本文整理汇总了C++中RenderRubyBase::addChild方法的典型用法代码示例。如果您正苦于以下问题:C++ RenderRubyBase::addChild方法的具体用法?C++ RenderRubyBase::addChild怎么用?C++ RenderRubyBase::addChild使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类RenderRubyBase
的用法示例。
在下文中一共展示了RenderRubyBase::addChild方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: addChild
void RenderRubyRun::addChild(RenderObject* child, RenderObject* beforeChild)
{
ASSERT(child);
if (child->isRubyText()) {
if (!beforeChild) {
// RenderRuby has already ascertained that we can add the child here.
ASSERT(!hasRubyText());
// prepend ruby texts as first child
RenderBlockFlow::addChild(child, firstChild());
} else if (beforeChild->isRubyText()) {
// New text is inserted just before another.
// In this case the new text takes the place of the old one, and
// the old text goes into a new run that is inserted as next sibling.
ASSERT(beforeChild->parent() == this);
RenderObject* ruby = parent();
ASSERT(ruby->isRuby());
RenderBlock* newRun = staticCreateRubyRun(ruby);
ruby->addChild(newRun, nextSibling());
// Add the new ruby text and move the old one to the new run
// Note: Doing it in this order and not using RenderRubyRun's methods,
// in order to avoid automatic removal of the ruby run in case there is no
// other child besides the old ruby text.
RenderBlockFlow::addChild(child, beforeChild);
RenderBlockFlow::removeChild(beforeChild);
newRun->addChild(beforeChild);
} else if (hasRubyBase()) {
// Insertion before a ruby base object.
// In this case we need insert a new run before the current one and split the base.
RenderObject* ruby = parent();
RenderRubyRun* newRun = staticCreateRubyRun(ruby);
ruby->addChild(newRun, this);
newRun->addChild(child);
rubyBaseSafe()->moveChildren(newRun->rubyBaseSafe(), beforeChild);
}
} else {
// child is not a text -> insert it into the base
// (append it instead if beforeChild is the ruby text)
RenderRubyBase* base = rubyBaseSafe();
if (beforeChild == base)
beforeChild = base->firstChild();
if (beforeChild && beforeChild->isRubyText())
beforeChild = 0;
ASSERT(!beforeChild || beforeChild->isDescendantOf(base));
base->addChild(child, beforeChild);
}
}