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C++ SVGStyledElement::pushAttributeContext方法代码示例

本文整理汇总了C++中SVGStyledElement::pushAttributeContext方法的典型用法代码示例。如果您正苦于以下问题:C++ SVGStyledElement::pushAttributeContext方法的具体用法?C++ SVGStyledElement::pushAttributeContext怎么用?C++ SVGStyledElement::pushAttributeContext使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SVGStyledElement的用法示例。


在下文中一共展示了SVGStyledElement::pushAttributeContext方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: drawPatternContentIntoTile

void SVGPatternElement::drawPatternContentIntoTile(const SVGPatternElement* target, const IntSize& newSize, KCanvasMatrix patternTransformMatrix) const
{
    KRenderingDevice* device = renderingDevice();
    
    SVGStyledElement* activeElement = static_cast<SVGStyledElement*>(m_paintServer->activeClient()->element());

    bool bbox = (patternUnits()->baseVal() == SVG_UNIT_TYPE_OBJECTBOUNDINGBOX);

    const SVGStyledElement* savedContext = 0;
    if (bbox) {
        if (width()->baseVal()->unitType() != SVGLength::SVG_LENGTHTYPE_PERCENTAGE)
            width()->baseVal()->newValueSpecifiedUnits(SVGLength::SVG_LENGTHTYPE_PERCENTAGE, width()->baseVal()->value() * 100.);
        if (height()->baseVal()->unitType() != SVGLength::SVG_LENGTHTYPE_PERCENTAGE)
            height()->baseVal()->newValueSpecifiedUnits(SVGLength::SVG_LENGTHTYPE_PERCENTAGE, height()->baseVal()->value() * 100.);
        if (activeElement)
            savedContext = const_cast<SVGPatternElement* >(this)->pushAttributeContext(activeElement);
    }
    
    delete m_tile;
    m_tile = static_cast<KCanvasImage*>(device->createResource(RS_IMAGE));
    m_tile->init(newSize);

    KRenderingDeviceContext* patternContext = device->contextForImage(m_tile);
    device->pushContext(patternContext);
    FloatRect rect(x()->baseVal()->value(), y()->baseVal()->value(), width()->baseVal()->value(), height()->baseVal()->value());
    m_paintServer->setBbox(rect);
    m_paintServer->setPatternTransform(patternTransformMatrix);
    m_paintServer->setTile(m_tile);

    OwnPtr<GraphicsContext> context(patternContext->createGraphicsContext());

    for(Node *n = target->firstChild(); n != 0; n = n->nextSibling())
    {
        SVGElement* elem = svg_dynamic_cast(n);
        if (!elem || !elem->isStyled())
            continue;
        SVGStyledElement* e = static_cast<SVGStyledElement* >(elem);
        RenderObject *item = e->renderer();
        if (!item)
            continue;
#if 0
        // FIXME: None of this code seems to be necessary
        // to pass the w3c tests (and infact breaks them)
        // However, I'm leaving it #if 0'd for now until
        // I can quiz WildFox on the subject -- ecs 11/24/05
        // It's possible that W3C-SVG-1.1/coords-units-01-b
        // is failing due to lack of this code.
        KCanvasMatrix savedMatrix = item->localTransform();

        const SVGStyledElement* savedContext = 0;
        if (patternContentUnits()->baseVal() == SVG_UNIT_TYPE_OBJECTBOUNDINGBOX)
        {
            if (activeElement)
                savedContext = e->pushAttributeContext(activeElement);
        }

        // Take into account viewportElement's viewBox, if existant...
        if (viewportElement() && viewportElement()->hasTagName(SVGNames::svgTag))
        {
            SVGSVGElement* svgElement = static_cast<SVGSVGElement* >(viewportElement());

            RefPtr<SVGMatrix> svgCTM = svgElement->getCTM();
            RefPtr<SVGMatrix> ctm = getCTM();

            KCanvasMatrix newMatrix(svgCTM->matrix());
            newMatrix.multiply(savedMatrix);
            newMatrix.scale(1.0 / ctm->a(), 1.0 / ctm->d());

            item->setLocalTransform(newMatrix.matrix());
        }
#endif

        RenderObject::PaintInfo info(context.get(), IntRect(), PaintPhaseForeground, 0, 0, 0);
        item->paint(info, 0, 0);

#if 0
        if (savedContext)
            e->pushAttributeContext(savedContext);

        item->setLocalTransform(savedMatrix.matrix());
#endif
    }

    if (savedContext)
        const_cast<SVGPatternElement* >(this)->pushAttributeContext(savedContext);

    device->popContext();
    delete patternContext;
}
开发者ID:oroisec,项目名称:ios,代码行数:89,代码来源:SVGPatternElement.cpp


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