本文整理汇总了C++中SjByteVector类的典型用法代码示例。如果您正苦于以下问题:C++ SjByteVector类的具体用法?C++ SjByteVector怎么用?C++ SjByteVector使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了SjByteVector类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: size
SjByteVector ID3v2_Frame::fieldData(const SjByteVector &frameData) const
{
SjUint headerSize = ID3v2_FrameHeader::size(m_header->version());
SjUint frameDataOffset = headerSize;
SjUint frameDataLength = size();
if(m_header->compression() || m_header->dataLengthIndicator()) {
frameDataLength = frameData.mid(headerSize, 4).toUInt();
frameDataOffset += 4;
}
if(m_header->compression()) {
SjByteVector data(frameDataLength);
uLongf uLongTmp = data.size(); // normally, this should be same as frameDataLength - however, on allocation errors, this may be 0!
::uncompress((Bytef *) data.getWriteableData(),
(uLongf *) &uLongTmp,
(Bytef *) frameData.getReadableData() + frameDataOffset,
size());
return data;
}
else
return frameData.mid(frameDataOffset, frameDataLength);
}
示例2: parse
void MPEG_XingHeader::parse(const SjByteVector &data)
{
// Check to see if a valid Xing header is available.
if(!data.startsWith((unsigned char*)"Xing"))
{
return;
}
// If the XingHeader doesn't contain the number of frames and the total stream
// info it's invalid.
if(!(data[7] & 0x02))
{
wxLogDebug(wxT("MPEG::XingHeader::parse() -- Xing header doesn't contain the total number of frames."));
return;
}
if(!(data[7] & 0x04))
{
wxLogDebug(wxT("MPEG::XingHeader::parse() -- Xing header doesn't contain the total stream size."));
return;
}
m_frames = data.mid(8, 4).toUInt();
m_size = data.mid(12, 4).toUInt();
m_valid = true;
}
示例3:
SjByteVector ID3v2_TextIdentificationFrame::renderFields() const
{
SjByteVector v;
if(m_fieldList.GetCount() > 0) {
v.append((unsigned char)(m_textEncoding));
/*for(StringList::Iterator it = d->fieldList.begin(); it != d->fieldList.end(); it++) {
// Since the field list is null delimited, if this is not the first
// element in the list, append the appropriate delimiter for this
// encoding.
if(it != d->fieldList.begin())
v.append(textDelimiter(d->textEncoding));
v.append((*it).data(d->textEncoding));
}*/
int i, iCount = m_fieldList.GetCount();
for( i = 0; i < iCount; i++ )
{
if( i )
v.append(textDelimiter(m_textEncoding));
v.appendString(m_fieldList.Item(i), m_textEncoding);
}
}
return v;
}
示例4:
SjByteVector ID3v2_Frame::textDelimiter(SjStringType t)
{
SjByteVector d = (unsigned char)(0);
if(t == SJ_UTF16 || t == SJ_UTF16BE)
d.append((unsigned char)(0));
return d;
}
示例5: removeFrames
void ID3v2_Tag::setTextFrame(const wxString &id, const wxString &value)
{
if(value.IsEmpty()) {
removeFrames(id);
return;
}
//if(!d->frameListMap[id].isEmpty())
// d->frameListMap[id].front()->setText(value);
ID3v2_FrameList* it = frameList(id);
if( it )
{
ID3v2_FrameList::Node* l = it->GetFirst();
if( l )
{
l->GetData()->setText(value);
}
}
else
{
const SjStringType encoding = m_factory->defaultTextEncoding();
SjByteVector idBv;
idBv.appendString(id, SJ_LATIN1);
ID3v2_TextIdentificationFrame *f = new ID3v2_TextIdentificationFrame(idBv, encoding);
addFrame(f);
f->setText(value);
}
}
示例6: while
long MPEG_File::previousFrameOffset(long position)
{
// TODO: This will miss syncs spanning buffer read boundaries.
while(int(position - BufferSize()) > int(BufferSize()))
{
position -= BufferSize();
Seek(position);
SjByteVector buffer = ReadBlock(BufferSize());
// If the amount of data is smaller than an MPEG header (4 bytes) there's no
// chance of this being valid.
if(buffer.size() < 4)
{
return -1;
}
for(int i = buffer.size() - 2; i >= 0; i--)
{
if((unsigned char)(buffer[i]) == 0xff && secondSynchByte(buffer[i + 1]))
{
return position + i;
}
}
}
return -1;
}
示例7: renderFields
SjByteVector ID3v2_Frame::render() const
{
SjByteVector fieldData = renderFields();
m_header->setFrameSize(fieldData.size());
SjByteVector headerData = m_header->render();
return headerData + fieldData;
}
示例8: parse
void APE_Tag::parse(const SjByteVector &data)
{
SjUint pos = 0;
// 11 bytes is the minimum size for an APE item
for(SjUint i = 0; i < m_footer.itemCount() && pos <= data.size() - 11; i++)
{
APE_Item item;
item.parse(data.mid(pos));
setItem(item.key().Upper(), item);
pos += item.size();
}
}
示例9: s
void ID3v2_TextIdentificationFrame::parseFields(const SjByteVector &data)
{
// read the string data type (the first byte of the field data)
m_textEncoding = (SjStringType)(data[0]);
// split the byte array into chunks based on the string type (two byte delimiter
// for unicode encodings)
int byteAlign = m_textEncoding == SJ_LATIN1 || m_textEncoding == SJ_UTF8 ? 1 : 2;
//ByteVectorList l = ByteVectorList::split(data.mid(1), textDelimiter(d->textEncoding), byteAlign);
SjArrayByteVector l = data.mid(1).splitToArray(textDelimiter(m_textEncoding), byteAlign);
m_fieldList.Empty();
// append those split values to the list and make sure that the new string's
// type is the same specified for this frame
/*for(ByteVectorList::Iterator it = l.begin(); it != l.end(); it++) {
String s(*it, d->textEncoding);
d->fieldList.append(s);
}
*/
int i, iCount = l.GetCount();
for( i = 0; i < iCount; i++ )
{
m_fieldList.Add(l.Item(i).toString(m_textEncoding));
}
}
示例10: render
SjByteVector APE_Footer::render(bool isHeader) const
{
SjByteVector v;
// add the file identifier -- "APETAGEX"
v.append(fileIdentifier());
// add the version number -- we always render a 2.000 tag regardless of what
// the tag originally was.
v.append(SjByteVector::fromUint(2000, false));
// add the tag size
v.append(SjByteVector::fromUint(m_tagSize, false));
// add the item count
v.append(SjByteVector::fromUint(m_itemCount, false));
// render and add the flags (footer is always present)
unsigned long flags = 0;
flags |= m_headerPresent? 0x80000000UL : 0UL;
flags |= isHeader? 0x20000000UL : 0UL;
v.append(SjByteVector::fromUint(flags, false));
// add the reserved 64bit
v.append(SjByteVector::fromLongLong(0));
// done
return v;
}
示例11: get_str16_nolen
static void get_str16_nolen(WMA_File *f, int len, wxString& s)
{
SjByteVector bv = f->ReadBlock(len); // len here is apparently in bytes (see code below)
bv.append( SjByteVector::fromShort(0) ); // NULL terminator
s = bv.toString(SJ_UTF16LE);
//s = String(bv, String::UTF16LE);
// int c;
// char *q;
// q = buf;
// while (len > 0) {
// c = get_le16(f);
// if ((q - buf) < buf_size - 1)
// *q++ = c;
// len-=2;
// }
// *q = '\0';
}
示例12: ReadBlock
long MPEG_File::nextFrameOffset(long position)
{
// TODO: This will miss syncs spanning buffer read boundaries.
SjByteVector buffer = ReadBlock(BufferSize());
while(buffer.size() > 0)
{
Seek(position);
SjByteVector buffer = ReadBlock(BufferSize());
for(SjUint i = 0; i < buffer.size(); i++)
{
if((unsigned char)(buffer[i]) == 0xff && secondSynchByte(buffer[i + 1]))
{
return position + i;
}
}
position += BufferSize();
}
return -1;
}
示例13: String
void ID3v2_CommentsFrame::parseFields(const SjByteVector &data)
{
if(data.size() < 5) {
wxLogDebug(wxT("A comment frame must contain at least 5 bytes."));
return;
}
m_textEncoding = (SjStringType)(data[0]);
m_language = data.mid(1, 3);
int byteAlign = (m_textEncoding == SJ_LATIN1 || m_textEncoding == SJ_UTF8) ? 1 : 2;
//ByteVectorList l = ByteVectorList::split(data.mid(4), textDelimiter(d->textEncoding), byteAlign, 2);
SjArrayByteVector l = data.mid(4).splitToArray(textDelimiter(m_textEncoding), byteAlign, 2);
if(l.GetCount() == 2) {
/*d->description = String(l.front(), d->textEncoding);
d->text = String(l.back(), d->textEncoding);
*/
m_description = l.Item(0).toString(m_textEncoding);
m_text = l.Item(1).toString(m_textEncoding);
}
}
示例14: char
SjByteVector ID3v2_Tag::render()
{
// We need to render the "tag data" first so that we have to correct size to
// render in the tag's header. The "tag data" -- everything that is included
// in ID3v2::Header::tagSize() -- includes the extended header, frames and
// padding, but does not include the tag's header or footer.
SjByteVector tagData;
// TODO: Render the extended header.
// Loop through the frames rendering them and adding them to the tagData.
//for(FrameList::Iterator it = d->frameList.begin(); it != d->frameList.end(); it++)
for ( ID3v2_FrameList::Node *node = m_frameList.GetFirst(); node; node = node->GetNext() )
{
ID3v2_Frame* it = node->GetData();
if(!it->header()->tagAlterPreservation())
tagData.append(it->render());
}
// Compute the amount of padding, and append that to tagData.
SjUint paddingSize = 0;
SjUint originalSize = m_header.tagSize();
if(tagData.size() < originalSize)
paddingSize = originalSize - tagData.size();
else
paddingSize = 1024;
tagData.append(SjByteVector(paddingSize, char(0)));
// Set the tag size.
m_header.setTagSize(tagData.size());
// TODO: This should eventually include d->footer->render().
return m_header.render() + tagData;
}
示例15: BufferSize
long MPEG_File::findID3v2()
{
// This method is based on the contents of Tagger_File::find(), but because
// of some subtlteies -- specifically the need to look for the bit pattern of
// an MPEG sync, it has been modified for use here.
if( IsValid()
&& ID3v2_Header::fileIdentifier().size() <= BufferSize() )
{
// The position in the file that the current buffer starts at.
long bufferOffset = 0;
SjByteVector buffer;
// These variables are used to keep track of a partial match that happens at
// the end of a buffer.
int previousPartialMatch = -1;
bool previousPartialSynchMatch = false;
// Save the location of the current read pointer. We will restore the
// position using seek() before all returns.
long originalPosition = Tell();
// Start the search at the beginning of the file.
Seek(0);
// This loop is the crux of the find method. There are three cases that we
// want to account for:
// (1) The previously searched buffer contained a partial match of the search
// pattern and we want to see if the next one starts with the remainder of
// that pattern.
//
// (2) The search pattern is wholly contained within the current buffer.
//
// (3) The current buffer ends with a partial match of the pattern. We will
// note this for use in the next itteration, where we will check for the rest
// of the pattern.
for(buffer = ReadBlock(BufferSize()); buffer.size() > 0; buffer = ReadBlock(BufferSize()))
{
// (1) previous partial match
if(previousPartialSynchMatch && secondSynchByte(buffer[0]))
{
return -1;
}
if(previousPartialMatch >= 0 && int(BufferSize()) > previousPartialMatch)
{
const int patternOffset = (BufferSize() - previousPartialMatch);
if(buffer.containsAt(ID3v2_Header::fileIdentifier(), 0, patternOffset))
{
Seek(originalPosition);
return bufferOffset - BufferSize() + previousPartialMatch;
}
}
// (2) pattern contained in current buffer
long location = buffer.find(ID3v2_Header::fileIdentifier());
if(location >= 0)
{
Seek(originalPosition);
return bufferOffset + location;
}
int firstSynchByte = buffer.find(/*(char)*/((unsigned char)(255)));
// Here we have to loop because there could be several of the first
// (11111111) byte, and we want to check all such instances until we find
// a full match (11111111 111) or hit the end of the buffer.
while(firstSynchByte >= 0)
{
// if this *is not* at the end of the buffer
if(firstSynchByte < int(buffer.size()) - 1)
{
if(secondSynchByte(buffer[firstSynchByte + 1]))
{
// We've found the frame synch pattern.
Seek(originalPosition);
return -1;
}
else
{
// We found 11111111 at the end of the current buffer indicating a
// partial match of the synch pattern. The find() below should
// return -1 and break out of the loop.
previousPartialSynchMatch = true;
}
}
//.........这里部分代码省略.........