpts;
StringMap<Option*> Opts;
GetOptionInfo(PositionalOpts, SinkOpts, Opts);
assert((!Opts.empty() || !PositionalOpts.empty()) &&
"No options specified!");
// Expand response files.
std::vector<char*> newArgv;
if (ReadResponseFiles) {
newArgv.push_back(strdup(argv[0]));
ExpandResponseFiles(argc, argv, newArgv);
argv = &newArgv[0];
argc = static_cast<int>(newArgv.size());
}
// Copy the program name into ProgName, making sure not to overflow it.
std::string ProgName = sys::Path(argv[0]).getLast();
size_t Len = std::min(ProgName.size(), size_t(79));
memcpy(ProgramName, ProgName.data(), Len);
ProgramName[Len] = '\0';
ProgramOverview = Overview;
bool ErrorParsing = false;
// Check out the positional arguments to collect information about them.
unsigned NumPositionalRequired = 0;
// Determine whether or not there are an unlimited number of positionals
bool HasUnlimitedPositionals = false;
Option *ConsumeAfterOpt = 0;
if (!PositionalOpts.empty()) {
if (PositionalOpts[0]->getNumOccurrencesFlag() == cl::ConsumeAfter) {
assert(PositionalOpts.size() > 1 &&
"Cannot specify cl::ConsumeAfter without a positional argument!");
ConsumeAfterOpt = PositionalOpts[0];
}
// Calculate how many positional values are _required_.
bool UnboundedFound = false;
for (size_t i = ConsumeAfterOpt != 0, e = PositionalOpts.size();
i != e; ++i) {
Option *Opt = PositionalOpts[i];
if (RequiresValue(Opt))
++NumPositionalRequired;
else if (ConsumeAfterOpt) {
// ConsumeAfter cannot be combined with "optional" positional options
// unless there is only one positional argument...
if (PositionalOpts.size() > 2)
ErrorParsing |=
Opt->error("error - this positional option will never be matched, "
"because it does not Require a value, and a "
"cl::ConsumeAfter option is active!");
} else if (UnboundedFound && !Opt->ArgStr[0]) {
// This option does not "require" a value... Make sure this option is
// not specified after an option that eats all extra arguments, or this
// one will never get any!
//
ErrorParsing |= Opt->error("error - option can never match, because "
"another positional argument will match an "
"unbounded number of values, and this option"
" does not require a value!");
}
UnboundedFound |= EatsUnboundedNumberOfValues(Opt);
}
HasUnlimitedPositionals = UnboundedFound || ConsumeAfterOpt;
}
// PositionalVals - A vector of "positional" arguments we accumulate into
// the process at the end.
//
SmallVector<std::pair<StringRef,unsigned>, 4> PositionalVals;
// If the program has named positional arguments, and the name has been run
// across, keep track of which positional argument was named. Otherwise put
// the positional args into the PositionalVals list...
Option *ActivePositionalArg = 0;
// Loop over all of the arguments... processing them.
bool DashDashFound = false; // Have we read '--'?
for (int i = 1; i < argc; ++i) {
Option *Handler = 0;
StringRef Value;
StringRef ArgName = "";
// If the option list changed, this means that some command line
// option has just been registered or deregistered. This can occur in
// response to things like -load, etc. If this happens, rescan the options.
if (OptionListChanged) {
PositionalOpts.clear();
SinkOpts.clear();
Opts.clear();
GetOptionInfo(PositionalOpts, SinkOpts, Opts);
OptionListChanged = false;
}
//.........这里部分代码省略.........
示例5: Succs
bool
TailDuplicatePass::duplicateSimpleBB(MachineBasicBlock *TailBB,
SmallVector<MachineBasicBlock*, 8> &TDBBs,
const DenseSet<unsigned> &UsedByPhi,
SmallVector<MachineInstr*, 16> &Copies) {
SmallPtrSet<MachineBasicBlock*, 8> Succs(TailBB->succ_begin(),
TailBB->succ_end());
SmallVector<MachineBasicBlock*, 8> Preds(TailBB->pred_begin(),
TailBB->pred_end());
bool Changed = false;
for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(),
PE = Preds.end(); PI != PE; ++PI) {
MachineBasicBlock *PredBB = *PI;
if (PredBB->getLandingPadSuccessor())
continue;
if (bothUsedInPHI(*PredBB, Succs))
continue;
MachineBasicBlock *PredTBB = NULL, *PredFBB = NULL;
SmallVector<MachineOperand, 4> PredCond;
if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true))
continue;
Changed = true;
DEBUG(dbgs() << "\nTail-duplicating into PredBB: " << *PredBB
<< "From simple Succ: " << *TailBB);
MachineBasicBlock *NewTarget = *TailBB->succ_begin();
MachineBasicBlock *NextBB = llvm::next(MachineFunction::iterator(PredBB));
// Make PredFBB explicit.
if (PredCond.empty())
PredFBB = PredTBB;
// Make fall through explicit.
if (!PredTBB)
PredTBB = NextBB;
if (!PredFBB)
PredFBB = NextBB;
// Redirect
if (PredFBB == TailBB)
PredFBB = NewTarget;
if (PredTBB == TailBB)
PredTBB = NewTarget;
// Make the branch unconditional if possible
if (PredTBB == PredFBB) {
PredCond.clear();
PredFBB = NULL;
}
// Avoid adding fall through branches.
if (PredFBB == NextBB)
PredFBB = NULL;
if (PredTBB == NextBB && PredFBB == NULL)
PredTBB = NULL;
TII->RemoveBranch(*PredBB);
if (PredTBB)
TII->InsertBranch(*PredBB, PredTBB, PredFBB, PredCond, DebugLoc());
PredBB->removeSuccessor(TailBB);
unsigned NumSuccessors = PredBB->succ_size();
assert(NumSuccessors <= 1);
if (NumSuccessors == 0 || *PredBB->succ_begin() != NewTarget)
PredBB->addSuccessor(NewTarget);
TDBBs.push_back(PredBB);
}
return Changed;
}
示例6: IsSafeToMove
// Test whether it's safe to move Def to just before Insert.
// TODO: Compute memory dependencies in a way that doesn't require always
// walking the block.
// TODO: Compute memory dependencies in a way that uses AliasAnalysis to be
// more precise.
static bool IsSafeToMove(const MachineInstr *Def, const MachineInstr *Insert,
AliasAnalysis &AA, const MachineRegisterInfo &MRI) {
assert(Def->getParent() == Insert->getParent());
// Check for register dependencies.
SmallVector<unsigned, 4> MutableRegisters;
for (const MachineOperand &MO : Def->operands()) {
if (!MO.isReg() || MO.isUndef())
continue;
unsigned Reg = MO.getReg();
// If the register is dead here and at Insert, ignore it.
if (MO.isDead() && Insert->definesRegister(Reg) &&
!Insert->readsRegister(Reg))
continue;
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
// Ignore ARGUMENTS; it's just used to keep the ARGUMENT_* instructions
// from moving down, and we've already checked for that.
if (Reg == WebAssembly::ARGUMENTS)
continue;
// If the physical register is never modified, ignore it.
if (!MRI.isPhysRegModified(Reg))
continue;
// Otherwise, it's a physical register with unknown liveness.
return false;
}
// If one of the operands isn't in SSA form, it has different values at
// different times, and we need to make sure we don't move our use across
// a different def.
if (!MO.isDef() && !MRI.hasOneDef(Reg))
MutableRegisters.push_back(Reg);
}
bool Read = false, Write = false, Effects = false, StackPointer = false;
Query(*Def, AA, Read, Write, Effects, StackPointer);
// If the instruction does not access memory and has no side effects, it has
// no additional dependencies.
bool HasMutableRegisters = !MutableRegisters.empty();
if (!Read && !Write && !Effects && !StackPointer && !HasMutableRegisters)
return true;
// Scan through the intervening instructions between Def and Insert.
MachineBasicBlock::const_iterator D(Def), I(Insert);
for (--I; I != D; --I) {
bool InterveningRead = false;
bool InterveningWrite = false;
bool InterveningEffects = false;
bool InterveningStackPointer = false;
Query(*I, AA, InterveningRead, InterveningWrite, InterveningEffects,
InterveningStackPointer);
if (Effects && InterveningEffects)
return false;
if (Read && InterveningWrite)
return false;
if (Write && (InterveningRead || InterveningWrite))
return false;
if (StackPointer && InterveningStackPointer)
return false;
for (unsigned Reg : MutableRegisters)
for (const MachineOperand &MO : I->operands())
if (MO.isReg() && MO.isDef() && MO.getReg() == Reg)
return false;
}
return true;
}
示例7: SplitCriticalEdge
/// splitLiveRangesAcrossInvokes - Each value that is live across an unwind edge
/// we spill into a stack location, guaranteeing that there is nothing live
/// across the unwind edge. This process also splits all critical edges
/// coming out of invoke's.
/// FIXME: Move this function to a common utility file (Local.cpp?) so
/// both SjLj and LowerInvoke can use it.
void SjLjEHPass::
splitLiveRangesAcrossInvokes(SmallVector<InvokeInst*,16> &Invokes) {
// First step, split all critical edges from invoke instructions.
for (unsigned i = 0, e = Invokes.size(); i != e; ++i) {
InvokeInst *II = Invokes[i];
SplitCriticalEdge(II, 0, this);
SplitCriticalEdge(II, 1, this);
assert(!isa<PHINode>(II->getNormalDest()) &&
!isa<PHINode>(II->getUnwindDest()) &&
"critical edge splitting left single entry phi nodes?");
}
Function *F = Invokes.back()->getParent()->getParent();
// To avoid having to handle incoming arguments specially, we lower each arg
// to a copy instruction in the entry block. This ensures that the argument
// value itself cannot be live across the entry block.
BasicBlock::iterator AfterAllocaInsertPt = F->begin()->begin();
while (isa<AllocaInst>(AfterAllocaInsertPt) &&
isa<ConstantInt>(cast<AllocaInst>(AfterAllocaInsertPt)->getArraySize()))
++AfterAllocaInsertPt;
for (Function::arg_iterator AI = F->arg_begin(), E = F->arg_end();
AI != E; ++AI) {
const Type *Ty = AI->getType();
// Aggregate types can't be cast, but are legal argument types, so we have
// to handle them differently. We use an extract/insert pair as a
// lightweight method to achieve the same goal.
if (isa<StructType>(Ty) || isa<ArrayType>(Ty) || isa<VectorType>(Ty)) {
Instruction *EI = ExtractValueInst::Create(AI, 0, "",AfterAllocaInsertPt);
Instruction *NI = InsertValueInst::Create(AI, EI, 0);
NI->insertAfter(EI);
AI->replaceAllUsesWith(NI);
// Set the operand of the instructions back to the AllocaInst.
EI->setOperand(0, AI);
NI->setOperand(0, AI);
} else {
// This is always a no-op cast because we're casting AI to AI->getType()
// so src and destination types are identical. BitCast is the only
// possibility.
CastInst *NC = new BitCastInst(
AI, AI->getType(), AI->getName()+".tmp", AfterAllocaInsertPt);
AI->replaceAllUsesWith(NC);
// Set the operand of the cast instruction back to the AllocaInst.
// Normally it's forbidden to replace a CastInst's operand because it
// could cause the opcode to reflect an illegal conversion. However,
// we're replacing it here with the same value it was constructed with.
// We do this because the above replaceAllUsesWith() clobbered the
// operand, but we want this one to remain.
NC->setOperand(0, AI);
}
}
// Finally, scan the code looking for instructions with bad live ranges.
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E; ++II) {
// Ignore obvious cases we don't have to handle. In particular, most
// instructions either have no uses or only have a single use inside the
// current block. Ignore them quickly.
Instruction *Inst = II;
if (Inst->use_empty()) continue;
if (Inst->hasOneUse() &&
cast<Instruction>(Inst->use_back())->getParent() == BB &&
!isa<PHINode>(Inst->use_back())) continue;
// If this is an alloca in the entry block, it's not a real register
// value.
if (AllocaInst *AI = dyn_cast<AllocaInst>(Inst))
if (isa<ConstantInt>(AI->getArraySize()) && BB == F->begin())
continue;
// Avoid iterator invalidation by copying users to a temporary vector.
SmallVector<Instruction*,16> Users;
for (Value::use_iterator UI = Inst->use_begin(), E = Inst->use_end();
UI != E; ++UI) {
Instruction *User = cast<Instruction>(*UI);
if (User->getParent() != BB || isa<PHINode>(User))
Users.push_back(User);
}
// Find all of the blocks that this value is live in.
std::set<BasicBlock*> LiveBBs;
LiveBBs.insert(Inst->getParent());
while (!Users.empty()) {
Instruction *U = Users.back();
Users.pop_back();
if (!isa<PHINode>(U)) {
MarkBlocksLiveIn(U->getParent(), LiveBBs);
} else {
// Uses for a PHI node occur in their predecessor block.
PHINode *PN = cast<PHINode>(U);
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
if (PN->getIncomingValue(i) == Inst)
MarkBlocksLiveIn(PN->getIncomingBlock(i), LiveBBs);
//.........这里部分代码省略.........
示例8: BuildSchedUnits
void ScheduleDAGSDNodes::BuildSchedUnits() {
// During scheduling, the NodeId field of SDNode is used to map SDNodes
// to their associated SUnits by holding SUnits table indices. A value
// of -1 means the SDNode does not yet have an associated SUnit.
unsigned NumNodes = 0;
for (SelectionDAG::allnodes_iterator NI = DAG->allnodes_begin(),
E = DAG->allnodes_end(); NI != E; ++NI) {
NI->setNodeId(-1);
++NumNodes;
}
// Reserve entries in the vector for each of the SUnits we are creating. This
// ensure that reallocation of the vector won't happen, so SUnit*'s won't get
// invalidated.
// FIXME: Multiply by 2 because we may clone nodes during scheduling.
// This is a temporary workaround.
SUnits.reserve(NumNodes * 2);
// Add all nodes in depth first order.
SmallVector<SDNode*, 64> Worklist;
SmallPtrSet<SDNode*, 64> Visited;
Worklist.push_back(DAG->getRoot().getNode());
Visited.insert(DAG->getRoot().getNode());
SmallVector<SUnit*, 8> CallSUnits;
while (!Worklist.empty()) {
SDNode *NI = Worklist.pop_back_val();
// Add all operands to the worklist unless they've already been added.
for (unsigned i = 0, e = NI->getNumOperands(); i != e; ++i)
if (Visited.insert(NI->getOperand(i).getNode()).second)
Worklist.push_back(NI->getOperand(i).getNode());
if (isPassiveNode(NI)) // Leaf node, e.g. a TargetImmediate.
continue;
// If this node has already been processed, stop now.
if (NI->getNodeId() != -1) continue;
SUnit *NodeSUnit = newSUnit(NI);
// See if anything is glued to this node, if so, add them to glued
// nodes. Nodes can have at most one glue input and one glue output. Glue
// is required to be the last operand and result of a node.
// Scan up to find glued preds.
SDNode *N = NI;
while (N->getNumOperands() &&
N->getOperand(N->getNumOperands()-1).getValueType() == MVT::Glue) {
N = N->getOperand(N->getNumOperands()-1).getNode();
assert(N->getNodeId() == -1 && "Node already inserted!");
N->setNodeId(NodeSUnit->NodeNum);
if (N->isMachineOpcode() && TII->get(N->getMachineOpcode()).isCall())
NodeSUnit->isCall = true;
}
// Scan down to find any glued succs.
N = NI;
while (N->getValueType(N->getNumValues()-1) == MVT::Glue) {
SDValue GlueVal(N, N->getNumValues()-1);
// There are either zero or one users of the Glue result.
bool HasGlueUse = false;
for (SDNode::use_iterator UI = N->use_begin(), E = N->use_end();
UI != E; ++UI)
if (GlueVal.isOperandOf(*UI)) {
HasGlueUse = true;
assert(N->getNodeId() == -1 && "Node already inserted!");
N->setNodeId(NodeSUnit->NodeNum);
N = *UI;
if (N->isMachineOpcode() && TII->get(N->getMachineOpcode()).isCall())
NodeSUnit->isCall = true;
break;
}
if (!HasGlueUse) break;
}
if (NodeSUnit->isCall)
CallSUnits.push_back(NodeSUnit);
// Schedule zero-latency TokenFactor below any nodes that may increase the
// schedule height. Otherwise, ancestors of the TokenFactor may appear to
// have false stalls.
if (NI->getOpcode() == ISD::TokenFactor)
NodeSUnit->isScheduleLow = true;
// If there are glue operands involved, N is now the bottom-most node
// of the sequence of nodes that are glued together.
// Update the SUnit.
NodeSUnit->setNode(N);
assert(N->getNodeId() == -1 && "Node already inserted!");
N->setNodeId(NodeSUnit->NodeNum);
// Compute NumRegDefsLeft. This must be done before AddSchedEdges.
InitNumRegDefsLeft(NodeSUnit);
// Assign the Latency field of NodeSUnit using target-provided information.
computeLatency(NodeSUnit);
}
//.........这里部分代码省略.........
示例9: Emitter
/// EmitSchedule - Emit the machine code in scheduled order. Return the new
/// InsertPos and MachineBasicBlock that contains this insertion
/// point. ScheduleDAGSDNodes holds a BB pointer for convenience, but this does
/// not necessarily refer to returned BB. The emitter may split blocks.
MachineBasicBlock *ScheduleDAGSDNodes::
EmitSchedule(MachineBasicBlock::iterator &InsertPos) {
InstrEmitter Emitter(BB, InsertPos);
DenseMap<SDValue, unsigned> VRBaseMap;
DenseMap<SUnit*, unsigned> CopyVRBaseMap;
SmallVector<std::pair<unsigned, MachineInstr*>, 32> Orders;
SmallSet<unsigned, 8> Seen;
bool HasDbg = DAG->hasDebugValues();
// If this is the first BB, emit byval parameter dbg_value's.
if (HasDbg && BB->getParent()->begin() == MachineFunction::iterator(BB)) {
SDDbgInfo::DbgIterator PDI = DAG->ByvalParmDbgBegin();
SDDbgInfo::DbgIterator PDE = DAG->ByvalParmDbgEnd();
for (; PDI != PDE; ++PDI) {
MachineInstr *DbgMI= Emitter.EmitDbgValue(*PDI, VRBaseMap);
if (DbgMI)
BB->insert(InsertPos, DbgMI);
}
}
for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
SUnit *SU = Sequence[i];
if (!SU) {
// Null SUnit* is a noop.
TII->insertNoop(*Emitter.getBlock(), InsertPos);
continue;
}
// For pre-regalloc scheduling, create instructions corresponding to the
// SDNode and any glued SDNodes and append them to the block.
if (!SU->getNode()) {
// Emit a copy.
EmitPhysRegCopy(SU, CopyVRBaseMap, InsertPos);
continue;
}
SmallVector<SDNode *, 4> GluedNodes;
for (SDNode *N = SU->getNode()->getGluedNode(); N; N = N->getGluedNode())
GluedNodes.push_back(N);
while (!GluedNodes.empty()) {
SDNode *N = GluedNodes.back();
Emitter.EmitNode(GluedNodes.back(), SU->OrigNode != SU, SU->isCloned,
VRBaseMap);
// Remember the source order of the inserted instruction.
if (HasDbg)
ProcessSourceNode(N, DAG, Emitter, VRBaseMap, Orders, Seen);
GluedNodes.pop_back();
}
Emitter.EmitNode(SU->getNode(), SU->OrigNode != SU, SU->isCloned,
VRBaseMap);
// Remember the source order of the inserted instruction.
if (HasDbg)
ProcessSourceNode(SU->getNode(), DAG, Emitter, VRBaseMap, Orders,
Seen);
}
// Insert all the dbg_values which have not already been inserted in source
// order sequence.
if (HasDbg) {
MachineBasicBlock::iterator BBBegin = BB->getFirstNonPHI();
// Sort the source order instructions and use the order to insert debug
// values.
std::sort(Orders.begin(), Orders.end(), less_first());
SDDbgInfo::DbgIterator DI = DAG->DbgBegin();
SDDbgInfo::DbgIterator DE = DAG->DbgEnd();
// Now emit the rest according to source order.
unsigned LastOrder = 0;
for (unsigned i = 0, e = Orders.size(); i != e && DI != DE; ++i) {
unsigned Order = Orders[i].first;
MachineInstr *MI = Orders[i].second;
// Insert all SDDbgValue's whose order(s) are before "Order".
if (!MI)
continue;
for (; DI != DE &&
(*DI)->getOrder() >= LastOrder && (*DI)->getOrder() < Order; ++DI) {
if ((*DI)->isInvalidated())
continue;
MachineInstr *DbgMI = Emitter.EmitDbgValue(*DI, VRBaseMap);
if (DbgMI) {
if (!LastOrder)
// Insert to start of the BB (after PHIs).
BB->insert(BBBegin, DbgMI);
else {
// Insert at the instruction, which may be in a different
// block, if the block was split by a custom inserter.
MachineBasicBlock::iterator Pos = MI;
MI->getParent()->insert(Pos, DbgMI);
}
}
}
LastOrder = Order;
}
// Add trailing DbgValue's before the terminator. FIXME: May want to add
// some of them before one or more conditional branches?
//.........这里部分代码省略.........
示例10: LowerCCCCallTo
//.........这里部分代码省略.........
break;
case CCValAssign::AExt:
Arg = DAG.getNode(ISD::ANY_EXTEND, DL, VA.getLocVT(), Arg);
break;
default:
llvm_unreachable("Unknown loc info!");
}
// Use local copy if it is a byval arg.
if (Flags.isByVal())
Arg = ByValArgs[J++];
// Arguments that can be passed on register must be kept at RegsToPass
// vector
if (VA.isRegLoc()) {
RegsToPass.push_back(std::make_pair(VA.getLocReg(), Arg));
} else {
assert(VA.isMemLoc());
if (StackPtr.getNode() == 0)
StackPtr = DAG.getCopyFromReg(Chain, DL, Lanai::SP,
getPointerTy(DAG.getDataLayout()));
SDValue PtrOff =
DAG.getNode(ISD::ADD, DL, getPointerTy(DAG.getDataLayout()), StackPtr,
DAG.getIntPtrConstant(VA.getLocMemOffset(), DL));
MemOpChains.push_back(DAG.getStore(
Chain, DL, Arg, PtrOff, MachinePointerInfo(), false, false, 0));
}
}
// Transform all store nodes into one single node because all store nodes are
// independent of each other.
if (!MemOpChains.empty())
Chain = DAG.getNode(ISD::TokenFactor, DL, MVT::Other,
ArrayRef<SDValue>(&MemOpChains[0], MemOpChains.size()));
SDValue InFlag;
// Build a sequence of copy-to-reg nodes chained together with token chain and
// flag operands which copy the outgoing args into registers. The InFlag in
// necessary since all emitted instructions must be stuck together.
for (unsigned I = 0, E = RegsToPass.size(); I != E; ++I) {
Chain = DAG.getCopyToReg(Chain, DL, RegsToPass[I].first,
RegsToPass[I].second, InFlag);
InFlag = Chain.getValue(1);
}
// If the callee is a GlobalAddress node (quite common, every direct call is)
// turn it into a TargetGlobalAddress node so that legalize doesn't hack it.
// Likewise ExternalSymbol -> TargetExternalSymbol.
uint8_t OpFlag = LanaiII::MO_NO_FLAG;
if (G) {
Callee = DAG.getTargetGlobalAddress(
G->getGlobal(), DL, getPointerTy(DAG.getDataLayout()), 0, OpFlag);
} else if (ExternalSymbolSDNode *E = dyn_cast<ExternalSymbolSDNode>(Callee)) {
Callee = DAG.getTargetExternalSymbol(
E->getSymbol(), getPointerTy(DAG.getDataLayout()), OpFlag);
}
// Returns a chain & a flag for retval copy to use.
SDVTList NodeTys = DAG.getVTList(MVT::Other, MVT::Glue);
SmallVector<SDValue, 8> Ops;
Ops.push_back(Chain);
Ops.push_back(Callee);
// Add a register mask operand representing the call-preserved registers.
// TODO: Should return-twice functions be handled?
const uint32_t *Mask =
TRI->getCallPreservedMask(DAG.getMachineFunction(), CallConv);
assert(Mask && "Missing call preserved mask for calling convention");
Ops.push_back(DAG.getRegisterMask(Mask));
// Add argument registers to the end of the list so that they are
// known live into the call.
for (unsigned I = 0, E = RegsToPass.size(); I != E; ++I)
Ops.push_back(DAG.getRegister(RegsToPass[I].first,
RegsToPass[I].second.getValueType()));
if (InFlag.getNode())
Ops.push_back(InFlag);
Chain = DAG.getNode(LanaiISD::CALL, DL, NodeTys,
ArrayRef<SDValue>(&Ops[0], Ops.size()));
InFlag = Chain.getValue(1);
// Create the CALLSEQ_END node.
Chain = DAG.getCALLSEQ_END(
Chain,
DAG.getConstant(NumBytes, DL, getPointerTy(DAG.getDataLayout()), true),
DAG.getConstant(0, DL, getPointerTy(DAG.getDataLayout()), true), InFlag,
DL);
InFlag = Chain.getValue(1);
// Handle result values, copying them out of physregs into vregs that we
// return.
return LowerCallResult(Chain, InFlag, CallConv, IsVarArg, Ins, DL, DAG,
InVals);
}
示例11: mergeConstants
static bool mergeConstants(Module &M) {
// Find all the globals that are marked "used". These cannot be merged.
SmallPtrSet<const GlobalValue*, 8> UsedGlobals;
FindUsedValues(M.getGlobalVariable("llvm.used"), UsedGlobals);
FindUsedValues(M.getGlobalVariable("llvm.compiler.used"), UsedGlobals);
// Map unique constants to globals.
DenseMap<Constant *, GlobalVariable *> CMap;
// Replacements - This vector contains a list of replacements to perform.
SmallVector<std::pair<GlobalVariable*, GlobalVariable*>, 32> Replacements;
bool MadeChange = false;
// XXX EMSCRIPTEN: mark @__init_array_start as not to be touched
const GlobalValue *InitArrayStart = M.getNamedGlobal("__init_array_start");
// Iterate constant merging while we are still making progress. Merging two
// constants together may allow us to merge other constants together if the
// second level constants have initializers which point to the globals that
// were just merged.
while (1) {
// First: Find the canonical constants others will be merged with.
for (Module::global_iterator GVI = M.global_begin(), E = M.global_end();
GVI != E; ) {
GlobalVariable *GV = &*GVI++;
// XXX EMSCRIPTEN: mark @__init_array_start as not to be touched
if (GV == InitArrayStart)
continue;
// If this GV is dead, remove it.
GV->removeDeadConstantUsers();
if (GV->use_empty() && GV->hasLocalLinkage()) {
GV->eraseFromParent();
continue;
}
// Only process constants with initializers in the default address space.
if (!GV->isConstant() || !GV->hasDefinitiveInitializer() ||
GV->getType()->getAddressSpace() != 0 || GV->hasSection() ||
// Don't touch values marked with attribute(used).
UsedGlobals.count(GV))
continue;
// This transformation is legal for weak ODR globals in the sense it
// doesn't change semantics, but we really don't want to perform it
// anyway; it's likely to pessimize code generation, and some tools
// (like the Darwin linker in cases involving CFString) don't expect it.
if (GV->isWeakForLinker())
continue;
Constant *Init = GV->getInitializer();
// Check to see if the initializer is already known.
GlobalVariable *&Slot = CMap[Init];
// If this is the first constant we find or if the old one is local,
// replace with the current one. If the current is externally visible
// it cannot be replace, but can be the canonical constant we merge with.
if (!Slot || IsBetterCanonical(*GV, *Slot))
Slot = GV;
}
// Second: identify all globals that can be merged together, filling in
// the Replacements vector. We cannot do the replacement in this pass
// because doing so may cause initializers of other globals to be rewritten,
// invalidating the Constant* pointers in CMap.
for (Module::global_iterator GVI = M.global_begin(), E = M.global_end();
GVI != E; ) {
GlobalVariable *GV = &*GVI++;
// Only process constants with initializers in the default address space.
if (!GV->isConstant() || !GV->hasDefinitiveInitializer() ||
GV->getType()->getAddressSpace() != 0 || GV->hasSection() ||
// Don't touch values marked with attribute(used).
UsedGlobals.count(GV))
continue;
// We can only replace constant with local linkage.
if (!GV->hasLocalLinkage())
continue;
Constant *Init = GV->getInitializer();
// Check to see if the initializer is already known.
GlobalVariable *Slot = CMap[Init];
if (!Slot || Slot == GV)
continue;
if (!Slot->hasGlobalUnnamedAddr() && !GV->hasGlobalUnnamedAddr())
continue;
if (!GV->hasGlobalUnnamedAddr())
Slot->setUnnamedAddr(GlobalValue::UnnamedAddr::None);
// Make all uses of the duplicate constant use the canonical version.
Replacements.push_back(std::make_pair(GV, Slot));
//.........这里部分代码省略.........
示例12: isSafeToPromoteArgument
/// isSafeToPromoteArgument - As you might guess from the name of this method,
/// it checks to see if it is both safe and useful to promote the argument.
/// This method limits promotion of aggregates to only promote up to three
/// elements of the aggregate in order to avoid exploding the number of
/// arguments passed in.
bool ArgPromotion::isSafeToPromoteArgument(Argument *Arg, bool isByVal) const {
typedef std::set<IndicesVector> GEPIndicesSet;
// Quick exit for unused arguments
if (Arg->use_empty())
return true;
// We can only promote this argument if all of the uses are loads, or are GEP
// instructions (with constant indices) that are subsequently loaded.
//
// Promoting the argument causes it to be loaded in the caller
// unconditionally. This is only safe if we can prove that either the load
// would have happened in the callee anyway (ie, there is a load in the entry
// block) or the pointer passed in at every call site is guaranteed to be
// valid.
// In the former case, invalid loads can happen, but would have happened
// anyway, in the latter case, invalid loads won't happen. This prevents us
// from introducing an invalid load that wouldn't have happened in the
// original code.
//
// This set will contain all sets of indices that are loaded in the entry
// block, and thus are safe to unconditionally load in the caller.
GEPIndicesSet SafeToUnconditionallyLoad;
// This set contains all the sets of indices that we are planning to promote.
// This makes it possible to limit the number of arguments added.
GEPIndicesSet ToPromote;
// If the pointer is always valid, any load with first index 0 is valid.
if (isByVal || AllCalleesPassInValidPointerForArgument(Arg))
SafeToUnconditionallyLoad.insert(IndicesVector(1, 0));
// First, iterate the entry block and mark loads of (geps of) arguments as
// safe.
BasicBlock *EntryBlock = Arg->getParent()->begin();
// Declare this here so we can reuse it
IndicesVector Indices;
for (BasicBlock::iterator I = EntryBlock->begin(), E = EntryBlock->end();
I != E; ++I)
if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
Value *V = LI->getPointerOperand();
if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(V)) {
V = GEP->getPointerOperand();
if (V == Arg) {
// This load actually loads (part of) Arg? Check the indices then.
Indices.reserve(GEP->getNumIndices());
for (User::op_iterator II = GEP->idx_begin(), IE = GEP->idx_end();
II != IE; ++II)
if (ConstantInt *CI = dyn_cast<ConstantInt>(*II))
Indices.push_back(CI->getSExtValue());
else
// We found a non-constant GEP index for this argument? Bail out
// right away, can't promote this argument at all.
return false;
// Indices checked out, mark them as safe
MarkIndicesSafe(Indices, SafeToUnconditionallyLoad);
Indices.clear();
}
} else if (V == Arg) {
// Direct loads are equivalent to a GEP with a single 0 index.
MarkIndicesSafe(IndicesVector(1, 0), SafeToUnconditionallyLoad);
}
}
// Now, iterate all uses of the argument to see if there are any uses that are
// not (GEP+)loads, or any (GEP+)loads that are not safe to promote.
SmallVector<LoadInst*, 16> Loads;
IndicesVector Operands;
for (Value::use_iterator UI = Arg->use_begin(), E = Arg->use_end();
UI != E; ++UI) {
User *U = *UI;
Operands.clear();
if (LoadInst *LI = dyn_cast<LoadInst>(U)) {
if (LI->isVolatile()) return false; // Don't hack volatile loads
Loads.push_back(LI);
// Direct loads are equivalent to a GEP with a zero index and then a load.
Operands.push_back(0);
} else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(U)) {
if (GEP->use_empty()) {
// Dead GEP's cause trouble later. Just remove them if we run into
// them.
getAnalysis<AliasAnalysis>().deleteValue(GEP);
GEP->eraseFromParent();
// TODO: This runs the above loop over and over again for dead GEPs
// Couldn't we just do increment the UI iterator earlier and erase the
// use?
return isSafeToPromoteArgument(Arg, isByVal);
}
// Ensure that all of the indices are constants.
for (User::op_iterator i = GEP->idx_begin(), e = GEP->idx_end();
i != e; ++i)
if (ConstantInt *C = dyn_cast<ConstantInt>(*i))
Operands.push_back(C->getSExtValue());
//.........这里部分代码省略.........
示例13: DoPromotion
/// PromoteArguments - This method checks the specified function to see if there
/// are any promotable arguments and if it is safe to promote the function (for
/// example, all callers are direct). If safe to promote some arguments, it
/// calls the DoPromotion method.
///
CallGraphNode *ArgPromotion::PromoteArguments(CallGraphNode *CGN) {
Function *F = CGN->getFunction();
// Make sure that it is local to this module.
if (!F || !F->hasLocalLinkage()) return 0;
// First check: see if there are any pointer arguments! If not, quick exit.
SmallVector<std::pair<Argument*, unsigned>, 16> PointerArgs;
unsigned ArgNo = 0;
for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I, ++ArgNo)
if (I->getType()->isPointerTy())
PointerArgs.push_back(std::pair<Argument*, unsigned>(I, ArgNo));
if (PointerArgs.empty()) return 0;
// Second check: make sure that all callers are direct callers. We can't
// transform functions that have indirect callers.
if (F->hasAddressTaken())
return 0;
// Check to see which arguments are promotable. If an argument is promotable,
// add it to ArgsToPromote.
SmallPtrSet<Argument*, 8> ArgsToPromote;
SmallPtrSet<Argument*, 8> ByValArgsToTransform;
for (unsigned i = 0; i != PointerArgs.size(); ++i) {
bool isByVal = F->paramHasAttr(PointerArgs[i].second+1, Attribute::ByVal);
// If this is a byval argument, and if the aggregate type is small, just
// pass the elements, which is always safe.
Argument *PtrArg = PointerArgs[i].first;
if (isByVal) {
const Type *AgTy = cast<PointerType>(PtrArg->getType())->getElementType();
if (const StructType *STy = dyn_cast<StructType>(AgTy)) {
if (maxElements > 0 && STy->getNumElements() > maxElements) {
DEBUG(dbgs() << "argpromotion disable promoting argument '"
<< PtrArg->getName() << "' because it would require adding more"
<< " than " << maxElements << " arguments to the function.\n");
} else {
// If all the elements are single-value types, we can promote it.
bool AllSimple = true;
for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i)
if (!STy->getElementType(i)->isSingleValueType()) {
AllSimple = false;
break;
}
// Safe to transform, don't even bother trying to "promote" it.
// Passing the elements as a scalar will allow scalarrepl to hack on
// the new alloca we introduce.
if (AllSimple) {
ByValArgsToTransform.insert(PtrArg);
continue;
}
}
}
}
// Otherwise, see if we can promote the pointer to its value.
if (isSafeToPromoteArgument(PtrArg, isByVal))
ArgsToPromote.insert(PtrArg);
}
// No promotable pointer arguments.
if (ArgsToPromote.empty() && ByValArgsToTransform.empty())
return 0;
return DoPromotion(F, ArgsToPromote, ByValArgsToTransform);
}
示例14: removeDeadFunctions
/// Remove dead functions that are not included in DNR (Do Not Remove) list.
bool Inliner::removeDeadFunctions(CallGraph &CG, bool AlwaysInlineOnly) {
SmallVector<CallGraphNode*, 16> FunctionsToRemove;
// Scan for all of the functions, looking for ones that should now be removed
// from the program. Insert the dead ones in the FunctionsToRemove set.
for (CallGraph::iterator I = CG.begin(), E = CG.end(); I != E; ++I) {
CallGraphNode *CGN = I->second;
Function *F = CGN->getFunction();
if (!F || F->isDeclaration())
continue;
// Handle the case when this function is called and we only want to care
// about always-inline functions. This is a bit of a hack to share code
// between here and the InlineAlways pass.
if (AlwaysInlineOnly && !F->hasFnAttribute(Attribute::AlwaysInline))
continue;
// If the only remaining users of the function are dead constants, remove
// them.
F->removeDeadConstantUsers();
if (!F->isDefTriviallyDead())
continue;
// It is unsafe to drop a function with discardable linkage from a COMDAT
// without also dropping the other members of the COMDAT.
// The inliner doesn't visit non-function entities which are in COMDAT
// groups so it is unsafe to do so *unless* the linkage is local.
if (!F->hasLocalLinkage() && F->hasComdat())
continue;
// Remove any call graph edges from the function to its callees.
CGN->removeAllCalledFunctions();
// Remove any edges from the external node to the function's call graph
// node. These edges might have been made irrelegant due to
// optimization of the program.
CG.getExternalCallingNode()->removeAnyCallEdgeTo(CGN);
// Removing the node for callee from the call graph and delete it.
FunctionsToRemove.push_back(CGN);
}
if (FunctionsToRemove.empty())
return false;
// Now that we know which functions to delete, do so. We didn't want to do
// this inline, because that would invalidate our CallGraph::iterator
// objects. :(
//
// Note that it doesn't matter that we are iterating over a non-stable order
// here to do this, it doesn't matter which order the functions are deleted
// in.
array_pod_sort(FunctionsToRemove.begin(), FunctionsToRemove.end());
FunctionsToRemove.erase(std::unique(FunctionsToRemove.begin(),
FunctionsToRemove.end()),
FunctionsToRemove.end());
for (SmallVectorImpl<CallGraphNode *>::iterator I = FunctionsToRemove.begin(),
E = FunctionsToRemove.end();
I != E; ++I) {
delete CG.removeFunctionFromModule(*I);
++NumDeleted;
}
return true;
}
示例15: CS
/// Returns Attribute::None, Attribute::ReadOnly or Attribute::ReadNone.
static Attribute::AttrKind
determinePointerReadAttrs(Argument *A,
const SmallPtrSet<Argument *, 8> &SCCNodes) {
SmallVector<Use *, 32> Worklist;
SmallSet<Use *, 32> Visited;
// inalloca arguments are always clobbered by the call.
if (A->hasInAllocaAttr())
return Attribute::None;
bool IsRead = false;
// We don't need to track IsWritten. If A is written to, return immediately.
for (Use &U : A->uses()) {
Visited.insert(&U);
Worklist.push_back(&U);
}
while (!Worklist.empty()) {
Use *U = Worklist.pop_back_val();
Instruction *I = cast<Instruction>(U->getUser());
switch (I->getOpcode()) {
case Instruction::BitCast:
case Instruction::GetElementPtr:
case Instruction::PHI:
case Instruction::Select:
case Instruction::AddrSpaceCast:
// The original value is not read/written via this if the new value isn't.
for (Use &UU : I->uses())
if (Visited.insert(&UU).second)
Worklist.push_back(&UU);
break;
case Instruction::Call:
case Instruction::Invoke: {
bool Captures = true;
if (I->getType()->isVoidTy())
Captures = false;
auto AddUsersToWorklistIfCapturing = [&] {
if (Captures)
for (Use &UU : I->uses())
if (Visited.insert(&UU).second)
Worklist.push_back(&UU);
};
CallSite CS(I);
if (CS.doesNotAccessMemory()) {
AddUsersToWorklistIfCapturing();
continue;
}
Function *F = CS.getCalledFunction();
if (!F) {
if (CS.onlyReadsMemory()) {
IsRead = true;
AddUsersToWorklistIfCapturing();
continue;
}
return Attribute::None;
}
// Note: the callee and the two successor blocks *follow* the argument
// operands. This means there is no need to adjust UseIndex to account
// for these.
unsigned UseIndex = std::distance(CS.arg_begin(), U);
// U cannot be the callee operand use: since we're exploring the
// transitive uses of an Argument, having such a use be a callee would
// imply the CallSite is an indirect call or invoke; and we'd take the
// early exit above.
assert(UseIndex < CS.data_operands_size() &&
"Data operand use expected!");
bool IsOperandBundleUse = UseIndex >= CS.getNumArgOperands();
if (UseIndex >= F->arg_size() && !IsOperandBundleUse) {
assert(F->isVarArg() && "More params than args in non-varargs call");
return Attribute::None;
}
Captures &= !CS.doesNotCapture(UseIndex);
// Since the optimizer (by design) cannot see the data flow corresponding
// to a operand bundle use, these cannot participate in the optimistic SCC
// analysis. Instead, we model the operand bundle uses as arguments in
// call to a function external to the SCC.
if (!SCCNodes.count(&*std::next(F->arg_begin(), UseIndex)) ||
IsOperandBundleUse) {
// The accessors used on CallSite here do the right thing for calls and
// invokes with operand bundles.
if (!CS.onlyReadsMemory() && !CS.onlyReadsMemory(UseIndex))
return Attribute::None;
//.........这里部分代码省略.........