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C++ SPDesktop::setCurrentLayer方法代码示例

本文整理汇总了C++中SPDesktop::setCurrentLayer方法的典型用法代码示例。如果您正苦于以下问题:C++ SPDesktop::setCurrentLayer方法的具体用法?C++ SPDesktop::setCurrentLayer怎么用?C++ SPDesktop::setCurrentLayer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SPDesktop的用法示例。


在下文中一共展示了SPDesktop::setCurrentLayer方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: sp_selection_move_screen

static gint
sp_select_context_root_handler(SPEventContext *event_context, GdkEvent *event)
{
    SPItem *item = NULL;
    SPItem *item_at_point = NULL, *group_at_point = NULL, *item_in_group = NULL;
    gint ret = FALSE;

    SPDesktop *desktop = event_context->desktop;
    SPSelectContext *sc = SP_SELECT_CONTEXT(event_context);
    Inkscape::SelTrans *seltrans = sc->_seltrans;
    Inkscape::Selection *selection = sp_desktop_selection(desktop);
    Inkscape::Preferences *prefs = Inkscape::Preferences::get();

    // make sure we still have valid objects to move around
    if (sc->item && SP_OBJECT_DOCUMENT( SP_OBJECT(sc->item))==NULL) {
        sp_select_context_abort(event_context);
    }

    switch (event->type) {
        case GDK_2BUTTON_PRESS:
            if (event->button.button == 1) {
                if (!selection->isEmpty()) {
                    SPItem *clicked_item = (SPItem *) selection->itemList()->data;
                    if (SP_IS_GROUP(clicked_item) && !SP_IS_BOX3D(clicked_item)) { // enter group if it's not a 3D box
                        desktop->setCurrentLayer(reinterpret_cast<SPObject *>(clicked_item));
                        sp_desktop_selection(desktop)->clear();
                        sc->dragging = false;
                        sp_event_context_discard_delayed_snap_event(event_context);

                        desktop->canvas->end_forced_full_redraws();
                    } else { // switch tool
                        Geom::Point const button_pt(event->button.x, event->button.y);
                        Geom::Point const p(desktop->w2d(button_pt));
                        tools_switch_by_item (desktop, clicked_item, p);
                    }
                } else {
                    sp_select_context_up_one_layer(desktop);
                }
                ret = TRUE;
            }
            break;
        case GDK_BUTTON_PRESS:
            if (event->button.button == 1 && !event_context->space_panning) {

                // save drag origin
                xp = (gint) event->button.x;
                yp = (gint) event->button.y;
                within_tolerance = true;

                Geom::Point const button_pt(event->button.x, event->button.y);
                Geom::Point const p(desktop->w2d(button_pt));
                if (event->button.state & GDK_MOD1_MASK)
                    Inkscape::Rubberband::get(desktop)->setMode(RUBBERBAND_MODE_TOUCHPATH);
                Inkscape::Rubberband::get(desktop)->start(desktop, p);
                if (sc->grabbed) {
                    sp_canvas_item_ungrab(sc->grabbed, event->button.time);
                    sc->grabbed = NULL;
                }
                sp_canvas_item_grab(SP_CANVAS_ITEM(desktop->acetate),
                                    GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK,
                                    NULL, event->button.time);
                sc->grabbed = SP_CANVAS_ITEM(desktop->acetate);

                // remember what modifiers were on before button press
                sc->button_press_shift = (event->button.state & GDK_SHIFT_MASK) ? true : false;
                sc->button_press_ctrl = (event->button.state & GDK_CONTROL_MASK) ? true : false;
                sc->button_press_alt = (event->button.state & GDK_MOD1_MASK) ? true : false;

                sc->moved = FALSE;

                rb_escaped = drag_escaped = 0;

                ret = TRUE;
            } else if (event->button.button == 3) {
                // right click; do not eat it so that right-click menu can appear, but cancel dragging & rubberband
                sp_select_context_abort(event_context);
            }
            break;

        case GDK_MOTION_NOTIFY:
        	tolerance = prefs->getIntLimited("/options/dragtolerance/value", 0, 0, 100);
        	if (event->motion.state & GDK_BUTTON1_MASK && !event_context->space_panning) {
                Geom::Point const motion_pt(event->motion.x, event->motion.y);
                Geom::Point const p(desktop->w2d(motion_pt));

                if ( within_tolerance
                     && ( abs( (gint) event->motion.x - xp ) < tolerance )
                     && ( abs( (gint) event->motion.y - yp ) < tolerance ) ) {
                    break; // do not drag if we're within tolerance from origin
                }
                // Once the user has moved farther than tolerance from the original location
                // (indicating they intend to move the object, not click), then always process the
                // motion notify coordinates as given (no snapping back to origin)
                within_tolerance = false;

                if (sc->button_press_ctrl || (sc->button_press_alt && !sc->button_press_shift && !selection->isEmpty())) {
                    // if it's not click and ctrl or alt was pressed (the latter with some selection
                    // but not with shift) we want to drag rather than rubberband
                  	sc->dragging = TRUE;
                    desktop->setCursor(SP_SELECT_D_CURSOR);
//.........这里部分代码省略.........
开发者ID:wdmchaft,项目名称:DoonSketch,代码行数:101,代码来源:select-context.cpp


注:本文中的SPDesktop::setCurrentLayer方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。