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C++ SkAnimateBase::hasExecute方法代码示例

本文整理汇总了C++中SkAnimateBase::hasExecute方法的典型用法代码示例。如果您正苦于以下问题:C++ SkAnimateBase::hasExecute方法的具体用法?C++ SkAnimateBase::hasExecute怎么用?C++ SkAnimateBase::hasExecute使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SkAnimateBase的用法示例。


在下文中一共展示了SkAnimateBase::hasExecute方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: applyValues

void SkApply::applyValues(int animatorIndex, SkOperand* values, int count,
     SkDisplayTypes valuesType, SkMSec time) 
{
    SkAnimateBase* animator = fActive->fAnimators[animatorIndex];
    const SkMemberInfo * info = animator->fFieldInfo;
    SkASSERT(animator);
    SkASSERT(info != NULL);
    SkDisplayTypes type = (SkDisplayTypes) info->fType;
    SkDisplayable* target = getTarget(animator);
    if (animator->hasExecute() || type == SkType_MemberFunction || type == SkType_MemberProperty) {
        SkDisplayable* executor = animator->hasExecute() ? animator : target;
        if (type != SkType_MemberProperty) {
            SkTDArray<SkScriptValue> typedValues;
            for (int index = 0; index < count; index++) {
                SkScriptValue temp;
                temp.fType = valuesType;
                temp.fOperand = values[index];
                *typedValues.append() = temp;
            }
            executor->executeFunction(target, info->functionIndex(), typedValues, info->getType(), NULL);
        } else {
            SkScriptValue scriptValue;
            scriptValue.fOperand = values[0];
            scriptValue.fType = info->getType();
            target->setProperty(info->propertyIndex(), scriptValue);
        }
    } else {
        SkTypedArray converted;
        if (type == SkType_ARGB) {
            if (count == 4) {
                // !!! assert that it is SkType_Float ?
                animator->packARGB(&values->fScalar, count, &converted);
                values = converted.begin();
                count = converted.count();
            } else {
                SkASSERT(count == 1);
            }
        }
//      SkASSERT(type == SkType_ARGB || type == SkType_String ||info->isSettable());
        if (type == SkType_String || type == SkType_DynamicString)
            info->setString(target, values->fString);
        else if (type == SkType_Drawable || type == SkType_Displayable)
            target->setReference(info, values->fDisplayable);
        else
            info->setValue(target, values, count);
    } 
}
开发者ID:ghub,项目名称:NVprSDK,代码行数:47,代码来源:SkDisplayApply.cpp


注:本文中的SkAnimateBase::hasExecute方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。