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C++ QSignalMapper::setMapping方法代码示例

本文整理汇总了C++中QSignalMapper::setMapping方法的典型用法代码示例。如果您正苦于以下问题:C++ QSignalMapper::setMapping方法的具体用法?C++ QSignalMapper::setMapping怎么用?C++ QSignalMapper::setMapping使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在QSignalMapper的用法示例。


在下文中一共展示了QSignalMapper::setMapping方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: on_tableView_activated

void ViewParsedReferences::on_tableView_activated(const QModelIndex &index)
{
    QString data = ui->tableView->model()->data(ui->tableView->model()->index(index.row(),0)).toString();
    qDebug()<<data.toInt();
    QSqlQuery qry;
    qry.exec(QString("SELECT * from citation where reference_id='%1'").arg(data.toInt()));

    QWidget *central = new QWidget;

    QVBoxLayout *layout = new QVBoxLayout(central);
    ui->scrollArea->setWidget(central);
    ui->scrollArea->setWidgetResizable(true);
    int j=0;



    QSignalMapper *mapper = new QSignalMapper(this);
    contents.clear();
    errcount.clear();

    while(qry.next())
    {
        QPushButton *pb = new QPushButton;

        pb->setText(QString("Output %1").arg(j+1));

        layout->addWidget(pb);
        contents.push_back(qry.value(1).toString());
        errcount.push_back(qry.value(3).toInt());
        connect(pb,SIGNAL(clicked()),mapper,SLOT(map()));
        mapper->setMapping(pb,j++);
    }

    connect(mapper,SIGNAL(mapped(int)),this,SLOT(viewContent(int)));

}
开发者ID:alcaideredb,项目名称:CitParse,代码行数:36,代码来源:viewparsedreferences.cpp

示例2: init

void OperazioniDlg::init()
{

    //setMaximumSize(size());
    //setMinimumSize(size());

    QSignalMapper* mapper = new QSignalMapper(this);
    connect(ui->gestioneBtn, SIGNAL(clicked()), mapper, SLOT(map()));
    mapper->setMapping(ui->gestioneBtn, 1);
    connect(ui->cassaBtn, SIGNAL(clicked()), mapper, SLOT(map()));
    mapper->setMapping(ui->cassaBtn, 2);
    connect(ui->testBtn, SIGNAL(clicked()), mapper, SLOT(map()));
    mapper->setMapping(ui->testBtn, 3);
    connect(ui->ricaricaBtn, SIGNAL(clicked()), mapper, SLOT(map()));
    mapper->setMapping(ui->ricaricaBtn, 4);
    connect(ui->buoniBtn, SIGNAL(clicked()), mapper, SLOT(map()));
    mapper->setMapping(ui->buoniBtn, 6);
    connect(ui->aboutBtn, SIGNAL(clicked()), mapper, SLOT(map()));
    mapper->setMapping(ui->aboutBtn, 7);

    connect(mapper, SIGNAL(mapped(int)), this, SLOT(pulsanteClicked(int)));

}
开发者ID:mtonin,项目名称:gestcassa,代码行数:23,代码来源:operazionidlg.cpp

示例3: QMainWindow

VPiano::VPiano() : QMainWindow()
{
	QWidget *central = new QWidget(this);
	QVBoxLayout *vb = new QVBoxLayout;
	QHBoxLayout *octaves = new QHBoxLayout;

	QSignalMapper *octaveSignalMapper = new QSignalMapper(this);

	for(int i = 0; i < 9; i++)
	{
		QString title;
		title.setNum(i);
		QPushButton *o = new QPushButton(title, central);
		o->setFixedSize(fontMetrics().width(title)*4, o->height());
		QString shortcut;
		shortcut.setNum(i+1);
		o->setShortcut(QKeySequence(QString("F") + shortcut));
		octaves->addWidget(o);

		connect(o, SIGNAL(clicked()), octaveSignalMapper, SLOT(map()));
		octaveSignalMapper->setMapping(o, i);
	}

	OctaveRangeWidget *octRange = new OctaveRangeWidget(central);
	octaves->addWidget(octRange);

	QSlider *velocity = new QSlider(Qt::Horizontal, central);
	velocity->setMinimum(1);
	velocity->setMaximum(127);
	velocity->setValue(96); // TODO: read prev value from config
	velocity->setToolTip(tr("Velocity"));
	octaves->addWidget(velocity);

	QSpinBox *channel = new QSpinBox(central);
	channel->setPrefix(tr("Ch ", "Midi Channel number"));
	channel->setMinimum(0);
	channel->setMaximum(127);
	channel->setValue(0); // TODO: read prev value from config
	channel->setToolTip(tr("Select MIDI channel number to send messages to"));
	octaves->addWidget(channel);

	vb->addLayout(octaves);

	QHBoxLayout *keyarea = new QHBoxLayout;

	KeyboardWidget *kw = new KeyboardWidget(central);
	keyarea->addWidget(kw);

	QVBoxLayout *rightside = new QVBoxLayout;

	QSlider *pitchWheel = new QSlider(Qt::Vertical, central);
	pitchWheel->setMinimum(-64);
	pitchWheel->setMaximum(63);
	pitchWheel->setValue(0); // TODO: read prev value from config
	pitchWheel->setToolTip(tr("Pitch wheel"));

	rightside->addWidget(pitchWheel);

	QCheckBox *porta = new QCheckBox(central);
	porta->setToolTip(tr("Enable portamento"));

	rightside->addWidget(porta);
	keyarea->addLayout(rightside);

	vb->addLayout(keyarea);

	central->setLayout(vb);
	setCentralWidget(central);
	setWindowTitle(tr("Virtual MIDI keyboard"));

	// TODO: connect pitchWheel
	connect(octaveSignalMapper, SIGNAL(mapped(int)), kw, SLOT(octaveSelected(int)));
	connect(channel, SIGNAL(valueChanged(int)), kw, SLOT(midiChannelSelected(int)));
	connect(kw, SIGNAL(highlightOctaves(int,int)), octRange, SLOT(highlightOctaves(int,int)));

	kw->octaveSelected(0); // TODO: use value read from config
}
开发者ID:berkus,项目名称:vpiano,代码行数:77,代码来源:mainwindow.cpp

示例4: pixmap

listMemberDialog::listMemberDialog(QWidget *parent,QString classId)
{
	conn = database::connectByC();
	QVBoxLayout *topLeftLayout = new QVBoxLayout;

	view  = new QTableView(this);
	model = new QStandardItemModel(this);
	view->setModel(model);

	model->setHorizontalHeaderItem(0, new QStandardItem(tr("ID")));
	model->setHorizontalHeaderItem(1, new QStandardItem(tr("Name")));
	model->setHorizontalHeaderItem(2, new QStandardItem(tr("Birth year")));
	model->setHorizontalHeaderItem(3, new QStandardItem(tr("Note")));
	model->setHorizontalHeaderItem(4, new QStandardItem(tr("-")));
	
	view->setColumnWidth(0,20);
	view->setColumnWidth(1,90);
	view->setColumnWidth(2,57);
	view->setColumnWidth(3,40);
	view->setColumnWidth(4,30);
	
	label = new QLabel("Member list");
	topLeftLayout->addWidget(label);
	int rowCurrent = 0;

	MYSQL_RES *res = database::classMember_searchClassId(conn,classId);
	while(MYSQL_ROW classMemberRow = mysql_fetch_row(res))
	{
		QString memberId   = classMemberRow[1];
		MYSQL_ROW memberRow = database::member_searchMemberId(conn,memberId);
		
		model->setItem(rowCurrent, 0, new QStandardItem(memberRow[0]));
		model->setItem(rowCurrent, 1, new QStandardItem(memberRow[1]));
		model->setItem(rowCurrent, 2, new QStandardItem(memberRow[2]));
		model->setItem(rowCurrent, 3, new QStandardItem(memberRow[3]));

		QPushButton *button = new QPushButton("");
		QPixmap pixmap("Resources/Delete_icon.png");
		QIcon buttonIcon(pixmap);
		button->setIcon(buttonIcon);
		QSignalMapper *signalMapper = new QSignalMapper(this);
		signalMapper->setMapping(button,memberId);
		QObject::connect(button,SIGNAL(clicked()),signalMapper,SLOT(map()));
		QObject::connect(signalMapper,SIGNAL(mapped(QString)),this,SLOT(deleteMemberAction(QString)));
		view->setIndexWidget(model->index(rowCurrent,4),button);

		rowCurrent++;
	}
	numOldMemberInDialog = rowCurrent;
	topLeftLayout->addWidget(view);

	QHBoxLayout *horizontalLayout = new QHBoxLayout();
	QPushButton *saveButton = new QPushButton("Save");
	QPixmap pixmap1("Resources/save_icon.png");
	QIcon ButtonIcon1(pixmap1);
	saveButton->setIcon(ButtonIcon1);
	QSignalMapper *saveMapper = new QSignalMapper(this);
	saveMapper->setMapping(saveButton,classId);
	QObject::connect(saveButton,SIGNAL(clicked()),saveMapper,SLOT(map()));
	QObject::connect(saveMapper,SIGNAL(mapped(QString)),this,SLOT(saveListAction(QString)));
	
	horizontalLayout->addWidget(saveButton);
	
	QPushButton *addMemberButton = new QPushButton("Add Member");
	QPixmap pixmap("Resources/add-icon.png");
	QIcon ButtonIcon(pixmap);
	addMemberButton->setIcon(ButtonIcon);
	QObject::connect(addMemberButton,SIGNAL(clicked()),this,SLOT(addMemberAction()));
	horizontalLayout->addWidget(addMemberButton);

	setLayout(topLeftLayout);
	topLeftLayout->addLayout(horizontalLayout);
	setWindowTitle(tr("Member list"));
	setFixedHeight(sizeHint().height());
	
}
开发者ID:ndaonguyen,项目名称:QT_EnglishCourse,代码行数:76,代码来源:listMemberDialog.cpp

示例5: createUserMenu

QMenu* SimObjectWidget::createUserMenu() const
{
  QMenu* menu = new QMenu(tr(&object == Simulation::simulation->scene ? "S&cene" : "&Object"));

  QSignalMapper* flagsSignalMapper = new QSignalMapper(menu);
  connect(flagsSignalMapper, SIGNAL(mapped(int)), SLOT(toggleRenderFlag(int)));

  {
    QMenu* subMenu = menu->addMenu(tr("&Drag and Drop"));
    QAction* action = subMenu->menuAction();
    action->setIcon(QIcon(":/Icons/DragPlane.png"));
    action->setStatusTip(tr("Select the drag and drop dynamics mode and plane along which operations are performed"));
    QActionGroup* actionGroup = new QActionGroup(subMenu);
    QSignalMapper* signalMapper = new QSignalMapper(subMenu);
    connect(signalMapper, SIGNAL(mapped(int)), SLOT(setDragPlane(int)));
    action = subMenu->addAction(tr("X/Y Plane"));
    actionGroup->addAction(action);
    signalMapper->setMapping(action, SimRobotCore2::Renderer::xyPlane);
    action->setShortcut(QKeySequence(Qt::Key_Z));
    action->setCheckable(true);
    connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
    action = subMenu->addAction(tr("X/Z Plane"));
    actionGroup->addAction(action);
    signalMapper->setMapping(action, SimRobotCore2::Renderer::xzPlane);
    action->setShortcut(QKeySequence(Qt::Key_Y));
    action->setCheckable(true);
    connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
    action = subMenu->addAction(tr("Y/Z Plane"));
    actionGroup->addAction(action);
    signalMapper->setMapping(action, SimRobotCore2::Renderer::yzPlane);
    action->setShortcut(QKeySequence(Qt::Key_X));
    action->setCheckable(true);
    connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
    qobject_cast<QAction*>(signalMapper->mapping(objectRenderer.getDragPlane()))->setChecked(true);
    subMenu->addSeparator();
    actionGroup = new QActionGroup(subMenu);
    signalMapper = new QSignalMapper(subMenu);
    connect(signalMapper, SIGNAL(mapped(int)), SLOT(setDragMode(int)));
    action = subMenu->addAction(tr("&Keep Dynamics"));
    actionGroup->addAction(action);
    signalMapper->setMapping(action, SimRobotCore2::Renderer::keepDynamics);
    action->setShortcut(QKeySequence(Qt::Key_7));
    action->setCheckable(true);
    connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
    action = subMenu->addAction(tr("&Reset Dynamics"));
    actionGroup->addAction(action);
    signalMapper->setMapping(action, SimRobotCore2::Renderer::resetDynamics);
    action->setShortcut(QKeySequence(Qt::Key_8));
    action->setCheckable(true);
    connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
    action = subMenu->addAction(tr("A&dopt Dynamics"));
    actionGroup->addAction(action);
    signalMapper->setMapping(action, SimRobotCore2::Renderer::adoptDynamics);
    action->setShortcut(QKeySequence(Qt::Key_9));
    action->setCheckable(true);
    connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
    action = subMenu->addAction(tr("&Apply Dynamics"));
    actionGroup->addAction(action);
    signalMapper->setMapping(action, SimRobotCore2::Renderer::applyDynamics);
    action->setShortcut(QKeySequence(Qt::Key_0));
    action->setCheckable(true);
    connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
    qobject_cast<QAction*>(signalMapper->mapping(objectRenderer.getDragMode()))->setChecked(true);
  }

  menu->addSeparator();

  {
    QMenu* subMenu = menu->addMenu(tr("&Camera"));
    QAction* action = subMenu->menuAction();
    action->setIcon(QIcon(":/Icons/camera.png"));
    action->setStatusTip(tr("Select different camera modes for displaying the scene"));
    QActionGroup* actionGroup = new QActionGroup(subMenu);
    QSignalMapper* signalMapper = new QSignalMapper(subMenu);
    connect(signalMapper, SIGNAL(mapped(int)), SLOT(setCameraMode(int)));
    action = subMenu->addAction(tr("&Target Mode"));
    action->setCheckable(true);
    actionGroup->addAction(action);
    signalMapper->setMapping(action, SimRobotCore2::Renderer::targetCam);
    connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
    action = subMenu->addAction(tr("&Free Mode"));
    action->setCheckable(true);
    actionGroup->addAction(action);
    signalMapper->setMapping(action, SimRobotCore2::Renderer::freeCam);
    connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));

    qobject_cast<QAction*>(signalMapper->mapping(objectRenderer.getCameraMode()))->setChecked(true);
    subMenu->addSeparator();
    action = subMenu->addAction(tr("&Reset"));
    action->setShortcut(QKeySequence(Qt::Key_R));
    connect(action, SIGNAL(triggered()), this, SLOT(resetCamera()));
    action = subMenu->addAction(tr("&Toggle"));
    action->setShortcut(QKeySequence(Qt::Key_T));
    connect(action, SIGNAL(triggered()), this, SLOT(toggleCameraMode()));

    /*
    action = subMenu->addAction(tr("&Fit"));
    action->setShortcut(QKeySequence(Qt::Key_F));
    connect(action, SIGNAL(triggered()), this, SLOT(fitCamera()));
    subMenu->addSeparator();
//.........这里部分代码省略.........
开发者ID:Yanzqing,项目名称:BHumanCodeRelease,代码行数:101,代码来源:SimObjectWidget.cpp

示例6: container

PaintFillstyle::PaintFillstyle(QWidget* parent, int width)
:QWidget(parent), container(5, Qt::Horizontal, "Fill Style", this) {
	setFixedSize(width, 100);
	
	//Set margin
	container.setFixedSize(width - 20, 100);
	container.move(10, 0);
	
	//Set exclusive
	container.setExclusive(true);
	
	QRadioButton *solid, *d1, *d2, *d3, *d4, *d5, *d6,
		*d7, *hor, *ver, *cross, *bd, *fd, *dc, *nb;
	//Used to map signals to one slot
	QSignalMapper *signalMapper = new QSignalMapper(this);
	
	solid = new QRadioButton("Solid", &container);
	signalMapper->setMapping(solid, 0);
	QObject::connect(solid, SIGNAL(clicked()),
		signalMapper, SLOT(map()));
	
	d1 = new QRadioButton("Dense 1", &container);
	signalMapper->setMapping(d1, 1);
	QObject::connect(d1, SIGNAL(clicked()),
		signalMapper, SLOT(map()));
	
	d2 = new QRadioButton("Dense 2", &container);
	signalMapper->setMapping(d2, 2);
	QObject::connect(d2, SIGNAL(clicked()),
		signalMapper, SLOT(map()));
	
	d3 = new QRadioButton("Dense 3", &container);
	signalMapper->setMapping(d3, 3);
	QObject::connect(d3, SIGNAL(clicked()),
		signalMapper, SLOT(map()));
	
	d4 = new QRadioButton("Dense 4", &container);
	signalMapper->setMapping(d4, 4);
	QObject::connect(d4, SIGNAL(clicked()),
		signalMapper, SLOT(map()));
	
	d5 = new QRadioButton("Dense 5", &container);
	signalMapper->setMapping(d5, 5);
	QObject::connect(d5, SIGNAL(clicked()),
		signalMapper, SLOT(map()));
	
	d6 = new QRadioButton("Dense 6", &container);
	signalMapper->setMapping(d6, 6);
	QObject::connect(d6, SIGNAL(clicked()),
		signalMapper, SLOT(map()));
	
	d7 = new QRadioButton("Dense 7", &container);
	signalMapper->setMapping(d7, 7);
	QObject::connect(d7, SIGNAL(clicked()),
		signalMapper, SLOT(map()));
	
	hor = new QRadioButton("Horizontal", &container);
	signalMapper->setMapping(hor, 8);
	QObject::connect(hor, SIGNAL(clicked()),
		signalMapper, SLOT(map()));
	
	ver = new QRadioButton("Vertical", &container);
	signalMapper->setMapping(ver, 9);
	QObject::connect(ver, SIGNAL(clicked()),
		signalMapper, SLOT(map()));
	
	cross = new QRadioButton("Cross", &container);
	signalMapper->setMapping(cross, 10);
	QObject::connect(cross, SIGNAL(clicked()),
		signalMapper, SLOT(map()));
	
	bd = new QRadioButton("B. Diag", &container);
	signalMapper->setMapping(bd, 11);
	QObject::connect(bd, SIGNAL(clicked()),
		signalMapper, SLOT(map()));
	
	fd = new QRadioButton("F. Diag", &container);
	signalMapper->setMapping(fd, 12);
	QObject::connect(fd, SIGNAL(clicked()),
		signalMapper, SLOT(map()));
	
	dc = new QRadioButton("C. Diag", &container);
	signalMapper->setMapping(dc, 13);
	QObject::connect(dc, SIGNAL(clicked()),
		signalMapper, SLOT(map()));
	
	nb = new QRadioButton("No Pattern", &container);
	//Default
	nb->setChecked(true);
	signalMapper->setMapping(nb, 14);
	QObject::connect(nb, SIGNAL(clicked()),
		signalMapper, SLOT(map()));
	
	QObject::connect(signalMapper, SIGNAL(mapped(int)),
		this, SLOT(selectorValueChanged(int)));
}
开发者ID:johnmave126,项目名称:comp2012h-paint,代码行数:96,代码来源:paint_fillstyle.cpp

示例7: QWidget


//.........这里部分代码省略.........
	encoderEdits[ScorbotIce::Elbow]    = new QLineEdit(centralWidget);
	controlLayout->addWidget(encoderEdits[ScorbotIce::Elbow],    row++, column);
	encoderEdits[ScorbotIce::Wrist1]   = new QLineEdit(centralWidget);
	controlLayout->addWidget(encoderEdits[ScorbotIce::Wrist1],   row++, column);
	encoderEdits[ScorbotIce::Wrist2]   = new QLineEdit(centralWidget);
	controlLayout->addWidget(encoderEdits[ScorbotIce::Wrist2],   row++, column);
	encoderEdits[ScorbotIce::Gripper]  = new QLineEdit(centralWidget);
	controlLayout->addWidget(encoderEdits[ScorbotIce::Gripper],  row++, column);
	encoderEdits[ScorbotIce::Slider]   = new QLineEdit(centralWidget);
	controlLayout->addWidget(encoderEdits[ScorbotIce::Slider],   row++, column);

	//Create the duration edits
	row=1; column++;
	durationEdits[ScorbotIce::Base]     = new QLineEdit(centralWidget);
	controlLayout->addWidget(durationEdits[ScorbotIce::Base],     row++, column);
	durationEdits[ScorbotIce::Shoulder] = new QLineEdit(centralWidget);
	controlLayout->addWidget(durationEdits[ScorbotIce::Shoulder], row++, column);
	durationEdits[ScorbotIce::Elbow]    = new QLineEdit(centralWidget);
	controlLayout->addWidget(durationEdits[ScorbotIce::Elbow],    row++, column);
	durationEdits[ScorbotIce::Wrist1]   = new QLineEdit(centralWidget);
	controlLayout->addWidget(durationEdits[ScorbotIce::Wrist1],   row++, column);
	durationEdits[ScorbotIce::Wrist2]   = new QLineEdit(centralWidget);
	controlLayout->addWidget(durationEdits[ScorbotIce::Wrist2],   row++, column);
	durationEdits[ScorbotIce::Gripper]  = new QLineEdit(centralWidget);
	controlLayout->addWidget(durationEdits[ScorbotIce::Gripper],  row++, column);
	durationEdits[ScorbotIce::Slider]   = new QLineEdit(centralWidget);
	controlLayout->addWidget(durationEdits[ScorbotIce::Slider],   row++, column);

	//Create the set position buttons
	row=1; column++;
	QSignalMapper* posButtonMapper = new QSignalMapper(this);
	setPosButtons[ScorbotIce::Base]     = new QPushButton("Set Position", centralWidget);
	controlLayout->addWidget(setPosButtons[ScorbotIce::Base],     row++, column);
	posButtonMapper->setMapping(setPosButtons[ScorbotIce::Base], (int)ScorbotIce::Base);
	connect(setPosButtons[ScorbotIce::Base], SIGNAL(pressed()), posButtonMapper, SLOT(map()));

	setPosButtons[ScorbotIce::Shoulder] = new QPushButton("Set Position", centralWidget);
	controlLayout->addWidget(setPosButtons[ScorbotIce::Shoulder], row++, column);
	posButtonMapper->setMapping(setPosButtons[ScorbotIce::Shoulder], (int)ScorbotIce::Shoulder);
	connect(setPosButtons[ScorbotIce::Shoulder], SIGNAL(pressed()), posButtonMapper, SLOT(map()));

	setPosButtons[ScorbotIce::Elbow]    = new QPushButton("Set Position", centralWidget);
	controlLayout->addWidget(setPosButtons[ScorbotIce::Elbow],    row++, column);
	posButtonMapper->setMapping(setPosButtons[ScorbotIce::Elbow], (int)ScorbotIce::Elbow);
	connect(setPosButtons[ScorbotIce::Elbow], SIGNAL(pressed()), posButtonMapper, SLOT(map()));
	
	setPosButtons[ScorbotIce::Wrist1]   = new QPushButton("Set Position", centralWidget);
	controlLayout->addWidget(setPosButtons[ScorbotIce::Wrist1],   row++, column);
	posButtonMapper->setMapping(setPosButtons[ScorbotIce::Wrist1], (int)ScorbotIce::Wrist1);
	connect(setPosButtons[ScorbotIce::Wrist1], SIGNAL(pressed()), posButtonMapper, SLOT(map()));

	setPosButtons[ScorbotIce::Wrist2]   = new QPushButton("Set Position", centralWidget);
	controlLayout->addWidget(setPosButtons[ScorbotIce::Wrist2],   row++, column);
	posButtonMapper->setMapping(setPosButtons[ScorbotIce::Wrist2], (int)ScorbotIce::Wrist2);
	connect(setPosButtons[ScorbotIce::Wrist2], SIGNAL(pressed()), posButtonMapper, SLOT(map()));

	setPosButtons[ScorbotIce::Gripper]  = new QPushButton("Set Position", centralWidget);
	controlLayout->addWidget(setPosButtons[ScorbotIce::Gripper],  row++, column);
	posButtonMapper->setMapping(setPosButtons[ScorbotIce::Gripper], (int)ScorbotIce::Gripper);
	connect(setPosButtons[ScorbotIce::Gripper], SIGNAL(pressed()), posButtonMapper, SLOT(map()));

	setPosButtons[ScorbotIce::Slider]   = new QPushButton("Set Position", centralWidget);
	controlLayout->addWidget(setPosButtons[ScorbotIce::Slider],   row++, column);
	posButtonMapper->setMapping(setPosButtons[ScorbotIce::Slider], (int)ScorbotIce::Slider);
	connect(setPosButtons[ScorbotIce::Slider], SIGNAL(pressed()), posButtonMapper, SLOT(map()));
开发者ID:ulyssesrr,项目名称:carmen_lcad,代码行数:66,代码来源:ScorbotConsole.qt.C

示例8: QDialog

// --- StyleSheetEditorDialog
StyleSheetEditorDialog::StyleSheetEditorDialog(QDesignerFormEditorInterface *core, QWidget *parent, Mode mode):
    QDialog(parent),
    m_buttonBox(new QDialogButtonBox(QDialogButtonBox::Ok|QDialogButtonBox::Cancel|QDialogButtonBox::Help)),
    m_editor(new StyleSheetEditor),
    m_validityLabel(new QLabel(tr("Valid Style Sheet"))),
    m_core(core),
    m_addResourceAction(new QAction(tr("Add Resource..."), this)),
    m_addGradientAction(new QAction(tr("Add Gradient..."), this)),
    m_addColorAction(new QAction(tr("Add Color..."), this)),
    m_addFontAction(new QAction(tr("Add Font..."), this))
{
    setWindowTitle(tr("Edit Style Sheet"));
    setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);

    connect(m_buttonBox, SIGNAL(accepted()), this, SLOT(accept()));
    connect(m_buttonBox, SIGNAL(rejected()), this, SLOT(reject()));
    connect(m_buttonBox, SIGNAL(helpRequested()), this, SLOT(slotRequestHelp()));
    m_buttonBox->button(QDialogButtonBox::Help)->setShortcut(QKeySequence::HelpContents);

    connect(m_editor, SIGNAL(textChanged()), this, SLOT(validateStyleSheet()));

    QToolBar *toolBar = new QToolBar;

    QGridLayout *layout = new QGridLayout;
    layout->addWidget(toolBar, 0, 0, 1, 2);
    layout->addWidget(m_editor, 1, 0, 1, 2);
    layout->addWidget(m_validityLabel, 2, 0, 1, 1);
    layout->addWidget(m_buttonBox, 2, 1, 1, 1);
    setLayout(layout);

    m_editor->setContextMenuPolicy(Qt::CustomContextMenu);
    connect(m_editor, SIGNAL(customContextMenuRequested(QPoint)),
                this, SLOT(slotContextMenuRequested(QPoint)));

    QSignalMapper *resourceActionMapper = new QSignalMapper(this);
    QSignalMapper *gradientActionMapper = new QSignalMapper(this);
    QSignalMapper *colorActionMapper = new QSignalMapper(this);

    resourceActionMapper->setMapping(m_addResourceAction, QString());
    gradientActionMapper->setMapping(m_addGradientAction, QString());
    colorActionMapper->setMapping(m_addColorAction, QString());

    connect(m_addResourceAction, SIGNAL(triggered()), resourceActionMapper, SLOT(map()));
    connect(m_addGradientAction, SIGNAL(triggered()), gradientActionMapper, SLOT(map()));
    connect(m_addColorAction, SIGNAL(triggered()), colorActionMapper, SLOT(map()));
    connect(m_addFontAction, SIGNAL(triggered()), this, SLOT(slotAddFont()));

    m_addResourceAction->setEnabled(mode == ModePerForm);

    const char * const resourceProperties[] = {
        "background-image",
        "border-image",
        "image",
        0
    };

    const char * const colorProperties[] = {
        "color",
        "background-color",
        "alternate-background-color",
        "border-color",
        "border-top-color",
        "border-right-color",
        "border-bottom-color",
        "border-left-color",
        "gridline-color",
        "selection-color",
        "selection-background-color",
        0
    };

    QMenu *resourceActionMenu = new QMenu(this);
    QMenu *gradientActionMenu = new QMenu(this);
    QMenu *colorActionMenu = new QMenu(this);

    for (int resourceProperty = 0; resourceProperties[resourceProperty]; ++resourceProperty) {
        QAction *action = resourceActionMenu->addAction(QLatin1String(resourceProperties[resourceProperty]));
        connect(action, SIGNAL(triggered()), resourceActionMapper, SLOT(map()));
        resourceActionMapper->setMapping(action, QLatin1String(resourceProperties[resourceProperty]));
    }

    for (int colorProperty = 0; colorProperties[colorProperty]; ++colorProperty) {
        QAction *gradientAction = gradientActionMenu->addAction(QLatin1String(colorProperties[colorProperty]));
        QAction *colorAction = colorActionMenu->addAction(QLatin1String(colorProperties[colorProperty]));
        connect(gradientAction, SIGNAL(triggered()), gradientActionMapper, SLOT(map()));
        connect(colorAction, SIGNAL(triggered()), colorActionMapper, SLOT(map()));
        gradientActionMapper->setMapping(gradientAction, QLatin1String(colorProperties[colorProperty]));
        colorActionMapper->setMapping(colorAction, QLatin1String(colorProperties[colorProperty]));
    }

    connect(resourceActionMapper, SIGNAL(mapped(QString)), this, SLOT(slotAddResource(QString)));
    connect(gradientActionMapper, SIGNAL(mapped(QString)), this, SLOT(slotAddGradient(QString)));
    connect(colorActionMapper, SIGNAL(mapped(QString)), this, SLOT(slotAddColor(QString)));

    m_addResourceAction->setMenu(resourceActionMenu);
    m_addGradientAction->setMenu(gradientActionMenu);
    m_addColorAction->setMenu(colorActionMenu);

    toolBar->addAction(m_addResourceAction);
//.........这里部分代码省略.........
开发者ID:Mr-Kumar-Abhishek,项目名称:qt,代码行数:101,代码来源:stylesheeteditor.cpp

示例9: ActionsBase

ListPanelActions::ListPanelActions(QObject *parent, FileManagerWindow *mainWindow) :
        ActionsBase(parent, mainWindow)
{
    // set view type
    QSignalMapper *mapper = new QSignalMapper(this);
    connect(mapper, SIGNAL(mapped(int)), SLOT(setView(int)));
    QActionGroup *group = new QActionGroup(this);
    group->setExclusive(true);
    QList<KrViewInstance*> views = KrViewFactory::registeredViews();
    for(int i = 0; i < views.count(); i++) {
        KrViewInstance *inst = views[i];
        QAction *action = new QAction(QIcon::fromTheme(inst->icon()), inst->description(), group);
        action->setCheckable(true);
        connect(action, SIGNAL(triggered()), mapper, SLOT(map()));
        mapper->setMapping(action, inst->id());
        _mainWindow->actions()->addAction("view" + QString::number(i), action);
        _mainWindow->actions()->setDefaultShortcut(action, inst->shortcut());
        setViewActions.insert(inst->id(), action);
    }

    // standard actions
    actHistoryBackward = stdAction(KStandardAction::Back, _func, SLOT(historyBackward()));
    actHistoryForward = stdAction(KStandardAction::Forward, _func, SLOT(historyForward()));
    //FIXME: second shortcut for up: see actDirUp
    //   KStandardAction::up( this, SLOT( dirUp() ), actionCollection )->setShortcut(Qt::Key_Backspace);
    /* Shortcut disabled because of the Terminal Emulator bug. */
    actDirUp = stdAction(KStandardAction::Up, _func, SLOT(dirUp()));
    actHome = stdAction(KStandardAction::Home, _func, SLOT(home()));
    stdAction(KStandardAction::Cut, _func, SLOT(cut()));
    actCopy = stdAction(KStandardAction::Copy, _func, SLOT(copyToClipboard()));
    actPaste = stdAction(KStandardAction::Paste, _func, SLOT(pasteFromClipboard()));

    // Fn keys
    actF2 = action(i18n("Rename"), 0, Qt::Key_F2, _func, SLOT(rename()) , "F2_Rename");
    actF3 = action(i18n("View File"), 0, Qt::Key_F3, _func, SLOT(view()), "F3_View");
    actF4 = action(i18n("Edit File"), 0, Qt::Key_F4, _func, SLOT(edit()) , "F4_Edit");
    actF5 = action(i18n("Copy to other panel"), 0, Qt::Key_F5, _func, SLOT(copyFiles()) , "F5_Copy");
    actF6 = action(i18n("Move..."), 0, Qt::Key_F6, _func, SLOT(moveFiles()) , "F6_Move");
    actShiftF5 = action(i18n("Copy by queue..."), 0, Qt::SHIFT + Qt::Key_F5, _func, SLOT(copyFilesByQueue()) , "F5_Copy_Queue");
    actShiftF6 = action(i18n("Move by queue..."), 0, Qt::SHIFT + Qt::Key_F6, _func, SLOT(moveFilesByQueue()) , "F6_Move_Queue");
    actF7 = action(i18n("New Directory..."), "folder-new", Qt::Key_F7, _func, SLOT(mkdir()) , "F7_Mkdir");
    actF8 = action(i18n("Delete"), "edit-delete", Qt::Key_F8, _func, SLOT(deleteFiles()) , "F8_Delete");
    actF9 = action(i18n("Start Terminal Here"), "utilities-terminal", Qt::Key_F9, _func, SLOT(terminal()) , "F9_Terminal");
    action(i18n("&New Text File..."), "document-new", Qt::SHIFT + Qt::Key_F4, _func, SLOT(editNew()), "edit_new_file");
    action(i18n("F3 View Dialog"), 0, Qt::SHIFT + Qt::Key_F3, _func, SLOT(viewDlg()), "F3_ViewDlg");

    // file operations
    action(i18n("Right-click Menu"), 0, Qt::Key_Menu, _gui, SLOT(rightclickMenu()), "rightclick menu");
    actProperties = action(i18n("&Properties..."), 0, Qt::ALT + Qt::Key_Return, _func, SLOT(properties()), "properties");
    actCompDirs = action(i18n("&Compare Directories"), "kr_comparedirs", Qt::ALT + Qt::SHIFT + Qt::Key_C, _gui, SLOT(compareDirs()), "compare dirs");
    actCalculate = action(i18n("Calculate &Occupied Space"), "accessories-calculator", 0, _func, SLOT(calcSpace()), "calculate");
    actPack = action(i18n("Pac&k..."), "archive-insert", Qt::ALT + Qt::SHIFT + Qt::Key_P, _func, SLOT(pack()), "pack");
    actUnpack = action(i18n("&Unpack..."), "archive-extract", Qt::ALT + Qt::SHIFT + Qt::Key_U, _func, SLOT(unpack()), "unpack");
    actCreateChecksum = action(i18n("Create Checksum..."), "document-edit-sign", 0, _func, SLOT(createChecksum()), "create checksum");
    actMatchChecksum = action(i18n("Verify Checksum..."), "document-edit-decrypt-verify", 0, _func, SLOT(matchChecksum()), "match checksum");
    action(i18n("New Symlink..."), 0, Qt::CTRL + Qt::ALT + Qt::Key_S, _func, SLOT(krlink()), "new symlink");
    actTest = action(i18n("T&est Archive"), "archive-extract", Qt::ALT + Qt::SHIFT + Qt::Key_E, _func, SLOT(testArchive()), "test archives");

    // navigation
    actRoot = action(i18n("Root"), "folder-red", Qt::CTRL + Qt::Key_Backspace, _func, SLOT(root()), "root");
    actCdToOther = action(i18n("Go to Other Panel's Directory"), 0, Qt::CTRL + Qt::Key_Equal, _func, SLOT(cdToOtherPanel()), "cd to other panel");
    action(i18n("&Reload"), "view-refresh", Qt::CTRL + Qt::Key_R, _func, SLOT(refresh()), "std_redisplay");
    actCancelRefresh = action(i18n("Cancel Refresh of View"), "dialog-cancel", 0, _gui, SLOT(inlineRefreshCancel()), "cancel refresh");
    actFTPNewConnect = action(i18n("New Net &Connection..."), "network-connect", Qt::CTRL + Qt::Key_N, _func, SLOT(newFTPconnection()), "ftp new connection");
    actFTPDisconnect = action(i18n("Disconnect &from Net"), "network-disconnect", Qt::SHIFT + Qt::CTRL + Qt::Key_F, _func, SLOT(FTPDisconnect()), "ftp disconnect");
    action(i18n("Sync Panels"), 0, Qt::ALT + Qt::SHIFT + Qt::Key_O, _func, SLOT(syncOtherPanel()), "sync panels");
    actJumpBack = action(i18n("Jump Back"), "go-jump", Qt::CTRL + Qt::Key_J, _gui, SLOT(jumpBack()), "jump_back");
    actSetJumpBack = action(i18n("Set Jump Back Point"), "go-jump-definition", Qt::CTRL + Qt::SHIFT + Qt::Key_J, _gui, SLOT(setJumpBack()), "set_jump_back");
    actSyncBrowse = action(i18n("S&ynchron Directory Changes"), "kr_syncbrowse_off", Qt::ALT + Qt::SHIFT + Qt::Key_Y, _gui, SLOT(toggleSyncBrowse()), "sync browse");
    actLocationBar = action(i18n("Go to Location Bar"), 0, Qt::CTRL + Qt::Key_L, _gui, SLOT(editLocation()), "location_bar");
    toggleAction(i18n("Toggle Popup Panel"), 0, Qt::ALT + Qt::Key_Down, _gui, SLOT(togglePanelPopup()), "toggle popup panel");
    action(i18n("Bookmarks"), 0, Qt::CTRL + Qt::Key_D, _gui, SLOT(openBookmarks()), "bookmarks");
    action(i18n("Left Bookmarks"), 0, 0, this, SLOT(openLeftBookmarks()), "left bookmarks");
    action(i18n("Right Bookmarks"), 0, 0, this, SLOT(openRightBookmarks()), "right bookmarks");
    action(i18n("History"), 0, Qt::CTRL + Qt::Key_H, _gui, SLOT(openHistory()), "history");
    action(i18n("Left History"), 0, Qt::ALT + Qt::CTRL + Qt::Key_Left, this, SLOT(openLeftHistory()), "left history");
    action(i18n("Right History"), 0, Qt::ALT + Qt::CTRL + Qt::Key_Right, this, SLOT(openRightHistory()), "right history");
    action(i18n("Media"), 0, Qt::CTRL + Qt::Key_M, _gui, SLOT(openMedia()), "media");
    action(i18n("Left Media"), 0, Qt::CTRL + Qt::SHIFT + Qt::Key_Left, this, SLOT(openLeftMedia()), "left media");
    action(i18n("Right Media"), 0, Qt::CTRL + Qt::SHIFT + Qt::Key_Right, this, SLOT(openRightMedia()), "right media");

    // and at last we can set the tool-tips
    actRoot->setToolTip(i18n("ROOT (/)"));

    actF2->setToolTip(i18n("Rename file, directory, etc."));
    actF3->setToolTip(i18n("Open file in viewer."));
    actF4->setToolTip("<qt>" + i18n("<p>Edit file.</p>"
                                 "<p>The editor can be defined in Konfigurator, "
                                 "default is <b>internal editor</b>.</p>") + "</qt>");
    actF5->setToolTip(i18n("Copy file from one panel to the other."));
    actF6->setToolTip(i18n("Move file from one panel to the other."));
    actF7->setToolTip(i18n("Create directory in current panel."));
    actF8->setToolTip(i18n("Delete file, directory, etc."));
    actF9->setToolTip("<qt>" + i18n("<p>Open terminal in current directory.</p>"
                                 "<p>The terminal can be defined in Konfigurator, "
                                 "default is <b>konsole</b>.</p>") + "</qt>");
}
开发者ID:jorgeolivares,项目名称:krusader,代码行数:97,代码来源:listpanelactions.cpp

示例10: createPopupMenu

QMenu* ObjectWidget::createPopupMenu()
{
  QMenu* menu = new QMenu(tr("&Object"));
  QAction* action;
  action = menu->addAction(QIcon(":/icons/page_copy.png"), tr("&Copy"));
  action->setShortcut(QKeySequence(QKeySequence::Copy));
  action->setStatusTip(tr("Copy the current selection's contents or view to the clipboard"));
  connect(action, SIGNAL(triggered()), this, SLOT(copy()));

  menu->addSeparator();
  
  QMenu* subMenu = menu->addMenu(tr("&Drag and Drop"));
  action = subMenu->menuAction();
  action->setIcon(QIcon(":/icons/DragPlane.png"));
  action->setStatusTip(tr("Select the drag and drop dynamics mode and plane along which operations are performed"));
  QActionGroup* actionGroup = new QActionGroup(subMenu);
  QSignalMapper* signalMapper = new QSignalMapper(subMenu);
  connect(signalMapper, SIGNAL(mapped(int)), SLOT(setDragPlane(int)));
  action = subMenu->addAction(tr("X/Y Plane"));
  actionGroup->addAction(action);
  signalMapper->setMapping(action, XY_PLANE);
  action->setShortcut(QKeySequence(Qt::Key_Z));
  action->setCheckable(true);
  connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
  action = subMenu->addAction(tr("X/Z Plane"));
  actionGroup->addAction(action);
  signalMapper->setMapping(action, XZ_PLANE);
  action->setShortcut(QKeySequence(Qt::Key_Y));
  action->setCheckable(true);
  connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
  action = subMenu->addAction(tr("Y/Z Plane"));
  actionGroup->addAction(action);
  signalMapper->setMapping(action, YZ_PLANE);
  action->setShortcut(QKeySequence(Qt::Key_X));
  action->setCheckable(true);
  connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
  qobject_cast<QAction*>(signalMapper->mapping(objectRenderer.getDragPlane()))->setChecked(true);
  subMenu->addSeparator();
  actionGroup = new QActionGroup(subMenu);
  signalMapper = new QSignalMapper(subMenu);
  connect(signalMapper, SIGNAL(mapped(int)), SLOT(setDragMode(int)));
  action = subMenu->addAction(tr("&Keep Dynamics"));
  actionGroup->addAction(action);
  signalMapper->setMapping(action, KEEP_DYNAMICS);
  action->setShortcut(QKeySequence(Qt::Key_8));
  action->setCheckable(true);
  connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
  action = subMenu->addAction(tr("&Reset Dynamics"));
  actionGroup->addAction(action);
  signalMapper->setMapping(action, RESET_DYNAMICS);
  action->setShortcut(QKeySequence(Qt::Key_9));
  action->setCheckable(true);
  connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
  action = subMenu->addAction(tr("&Apply Dynamics"));
  actionGroup->addAction(action);
  signalMapper->setMapping(action, APPLY_DYNAMICS);
  action->setShortcut(QKeySequence(Qt::Key_0));
  action->setCheckable(true);
  connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
  qobject_cast<QAction*>(signalMapper->mapping(objectRenderer.getDragMode()))->setChecked(true);

  menu->addSeparator();

  subMenu = menu->addMenu(tr("&Camera"));
  action = subMenu->menuAction();
  action->setIcon(QIcon(":/icons/camera.png"));
  action->setStatusTip(tr("Select different camera modes for displaying the scene"));
  actionGroup = new QActionGroup(subMenu);
  signalMapper = new QSignalMapper(subMenu);
  connect(signalMapper, SIGNAL(mapped(int)), SLOT(setCameraMode(int)));
  action = subMenu->addAction(tr("&Target Mode"));
  action->setCheckable(true);
  actionGroup->addAction(action);
  signalMapper->setMapping(action, VisualizationParameterSet::TARGETCAM);
  connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
  action = subMenu->addAction(tr("&Free Mode"));
  action->setCheckable(true);
  actionGroup->addAction(action);
  signalMapper->setMapping(action, VisualizationParameterSet::FREECAM);
  connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
  action = subMenu->addAction(tr("&Presentation Mode"));
  action->setCheckable(true);
  actionGroup->addAction(action);
  signalMapper->setMapping(action, VisualizationParameterSet::PRESENTATION);
  connect(action, SIGNAL(triggered()), signalMapper, SLOT(map()));
  qobject_cast<QAction*>(signalMapper->mapping(objectRenderer.getCameraMode()))->setChecked(true);
  subMenu->addSeparator();
  action = subMenu->addAction(tr("&Reset"));
  action->setShortcut(QKeySequence(Qt::Key_R));
  connect(action, SIGNAL(triggered()), this, SLOT(resetCamera()));
  action = subMenu->addAction(tr("&Toggle"));
  action->setShortcut(QKeySequence(Qt::Key_T));
  connect(action, SIGNAL(triggered()), this, SLOT(toggleCameraMode()));
  action = subMenu->addAction(tr("&Fit"));
  action->setShortcut(QKeySequence(Qt::Key_F));
  connect(action, SIGNAL(triggered()), this, SLOT(fitCamera()));
  subMenu->addSeparator();
  action = subMenu->addAction(tr("&Snap To Root"));
  action->setCheckable(true);
  action->setChecked(objectRenderer.hasSnapToRoot());
//.........这里部分代码省略.........
开发者ID:alon,项目名称:bhuman2009fork,代码行数:101,代码来源:ObjectWidget.cpp

示例11: fileProgramme

MainWindow::MainWindow(Manager *man, QWidget *parent) : QMainWindow(parent), manager(man), nbElementsAffichablesPile(1)
{

    pile = manager->getPile();

    QXmlStreamReader xmlReader3;
    QFile filePile3("parametres.xml");
    filePile3.open(QFile::ReadOnly);
    xmlReader3.setDevice(&filePile3);



    xmlReader3.readNext();
    QString valeur;


    while(!xmlReader3.atEnd() && !xmlReader3.hasError()) {

            QXmlStreamReader::TokenType token = xmlReader3.readNext();

            if(token == QXmlStreamReader::StartDocument) {
                    continue;
            }

            if(token == QXmlStreamReader::StartElement) {

                    if(xmlReader3.name() == "clavierVisible") {
                            xmlReader3.readElementText();
                    }

                    if(xmlReader3.name() == "valeur") {
                         valeur= xmlReader3.readElementText();
                         if(valeur=="1")
                             clavierVisible=true;
                         else
                             clavierVisible=false;
                    }

                    if(xmlReader3.name() == "nbElementsVisiblesPile") {
                           xmlReader3.readElementText();
                    }

                    if(xmlReader3.name() == "valeur") {

                        valeur = xmlReader3.readElementText();
                        nbElementsAffichablesPile = valeur.toInt();

                    }
            }
    }

    //paramètres d'affichage
    QMenu *menuAfficher = menuBar()->addMenu("&Afficher");
    actionAfficherClavier = new QAction("&Afficher le clavier", this);
    actionAfficherClavier->setCheckable(true);
    actionAfficherClavier->setChecked(true);

    QAction* actionNbElementsPile = new QAction("&Modifier le nombre d'élements affichables dans la pile", this);

    menuAfficher->addAction(actionAfficherClavier);
    menuAfficher->addAction(actionNbElementsPile);

    QObject::connect(actionAfficherClavier, SIGNAL(toggled(bool)), this, SLOT(afficherClavier(bool)));
    QObject::connect(actionNbElementsPile, SIGNAL(triggered(bool)), this, SLOT(modifierNbElementsAffichesPile()));


    // Général
    QHBoxLayout *mainLayout= new QHBoxLayout();
    tabWidget = new QTabWidget();
    QVBoxLayout *verticalLayout = new QVBoxLayout();
    layoutClavier = new QGridLayout;

    //Vue de la pile (gauche)
    QListView *vuePile = new QListView();
    vuePile->setGeometry(0,0,100,300);

    //Vue de l'historique de commandes (droite)
    QTextEdit *vueHistoriqueCommandes = new QTextEdit();
    inputLine = new QLineEdit();

    //Clavier numérique
    QSignalMapper *signalMapper = new QSignalMapper(this);

    QPushButton *bouton1= new QPushButton();
    bouton1->setText("1");
    connect(bouton1, SIGNAL(clicked()), signalMapper, SLOT(map()));
    signalMapper->setMapping(bouton1, "1");

    QPushButton *bouton2= new QPushButton();
    bouton2->setText("2");
    connect(bouton2, SIGNAL(clicked()), signalMapper, SLOT(map()));
    signalMapper->setMapping(bouton2, "2");

    QPushButton *bouton3= new QPushButton();
    bouton3->setText("3");
    connect(bouton3, SIGNAL(clicked()), signalMapper, SLOT(map()));
    signalMapper->setMapping(bouton3, "3");

    QPushButton *bouton4= new QPushButton();
    bouton4->setText("4");
//.........这里部分代码省略.........
开发者ID:nirkoty,项目名称:projet,代码行数:101,代码来源:mainwindow.cpp

示例12: QWidget

PlaylistWidget::PlaylistWidget( intf_thread_t *_p_i, QWidget *_par )
               : QWidget( _par ), p_intf ( _p_i )
{

    setContentsMargins( 0, 3, 0, 3 );

    QGridLayout *layout = new QGridLayout( this );
    layout->setMargin( 0 ); layout->setSpacing( 0 );

    /*******************
     * Left            *
     *******************/
    /* We use a QSplitter for the left part */
    leftSplitter = new QSplitter( Qt::Vertical, this );

    /* Source Selector */
    selector = new PLSelector( this, p_intf );
    leftSplitter->addWidget( selector );

    /* Create a Container for the Art Label
       in order to have a beautiful resizing for the selector above it */
    artContainer = new QStackedWidget;
    artContainer->setMaximumHeight( 256 );

    /* Art label */
    CoverArtLabel *art = new CoverArtLabel( artContainer, p_intf );
    art->setToolTip( qtr( "Double click to get media information" ) );
    artContainer->addWidget( art );

    CONNECT( THEMIM->getIM(), artChanged( QString ),
             art, showArtUpdate( const QString& ) );
    CONNECT( THEMIM->getIM(), artChanged( input_item_t * ),
             art, showArtUpdate( input_item_t * ) );

    leftSplitter->addWidget( artContainer );

    /*******************
     * Right           *
     *******************/
    /* Initialisation of the playlist */
    playlist_t * p_playlist = THEPL;
    PL_LOCK;
    playlist_item_t *p_root = p_playlist->p_playing;
    PL_UNLOCK;

    setMinimumWidth( 400 );

    PLModel *model = PLModel::getPLModel( p_intf );
#ifdef MEDIA_LIBRARY
    MLModel *mlmodel = new MLModel( p_intf, this );
    mainView = new StandardPLPanel( this, p_intf, p_root, selector, model, mlmodel );
#else
    mainView = new StandardPLPanel( this, p_intf, p_root, selector, model, NULL );
#endif

    /* Location Bar */
    locationBar = new LocationBar( model );
    locationBar->setSizePolicy( QSizePolicy::Ignored, QSizePolicy::Preferred );
    layout->addWidget( locationBar, 0, 0, 1, 2 );
    layout->setColumnStretch( 0, 5 );
    CONNECT( locationBar, invoked( const QModelIndex & ),
             mainView, browseInto( const QModelIndex & ) );

    QHBoxLayout *topbarLayout = new QHBoxLayout();
    layout->addLayout( topbarLayout, 0, 1 );
    topbarLayout->setSpacing( 10 );

    /* Button to switch views */
    QToolButton *viewButton = new QToolButton( this );
    viewButton->setIcon( style()->standardIcon( QStyle::SP_FileDialogDetailedView ) );
    viewButton->setToolTip( qtr("Change playlistview") );
    topbarLayout->addWidget( viewButton );

    /* View selection menu */
    QSignalMapper *viewSelectionMapper = new QSignalMapper( this );
    CONNECT( viewSelectionMapper, mapped( int ), mainView, showView( int ) );

    QActionGroup *actionGroup = new QActionGroup( this );

# define MAX_VIEW StandardPLPanel::VIEW_COUNT
    for( int i = 0; i < MAX_VIEW; i++ )
    {
        viewActions[i] = actionGroup->addAction( viewNames[i] );
        viewActions[i]->setCheckable( true );
        viewSelectionMapper->setMapping( viewActions[i], i );
        CONNECT( viewActions[i], triggered(), viewSelectionMapper, map() );
    }
    viewActions[mainView->currentViewIndex()]->setChecked( true );

    QMenu *viewMenu = new QMenu( viewButton );
    viewMenu->addActions( actionGroup->actions() );
    viewButton->setMenu( viewMenu );
    CONNECT( viewButton, clicked(), mainView, cycleViews() );

    /* Search */
    searchEdit = new SearchLineEdit( this );
    searchEdit->setMaximumWidth( 250 );
    searchEdit->setMinimumWidth( 80 );
    searchEdit->setToolTip( qtr("Search the playlist") );
    topbarLayout->addWidget( searchEdit );
//.........这里部分代码省略.........
开发者ID:brendonjustin,项目名称:vlc,代码行数:101,代码来源:playlist.cpp

示例13: setupActions

void ViewManager::setupActions()
{
    KActionCollection* collection = _actionCollection;

    KAction* nextViewAction = new KAction(i18nc("@action Shortcut entry", "Next Tab") , this);
    KAction* previousViewAction = new KAction(i18nc("@action Shortcut entry", "Previous Tab") , this);
    KAction* lastViewAction = new KAction(i18nc("@action Shortcut entry", "Switch to Last Tab") , this);
    KAction* nextContainerAction = new KAction(i18nc("@action Shortcut entry", "Next View Container") , this);

    KAction* moveViewLeftAction = new KAction(i18nc("@action Shortcut entry", "Move Tab Left") , this);
    KAction* moveViewRightAction = new KAction(i18nc("@action Shortcut entry", "Move Tab Right") , this);

    // list of actions that should only be enabled when there are multiple view
    // containers open
    QList<QAction*> multiViewOnlyActions;
    multiViewOnlyActions << nextContainerAction;

    if (collection) {
        KAction* splitLeftRightAction = new KAction(KIcon("view-split-left-right"),
                i18nc("@action:inmenu", "Split View Left/Right"),
                this);
        splitLeftRightAction->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_ParenLeft));
        collection->addAction("split-view-left-right", splitLeftRightAction);
        connect(splitLeftRightAction , SIGNAL(triggered()) , this , SLOT(splitLeftRight()));

        KAction* splitTopBottomAction = new KAction(KIcon("view-split-top-bottom") ,
                i18nc("@action:inmenu", "Split View Top/Bottom"), this);
        splitTopBottomAction->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_ParenRight));
        collection->addAction("split-view-top-bottom", splitTopBottomAction);
        connect(splitTopBottomAction , SIGNAL(triggered()) , this , SLOT(splitTopBottom()));

        KAction* closeActiveAction = new KAction(i18nc("@action:inmenu Close Active View", "Close Active") , this);
        closeActiveAction->setIcon(KIcon("view-close"));
        closeActiveAction->setShortcut(QKeySequence(Qt::CTRL + Qt::SHIFT + Qt::Key_S));
        closeActiveAction->setEnabled(false);
        collection->addAction("close-active-view", closeActiveAction);
        connect(closeActiveAction , SIGNAL(triggered()) , this , SLOT(closeActiveView()));

        multiViewOnlyActions << closeActiveAction;

        KAction* closeOtherAction = new KAction(i18nc("@action:inmenu Close Other Views", "Close Others") , this);
        closeOtherAction->setShortcut(QKeySequence(Qt::CTRL + Qt::SHIFT + Qt::Key_O));
        closeOtherAction->setEnabled(false);
        collection->addAction("close-other-views", closeOtherAction);
        connect(closeOtherAction , SIGNAL(triggered()) , this , SLOT(closeOtherViews()));

        multiViewOnlyActions << closeOtherAction;

        KAction* detachViewAction = collection->addAction("detach-view");
        detachViewAction->setIcon(KIcon("tab-detach"));
        detachViewAction->setText(i18nc("@action:inmenu", "D&etach Current Tab"));
        // Ctrl+Shift+D is not used as a shortcut by default because it is too close
        // to Ctrl+D - which will terminate the session in many cases
        detachViewAction->setShortcut(QKeySequence(Qt::CTRL + Qt::SHIFT + Qt::Key_H));

        connect(this , SIGNAL(splitViewToggle(bool)) , this , SLOT(updateDetachViewState()));
        connect(detachViewAction , SIGNAL(triggered()) , this , SLOT(detachActiveView()));

        // Expand & Shrink Active View
        KAction* expandActiveAction = new KAction(i18nc("@action:inmenu", "Expand View") , this);
        expandActiveAction->setShortcut(QKeySequence(Qt::CTRL + Qt::SHIFT + Qt::Key_BracketRight));
        expandActiveAction->setEnabled(false);
        collection->addAction("expand-active-view", expandActiveAction);
        connect(expandActiveAction , SIGNAL(triggered()) , this , SLOT(expandActiveView()));

        multiViewOnlyActions << expandActiveAction;

        KAction* shrinkActiveAction = new KAction(i18nc("@action:inmenu", "Shrink View") , this);
        shrinkActiveAction->setShortcut(QKeySequence(Qt::CTRL + Qt::SHIFT + Qt::Key_BracketLeft));
        shrinkActiveAction->setEnabled(false);
        collection->addAction("shrink-active-view", shrinkActiveAction);
        connect(shrinkActiveAction , SIGNAL(triggered()) , this , SLOT(shrinkActiveView()));

        multiViewOnlyActions << shrinkActiveAction;

        // Next / Previous View , Next Container
        collection->addAction("next-view", nextViewAction);
        collection->addAction("previous-view", previousViewAction);
        collection->addAction("last-tab", lastViewAction);
        collection->addAction("next-container", nextContainerAction);
        collection->addAction("move-view-left", moveViewLeftAction);
        collection->addAction("move-view-right", moveViewRightAction);

        // Switch to tab N shortcuts
        const int SWITCH_TO_TAB_COUNT = 10;
        QSignalMapper* switchToTabMapper = new QSignalMapper(this);
        connect(switchToTabMapper, SIGNAL(mapped(int)), this, SLOT(switchToView(int)));
        for (int i = 0; i < SWITCH_TO_TAB_COUNT; i++) {
            KAction* switchToTabAction = new KAction(i18nc("@action Shortcut entry", "Switch to Tab %1", i + 1), this);
            switchToTabMapper->setMapping(switchToTabAction, i);
            connect(switchToTabAction, SIGNAL(triggered()), switchToTabMapper,
                    SLOT(map()));
            collection->addAction(QString("switch-to-tab-%1").arg(i), switchToTabAction);
        }
    }

    QListIterator<QAction*> iter(multiViewOnlyActions);
    while (iter.hasNext()) {
        connect(this , SIGNAL(splitViewToggle(bool)) , iter.next() , SLOT(setEnabled(bool)));
    }
//.........这里部分代码省略.........
开发者ID:spytheman,项目名称:konsole,代码行数:101,代码来源:ViewManager.cpp

示例14: setupExtCommands

void JKGStudio::setupExtCommands()
{
	QSignalMapper *mapper = new QSignalMapper(this);

	mapper->setMapping(ui.actionAddEntrypoint, (int)MdiSubBase::DlgAddEntrypoint);
	connect(ui.actionAddEntrypoint, SIGNAL(triggered()), mapper, SLOT(map()));

	mapper->setMapping(ui.actionAddSpeechNode, (int)MdiSubBase::DlgAddSpeech);
	connect(ui.actionAddSpeechNode, SIGNAL(triggered()), mapper, SLOT(map()));

	mapper->setMapping(ui.actionAddOptionNode, (int)MdiSubBase::DlgAddOption);
	connect(ui.actionAddOptionNode, SIGNAL(triggered()), mapper, SLOT(map()));

	mapper->setMapping(ui.actionAddEndNode, (int)MdiSubBase::DlgAddEnd);
	connect(ui.actionAddEndNode, SIGNAL(triggered()), mapper, SLOT(map()));

	mapper->setMapping(ui.actionAddScriptNode, (int)MdiSubBase::DlgAddScript);
	connect(ui.actionAddScriptNode, SIGNAL(triggered()), mapper, SLOT(map()));

	mapper->setMapping(ui.actionAddInterruptNode, (int)MdiSubBase::DlgAddInterrupt);
	connect(ui.actionAddInterruptNode, SIGNAL(triggered()), mapper, SLOT(map()));

	mapper->setMapping(ui.actionAddLinkNode, (int)MdiSubBase::DlgAddLink);
	connect(ui.actionAddLinkNode, SIGNAL(triggered()), mapper, SLOT(map()));

	mapper->setMapping(ui.actionAddDynOptionNode, (int)MdiSubBase::DlgAddDynOpt);
	connect(ui.actionAddDynOptionNode, SIGNAL(triggered()), mapper, SLOT(map()));

	mapper->setMapping(ui.actionAddTextEntryNode, (int)MdiSubBase::DlgAddTextEntry);
	connect(ui.actionAddTextEntryNode, SIGNAL(triggered()), mapper, SLOT(map()));

	mapper->setMapping(ui.actionAddCinematicNode, (int)MdiSubBase::DlgAddCinematic);
	connect(ui.actionAddCinematicNode, SIGNAL(triggered()), mapper, SLOT(map()));

	mapper->setMapping(ui.actionRemoveNode, (int)MdiSubBase::DlgRemoveNode);
	connect(ui.actionRemoveNode, SIGNAL(triggered()), mapper, SLOT(map()));

	connect(mapper, SIGNAL(mapped(int)), this, SLOT(onExtCommand(int)));

}
开发者ID:Lrns123,项目名称:JKG-Tools,代码行数:40,代码来源:jkgstudio.cpp

示例15: sws

SchedDemo::SchedDemo(const size_t num_planes, const moment_t timespan, const moment_t bounds, const moment_t window_span, QWidget *parent/* = 0*/, Qt::WFlags flags/* = 0*/)
	: QWidget(parent, flags)
    , jobs_removed_(0)
    , original_task_(planes_task_with_bounds(num_planes, timespan, bounds))
    //, original_perm_(num_planes)
    , window_pos_(-2)
    , window_span_(window_span)
    , next_job_(0)
    , total_cost(0)
{
    resetDemo();

    sched_ = perm2sched(task_, perm_);
    sched_src_ = perm2sched(task_src_, perm_);


	
	auto clb = boost::bind(&SchedDemo::updateCost, this);
	//scene_->setCostCallback(clb);

    //scene_->setWeightScale(100);
    //scene_->setTimeScale(20);
	
	//QGraphicsView *view = new QGraphicsView(scene_);
	//view->setMouseTracking(true);
    
    //solver_slots_.push_back(solver_slot_t("Original", order_solver));
    solver_slots_.push_back(solver_slot_t("Due dates", due_dates_solver));
    selected_solver_ = solver_slots_.size() - 1;
    solver_slots_.push_back(solver_slot_t("Random pair", boost::bind(random_solver, _1, _2, 10000)));
    solver_slots_.push_back(solver_slot_t("Best pair", all_pairs_solver));
    //solver_slots_.push_back(solver_slot_t("Best triple", boost::bind(all_triples_solver, _1, _2, 7)));
    //solver_slots_.push_back(solver_slot_t("Annealing", annealing_solver));

    sliding_window_solver sws(5, boost::bind(&SchedDemo::updateOffset, this, _1));
    solver_slots_.push_back(solver_slot_t("Window", sws));

    QGridLayout *layout = new QGridLayout;

    QWidget *sidePanel = new QWidget;
    QGridLayout *sideLayout = new QGridLayout;
    sideLayout->setAlignment(Qt::AlignTop);

    QSignalMapper *mapper = new QSignalMapper(this);

    for (size_t i = 0; i < solver_slots_.size(); ++i)
    {
        solver_slots_[i].btn = new QPushButton(solver_slots_[i].name, this);

        mapper->setMapping(solver_slots_[i].btn, i);
        connect(solver_slots_[i].btn, SIGNAL(clicked()), mapper, SLOT(map()));

        solver_slots_[i].lbl = new QLabel(this);
        sideLayout->addWidget(solver_slots_[i].btn, i, 0);
        sideLayout->addWidget(solver_slots_[i].lbl, i, 1);

    }
    connect(mapper, SIGNAL(mapped(int)), this, SLOT(setSolver(int)));
    

/*
    QPushButton *advanceBtn = new QPushButton("Advance");
    sideLayout->addWidget(advanceBtn, solver_slots_.size() + 1, 0);
    connect(advanceBtn, SIGNAL(clicked()), this, SLOT(advanceSubtask()));*/

    /*QPushButton *resetBtn = new QPushButton("Reset");
    sideLayout->addWidget(resetBtn, solver_slots_.size() + 2, 0);
    connect(resetBtn, SIGNAL(clicked()), this, SLOT(resetSubtask()));*/

    QPushButton *playBtn = new QPushButton("Play", this);
    sideLayout->addWidget(playBtn, solver_slots_.size() + 1, 0);
    connect(playBtn, SIGNAL(clicked()), this, SLOT(playDemo()));

    QPushButton *pauseBtn = new QPushButton("Pause", this);
    sideLayout->addWidget(pauseBtn, solver_slots_.size() + 1, 1);
    connect(pauseBtn, SIGNAL(clicked()), this, SLOT(pauseDemo()));

    speedBar_ = new QScrollBar(Qt::Horizontal, this);
    sideLayout->addWidget(speedBar_, solver_slots_.size() + 3, 0, 1, 2);

    play_timer_ = new QTimer(this);
    connect(play_timer_, SIGNAL(timeout()), this, SLOT(playTick()));

    QPushButton *resetBtn = new QPushButton("Reset", this);
    sideLayout->addWidget(resetBtn, solver_slots_.size() + 2, 0);
    connect(resetBtn, SIGNAL(clicked()), this, SLOT(resetDemo()));

    size_t pos_offset = solver_slots_.size() + 5;
    sideLayout->addWidget(new QLabel("Cost:"), pos_offset, 0);
    cost_display_ = new QLabel(this);
    sideLayout->addWidget(cost_display_, pos_offset, 1);
    ++pos_offset;

    sideLayout->addWidget(new QLabel("Aircrafts Processed:"), pos_offset, 0);
    processed_display_ = new QLabel(this);
    sideLayout->addWidget(processed_display_, pos_offset, 1);
    ++pos_offset;

    sideLayout->addWidget(new QLabel("Aircrafts Removed:"), pos_offset, 0);
    removed_display_ = new QLabel(this);
//.........这里部分代码省略.........
开发者ID:vasily-knk,项目名称:SchedDemo,代码行数:101,代码来源:scheddemo.cpp


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