本文整理汇总了C++中SDL_VideoData类的典型用法代码示例。如果您正苦于以下问题:C++ SDL_VideoData类的具体用法?C++ SDL_VideoData怎么用?C++ SDL_VideoData使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了SDL_VideoData类的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: WINCE_ShowWindow
void WINCE_ShowWindow(_THIS, SDL_Window* window, int visible)
{
SDL_WindowData* windowdata = (SDL_WindowData*) window->driverdata;
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
if(visible) {
if(window->flags & SDL_WINDOW_FULLSCREEN) {
if(videodata->SHFullScreen)
videodata->SHFullScreen(windowdata->hwnd, SHFS_HIDETASKBAR | SHFS_HIDESTARTICON | SHFS_HIDESIPBUTTON);
ShowWindow(FindWindow(TEXT("HHTaskBar"), NULL), SW_HIDE);
}
ShowWindow(windowdata->hwnd, SW_SHOW);
SetForegroundWindow(windowdata->hwnd);
} else {
ShowWindow(windowdata->hwnd, SW_HIDE);
if(window->flags & SDL_WINDOW_FULLSCREEN) {
if(videodata->SHFullScreen)
videodata->SHFullScreen(windowdata->hwnd, SHFS_SHOWTASKBAR | SHFS_SHOWSTARTICON | SHFS_SHOWSIPBUTTON);
ShowWindow(FindWindow(TEXT("HHTaskBar"), NULL), SW_SHOW);
}
}
}
示例2: VIVANTE_DestroyWindow
void
VIVANTE_DestroyWindow(_THIS, SDL_Window * window)
{
SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
SDL_WindowData *data;
data = window->driverdata;
if (data) {
#if SDL_VIDEO_OPENGL_EGL
if (data->egl_surface != EGL_NO_SURFACE) {
SDL_EGL_DestroySurface(_this, data->egl_surface);
}
#endif
if (data->native_window) {
#if SDL_VIDEO_DRIVER_VIVANTE_VDK
vdkDestroyWindow(data->native_window);
#else
videodata->fbDestroyWindow(data->native_window);
#endif
}
SDL_free(data);
}
window->driverdata = NULL;
}
示例3: WIN_MinimizeWindow
void
WIN_MinimizeWindow(_THIS, SDL_Window * window)
{
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
ShowWindow(hwnd, SW_MINIMIZE);
#ifdef _WIN32_WCE
if((window->flags & SDL_WINDOW_FULLSCREEN) && videodata->SHFullScreen)
videodata->SHFullScreen(hwnd, SHFS_SHOWTASKBAR | SHFS_SHOWSTARTICON | SHFS_SHOWSIPBUTTON);
#endif
}
示例4: VIVANTE_AddVideoDisplays
static int
VIVANTE_AddVideoDisplays(_THIS)
{
SDL_VideoData *videodata = _this->driverdata;
SDL_VideoDisplay display;
SDL_DisplayMode current_mode;
SDL_DisplayData *data;
int pitch = 0, bpp = 0;
unsigned long pixels = 0;
data = (SDL_DisplayData *) SDL_calloc(1, sizeof(SDL_DisplayData));
if (data == NULL) {
return SDL_OutOfMemory();
}
SDL_zero(current_mode);
#if SDL_VIDEO_DRIVER_VIVANTE_VDK
data->native_display = vdkGetDisplay(videodata->vdk_private);
vdkGetDisplayInfo(data->native_display, ¤t_mode.w, ¤t_mode.h, &pixels, &pitch, &bpp);
#else
data->native_display = videodata->fbGetDisplayByIndex(0);
videodata->fbGetDisplayInfo(data->native_display, ¤t_mode.w, ¤t_mode.h, &pixels, &pitch, &bpp);
#endif /* SDL_VIDEO_DRIVER_VIVANTE_VDK */
switch (bpp)
{
default: /* Is another format used? */
case 32:
current_mode.format = SDL_PIXELFORMAT_ARGB8888;
break;
case 16:
current_mode.format = SDL_PIXELFORMAT_RGB565;
break;
}
/* FIXME: How do we query refresh rate? */
current_mode.refresh_rate = 60;
SDL_zero(display);
display.name = VIVANTE_GetDisplayName(_this);
display.desktop_mode = current_mode;
display.current_mode = current_mode;
display.driverdata = data;
SDL_AddVideoDisplay(&display);
return 0;
}
示例5: WIN_DestroyWindow
void
WIN_DestroyWindow(_THIS, SDL_Window * window)
{
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
if (data) {
ReleaseDC(data->hwnd, data->hdc);
if (data->created) {
if (videodata->wintabDLL) {
videodata->WTClose(g_hCtx[window->id]);
}
DestroyWindow(data->hwnd);
}
SDL_free(data);
}
}
示例6: VIVANTE_CreateWindow
int
VIVANTE_CreateWindow(_THIS, SDL_Window * window)
{
SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
SDL_DisplayData *displaydata;
SDL_WindowData *data;
displaydata = SDL_GetDisplayDriverData(0);
/* Allocate window internal data */
data = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
if (data == NULL) {
return SDL_OutOfMemory();
}
/* Setup driver data for this window */
window->driverdata = data;
#if SDL_VIDEO_DRIVER_VIVANTE_VDK
data->native_window = vdkCreateWindow(displaydata->native_display, window->x, window->y, window->w, window->h);
#else
data->native_window = videodata->fbCreateWindow(displaydata->native_display, window->x, window->y, window->w, window->h);
#endif
if (!data->native_window) {
return SDL_SetError("VIVANTE: Can't create native window");
}
#if SDL_VIDEO_OPENGL_EGL
if (window->flags & SDL_WINDOW_OPENGL) {
data->egl_surface = SDL_EGL_CreateSurface(_this, data->native_window);
if (data->egl_surface == EGL_NO_SURFACE) {
return SDL_SetError("VIVANTE: Can't create EGL surface");
}
} else {
data->egl_surface = EGL_NO_SURFACE;
}
#endif
/* Window has been successfully created */
return 0;
}
示例7: WIN_CreateDevice
static SDL_VideoDevice *
WIN_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
SDL_VideoData *data;
SDL_RegisterApp(NULL, 0, NULL);
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (device) {
data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
} else {
data = NULL;
}
if (!data) {
SDL_free(device);
SDL_OutOfMemory();
return NULL;
}
device->driverdata = data;
data->userDLL = SDL_LoadObject("USER32.DLL");
if (data->userDLL) {
data->CloseTouchInputHandle = (BOOL (WINAPI *)( HTOUCHINPUT )) SDL_LoadFunction(data->userDLL, "CloseTouchInputHandle");
data->GetTouchInputInfo = (BOOL (WINAPI *)( HTOUCHINPUT, UINT, PTOUCHINPUT, int )) SDL_LoadFunction(data->userDLL, "GetTouchInputInfo");
data->RegisterTouchWindow = (BOOL (WINAPI *)( HWND, ULONG )) SDL_LoadFunction(data->userDLL, "RegisterTouchWindow");
// Urho3D: call SetProcessDPIAware if available to prevent Windows 8.1 from performing unwanted scaling
data->SetProcessDPIAware = (BOOL (WINAPI *)()) SDL_LoadFunction(data->userDLL, "SetProcessDPIAware");
if (data->SetProcessDPIAware)
data->SetProcessDPIAware();
}
/* Set the function pointers */
device->VideoInit = WIN_VideoInit;
device->VideoQuit = WIN_VideoQuit;
device->GetDisplayBounds = WIN_GetDisplayBounds;
device->GetDisplayModes = WIN_GetDisplayModes;
device->SetDisplayMode = WIN_SetDisplayMode;
device->PumpEvents = WIN_PumpEvents;
#undef CreateWindow
device->CreateWindow = WIN_CreateWindow;
device->CreateWindowFrom = WIN_CreateWindowFrom;
device->SetWindowTitle = WIN_SetWindowTitle;
device->SetWindowIcon = WIN_SetWindowIcon;
device->SetWindowPosition = WIN_SetWindowPosition;
device->SetWindowSize = WIN_SetWindowSize;
device->ShowWindow = WIN_ShowWindow;
device->HideWindow = WIN_HideWindow;
device->RaiseWindow = WIN_RaiseWindow;
device->MaximizeWindow = WIN_MaximizeWindow;
device->MinimizeWindow = WIN_MinimizeWindow;
device->RestoreWindow = WIN_RestoreWindow;
device->SetWindowBordered = WIN_SetWindowBordered;
device->SetWindowFullscreen = WIN_SetWindowFullscreen;
device->SetWindowGammaRamp = WIN_SetWindowGammaRamp;
device->GetWindowGammaRamp = WIN_GetWindowGammaRamp;
device->SetWindowGrab = WIN_SetWindowGrab;
device->DestroyWindow = WIN_DestroyWindow;
device->GetWindowWMInfo = WIN_GetWindowWMInfo;
device->CreateWindowFramebuffer = WIN_CreateWindowFramebuffer;
device->UpdateWindowFramebuffer = WIN_UpdateWindowFramebuffer;
device->DestroyWindowFramebuffer = WIN_DestroyWindowFramebuffer;
device->OnWindowEnter = WIN_OnWindowEnter;
device->shape_driver.CreateShaper = Win32_CreateShaper;
device->shape_driver.SetWindowShape = Win32_SetWindowShape;
device->shape_driver.ResizeWindowShape = Win32_ResizeWindowShape;
#if SDL_VIDEO_OPENGL_WGL
device->GL_LoadLibrary = WIN_GL_LoadLibrary;
device->GL_GetProcAddress = WIN_GL_GetProcAddress;
device->GL_UnloadLibrary = WIN_GL_UnloadLibrary;
device->GL_CreateContext = WIN_GL_CreateContext;
device->GL_MakeCurrent = WIN_GL_MakeCurrent;
device->GL_SetSwapInterval = WIN_GL_SetSwapInterval;
device->GL_GetSwapInterval = WIN_GL_GetSwapInterval;
device->GL_SwapWindow = WIN_GL_SwapWindow;
device->GL_DeleteContext = WIN_GL_DeleteContext;
#endif
device->StartTextInput = WIN_StartTextInput;
device->StopTextInput = WIN_StopTextInput;
device->SetTextInputRect = WIN_SetTextInputRect;
device->SetClipboardText = WIN_SetClipboardText;
device->GetClipboardText = WIN_GetClipboardText;
device->HasClipboardText = WIN_HasClipboardText;
device->free = WIN_DeleteDevice;
return device;
}
示例8: SetupWindowData
static int
SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created)
{
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
SDL_WindowData *data;
/* Allocate the window data */
data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
if (!data) {
return SDL_OutOfMemory();
}
data->window = window;
data->hwnd = hwnd;
data->hdc = GetDC(hwnd);
data->created = created;
data->mouse_button_flags = 0;
data->videodata = videodata;
window->driverdata = data;
/* Associate the data with the window */
if (!SetProp(hwnd, TEXT("SDL_WindowData"), data)) {
ReleaseDC(hwnd, data->hdc);
SDL_free(data);
return WIN_SetError("SetProp() failed");
}
/* Set up the window proc function */
#ifdef GWLP_WNDPROC
data->wndproc = (WNDPROC) GetWindowLongPtr(hwnd, GWLP_WNDPROC);
if (data->wndproc == WIN_WindowProc) {
data->wndproc = NULL;
} else {
SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR) WIN_WindowProc);
}
#else
data->wndproc = (WNDPROC) GetWindowLong(hwnd, GWL_WNDPROC);
if (data->wndproc == WIN_WindowProc) {
data->wndproc = NULL;
} else {
SetWindowLong(hwnd, GWL_WNDPROC, (LONG_PTR) WIN_WindowProc);
}
#endif
/* Fill in the SDL window with the window data */
{
RECT rect;
if (GetClientRect(hwnd, &rect)) {
int w = rect.right;
int h = rect.bottom;
if ((window->w && window->w != w) || (window->h && window->h != h)) {
/* We tried to create a window larger than the desktop and Windows didn't allow it. Override! */
WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOZORDER | SWP_NOACTIVATE);
} else {
window->w = w;
window->h = h;
}
}
}
{
POINT point;
point.x = 0;
point.y = 0;
if (ClientToScreen(hwnd, &point)) {
window->x = point.x;
window->y = point.y;
}
}
{
DWORD style = GetWindowLong(hwnd, GWL_STYLE);
if (style & WS_VISIBLE) {
window->flags |= SDL_WINDOW_SHOWN;
} else {
window->flags &= ~SDL_WINDOW_SHOWN;
}
if (style & (WS_BORDER | WS_THICKFRAME)) {
window->flags &= ~SDL_WINDOW_BORDERLESS;
} else {
window->flags |= SDL_WINDOW_BORDERLESS;
}
if (style & WS_THICKFRAME) {
window->flags |= SDL_WINDOW_RESIZABLE;
} else {
window->flags &= ~SDL_WINDOW_RESIZABLE;
}
#ifdef WS_MAXIMIZE
if (style & WS_MAXIMIZE) {
window->flags |= SDL_WINDOW_MAXIMIZED;
} else
#endif
{
window->flags &= ~SDL_WINDOW_MAXIMIZED;
}
#ifdef WS_MINIMIZE
if (style & WS_MINIMIZE) {
window->flags |= SDL_WINDOW_MINIMIZED;
} else
#endif
{
window->flags &= ~SDL_WINDOW_MINIMIZED;
//.........这里部分代码省略.........
示例9: SetupWindowData
static int
SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created)
{
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
SDL_WindowData *data;
/* Allocate the window data */
data = (SDL_WindowData *) SDL_malloc(sizeof(*data));
if (!data) {
SDL_OutOfMemory();
return -1;
}
data->window = window;
data->hwnd = hwnd;
data->hdc = GetDC(hwnd);
data->created = created;
data->mouse_pressed = SDL_FALSE;
data->videodata = videodata;
/* Associate the data with the window */
if (!SetProp(hwnd, TEXT("SDL_WindowData"), data)) {
ReleaseDC(hwnd, data->hdc);
SDL_free(data);
WIN_SetError("SetProp() failed");
return -1;
}
/* Set up the window proc function */
#ifdef GWLP_WNDPROC
data->wndproc = (WNDPROC) GetWindowLongPtr(hwnd, GWLP_WNDPROC);
if (data->wndproc == WIN_WindowProc) {
data->wndproc = NULL;
} else {
SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR) WIN_WindowProc);
}
#else
data->wndproc = (WNDPROC) GetWindowLong(hwnd, GWL_WNDPROC);
if (data->wndproc == WIN_WindowProc) {
data->wndproc = NULL;
} else {
SetWindowLong(hwnd, GWL_WNDPROC, (LONG_PTR) WIN_WindowProc);
}
#endif
/* Fill in the SDL window with the window data */
{
POINT point;
point.x = 0;
point.y = 0;
if (ClientToScreen(hwnd, &point)) {
window->x = point.x;
window->y = point.y;
}
}
{
RECT rect;
if (GetClientRect(hwnd, &rect)) {
window->w = rect.right;
window->h = rect.bottom;
}
}
{
DWORD style = GetWindowLong(hwnd, GWL_STYLE);
if (style & WS_VISIBLE) {
window->flags |= SDL_WINDOW_SHOWN;
} else {
window->flags &= ~SDL_WINDOW_SHOWN;
}
if (style & (WS_BORDER | WS_THICKFRAME)) {
window->flags &= ~SDL_WINDOW_BORDERLESS;
} else {
window->flags |= SDL_WINDOW_BORDERLESS;
}
if (style & WS_THICKFRAME) {
window->flags |= SDL_WINDOW_RESIZABLE;
} else {
window->flags &= ~SDL_WINDOW_RESIZABLE;
}
#ifdef WS_MAXIMIZE
if (style & WS_MAXIMIZE) {
window->flags |= SDL_WINDOW_MAXIMIZED;
} else
#endif
{
window->flags &= ~SDL_WINDOW_MAXIMIZED;
}
#ifdef WS_MINIMIZE
if (style & WS_MINIMIZE) {
window->flags |= SDL_WINDOW_MINIMIZED;
} else
#endif
{
window->flags &= ~SDL_WINDOW_MINIMIZED;
}
}
if (GetFocus() == hwnd) {
window->flags |= SDL_WINDOW_INPUT_FOCUS;
SDL_SetKeyboardFocus(data->window);
//.........这里部分代码省略.........
示例10: X11_Vulkan_CreateSurface
SDL_bool X11_Vulkan_CreateSurface(_THIS,
SDL_Window *window,
VkInstance instance,
VkSurfaceKHR *surface)
{
SDL_VideoData *videoData = (SDL_VideoData *)_this->driverdata;
SDL_WindowData *windowData = (SDL_WindowData *)window->driverdata;
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
if(!_this->vulkan_config.loader_handle)
{
SDL_SetError("Vulkan is not loaded");
return SDL_FALSE;
}
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)_this->vulkan_config.vkGetInstanceProcAddr;
if(videoData->vulkan_xlib_xcb_library)
{
PFN_vkCreateXcbSurfaceKHR vkCreateXcbSurfaceKHR =
(PFN_vkCreateXcbSurfaceKHR)vkGetInstanceProcAddr((VkInstance)instance,
"vkCreateXcbSurfaceKHR");
VkXcbSurfaceCreateInfoKHR createInfo;
VkResult result;
if(!vkCreateXcbSurfaceKHR)
{
SDL_SetError(VK_KHR_XCB_SURFACE_EXTENSION_NAME
" extension is not enabled in the Vulkan instance.");
return SDL_FALSE;
}
SDL_zero(createInfo);
createInfo.sType = VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR;
createInfo.connection = videoData->vulkan_XGetXCBConnection(videoData->display);
if(!createInfo.connection)
{
SDL_SetError("XGetXCBConnection failed");
return SDL_FALSE;
}
createInfo.window = (xcb_window_t)windowData->xwindow;
result = vkCreateXcbSurfaceKHR(instance, &createInfo,
NULL, surface);
if(result != VK_SUCCESS)
{
SDL_SetError("vkCreateXcbSurfaceKHR failed: %s", SDL_Vulkan_GetResultString(result));
return SDL_FALSE;
}
return SDL_TRUE;
}
else
{
PFN_vkCreateXlibSurfaceKHR vkCreateXlibSurfaceKHR =
(PFN_vkCreateXlibSurfaceKHR)vkGetInstanceProcAddr((VkInstance)instance,
"vkCreateXlibSurfaceKHR");
VkXlibSurfaceCreateInfoKHR createInfo;
VkResult result;
if(!vkCreateXlibSurfaceKHR)
{
SDL_SetError(VK_KHR_XLIB_SURFACE_EXTENSION_NAME
" extension is not enabled in the Vulkan instance.");
return SDL_FALSE;
}
SDL_zero(createInfo);
createInfo.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR;
createInfo.dpy = videoData->display;
createInfo.window = (xcb_window_t)windowData->xwindow;
result = vkCreateXlibSurfaceKHR(instance, &createInfo,
NULL, surface);
if(result != VK_SUCCESS)
{
SDL_SetError("vkCreateXlibSurfaceKHR failed: %s", SDL_Vulkan_GetResultString(result));
return SDL_FALSE;
}
return SDL_TRUE;
}
}
示例11: WIN_InitMouse
void
WIN_InitMouse(_THIS)
{
int index = 0;
RAWINPUTDEVICELIST *deviceList = NULL;
int devCount = 0;
int i;
int tmp = 0;
char *buffer = NULL;
char *tab = "wacom"; /* since windows does't give us handles to tablets, we have to detect a tablet by it's name */
const char *rdp = "rdp_mou";
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
/* WinCE has no RawInputDeviceList */
#ifdef _WIN32_WCE
SDL_Mouse mouse;
SDL_zero(mouse);
mouse.id = 0;
SDL_AddMouse(&mouse, "Stylus", 0, 0, 1);
#else
/* we're checking for the number of rawinput devices */
if (GetRawInputDeviceList(NULL, &devCount, sizeof(RAWINPUTDEVICELIST))) {
return;
}
deviceList = SDL_malloc(sizeof(RAWINPUTDEVICELIST) * devCount);
/* we're getting the raw input device list */
GetRawInputDeviceList(deviceList, &devCount, sizeof(RAWINPUTDEVICELIST));
mice = SDL_malloc(devCount * sizeof(HANDLE));
/* we're getting the details of the devices */
for (i = 0; i < devCount; ++i) {
int is_rdp = 0;
int j;
int k;
char *default_device_name = "Pointing device xx";
const char *reg_key_root = "System\\CurrentControlSet\\Enum\\";
char *device_name = SDL_malloc(256 * sizeof(char));
char *key_name = NULL;
char *tmp_name = NULL;
LONG rc = 0;
HKEY hkey;
DWORD regtype = REG_SZ;
DWORD out = 256 * sizeof(char);
SDL_Mouse mouse;
int l;
if (deviceList[i].dwType != RIM_TYPEMOUSE) { /* if a device isn't a mouse type we don't want it */
continue;
}
if (GetRawInputDeviceInfoA
(deviceList[i].hDevice, RIDI_DEVICENAME, NULL, &tmp) < 0) {
continue;
}
buffer = SDL_malloc((tmp + 1) * sizeof(char));
key_name =
SDL_malloc((tmp + SDL_strlen(reg_key_root) + 1) * sizeof(char));
/* we're getting the device registry path and polishing it to get it's name,
surely there must be an easier way, but we haven't found it yet */
if (GetRawInputDeviceInfoA
(deviceList[i].hDevice, RIDI_DEVICENAME, buffer, &tmp) < 0) {
continue;
}
buffer += 4;
tmp -= 4;
tmp_name = buffer;
for (j = 0; j < tmp; ++j) {
if (*tmp_name == '#') {
*tmp_name = '\\';
}
else if (*tmp_name == '{') {
break;
}
++tmp_name;
}
*tmp_name = '\0';
SDL_memcpy(key_name, reg_key_root, SDL_strlen(reg_key_root));
SDL_memcpy(key_name + (SDL_strlen(reg_key_root)), buffer, j + 1);
l = SDL_strlen(key_name);
is_rdp = 0;
if (l >= 7) {
for (j = 0; j < l - 7; ++j) {
for (k = 0; k < 7; ++k) {
if (rdp[k] !=
SDL_tolower((unsigned char) key_name[j + k])) {
break;
}
}
if (k == 7) {
is_rdp = 1;
break;
}
}
}
buffer -= 4;
if (is_rdp == 1) {
//.........这里部分代码省略.........
示例12: WIN_CreateWindow
int
WIN_CreateWindow(_THIS, SDL_Window * window)
{
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
RAWINPUTDEVICE Rid;
AXIS TabX, TabY;
LOGCONTEXTA lc;
HWND hwnd;
HWND top;
RECT rect;
SDL_Rect bounds;
DWORD style = (WS_CLIPSIBLINGS | WS_CLIPCHILDREN);
int x, y;
int w, h;
if (window->flags & (SDL_WINDOW_BORDERLESS | SDL_WINDOW_FULLSCREEN)) {
style |= WS_POPUP;
} else {
style |= (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX);
}
if ((window->flags & SDL_WINDOW_RESIZABLE)
&& !(window->flags & SDL_WINDOW_FULLSCREEN)) {
style |= (WS_THICKFRAME | WS_MAXIMIZEBOX);
}
/* Figure out what the window area will be */
if (window->flags & SDL_WINDOW_FULLSCREEN) {
top = HWND_TOPMOST;
} else {
top = HWND_NOTOPMOST;
}
rect.left = 0;
rect.top = 0;
rect.right = window->w;
rect.bottom = window->h;
AdjustWindowRectEx(&rect, style, FALSE, 0);
w = (rect.right - rect.left);
h = (rect.bottom - rect.top);
WIN_GetDisplayBounds(_this, display, &bounds);
if ((window->flags & SDL_WINDOW_FULLSCREEN)
|| window->x == SDL_WINDOWPOS_CENTERED) {
x = bounds.x + (bounds.w - window->w) / 2;
} else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
if (bounds.x == 0) {
x = CW_USEDEFAULT;
} else {
x = bounds.x;
}
} else {
x = bounds.x + window->x + rect.left;
}
if ((window->flags & SDL_WINDOW_FULLSCREEN)
|| window->y == SDL_WINDOWPOS_CENTERED) {
y = bounds.y + (bounds.h - window->h) / 2;
} else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
if (bounds.x == 0) {
y = CW_USEDEFAULT;
} else {
y = bounds.y;
}
} else {
y = bounds.y + window->y + rect.top;
}
hwnd =
CreateWindow(SDL_Appname, TEXT(""), style, x, y, w, h, NULL, NULL,
SDL_Instance, NULL);
if (!hwnd) {
WIN_SetError("Couldn't create window");
return -1;
}
/* we're configuring the tablet data. See Wintab reference for more info */
if (videodata->wintabDLL
&& videodata->WTInfoA(WTI_DEFSYSCTX, 0, &lc) != 0) {
lc.lcPktData = PACKETDATA;
lc.lcPktMode = PACKETMODE;
lc.lcOptions |= CXO_MESSAGES;
lc.lcOptions |= CXO_SYSTEM;
lc.lcMoveMask = PACKETDATA;
lc.lcBtnDnMask = lc.lcBtnUpMask = PACKETDATA;
videodata->WTInfoA(WTI_DEVICES, DVC_X, &TabX);
videodata->WTInfoA(WTI_DEVICES, DVC_Y, &TabY);
lc.lcInOrgX = 0;
lc.lcInOrgY = 0;
lc.lcInExtX = TabX.axMax;
lc.lcInExtY = TabY.axMax;
lc.lcOutOrgX = 0;
lc.lcOutOrgY = 0;
lc.lcOutExtX = GetSystemMetrics(SM_CXSCREEN);
lc.lcOutExtY = -GetSystemMetrics(SM_CYSCREEN);
if (window->id > highestId) {
HCTX *tmp_hctx;
highestId = window->id;
tmp_hctx =
(HCTX *) SDL_realloc(g_hCtx, (highestId + 1) * sizeof(HCTX));
if (!tmp_hctx) {
SDL_OutOfMemory();
//.........这里部分代码省略.........