本文整理汇总了C++中Site::children方法的典型用法代码示例。如果您正苦于以下问题:C++ Site::children方法的具体用法?C++ Site::children怎么用?C++ Site::children使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Site
的用法示例。
在下文中一共展示了Site::children方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: skyTemperature
TEST_F(ModelFixture, SkyTemperature_Hierarchy)
{
Model model;
SkyTemperature skyTemperature(model);
// default parent is Site, but not made by parent()
OptionalParentObject opo = skyTemperature.parent();
EXPECT_FALSE(opo);
// construct Site
Site site = model.getUniqueModelObject<Site>();
opo = skyTemperature.parent();
ASSERT_TRUE(opo);
ParentObject skyTempParent = *opo;
EXPECT_TRUE(skyTempParent == site);
// Make skyTemperature apply to a RunPeriod
RunPeriod runPeriod = model.getUniqueModelObject<RunPeriod>();
EXPECT_TRUE(skyTemperature.setParent(runPeriod));
opo = skyTemperature.parent();
ASSERT_TRUE(opo);
skyTempParent = *opo;
EXPECT_TRUE(skyTempParent == runPeriod);
EXPECT_EQ(static_cast<unsigned>(0),site.children().size());
SkyTemperature globalSkyTemperature(model);
opo = globalSkyTemperature.parent();
ASSERT_TRUE(opo);
ParentObject globalSkyTempParent = *opo;
EXPECT_TRUE(globalSkyTempParent == site);
EXPECT_EQ(static_cast<unsigned>(1),site.children().size());
EXPECT_EQ(static_cast<unsigned>(1),runPeriod.children().size());
EXPECT_EQ(static_cast<unsigned>(4),model.numObjects());
// skyTemperature can also be parented by SizingPeriod objects
DesignDay designDay(model);
EXPECT_TRUE(skyTemperature.setParent(designDay));
WeatherFileDays weatherFileDays(model);
EXPECT_TRUE(skyTemperature.setParent(weatherFileDays));
WeatherFileConditionType weatherFileConditionType(model);
EXPECT_TRUE(skyTemperature.setParent(weatherFileConditionType));
}
示例2: group
TEST_F(ModelFixture, ShadingSurfaceGroup_Site_Hierarchy)
{
Model model;
// make a site
Site site = model.getUniqueModelObject<Site>();
// add a shading surface group
ShadingSurfaceGroup group(model);
EXPECT_TRUE(group.setShadingSurfaceType("Site"));
// make a new shading surface
Point3dVector points;
points.push_back(Point3d(0, 2, 0));
points.push_back(Point3d(0, 0, 0));
points.push_back(Point3d(1, 0, 0));
ShadingSurface surface(points, model);
EXPECT_TRUE(surface.setShadingSurfaceGroup(group));
ASSERT_TRUE(surface.shadingSurfaceGroup());
EXPECT_EQ(group.handle(), surface.shadingSurfaceGroup()->handle());
// check children from group
ASSERT_EQ(static_cast<unsigned>(1), group.children().size());
EXPECT_EQ(surface.handle(), group.children()[0].handle());
// now check children from site
ASSERT_EQ(static_cast<unsigned>(1), site.children().size());
EXPECT_EQ(group.handle(), site.children()[0].handle());
// check parent from group
ASSERT_TRUE(group.parent());
EXPECT_EQ(site.handle(), group.parent()->handle());
// check parent from surface
ASSERT_TRUE(surface.parent());
EXPECT_EQ(group.handle(), surface.parent()->handle());
}