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C++ Rect2::distance_to方法代码示例

本文整理汇总了C++中Rect2::distance_to方法的典型用法代码示例。如果您正苦于以下问题:C++ Rect2::distance_to方法的具体用法?C++ Rect2::distance_to怎么用?C++ Rect2::distance_to使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Rect2的用法示例。


在下文中一共展示了Rect2::distance_to方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: get_item_at_pos

int ItemList::get_item_at_pos(const Point2& p_pos) const {

	Vector2 pos=p_pos;
	Ref<StyleBox> bg = get_stylebox("bg");
	pos-=bg->get_offset();
	pos.y+=scroll_bar->get_val();

	int closest = -1;
	int closest_dist=0x7FFFFFFF;

	for(int i=0;i<items.size();i++) {

		Rect2 rc = items[i].rect_cache;
		if (i%current_columns==current_columns-1) {
			rc.size.width=get_size().width; //not right but works
		}

		if (rc.has_point(pos)) {
			closest=i;
			break;
		}

		float dist = rc.distance_to(pos);
		if (dist<closest_dist) {
			closest=i;
			closest_dist=dist;
		}
	}

	return closest;
}
开发者ID:HaoDrang,项目名称:godot,代码行数:31,代码来源:item_list.cpp

示例2: _input_event

void ItemList::_input_event(const InputEvent& p_event) {

	if (defer_select_single>=0 && p_event.type==InputEvent::MOUSE_MOTION) {
		defer_select_single=-1;
		return;
	}
	if (defer_select_single>=0 && p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_LEFT && !p_event.mouse_button.pressed) {

		select(defer_select_single,true);

		emit_signal("multi_selected",defer_select_single,true);
		defer_select_single=-1;
		return;
	}

	if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_LEFT && p_event.mouse_button.pressed) {

		const InputEventMouseButton &mb = p_event.mouse_button;

		search_string=""; //any mousepress cancels
		Vector2 pos(mb.x,mb.y);
		Ref<StyleBox> bg = get_stylebox("bg");
		pos-=bg->get_offset();
		pos.y+=scroll_bar->get_val();

		int closest = -1;
		int closest_dist=0x7FFFFFFF;

		for(int i=0;i<items.size();i++) {

			Rect2 rc = items[i].rect_cache;
			if (i%current_columns==current_columns-1) {
				rc.size.width=get_size().width; //not right but works
			}

			if (rc.has_point(pos)) {
				closest=i;
				break;
			}

			float dist = rc.distance_to(pos);
			if (dist<closest_dist) {
				closest=i;
				closest_dist=dist;
			}
		}

		if (closest!=-1) {

			int i = closest;

			if (select_mode==SELECT_MULTI && items[i].selected && mb.mod.command) {
				unselect(i);
				emit_signal("multi_selected",i,false);
			} else if (select_mode==SELECT_MULTI && mb.mod.shift && current>=0 && current<items.size() && current!=i) {

				int from = current;
				int to = i;
				if (i<current) {
					SWAP(from,to);
				}
				for(int j=from;j<=to;j++) {
					bool selected = !items[j].selected;
					select(j,false);
					if (selected)
						emit_signal("multi_selected",i,true);
				}
			} else {

				if (!mb.doubleclick && !mb.mod.command && select_mode==SELECT_MULTI && items[i].selectable && items[i].selected) {
					defer_select_single=i;
					return;
				}
				bool selected = !items[i].selected;

				select(i,select_mode==SELECT_SINGLE || !mb.mod.command);
				if (selected) {
					if (select_mode==SELECT_SINGLE) {
						emit_signal("item_selected",i);
					} else
						emit_signal("multi_selected",i,true);
				}

				if (/*select_mode==SELECT_SINGLE &&*/ mb.doubleclick) {

					emit_signal("item_activated",i);

				}


			}


			return;
		}
	}
	if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_WHEEL_UP && p_event.mouse_button.pressed) {

		scroll_bar->set_val( scroll_bar->get_val()-scroll_bar->get_page()/8 );

//.........这里部分代码省略.........
开发者ID:HaoDrang,项目名称:godot,代码行数:101,代码来源:item_list.cpp


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