本文整理汇总了C++中SharedSurface::Type方法的典型用法代码示例。如果您正苦于以下问题:C++ SharedSurface::Type方法的具体用法?C++ SharedSurface::Type怎么用?C++ SharedSurface::Type使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SharedSurface
的用法示例。
在下文中一共展示了SharedSurface::Type方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: StreamTextureClientOGL
void
CanvasClientSurfaceStream::Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer)
{
GLScreenBuffer* screen = aLayer->mGLContext->Screen();
SurfaceStream* stream = screen->Stream();
bool isCrossProcess = !(XRE_GetProcessType() == GeckoProcessType_Default);
bool bufferCreated = false;
if (isCrossProcess) {
#ifdef MOZ_WIDGET_GONK
SharedSurface* surf = stream->SwapConsumer();
if (!surf) {
printf_stderr("surf is null post-SwapConsumer!\n");
return;
}
if (surf->Type() != SharedSurfaceType::Gralloc) {
printf_stderr("Unexpected non-Gralloc SharedSurface in IPC path!");
MOZ_ASSERT(false);
return;
}
SharedSurface_Gralloc* grallocSurf = SharedSurface_Gralloc::Cast(surf);
GrallocTextureClientOGL* grallocTextureClient =
static_cast<GrallocTextureClientOGL*>(grallocSurf->GetTextureClient());
// If IPDLActor is null means this TextureClient didn't AddTextureClient yet
if (!grallocTextureClient->GetIPDLActor()) {
grallocTextureClient->SetTextureFlags(mTextureInfo.mTextureFlags);
AddTextureClient(grallocTextureClient);
}
if (grallocTextureClient->GetIPDLActor()) {
GetForwarder()->UseTexture(this, grallocTextureClient);
}
#else
printf_stderr("isCrossProcess, but not MOZ_WIDGET_GONK! Someone needs to write some code!");
MOZ_ASSERT(false);
#endif
} else {
if (!mBuffer) {
StreamTextureClientOGL* textureClient =
new StreamTextureClientOGL(mTextureInfo.mTextureFlags);
textureClient->InitWith(stream);
mBuffer = textureClient;
bufferCreated = true;
}
if (bufferCreated && !AddTextureClient(mBuffer)) {
mBuffer = nullptr;
}
if (mBuffer) {
GetForwarder()->UseTexture(this, mBuffer);
}
}
aLayer->Painted();
}
示例2: CreateTextureClient
void
CanvasClientSurfaceStream::Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer)
{
if (!mTextureClient) {
mTextureClient = CreateTextureClient(TEXTURE_STREAM_GL);
MOZ_ASSERT(mTextureClient, "Failed to create texture client");
}
NS_ASSERTION(aLayer->mGLContext, "CanvasClientSurfaceStream should only be used with GL canvases");
// the content type won't be used
mTextureClient->EnsureAllocated(aSize, gfxASurface::CONTENT_COLOR);
GLScreenBuffer* screen = aLayer->mGLContext->Screen();
SurfaceStream* stream = screen->Stream();
bool isCrossProcess = !(XRE_GetProcessType() == GoannaProcessType_Default);
if (isCrossProcess) {
// swap staging -> consumer so we can send it to the compositor
SharedSurface* surf = stream->SwapConsumer();
if (!surf) {
printf_stderr("surf is null post-SwapConsumer!\n");
return;
}
#ifdef MOZ_WIDGET_GONK
if (surf->Type() != SharedSurfaceType::Gralloc) {
printf_stderr("Unexpected non-Gralloc SharedSurface in IPC path!");
return;
}
SharedSurface_Gralloc* grallocSurf = SharedSurface_Gralloc::Cast(surf);
mTextureClient->SetDescriptor(grallocSurf->GetDescriptor());
#else
printf_stderr("isCrossProcess, but not MOZ_WIDGET_GONK! Someone needs to write some code!");
MOZ_ASSERT(false);
#endif
mNeedsUpdate = true;
} else {
SurfaceStreamHandle handle = stream->GetShareHandle();
SurfaceDescriptor *desc = mTextureClient->GetDescriptor();
if (desc->type() != SurfaceDescriptor::TSurfaceStreamDescriptor ||
desc->get_SurfaceStreamDescriptor().handle() != handle) {
*desc = SurfaceStreamDescriptor(handle, false);
// Ref this so the SurfaceStream doesn't disappear unexpectedly. The
// Compositor will need to unref it when finished.
aLayer->mGLContext->AddRef();
mNeedsUpdate = true;
}
}
aLayer->Painted();
}
示例3: Painted
/**
* Following UpdateSurface(), mTexture on context this->gl() should contain the data we want,
* unless mDelayedUpdates is true because of a too-large surface.
*/
void
CanvasLayerOGL::UpdateSurface()
{
if (!IsDirty())
return;
Painted();
if (mDestroyed || mDelayedUpdates) {
return;
}
#if defined(GL_PROVIDER_GLX)
if (mPixmap) {
return;
}
#endif
gfxASurface* updatedSurface = nullptr;
gfxImageSurface* temporarySurface = nullptr;
bool nothingToShow = false;
if (mGLContext) {
SharedSurface* surf = mGLContext->RequestFrame();
if (surf) {
mLayerProgram = surf->HasAlpha() ? RGBALayerProgramType
: RGBXLayerProgramType;
switch (surf->Type()) {
case SharedSurfaceType::Basic: {
SharedSurface_Basic* readbackSurf = SharedSurface_Basic::Cast(surf);
updatedSurface = readbackSurf->GetData();
break;
}
case SharedSurfaceType::GLTextureShare: {
SharedSurface_GLTexture* textureSurf = SharedSurface_GLTexture::Cast(surf);
mTexture = textureSurf->Texture();
break;
}
#ifdef XP_MACOSX
case SharedSurfaceType::IOSurface: {
SharedSurface_IOSurface *ioSurf = SharedSurface_IOSurface::Cast(surf);
mTexture = ioSurf->Texture();
mTextureTarget = ioSurf->TextureTarget();
mLayerProgram = ioSurf->HasAlpha() ? RGBARectLayerProgramType : RGBXRectLayerProgramType;
break;
}
#endif
default:
MOZ_CRASH("Unacceptable SharedSurface type.");
}
} else {
nothingToShow = true;
}
} else if (mCanvasSurface) {
#ifdef XP_MACOSX
if (mDrawTarget && mDrawTarget->GetNativeSurface(gfx::NATIVE_SURFACE_CGCONTEXT_ACCELERATED)) {
if (!mTexture) {
mTexture = MakeIOSurfaceTexture((CGContextRef)mDrawTarget->GetNativeSurface(
gfx::NATIVE_SURFACE_CGCONTEXT_ACCELERATED),
gl());
mTextureTarget = LOCAL_GL_TEXTURE_RECTANGLE_ARB;
mLayerProgram = RGBARectLayerProgramType;
}
mDrawTarget->Flush();
return;
}
#endif
updatedSurface = mCanvasSurface;
} else {
MOZ_CRASH("Unhandled canvas layer type.");
}
if (updatedSurface) {
mOGLManager->MakeCurrent();
gfx::SurfaceFormat format =
gl()->UploadSurfaceToTexture(updatedSurface,
mBounds,
mUploadTexture,
true,//false,
nsIntPoint(0, 0));
mLayerProgram = ShaderProgramFromSurfaceFormat(format);
mTexture = mUploadTexture;
if (temporarySurface)
delete temporarySurface;
}
MOZ_ASSERT(mTexture || nothingToShow);
}
示例4: CreateDeprecatedTextureClient
void
DeprecatedCanvasClientSurfaceStream::Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer)
{
if (!mDeprecatedTextureClient) {
mDeprecatedTextureClient = CreateDeprecatedTextureClient(TEXTURE_STREAM_GL,
aLayer->GetSurfaceMode() == SurfaceMode::SURFACE_OPAQUE
? gfxContentType::COLOR
: gfxContentType::COLOR_ALPHA);
MOZ_ASSERT(mDeprecatedTextureClient, "Failed to create texture client");
}
NS_ASSERTION(aLayer->mGLContext, "CanvasClientSurfaceStream should only be used with GL canvases");
// the content type won't be used
mDeprecatedTextureClient->EnsureAllocated(aSize, gfxContentType::COLOR);
GLScreenBuffer* screen = aLayer->mGLContext->Screen();
SurfaceStream* stream = nullptr;
if (aLayer->mStream) {
stream = aLayer->mStream;
stream->CopySurfaceToProducer(aLayer->mTextureSurface, aLayer->mFactory);
stream->SwapProducer(aLayer->mFactory, gfx::IntSize(aSize.width, aSize.height));
} else {
stream = screen->Stream();
}
bool isCrossProcess = !(XRE_GetProcessType() == GeckoProcessType_Default);
if (isCrossProcess) {
// swap staging -> consumer so we can send it to the compositor
SharedSurface* surf = stream->SwapConsumer();
if (!surf) {
printf_stderr("surf is null post-SwapConsumer!\n");
return;
}
#ifdef MOZ_WIDGET_GONK
if (surf->Type() != SharedSurfaceType::Gralloc) {
printf_stderr("Unexpected non-Gralloc SharedSurface in IPC path!");
return;
}
SharedSurface_Gralloc* grallocSurf = SharedSurface_Gralloc::Cast(surf);
//XXX todo
//mDeprecatedTextureClient->SetDescriptor(grallocSurf->GetDescriptor());
#else
printf_stderr("isCrossProcess, but not MOZ_WIDGET_GONK! Someone needs to write some code!");
MOZ_ASSERT(false);
#endif
} else {
SurfaceStreamHandle handle = stream->GetShareHandle();
mDeprecatedTextureClient->SetDescriptor(SurfaceStreamDescriptor(handle, false));
// Bug 894405
//
// Ref this so the SurfaceStream doesn't disappear unexpectedly. The
// Compositor will need to unref it when finished.
aLayer->mGLContext->AddRef();
}
aLayer->Painted();
}
示例5: StreamTextureClientOGL
void
CanvasClientSurfaceStream::Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer)
{
aLayer->mGLContext->MakeCurrent();
GLScreenBuffer* screen = aLayer->mGLContext->Screen();
SurfaceStream* stream = nullptr;
if (aLayer->mStream) {
stream = aLayer->mStream;
// Copy our current surface to the current producer surface in our stream, then
// call SwapProducer to make a new buffer ready.
stream->CopySurfaceToProducer(aLayer->mTextureSurface, aLayer->mFactory);
stream->SwapProducer(aLayer->mFactory, gfx::IntSize(aSize.width, aSize.height));
} else {
stream = screen->Stream();
}
bool isCrossProcess = !(XRE_GetProcessType() == GeckoProcessType_Default);
bool bufferCreated = false;
if (isCrossProcess) {
#ifdef MOZ_WIDGET_GONK
SharedSurface* surf = stream->SwapConsumer();
if (!surf) {
printf_stderr("surf is null post-SwapConsumer!\n");
return;
}
if (surf->Type() != SharedSurfaceType::Gralloc) {
printf_stderr("Unexpected non-Gralloc SharedSurface in IPC path!");
MOZ_ASSERT(false);
return;
}
SharedSurface_Gralloc* grallocSurf = SharedSurface_Gralloc::Cast(surf);
RefPtr<GrallocTextureClientOGL> grallocTextureClient =
static_cast<GrallocTextureClientOGL*>(grallocSurf->GetTextureClient());
// If IPDLActor is null means this TextureClient didn't AddTextureClient yet
if (!grallocTextureClient->GetIPDLActor()) {
grallocTextureClient->SetTextureFlags(mTextureInfo.mTextureFlags);
AddTextureClient(grallocTextureClient);
}
if (grallocTextureClient->GetIPDLActor()) {
UseTexture(grallocTextureClient);
}
if (mBuffer && CompositorChild::ChildProcessHasCompositor()) {
// remove old buffer from CompositableHost
RefPtr<AsyncTransactionTracker> tracker = new RemoveTextureFromCompositableTracker();
// Hold TextureClient until transaction complete.
tracker->SetTextureClient(mBuffer);
mBuffer->SetRemoveFromCompositableTracker(tracker);
// RemoveTextureFromCompositableAsync() expects CompositorChild's presence.
GetForwarder()->RemoveTextureFromCompositableAsync(tracker, this, mBuffer);
}
mBuffer = grallocTextureClient;
#else
printf_stderr("isCrossProcess, but not MOZ_WIDGET_GONK! Someone needs to write some code!");
MOZ_ASSERT(false);
#endif
} else {
if (!mBuffer) {
StreamTextureClientOGL* textureClient =
new StreamTextureClientOGL(mTextureInfo.mTextureFlags);
textureClient->InitWith(stream);
mBuffer = textureClient;
bufferCreated = true;
}
if (bufferCreated && !AddTextureClient(mBuffer)) {
mBuffer = nullptr;
}
if (mBuffer) {
GetForwarder()->UseTexture(this, mBuffer);
}
}
aLayer->Painted();
}
示例6: size
bool
SurfaceStreamHostOGL::Lock()
{
mGL->MakeCurrent();
SharedSurface* sharedSurf = mStream->SwapConsumer();
if (!sharedSurf) {
// We don't have a valid surf to show yet.
return false;
}
mGL->MakeCurrent();
mSize = IntSize(sharedSurf->Size().width, sharedSurf->Size().height);
gfxImageSurface* toUpload = nullptr;
switch (sharedSurf->Type()) {
case SharedSurfaceType::GLTextureShare: {
SharedSurface_GLTexture* glTexSurf = SharedSurface_GLTexture::Cast(sharedSurf);
glTexSurf->SetConsumerGL(mGL);
mTextureHandle = glTexSurf->Texture();
mTextureTarget = glTexSurf->TextureTarget();
MOZ_ASSERT(mTextureHandle);
mFormat = sharedSurf->HasAlpha() ? FORMAT_R8G8B8A8
: FORMAT_R8G8B8X8;
break;
}
case SharedSurfaceType::EGLImageShare: {
SharedSurface_EGLImage* eglImageSurf =
SharedSurface_EGLImage::Cast(sharedSurf);
mTextureHandle = eglImageSurf->AcquireConsumerTexture(mGL);
mTextureTarget = eglImageSurf->TextureTarget();
if (!mTextureHandle) {
toUpload = eglImageSurf->GetPixels();
MOZ_ASSERT(toUpload);
} else {
mFormat = sharedSurf->HasAlpha() ? FORMAT_R8G8B8A8
: FORMAT_R8G8B8X8;
}
break;
}
#ifdef XP_MACOSX
case SharedSurfaceType::IOSurface: {
SharedSurface_IOSurface* glTexSurf = SharedSurface_IOSurface::Cast(sharedSurf);
mTextureHandle = glTexSurf->Texture();
mTextureTarget = glTexSurf->TextureTarget();
MOZ_ASSERT(mTextureHandle);
mFormat = sharedSurf->HasAlpha() ? FORMAT_R8G8B8A8
: FORMAT_R8G8B8X8;
break;
}
#endif
case SharedSurfaceType::Basic: {
toUpload = SharedSurface_Basic::Cast(sharedSurf)->GetData();
MOZ_ASSERT(toUpload);
break;
}
default:
MOZ_CRASH("Invalid SharedSurface type.");
}
if (toUpload) {
// mBounds seems to end up as (0,0,0,0) a lot, so don't use it?
nsIntSize size(toUpload->GetSize());
nsIntRect rect(nsIntPoint(0,0), size);
nsIntRegion bounds(rect);
mFormat = mGL->UploadSurfaceToTexture(toUpload,
bounds,
mUploadTexture,
true);
mTextureHandle = mUploadTexture;
mTextureTarget = LOCAL_GL_TEXTURE_2D;
}
MOZ_ASSERT(mTextureHandle);
mGL->fBindTexture(mTextureTarget, mTextureHandle);
mGL->fTexParameteri(mTextureTarget,
LOCAL_GL_TEXTURE_WRAP_S,
LOCAL_GL_CLAMP_TO_EDGE);
mGL->fTexParameteri(mTextureTarget,
LOCAL_GL_TEXTURE_WRAP_T,
LOCAL_GL_CLAMP_TO_EDGE);
return true;
}
示例7: size
void
ShadowCanvasLayerOGL::RenderLayer(int aPreviousFrameBuffer,
const nsIntPoint& aOffset)
{
if (!mTexImage &&
!IsValidSharedTexDescriptor(mFrontBufferDescriptor) &&
!IsValidSurfaceStreamDescriptor(mFrontBufferDescriptor))
{
return;
}
if (mOGLManager->CompositingDisabled()) {
return;
}
mOGLManager->MakeCurrent();
gl()->EmptyTexGarbageBin();
//ScopedBindTexture autoTex(gl());
gfx3DMatrix effectiveTransform = GetEffectiveTransform();
gfxPattern::GraphicsFilter filter = mFilter;
#ifdef ANDROID
// Bug 691354
// Using the LINEAR filter we get unexplained artifacts.
// Use NEAREST when no scaling is required.
gfxMatrix matrix;
bool is2D = GetEffectiveTransform().Is2D(&matrix);
if (is2D && !matrix.HasNonTranslationOrFlip()) {
filter = gfxPattern::FILTER_NEAREST;
}
#endif
SurfaceStream* surfStream = nullptr;
SharedSurface* sharedSurf = nullptr;
if (IsValidSurfaceStreamDescriptor(mFrontBufferDescriptor)) {
const SurfaceStreamDescriptor& streamDesc =
mFrontBufferDescriptor.get_SurfaceStreamDescriptor();
surfStream = SurfaceStream::FromHandle(streamDesc.handle());
MOZ_ASSERT(surfStream);
sharedSurf = surfStream->SwapConsumer();
if (!sharedSurf) {
// We don't have a valid surf to show yet.
return;
}
gfxImageSurface* toUpload = nullptr;
switch (sharedSurf->Type()) {
case SharedSurfaceType::GLTextureShare: {
mCurTexture = SharedSurface_GLTexture::Cast(sharedSurf)->Texture();
MOZ_ASSERT(mCurTexture);
mShaderType = sharedSurf->HasAlpha() ? RGBALayerProgramType
: RGBXLayerProgramType;
break;
}
case SharedSurfaceType::EGLImageShare: {
SharedSurface_EGLImage* eglImageSurf =
SharedSurface_EGLImage::Cast(sharedSurf);
mCurTexture = eglImageSurf->AcquireConsumerTexture(gl());
if (!mCurTexture) {
toUpload = eglImageSurf->GetPixels();
MOZ_ASSERT(toUpload);
} else {
mShaderType = sharedSurf->HasAlpha() ? RGBALayerProgramType
: RGBXLayerProgramType;
}
break;
}
case SharedSurfaceType::Basic: {
toUpload = SharedSurface_Basic::Cast(sharedSurf)->GetData();
MOZ_ASSERT(toUpload);
break;
}
default:
MOZ_NOT_REACHED("Invalid SharedSurface type.");
return;
}
if (toUpload) {
// mBounds seems to end up as (0,0,0,0) a lot, so don't use it?
nsIntSize size(toUpload->GetSize());
nsIntRect rect(nsIntPoint(0,0), size);
nsIntRegion bounds(rect);
mShaderType = gl()->UploadSurfaceToTexture(toUpload,
bounds,
mUploadTexture,
true);
mCurTexture = mUploadTexture;
}
MOZ_ASSERT(mCurTexture);
gl()->fBindTexture(LOCAL_GL_TEXTURE_2D, mCurTexture);
gl()->fTexParameteri(LOCAL_GL_TEXTURE_2D,
LOCAL_GL_TEXTURE_WRAP_S,
LOCAL_GL_CLAMP_TO_EDGE);
gl()->fTexParameteri(LOCAL_GL_TEXTURE_2D,
LOCAL_GL_TEXTURE_WRAP_T,
LOCAL_GL_CLAMP_TO_EDGE);
} else if (mTexImage) {
mShaderType = mTexImage->GetShaderProgramType();
//.........这里部分代码省略.........
示例8: gfxImageSurface
void
CanvasLayerD3D10::UpdateSurface()
{
if (!IsDirty())
return;
Painted();
if (mDrawTarget) {
mDrawTarget->Flush();
} else if (mIsD2DTexture) {
mSurface->Flush();
return;
}
if (mGLContext) {
SharedSurface* surf = mGLContext->RequestFrame();
if (!surf)
return;
switch (surf->Type()) {
case SharedSurfaceType::EGLSurfaceANGLE: {
SharedSurface_ANGLEShareHandle* shareSurf = SharedSurface_ANGLEShareHandle::Cast(surf);
mSRView = shareSurf->GetSRV();
return;
}
case SharedSurfaceType::Basic: {
SharedSurface_Basic* shareSurf = SharedSurface_Basic::Cast(surf);
// WebGL reads entire surface.
D3D10_MAPPED_TEXTURE2D map;
HRESULT hr = mTexture->Map(0, D3D10_MAP_WRITE_DISCARD, 0, &map);
if (FAILED(hr)) {
NS_WARNING("Failed to map CanvasLayer texture.");
return;
}
gfxImageSurface* frameData = shareSurf->GetData();
// Scope for gfxContext, so it's destroyed before Unmap.
{
nsRefPtr<gfxImageSurface> mapSurf =
new gfxImageSurface((uint8_t*)map.pData,
shareSurf->Size(),
map.RowPitch,
gfxASurface::ImageFormatARGB32);
nsRefPtr<gfxContext> ctx = new gfxContext(mapSurf);
ctx->SetOperator(gfxContext::OPERATOR_SOURCE);
ctx->SetSource(frameData);
ctx->Paint();
mapSurf->Flush();
}
mTexture->Unmap(0);
mSRView = mUploadSRView;
break;
}
default:
MOZ_CRASH("Unhandled SharedSurfaceType.");
}
} else if (mSurface) {
RECT r;
r.left = 0;
r.top = 0;
r.right = mBounds.width;
r.bottom = mBounds.height;
D3D10_MAPPED_TEXTURE2D map;
HRESULT hr = mTexture->Map(0, D3D10_MAP_WRITE_DISCARD, 0, &map);
if (FAILED(hr)) {
NS_WARNING("Failed to lock CanvasLayer texture.");
return;
}
nsRefPtr<gfxImageSurface> dstSurface;
dstSurface = new gfxImageSurface((unsigned char*)map.pData,
gfxIntSize(mBounds.width, mBounds.height),
map.RowPitch,
gfxASurface::ImageFormatARGB32);
nsRefPtr<gfxContext> ctx = new gfxContext(dstSurface);
ctx->SetOperator(gfxContext::OPERATOR_SOURCE);
ctx->SetSource(mSurface);
ctx->Paint();
mTexture->Unmap(0);
mSRView = mUploadSRView;
}
}