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C++ SimpleXMLTransfer类代码示例

本文整理汇总了C++中SimpleXMLTransfer的典型用法代码示例。如果您正苦于以下问题:C++ SimpleXMLTransfer类的具体用法?C++ SimpleXMLTransfer怎么用?C++ SimpleXMLTransfer使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了SimpleXMLTransfer类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Robot

void Robots::AddRobot(std::string robotfilename)
{
  Robot* robot = new Robot();

  // 
  robot->fi = new ModRobotInterface();
  robot->fi->loadAirplane(robotfilename.c_str(), (FDMEnviroment*)0, (SimpleXMLTransfer*)0);  
  if (robot->fi->robot)
  {    
    SimpleXMLTransfer* header = robot->fi->robot->GetHeader();
    
    std::string filename = FileSysTools::getDataPath(header->getString("airplane.file"));
    
    SimpleXMLTransfer* xml = new SimpleXMLTransfer(filename);
    XMLModelFile::SetGraphics(xml, header->getInt("airplane.graphics"));
    SimpleXMLTransfer* graphics = XMLModelFile::getGraphics(xml);
    
    // 
    robot->vis_id = Video::new_visualization("objects/" + graphics->attribute("model"),
                                             "textures",
                                             CRRCMath::Vector3(), // todo
                                             xml);
  
    list.push_back(robot);
  }
}
开发者ID:KISSMonX,项目名称:crrcsim-pprz,代码行数:26,代码来源:robots.cpp

示例2: printf

void T_AxisMapper::init(SimpleXMLTransfer* cfgfile, std::string childname)
{
#if DEBUG_TX_INTERFACE > 0
  printf("T_AxisMapper::init(cfg, child)\n");
  printf(" <-- %s\n", childname.c_str());
#endif
  SimpleXMLTransfer* inter;
  SimpleXMLTransfer* bindings;
  SimpleXMLTransfer* group;
  SimpleXMLTransfer* item;
  
  child_in_cfg = childname;

  // try to load config
  try
  {
    inter = cfgfile->getChild(childname, true);
    bindings  = inter->getChild("bindings", true);
    group     = bindings->getChild("axes", true);
  
    for (int i = T_AxisMapper::AILERON; i <= T_AxisMapper::PITCH; i++)
    {
      int default_axis = -1;
      float default_polarity = 1.0;

      // special handling for some default values
      if (i == T_AxisMapper::AILERON)
      {
        default_axis = 0;
      }
      else if (i == T_AxisMapper::ELEVATOR)
      {
        default_axis = 1;
        if (iface->inputMethod() != T_TX_Interface::eIM_joystick)
        {
          default_polarity = -1.0;
        }
      }
      
      item = group->getChild(Global::inputDev->AxisStringsXML[i], true);
      c_func[i] = item->attributeAsInt("axis", default_axis);
      c_inv[i]  = item->attributeAsDouble("polarity", default_polarity);
    }

    std::string radio = 
      strU(bindings->attribute("radio_type", RadioTypeStrings[CUSTOM]));

    for (int n=0; n < NR_OF_RADIO_TYPES; n++)
    {
      if (radio.compare(strU(RadioTypeStrings[n])) == 0)
      {
        setRadioType(n);
      }
    }
  }
  catch (XMLException e)
  {
    fprintf(stderr, "*** T_AxisMapper: XMLException: %s\n", e.what());
  }
}
开发者ID:gmorph,项目名称:crrcsim-ardupilot,代码行数:60,代码来源:inputdev.cpp

示例3: SimpleXMLTransfer

void Power::Propeller::ReloadParams(SimpleXMLTransfer* xml)
{
  Gearing::ReloadParams(xml);
  
  SimpleXMLTransfer* prop;
  bool               fExtern = true;
  
  if (xml->indexOfAttribute("filename") >= 0)
  {
    prop = new SimpleXMLTransfer(FileSysTools::getDataPath("models/propeller/" + xml->getString("filename") + ".xml", true));
  }
  else
  {
    prop    = xml;
    fExtern = false;
  }
  
  // Der Sturz wird in jedem Fall aus der Modelldatei gelesen, ansonsten muss man ja eine 
  // Propellerdatei fuer jeden Sturz extra haben.
  CalcDownthrust(xml);
      
  D          = prop->getDouble("D");
  H          = prop->getDouble("H");
  J          = prop->getDouble("J");
  omega_fold = prop->attributeAsDouble("n_fold", -1)*2*M_PI;
  
  std::cout << "      Propeller: D=" << D << " m, H=" << H << " m, J=" << J << " kg m^2";
   
  if (fExtern)
    delete prop;    
}
开发者ID:KISSMonX,项目名称:crrcsim-pprz,代码行数:31,代码来源:propeller.cpp

示例4: sin

void Power::Propeller::CalcDownthrust(SimpleXMLTransfer* xml)
{
  int idx = xml->indexOfChild("pos");
  if (idx < 0)
  {
    dirThrust = CRRCMath::Vector3(1, 0, 0);
    mulForce  = CRRCMath::Vector3(1, 0, 0);
    mulMoment = CRRCMath::Vector3(0, 0, 0);
  }
  else    
  {
    SimpleXMLTransfer* sxtpos     = xml->getChildAt(idx);
    double             downthrust = M_PI * sxtpos->getDouble("downthrust", 0) / 180;      
                       dirThrust  = CRRCMath::Vector3(cos(downthrust), 0, sin(downthrust));
    CRRCMath::Vector3  pos        = CRRCMath::Vector3(sxtpos->getDouble("x", 0),
                                                      0,
                                                      sxtpos->getDouble("z", 0));      
    CRRCMath::Vector3 dirForce   = pos * (1/pos.length());
    
    // Split thrust vector into a part parallel to dirForce and a part parallel to dirMoment:
    //   dirThrust   = a * dirForce   + b * dirMoment
    // After simplifying all this (and using the variable expressions above) the solution boils down to:
    double a = sin(downthrust) * dirForce.r[2] + cos(downthrust) * dirForce.r[0];
    double b = cos(downthrust) * dirForce.r[2] - sin(downthrust) * dirForce.r[0];
    
    mulForce  = dirForce * a;
    mulMoment = CRRCMath::Vector3(0, b * pos.length(), 0);    
  }
  mulForce.print("mulForce=", ", ");
  mulMoment.print("mulMoment=", "\n");
}
开发者ID:KISSMonX,项目名称:crrcsim-pprz,代码行数:31,代码来源:propeller.cpp

示例5: CalcDownthrust

void Power::Propeller::ReloadParams_automagic(SimpleXMLTransfer* xml)
{
  SimpleXMLTransfer* p = xml->getChild("battery.shaft.propeller");
  
  D = p->getDouble("D");
  H = p->getDouble("H");
  J = p->getDouble("J");
  
  double F = xml->getDouble("F");
  double V = xml->getDouble("V");
  

  // Der Sturz wird in jedem Fall aus der Modelldatei gelesen, ansonsten muss man ja eine 
  // Propellerdatei fuer jeden Sturz extra haben.
  CalcDownthrust(p);
  
  {
    // Calculate rotational speed and torque needed:
    //  F = M_PI * 0.25 * D*D * RHO * (V_X + filter.val/2) * filter.val * ETA_PROP;
    //  F = M_PI * 0.25 * D*D * RHO * (V + (Hn-V)/2) * (Hn-V) * ETA_PROP;
    //  F = M_PI * 0.25 * D*D * RHO * (V/2 + Hn/2) * (Hn-V) * ETA_PROP;
    double n = sqrt( (8*F/(M_PI*D*D*RHO*ETA_PROP)) + V*V)/H;    
    double M = F * (V + (V + H*n)/2) / (2*M_PI*n) * i;
    
    // Save these values so the engine can adjust itself to them:
    p->setAttribute("automagic.n_P", doubleToString(n));
    p->setAttribute("automagic.M_P", doubleToString(M));
  }
  
  omega_fold = p->attributeAsDouble("n_fold", -1)*2*M_PI;
}
开发者ID:KISSMonX,项目名称:crrcsim-pprz,代码行数:31,代码来源:propeller.cpp

示例6: initAnimations

/** \brief Add animations to a model
 *
 *  This method reads animation description tags from a model file
 *  and tries to add the corresponding animations to the 3D model.
 *
 *  \todo Right now there's only one type of animation: movable control
 *  surfaces. Therefore this method receives a pointer to the control
 *  input class. If animations are added that need a different kind of
 *  input for their update() method, we need to decide how to pass all
 *  this stuff to initAnimations().
 *
 *  \param  model_file    XML model description file
 *  \param  model         scenegraph of the 3D model
 */
void initAnimations(SimpleXMLTransfer *model_file, ssgEntity* model)
{
  SimpleXMLTransfer *animations = model_file->getChild("animations", true);
  int num_anims = animations->getChildCount();
  std::cout << "initAnimations: found " << num_anims << " children" << std::endl;
  
  for (int i = 0; i < num_anims; i++)
  {
    SimpleXMLTransfer *animation = animations->getChildAt(i);
    createAnimation(animation, model);
  }
}
开发者ID:KISSMonX,项目名称:crrcsim-pprz,代码行数:26,代码来源:crrc_animation.cpp

示例7: putBackIntoCfg

void T_TX_InterfaceSerPIC::putBackIntoCfg (SimpleXMLTransfer *config)/*{{{*/
{
#if DEBUG_TX_INTERFACE > 0
  std::cout << "T_TX_InterfaceSerPIC::putBackIntoCfg(SimpleXMLTransfer *config)" << std::endl;
#endif

  // Store the port settings
  T_TX_InterfaceSerial::putBackIntoCfg(config);

  // Store additional settings
  SimpleXMLTransfer *port = config->getChild(getXmlChildName() + ".port", true);
  port->setAttributeOverwrite ("sync", ucSyncByte);
  port->setAttributeOverwrite ("button_channel", iSPIC_ButtonChannel);
}
开发者ID:KISSMonX,项目名称:crrcsim-pprz,代码行数:14,代码来源:inputdev_serpic.cpp

示例8: if

Power::Shaft::Shaft(SimpleXMLTransfer* xml)
{    
  for (int n=0; n<xml->getChildCount(); n++)
  {
    SimpleXMLTransfer* it = xml->getChildAt(n);
    Gearing*           s  = (Gearing*)0;
    if (it->getName().compare("engine") == 0)
      s = new Engine_DCM();
    else if (it->getName().compare("propeller") == 0)
      s = new Propeller();
    else if (it->getName().compare("simplethrust") == 0)
      s = new SimpleThrust();
    if (s != (Gearing*)0)
      gear.push_back(s);
  }
}
开发者ID:KISSMonX,项目名称:crrcsim-pprz,代码行数:16,代码来源:shaft.cpp

示例9: printf

CRRCAirplaneV2::CRRCAirplaneV2(SimpleXMLTransfer* xml)
{
  printf("CRRCAirplaneV2(xml)\n");

  // initialize the airplane's sound
  initSound(xml);    

  // initialize the visual representation
  // first collect all relevant information from the model file
  std::string s;      
  s = XMLModelFile::getGraphics(xml)->getString("model");
        
  // Offset of center of gravity
  CRRCMath::Vector3  pCG;         
  pCG = CRRCMath::Vector3(0, 0, 0);
  if (xml->indexOfChild("CG") >= 0)
  {
    SimpleXMLTransfer* i;
    i = xml->getChild("CG");
    pCG.r[0] = i->attributeAsDouble("x", 0);
    pCG.r[1] = i->attributeAsDouble("y", 0);
    pCG.r[2] = i->attributeAsDouble("z", 0);
    
    if (i->attributeAsInt("units") == 1)
      pCG *= M_TO_FT;
  }
  // plib automatically loads the texture file, but it does not know which directory to use.
  // where is the object file?
  std::string    of  = FileSysTools::getDataPath("objects/" + s);
  // compile and set relative texture path
  std::string    tp  = of.substr(0, of.length()-s.length()-1-7) + "textures";    

  lVisID = Video::new_visualization(of, tp, pCG, xml);
  
  if (lVisID == INVALID_AIRPLANE_VISUALIZATION)
  {
    std::string msg = "Unable to open airplane model file \"";
    msg += s;
    msg += "\"\nspecified in \"";
    msg += xml->getSourceDescr();
    msg += "\"";
    throw std::runtime_error(msg);
  }

}
开发者ID:KISSMonX,项目名称:crrcsim-pprz,代码行数:45,代码来源:crrc_loadair.cpp

示例10: cleanup

/**
 * Load the airplane specified in configfile. Throw a
 * std::runtime_error on failure.
 */
void Aircraft::load(SimpleXMLTransfer *configfile, FDMEnviroment* fdmEnvironment)
{
  cleanup();
  fdmInterface = new ModFDMInterface();

  std::string filename = configfile->getString("airplane.file", "models/allegro.xml");
  filename = air_to_xml_file_load(filename);

  try
  {
    SimpleXMLTransfer* xml = new SimpleXMLTransfer(filename);

    SimpleXMLTransfer* ap = configfile->getChild("airplane");

    // Here we copy graphics and config preferences from crrcsim's config file
    // into the in-memory-copy of the airplane. This is because an airplane file 
    // should not be altered by user preferences.
    XMLModelFile::SetGraphics(xml, ap->attributeAsInt("graphics", 0));
    XMLModelFile::SetConfig  (xml, ap->attributeAsInt("config",   0));

    fdmInterface->loadAirplane(xml, fdmEnvironment, configfile);
    if (configfile->getInt("video.enabled", 1))
    {
      model_ = new CRRCAirplaneLaRCSimSSG(xml, scene);
    }

    getFDM()->registerAnimations(getModel()->getAnimations());

    delete xml;
  }
  catch (XMLException e)
  {
    std::string msg = "Error opening airplane specification file: ";
    msg += filename;
    msg += ": ";
    msg += e.what();

    throw std::runtime_error(msg);    
  }  
  if (getFDM() == NULL)
  {
    throw std::runtime_error("Unable to load airplane specification file.");
  }
}
开发者ID:ajakubek,项目名称:crrcsim_extensions,代码行数:48,代码来源:aircraft.cpp

示例11: setRts

/**
 *  Initialize the interface.
 *
 *  The base class handles all hardware initialization for us, so we only
 *  have to set up the correct control line states to power the interface.
 */
int T_TX_InterfaceSerPIC::init (SimpleXMLTransfer *config)
{
#if DEBUG_TX_INTERFACE > 0
  std::cout << "T_TX_InterfaceSerPIC::init ()\n";
#endif
  int ret = T_TX_InterfaceSerial::init (config);

  if (ret == 0)
  {
    // initialized successfully, now turn on the power supply for the
    // interface hardware (careful, could throw an exception)
    try
    {
      setRts (true);
      setDtr (false);
    }
    catch (CharDevice::ConfigureDeviceException e)
    {
      setErrMsg ("Setting Rts/Dtr states failed.");
      cerr << "Serial interface initialization: " << getErrMsg () << endl;
      ret = 1;
    }

    int default_sync_byte = DEFAULT_SYNC_BYTE_19200;
    int default_button_channel = DEFAULT_BUTTON_CHANNEL_19200;
    if (T_TX_InterfaceSerial::getBaudRate() == 9600)
    {
      default_sync_byte = DEFAULT_SYNC_BYTE_9600;
      default_button_channel = DEFAULT_BUTTON_CHANNEL_9600;
    }
    // read sync and button byte settings from config file
    SimpleXMLTransfer *port = config->getChild(getXmlChildName() + ".port", true);
    ucSyncByte              = port->attributeAsInt("sync", default_sync_byte);
    iSPIC_ButtonChannel     = port->attributeAsInt("button_channel", default_button_channel);
#if DEBUG_TX_INTERFACE > 0
    std::cout << "  Configured sync byte: 0x" << std::hex << int(ucSyncByte) << std::dec;
    std::cout << ", " << std::string((iSPIC_ButtonChannel == 0) ? "no" : "has") << " button channel";
    std::cout << std::endl;
#endif
  }

  return ret;
}
开发者ID:KISSMonX,项目名称:crrcsim-pprz,代码行数:49,代码来源:inputdev_serpic.cpp

示例12:

void Power::Shaft::ReloadParams(SimpleXMLTransfer* xml)
{
  int      nChildCnt = 0;
  double   J_ges;
  
  fBrake = (xml->attributeAsInt("brake", 1) != 0);
  J_ges = xml->attributeAsDouble("J", 0);
  std::cout << "  Shaft: J=" << J_ges << " kg m^2\n";
      
  for (int n=0; n<xml->getChildCount(); n++)
  {
    SimpleXMLTransfer* it = xml->getChildAt(n);
    if (it->getName().compare("engine")       == 0 ||
        it->getName().compare("propeller")    == 0 ||
        it->getName().compare("simplethrust") == 0
        )
    {
      gear[nChildCnt]->ReloadParams(it);
      J_ges += gear[nChildCnt++]->getJ();
    }
  }
  
  J_inv = 1/J_ges;
}
开发者ID:KISSMonX,项目名称:crrcsim-pprz,代码行数:24,代码来源:shaft.cpp

示例13: CRRCAnimation

/**
 *  Create a CRRCControlSurfaceAnimation object
 *
 *  Initialize the animation from an 
 *  <animation type="ControlSurface"> tag
 */
CRRCControlSurfaceAnimation::CRRCControlSurfaceAnimation(SimpleXMLTransfer *xml)
 : CRRCAnimation(new ssgTransform()), fallback_data(0.0f),
   eventAdapter(this, &CRRCControlSurfaceAnimation::axisValueCallback, Event::Input),
    aileron(0.0f), elevator(0.0f), rudder(0.0f), throttle(0.0f),
    spoiler(0.0f), flap(0.0f), retract(0.0f), pitch(0.0f)
{
  bool failed = false;
  
  // evaluate <object> tag
  SimpleXMLTransfer *map = xml->getChild("object", true);
  symbolic_name = map->getString("name", "no_name_set");
  max_angle = (float)(map->getDouble("max_angle", 0.0) * SG_RADIANS_TO_DEGREES);
  abs_max_angle = (float)fabs((double)max_angle);

  // find hinges and evaluate all <control> tags
  int num_controls = 0;
  int num_hinges = 0;
  for (int i = 0; i < xml->getChildCount(); i++)
  {
    SimpleXMLTransfer *child = xml->getChildAt(i);
    if (child->getName() == "hinge")
    {
      // found a <hinge> child
      sgVec3 pos;
      pos[SG_X] = (float)(-1 * child->getDouble("y", 0.0));
      pos[SG_Y] = (float)(-1 * child->getDouble("x", 0.0));
      pos[SG_Z] = (float)(-1 * child->getDouble("z", 0.0));
      if (num_hinges == 0)
      {
        sgCopyVec3(hinge_1, pos);
      }
      else if (num_hinges == 1)
      {
        sgCopyVec3(hinge_2, pos);
      }
      num_hinges++;
    }
    else if (child->getName() == "control")
    {
      // found a <control> child
      // The "*2" factor for each gain value scales the control input
      // values from -0.5...+0.5 to -1.0...+1.0. This saves one
      // float multiplication per mapping in the runtime update() routine.
      std::string mapping = child->getString("mapping", "NOTHING");
      float gain = (float)child->getDouble("gain", 1.0);
      if (mapping == "ELEVATOR")
      {
        datasource.push_back(&elevator);
        source_gain.push_back(gain * 2);
        num_controls++;
      }
      else if (mapping == "AILERON")
      {
        datasource.push_back(&aileron);
        source_gain.push_back(gain * 2);
        num_controls++;
      }
      else if (mapping == "THROTTLE")
      {
        datasource.push_back(&throttle);
        source_gain.push_back(gain * 2);
        num_controls++;
      }
      else if (mapping == "RUDDER")
      {
        datasource.push_back(&rudder);
        source_gain.push_back(gain * 2);
        num_controls++;
      }
      else if (mapping == "FLAP")
      {
        datasource.push_back(&flap);
        source_gain.push_back(gain * 2);
        num_controls++;
      }
      else if (mapping == "SPOILER")
      {
        datasource.push_back(&spoiler);
        source_gain.push_back(gain * 2);
        num_controls++;
      }
      else if (mapping == "RETRACT")
      {
        datasource.push_back(&retract);
        source_gain.push_back(gain * 2);
        num_controls++;
      }
      else if (mapping == "PITCH")
      {
        datasource.push_back(&pitch);
        source_gain.push_back(gain * 2);
        num_controls++;
      }
      else
//.........这里部分代码省略.........
开发者ID:KISSMonX,项目名称:crrcsim-pprz,代码行数:101,代码来源:crrc_animation.cpp

示例14: initAnimations

/** \brief Add animations to a model
 *
 *  This method reads animation description tags from a model file
 *  and tries to add the corresponding animations to the 3D model.
 *
 *  \todo Right now there's only one type of animation: movable control
 *  surfaces. Therefore this method receives a pointer to the control
 *  input class. If animations are added that need a different kind of
 *  input for their update() method, we need to decide how to pass all
 *  this stuff to initAnimations().
 *
 *  \param  model_file    XML model description file
 *  \param  model         scenegraph of the 3D model
 *  \param  fInputs       pointer to the control input class
 *  \param  anim_list     list of all created CRRCAnimation objects
 */
void initAnimations(SimpleXMLTransfer *model_file, ssgEntity* model, 
                    TSimInputs *fInput, std::vector<CRRCAnimation*>& anim_list)
{
  SimpleXMLTransfer *animations = model_file->getChild("animations", true);
  int num_anims = animations->getChildCount();
  fprintf(stdout, "initAnimations: found %d children\n", num_anims);
  
  for (int i = 0; i < num_anims; i++)
  {
    SimpleXMLTransfer *animation = animations->getChildAt(i);
    ssgEntity *node;
    
    if (animation->getName() != "animation")
    {
      fprintf(stderr, "initAnimations: invalid child <%s>\n", animation->getName().c_str());
    }
    else
    {
      std::string node_name = animation->getString("object.name", "default");
      std::string type      = animation->getString("type", "default");

      node = SSGUtil::findNamedNode(model, node_name.c_str());
      if (node != NULL)
      {
        CRRCAnimation *anim = NULL;
        printf("initAnimations: found animation node %s, type %s\n", 
                node_name.c_str(), type.c_str());
        
        if (type == "ControlSurface")
        {
          anim = new CRRCControlSurfaceAnimation(animation, fInput);
        }
        else
        {
          fprintf(stderr, "initAnimations: unknown animation type '%s'\n", type.c_str());
        }
        
        if (anim != NULL)
        {
          if (anim->getBranch() == NULL)
          {
            fprintf(stderr, "initAnimations: defunct animation class (animation branch is <NULL>)\n");
            exit(0);
          }
          else
          {
            SSGUtil::spliceBranch(anim->getBranch(), node);
            anim->init();
            anim->setName("Animation");
            anim->getBranch()->setUserData(anim);
            anim->getBranch()->setTravCallback(SSG_CALLBACK_PRETRAV, animation_callback);
            anim_list.push_back(anim);
          }
        }
        
      }
      else
      {
        fprintf(stderr, "initAnimations: node '%s' not found in 3D model\n", node_name.c_str());
      }
    }
  }
}
开发者ID:ajakubek,项目名称:crrcsim_extensions,代码行数:79,代码来源:crrc_animation.cpp

示例15: XMLException

void CRRC_AirplaneSim_MCopter01::LoadFromXML(SimpleXMLTransfer* xml, int nVerbosity)
{
  if (xml->getString("type").compare("mcopter01") != 0 ||
      xml->getInt("version") != 1)
  {
    throw XMLException("file is not for mcopter01");
  }    
    
  SimpleXMLTransfer* i;
  SimpleXMLTransfer* cfg = XMLModelFile::getConfig(xml);  
  
  {
    double to_slug;
    double to_slug_ft_ft;
    
    i = cfg->getChild("mass_inertia");
    switch (i->getInt("units"))
    {
     case 0:    
      to_slug       = 1;
      to_slug_ft_ft = 1;
      break;
     case 1:
      to_slug       = KG_TO_SLUG;
      to_slug_ft_ft = KG_M_M_TO_SLUG_FT_FT;
      break;
     default:
      {
        throw std::runtime_error("Unknown units in mass_inertia");
      }
      break;
    }
    Mass  = i->getDouble("Mass") * to_slug;
    I_xx  = i->getDouble("I_xx") * to_slug_ft_ft;
    I_yy  = i->getDouble("I_yy") * to_slug_ft_ft;
    I_zz  = i->getDouble("I_zz") * to_slug_ft_ft;
    I_xz  = i->getDouble("I_xz") * to_slug_ft_ft;
  }
    
  {
    speed_damp       = cfg->getDouble("aero.speed.damp");
    roll_damp1       = cfg->getDouble("aero.roll.damp1", 0);
    yaw_damp1        = cfg->getDouble("aero.yaw.damp1",  0);    
    roll_damp2       = cfg->getDouble("aero.roll.damp2", 0);    
    yaw_damp2        = cfg->getDouble("aero.yaw.damp2",  0);    
        
    yaw_dist         = cfg->getDouble("aero.yaw.dist", 0);    
    roll_dist        = cfg->getDouble("aero.roll.dist", 0);
    pitch_dist       = cfg->getDouble("aero.pitch.dist", roll_dist);
    
    // The ground effect parameters should be quite independent of the helicopter
    // parameters...shouldn't they? However, they can be adjusted.
    dGEDistMul  = xml->getDouble("GroundEffect.dist.mul",  1.5);

    {
      double tau  = xml->getDouble("Disturbance.tau_filter", 0.2);
      dist_t_init = xml->getDouble("Disturbance.time",       0.2);

      filt_rnd_yaw.SetTau(tau);
      filt_rnd_roll.SetTau(tau);
      filt_rnd_pitch.SetTau(tau);
    }
  }  
  
  wheels.init(xml, 0);
  dRotorRadius = wheels.getWingspan()*0.5;
  dRotorZ      = wheels.getZHigh();

  wheels.init(xml, 0);
  dRotorRadius = wheels.getWingspan()*0.5;
  dRotorZ      = wheels.getZHigh();

  props.clear();
  i = cfg->getChild("aero.props");
  for (int n=0; n<i->getChildCount(); n++)
    props.push_back(Propdata(i->getChildAt(n)));

  if (power.size() == 0)
  {    
    for (unsigned int n=0; n<props.size(); n++)
      power.push_back(new Power::Power(cfg, nVerbosity));
    dURef = 0.7 * cfg->getDouble("power.battery.U_0");
  }
  else
  {
    for (unsigned int n=0; n<power.size(); n++)
      power[n]->ReloadParams(cfg, nVerbosity);
  }
  
  controllers.clear();  
  Controller::LoadList(cfg->getChild("controllers"), controllers);  
}
开发者ID:KISSMonX,项目名称:crrcsim-pprz,代码行数:92,代码来源:fdm_mcopter01.cpp


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