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C++ QgsVectorLayer::isModified方法代码示例

本文整理汇总了C++中QgsVectorLayer::isModified方法的典型用法代码示例。如果您正苦于以下问题:C++ QgsVectorLayer::isModified方法的具体用法?C++ QgsVectorLayer::isModified怎么用?C++ QgsVectorLayer::isModified使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在QgsVectorLayer的用法示例。


在下文中一共展示了QgsVectorLayer::isModified方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: updateIcon

void QgsLegendLayer::updateIcon()
{
  QPixmap newIcon( getOriginalPixmap() );

  QgsMapLayer* theLayer = layer();

  //overview
  // FIXME: overview icon is missing
  /*
  if ( theFile->isInOverview() )
  {
    // Overlay the overview icon on the default icon
    QPixmap myPixmap = QgsApplication::getThemePixmap(  "/mIconOverview.png" );
    QPainter p( &newIcon );
    p.drawPixmap( 0, 0, myPixmap );
    p.end();
  }*/

  //editable
  if ( theLayer->isEditable() )
  {
    QPixmap myPixmap;
    QgsVectorLayer* vlayer = qobject_cast<QgsVectorLayer *>( theLayer );
    if ( vlayer->isModified() )
    {
      myPixmap = QgsApplication::getThemePixmap( "/mIconEditableEdits.png" );
    }
    else
    {
      myPixmap = QgsApplication::getThemePixmap( "/mIconEditable.png" );
    }
    // use editable icon instead of the layer's type icon
    newIcon = myPixmap;

    // Overlay the editable icon on the default icon
    /*QPainter p( &newIcon );
    p.drawPixmap( 0, 0, myPixmap );
    p.end();*/
  }

  // TODO: projection error icon?

  QIcon theIcon( newIcon );
  QgsLegend* l = legend();
  if ( l )
  {
    l->blockSignals( true ); //prevent unnecessary canvas redraw
  }
  setIcon( 0, theIcon );
  if ( l )
  {
    l->blockSignals( false );
  }
}
开发者ID:LukasGalliker,项目名称:QGIS,代码行数:54,代码来源:qgslegendlayer.cpp

示例2: layersModified

bool QgsLayerTreeUtils::layersModified( const QList<QgsLayerTreeLayer *> &layerNodes )
{
  const auto constLayerNodes = layerNodes;
  for ( QgsLayerTreeLayer *layerNode : constLayerNodes )
  {
    QgsVectorLayer *vl = qobject_cast<QgsVectorLayer *>( layerNode->layer() );
    if ( !vl )
      continue;

    if ( vl->isEditable() && vl->isModified() )
      return true;
  }
  return false;
}
开发者ID:boundlessgeo,项目名称:QGIS,代码行数:14,代码来源:qgslayertreeutils.cpp

示例3: addToPopupMenu

void QgsLegendLayer::addToPopupMenu( QMenu& theMenu )
{
  QgsMapLayer *lyr = layer();
  QAction *toggleEditingAction = QgisApp::instance()->actionToggleEditing();
  QAction *saveLayerEditsAction = QgisApp::instance()->actionSaveActiveLayerEdits();
  QAction *allEditsAction = QgisApp::instance()->actionAllEdits();

  // zoom to layer extent
  theMenu.addAction( QgsApplication::getThemeIcon( "/mActionZoomToLayer.svg" ),
                     tr( "&Zoom to Layer Extent" ), legend(), SLOT( legendLayerZoom() ) );
  if ( lyr->type() == QgsMapLayer::RasterLayer )
  {
    theMenu.addAction( tr( "&Zoom to Best Scale (100%)" ), legend(), SLOT( legendLayerZoomNative() ) );

    QgsRasterLayer *rasterLayer =  qobject_cast<QgsRasterLayer *>( lyr );
    if ( rasterLayer && rasterLayer->rasterType() != QgsRasterLayer::Palette )
    {
      theMenu.addAction( tr( "&Stretch Using Current Extent" ), legend(), SLOT( legendLayerStretchUsingCurrentExtent() ) );
    }
  }

  // show in overview
  QAction* showInOverviewAction = theMenu.addAction( tr( "&Show in Overview" ), this, SLOT( showInOverview() ) );
  showInOverviewAction->setCheckable( true );
  showInOverviewAction->blockSignals( true );
  showInOverviewAction->setChecked( mLyr.isInOverview() );
  showInOverviewAction->blockSignals( false );

  // remove from canvas
  theMenu.addAction( QgsApplication::getThemeIcon( "/mActionRemoveLayer.svg" ), tr( "&Remove" ), QgisApp::instance(), SLOT( removeLayer() ) );

  // duplicate layer
  QAction* duplicateLayersAction = theMenu.addAction( QgsApplication::getThemeIcon( "/mActionDuplicateLayer.svg" ), tr( "&Duplicate" ), QgisApp::instance(), SLOT( duplicateLayers() ) );

  // set layer crs
  theMenu.addAction( QgsApplication::getThemeIcon( "/mActionSetCRS.png" ), tr( "&Set Layer CRS" ), QgisApp::instance(), SLOT( setLayerCRS() ) );

  // assign layer crs to project
  theMenu.addAction( QgsApplication::getThemeIcon( "/mActionSetProjectCRS.png" ), tr( "Set &Project CRS from Layer" ), QgisApp::instance(), SLOT( setProjectCRSFromLayer() ) );

  theMenu.addSeparator();

  if ( lyr->type() == QgsMapLayer::VectorLayer )
  {
    QgsVectorLayer* vlayer = qobject_cast<QgsVectorLayer *>( lyr );

    // attribute table
    theMenu.addAction( QgsApplication::getThemeIcon( "/mActionOpenTable.png" ), tr( "&Open Attribute Table" ),
                       QgisApp::instance(), SLOT( attributeTable() ) );

    // allow editing
    int cap = vlayer->dataProvider()->capabilities();
    if ( cap & QgsVectorDataProvider::EditingCapabilities )
    {
      if ( toggleEditingAction )
      {
        theMenu.addAction( toggleEditingAction );
        toggleEditingAction->setChecked( vlayer->isEditable() );
      }
      if ( saveLayerEditsAction && vlayer->isModified() )
      {
        theMenu.addAction( saveLayerEditsAction );
      }
    }

    if ( allEditsAction->isEnabled() )
    {
      theMenu.addAction( allEditsAction );
    }

    // disable duplication of memory layers
    if ( vlayer->storageType() == "Memory storage" && legend()->selectedLayers().count() == 1 )
    {
      duplicateLayersAction->setEnabled( false );
    }

    // save as vector file
    theMenu.addAction( tr( "Save As..." ), QgisApp::instance(), SLOT( saveAsFile() ) );

    // save selection as vector file
    QAction* saveSelectionAsAction = theMenu.addAction( tr( "Save Selection As..." ), QgisApp::instance(), SLOT( saveSelectionAsVectorFile() ) );
    if ( vlayer->selectedFeatureCount() == 0 )
    {
      saveSelectionAsAction->setEnabled( false );
    }

    if ( !vlayer->isEditable() && vlayer->dataProvider()->supportsSubsetString() && vlayer->vectorJoins().isEmpty() )
      theMenu.addAction( tr( "&Filter..." ), QgisApp::instance(), SLOT( layerSubsetString() ) );

    //show number of features in legend if requested
    QAction* showNFeaturesAction = new QAction( tr( "Show Feature Count" ), &theMenu );
    showNFeaturesAction->setCheckable( true );
    showNFeaturesAction->setChecked( mShowFeatureCount );
    QObject::connect( showNFeaturesAction, SIGNAL( toggled( bool ) ), this, SLOT( setShowFeatureCount( bool ) ) );
    theMenu.addAction( showNFeaturesAction );
    theMenu.addSeparator();
  }
开发者ID:LukasGalliker,项目名称:QGIS,代码行数:97,代码来源:qgslegendlayer.cpp

示例4: data

QVariant QgsLayerTreeModel::data( const QModelIndex &index, int role ) const
{
  if ( !index.isValid() )
    return QVariant();

  if ( QgsLayerTreeModelLegendNode* sym = index2symnode( index ) )
  {
    if ( role == Qt::CheckStateRole && !testFlag( AllowSymbologyChangeState ) )
      return QVariant();
    return sym->data( role );
  }

  QgsLayerTreeNode* node = index2node( index );
  if ( role == Qt::DisplayRole || role == Qt::EditRole )
  {
    if ( QgsLayerTree::isGroup( node ) )
      return QgsLayerTree::toGroup( node )->name();
    else if ( QgsLayerTree::isLayer( node ) )
    {
      QgsLayerTreeLayer* nodeLayer = QgsLayerTree::toLayer( node );
      QString name = nodeLayer->layerName();
      if ( nodeLayer->customProperty( "showFeatureCount", 0 ).toInt() && role == Qt::DisplayRole )
      {
        QgsVectorLayer* vlayer = qobject_cast<QgsVectorLayer*>( nodeLayer->layer() );
        if ( vlayer && vlayer->pendingFeatureCount() >= 0 )
          name += QString( " [%1]" ).arg( vlayer->pendingFeatureCount() );
      }
      return name;
    }
  }
  else if ( role == Qt::DecorationRole && index.column() == 0 )
  {
    if ( QgsLayerTree::isGroup( node ) )
      return iconGroup();
    else if ( QgsLayerTree::isLayer( node ) )
    {
      QgsLayerTreeLayer* nodeLayer = QgsLayerTree::toLayer( node );

      // if there's just on legend entry that should be embedded in layer - do that!
      if ( testFlag( ShowSymbology ) && mSymbologyNodes[nodeLayer].count() == 1 && mSymbologyNodes[nodeLayer][0]->isEmbeddedInParent() )
        return mSymbologyNodes[nodeLayer][0]->data( Qt::DecorationRole );

      QgsMapLayer* layer = QgsLayerTree::toLayer( node )->layer();
      if ( !layer )
        return QVariant();
      if ( layer->type() == QgsMapLayer::RasterLayer )
      {
        if ( testFlag( ShowRasterPreviewIcon ) )
        {
          QgsRasterLayer* rlayer = qobject_cast<QgsRasterLayer *>( layer );
          return QIcon( rlayer->previewAsPixmap( QSize( 32, 32 ) ) );
        }
        else
          return QgsLayerItem::iconRaster();
      }
      else if ( layer->type() == QgsMapLayer::VectorLayer )
      {
        QgsVectorLayer* vlayer = static_cast<QgsVectorLayer*>( layer );
        if ( vlayer->isEditable() )
        {
          if ( vlayer->isModified() )
            return QIcon( QgsApplication::getThemePixmap( "/mIconEditableEdits.png" ) );
          else
            return QIcon( QgsApplication::getThemePixmap( "/mIconEditable.png" ) );
        }

        if ( vlayer->geometryType() == QGis::Point )
          return QgsLayerItem::iconPoint();
        else if ( vlayer->geometryType() == QGis::Line )
          return QgsLayerItem::iconLine();
        else if ( vlayer->geometryType() == QGis::Polygon )
          return QgsLayerItem::iconPolygon();
        else if ( vlayer->geometryType() == QGis::NoGeometry )
          return QgsLayerItem::iconTable();
      }
      return QgsLayerItem::iconDefault();
    }
  }
  else if ( role == Qt::CheckStateRole )
  {
    if ( !testFlag( AllowNodeChangeVisibility ) )
      return QVariant();

    if ( QgsLayerTree::isLayer( node ) )
    {
      QgsLayerTreeLayer* nodeLayer = QgsLayerTree::toLayer( node );
      if ( nodeLayer->layer() && nodeLayer->layer()->type() == QgsMapLayer::VectorLayer )
      {
        if ( qobject_cast<QgsVectorLayer*>( nodeLayer->layer() )->geometryType() == QGis::NoGeometry )
          return QVariant(); // do not show checkbox for non-spatial tables
      }
      return nodeLayer->isVisible();
    }
    else if ( QgsLayerTree::isGroup( node ) )
    {
      QgsLayerTreeGroup* nodeGroup = QgsLayerTree::toGroup( node );
      return nodeGroup->isVisible();
    }
  }
  else if ( role == Qt::FontRole )
//.........这里部分代码省略.........
开发者ID:saintbae,项目名称:QGIS,代码行数:101,代码来源:qgslayertreemodel.cpp

示例5: data

QVariant QgsLayerTreeModel::data( const QModelIndex &index, int role ) const
{
    if ( !index.isValid() || index.column() > 1 )
        return QVariant();

    if ( QgsLayerTreeModelLegendNode* sym = index2legendNode( index ) )
        return legendNodeData( sym, role );

    QgsLayerTreeNode* node = index2node( index );
    if ( role == Qt::DisplayRole || role == Qt::EditRole )
    {
        if ( QgsLayerTree::isGroup( node ) )
            return QgsLayerTree::toGroup( node )->name();

        if ( QgsLayerTree::isLayer( node ) )
        {
            QgsLayerTreeLayer* nodeLayer = QgsLayerTree::toLayer( node );
            QString name = nodeLayer->layerName();
            if ( nodeLayer->customProperty( "showFeatureCount", 0 ).toInt() && role == Qt::DisplayRole )
            {
                QgsVectorLayer* vlayer = qobject_cast<QgsVectorLayer*>( nodeLayer->layer() );
                if ( vlayer && vlayer->featureCount() >= 0 )
                    name += QString( " [%1]" ).arg( vlayer->featureCount() );
            }
            return name;
        }
    }
    else if ( role == Qt::DecorationRole && index.column() == 0 )
    {
        if ( QgsLayerTree::isGroup( node ) )
            return iconGroup();

        if ( QgsLayerTree::isLayer( node ) )
        {
            QgsLayerTreeLayer *nodeLayer = QgsLayerTree::toLayer( node );

            QgsMapLayer *layer = nodeLayer->layer();
            if ( !layer )
                return QVariant();

            // icons possibly overriding default icon
            if ( layer->type() == QgsMapLayer::RasterLayer )
            {
                if ( testFlag( ShowRasterPreviewIcon ) )
                {
                    QgsRasterLayer* rlayer = qobject_cast<QgsRasterLayer *>( layer );
                    return QIcon( QPixmap::fromImage( rlayer->previewAsImage( QSize( 32, 32 ) ) ) );
                }
                else
                {
                    return QgsLayerItem::iconRaster();
                }
            }

            QgsVectorLayer *vlayer = dynamic_cast<QgsVectorLayer*>( layer );
            QIcon icon;

            // if there's just on legend entry that should be embedded in layer - do that!
            if ( testFlag( ShowLegend ) && legendEmbeddedInParent( nodeLayer ) )
            {
                icon = legendIconEmbeddedInParent( nodeLayer );
            }
            else if ( vlayer && layer->type() == QgsMapLayer::VectorLayer )
            {
                if ( vlayer->geometryType() == QGis::Point )
                    icon = QgsLayerItem::iconPoint();
                else if ( vlayer->geometryType() == QGis::Line )
                    icon = QgsLayerItem::iconLine();
                else if ( vlayer->geometryType() == QGis::Polygon )
                    icon = QgsLayerItem::iconPolygon();
                else if ( vlayer->geometryType() == QGis::NoGeometry )
                    icon = QgsLayerItem::iconTable();
                else
                    icon = QgsLayerItem::iconDefault();
            }

            if ( vlayer && vlayer->isEditable() )
            {
                QPixmap pixmap( icon.pixmap( 16, 16 ) );

                QPainter painter( &pixmap );
                painter.drawPixmap( 0, 0, 16, 16, QgsApplication::getThemePixmap( vlayer->isModified() ? "/mIconEditableEdits.png" : "/mIconEditable.png" ) );
                painter.end();

                icon = QIcon( pixmap );
            }

            return icon;
        }
    }
    else if ( role == Qt::CheckStateRole )
    {
        if ( !testFlag( AllowNodeChangeVisibility ) )
            return QVariant();

        if ( QgsLayerTree::isLayer( node ) )
        {
            QgsLayerTreeLayer* nodeLayer = QgsLayerTree::toLayer( node );
            if ( nodeLayer->layer() && nodeLayer->layer()->type() == QgsMapLayer::VectorLayer )
            {
//.........这里部分代码省略.........
开发者ID:ruester,项目名称:QGIS,代码行数:101,代码来源:qgslayertreemodel.cpp

示例6: createContextMenu

QMenu* QgsAppLayerTreeViewMenuProvider::createContextMenu()
{
  QMenu* menu = new QMenu;

  QgsLayerTreeViewDefaultActions* actions = mView->defaultActions();

  QModelIndex idx = mView->currentIndex();
  if ( !idx.isValid() )
  {
    // global menu
    menu->addAction( actions->actionAddGroup( menu ) );

    // TODO: expand all, collapse all
    // TODO: update drawing order
  }
  else if ( QgsLayerTreeNode* node = mView->layerTreeModel()->index2node( idx ) )
  {
    // layer or group selected
    if ( QgsLayerTree::isGroup( node ) )
    {
      menu->addAction( actions->actionZoomToGroup( mCanvas, menu ) );
      menu->addAction( actions->actionRemoveGroupOrLayer( menu ) );

      menu->addAction( QgsApplication::getThemeIcon( "/mActionSetCRS.png" ),
                       tr( "&Set Group CRS" ), QgisApp::instance(), SLOT( legendGroupSetCRS() ) );

      menu->addAction( actions->actionRenameGroupOrLayer( menu ) );

      if ( mView->selectedNodes( true ).count() >= 2 )
        menu->addAction( actions->actionGroupSelected( menu ) );

      menu->addAction( actions->actionAddGroup( menu ) );
    }
    else if ( QgsLayerTree::isLayer( node ) )
    {
      QgsMapLayer* layer = QgsLayerTree::toLayer( node )->layer();

      menu->addAction( actions->actionZoomToLayer( mCanvas, menu ) );
      menu->addAction( actions->actionShowInOverview( menu ) );

      if ( layer && layer->type() == QgsMapLayer::RasterLayer )
      {
        menu->addAction( tr( "&Zoom to Best Scale (100%)" ), QgisApp::instance(), SLOT( legendLayerZoomNative() ) );

        QgsRasterLayer* rasterLayer =  qobject_cast<QgsRasterLayer *>( layer );
        if ( rasterLayer && rasterLayer->rasterType() != QgsRasterLayer::Palette )
          menu->addAction( tr( "&Stretch Using Current Extent" ), QgisApp::instance(), SLOT( legendLayerStretchUsingCurrentExtent() ) );
      }

      menu->addAction( actions->actionRemoveGroupOrLayer( menu ) );

      // duplicate layer
      QAction* duplicateLayersAction = menu->addAction( QgsApplication::getThemeIcon( "/mActionDuplicateLayer.svg" ), tr( "&Duplicate" ), QgisApp::instance(), SLOT( duplicateLayers() ) );

      // set layer scale visibility
      menu->addAction( tr( "&Set Layer Scale Visibility" ), QgisApp::instance(), SLOT( setLayerScaleVisibility() ) );

      // set layer crs
      menu->addAction( QgsApplication::getThemeIcon( "/mActionSetCRS.png" ), tr( "&Set Layer CRS" ), QgisApp::instance(), SLOT( setLayerCRS() ) );

      // assign layer crs to project
      menu->addAction( QgsApplication::getThemeIcon( "/mActionSetProjectCRS.png" ), tr( "Set &Project CRS from Layer" ), QgisApp::instance(), SLOT( setProjectCRSFromLayer() ) );

      menu->addSeparator();

      if ( layer && layer->type() == QgsMapLayer::VectorLayer )
      {
        QgsVectorLayer* vlayer = qobject_cast<QgsVectorLayer *>( layer );

        QAction *toggleEditingAction = QgisApp::instance()->actionToggleEditing();
        QAction *saveLayerEditsAction = QgisApp::instance()->actionSaveActiveLayerEdits();
        QAction *allEditsAction = QgisApp::instance()->actionAllEdits();

        // attribute table
        menu->addAction( QgsApplication::getThemeIcon( "/mActionOpenTable.png" ), tr( "&Open Attribute Table" ),
                         QgisApp::instance(), SLOT( attributeTable() ) );

        // allow editing
        int cap = vlayer->dataProvider()->capabilities();
        if ( cap & QgsVectorDataProvider::EditingCapabilities )
        {
          if ( toggleEditingAction )
          {
            menu->addAction( toggleEditingAction );
            toggleEditingAction->setChecked( vlayer->isEditable() );
          }
          if ( saveLayerEditsAction && vlayer->isModified() )
          {
            menu->addAction( saveLayerEditsAction );
          }
        }

        if ( allEditsAction->isEnabled() )
          menu->addAction( allEditsAction );

        // disable duplication of memory layers
        if ( vlayer->storageType() == "Memory storage" && mView->selectedLayerNodes().count() == 1 )
          duplicateLayersAction->setEnabled( false );

        // save as vector file
//.........这里部分代码省略.........
开发者ID:Jokenbol,项目名称:QGIS,代码行数:101,代码来源:qgsapplayertreeviewmenuprovider.cpp

示例7: if


//.........这里部分代码省略.........
      {
        menu->addAction( actions->actionMoveToTop( menu ) );
      }

      QAction *checkAll = actions->actionCheckAndAllParents( menu );
      if ( checkAll )
        menu->addAction( checkAll );

      if ( mView->selectedNodes( true ).count() >= 2 )
        menu->addAction( actions->actionGroupSelected( menu ) );

      menu->addSeparator();

      if ( vlayer )
      {
        QAction *toggleEditingAction = QgisApp::instance()->actionToggleEditing();
        QAction *saveLayerEditsAction = QgisApp::instance()->actionSaveActiveLayerEdits();
        QAction *allEditsAction = QgisApp::instance()->actionAllEdits();

        // attribute table
        menu->addAction( QgsApplication::getThemeIcon( QStringLiteral( "/mActionOpenTable.svg" ) ), tr( "&Open Attribute Table" ),
                         QgisApp::instance(), SLOT( attributeTable() ) );

        // allow editing
        int cap = vlayer->dataProvider()->capabilities();
        if ( cap & QgsVectorDataProvider::EditingCapabilities )
        {
          if ( toggleEditingAction )
          {
            menu->addAction( toggleEditingAction );
            toggleEditingAction->setChecked( vlayer->isEditable() );
            toggleEditingAction->setEnabled( true );
          }
          if ( saveLayerEditsAction && vlayer->isModified() )
          {
            menu->addAction( saveLayerEditsAction );
          }
        }

        if ( allEditsAction->isEnabled() )
          menu->addAction( allEditsAction );

        // disable duplication of memory layers
        if ( vlayer->storageType() == QLatin1String( "Memory storage" ) && mView->selectedLayerNodes().count() == 1 )
          duplicateLayersAction->setEnabled( false );

        if ( vlayer->dataProvider()->supportsSubsetString() )
        {
          QAction *action = menu->addAction( tr( "&Filter…" ), QgisApp::instance(), SLOT( layerSubsetString() ) );
          action->setEnabled( !vlayer->isEditable() );
        }
      }

      menu->addSeparator();

      if ( layer && layer->isSpatial() )
      {
        // set layer scale visibility
        menu->addAction( tr( "&Set Layer Scale Visibility…" ), QgisApp::instance(), SLOT( setLayerScaleVisibility() ) );

        if ( !layer->isInScaleRange( mCanvas->scale() ) )
          menu->addAction( tr( "Zoom to &Visible Scale" ), QgisApp::instance(), SLOT( zoomToLayerScale() ) );

        QMenu *menuSetCRS = new QMenu( tr( "Set CRS" ), menu );
        // set layer crs
        QAction *actionSetLayerCrs = new QAction( tr( "Set Layer CRS…" ), menuSetCRS );
开发者ID:lyhkop,项目名称:QGIS,代码行数:67,代码来源:qgsapplayertreeviewmenuprovider.cpp


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