本文整理汇总了C++中QPushButton::isDefault方法的典型用法代码示例。如果您正苦于以下问题:C++ QPushButton::isDefault方法的具体用法?C++ QPushButton::isDefault怎么用?C++ QPushButton::isDefault使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QPushButton
的用法示例。
在下文中一共展示了QPushButton::isDefault方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: keyPressEvent
void TaskView::keyPressEvent(QKeyEvent* ke)
{
if (ActiveCtrl && ActiveDialog) {
if (ke->key() == Qt::Key_Return || ke->key() == Qt::Key_Enter) {
// get all buttons of the complete task dialog
QList<QPushButton*> list = this->findChildren<QPushButton*>();
for (int i=0; i<list.size(); ++i) {
QPushButton *pb = list.at(i);
if (pb->isDefault() && pb->isVisible()) {
if (pb->isEnabled())
pb->click();
return;
}
}
}
else if (ke->key() == Qt::Key_Escape) {
// get only the buttons of the button box
QDialogButtonBox* box = ActiveCtrl->standardButtons();
QList<QAbstractButton*> list = box->buttons();
for (int i=0; i<list.size(); ++i) {
QAbstractButton *pb = list.at(i);
if (box->buttonRole(pb) == QDialogButtonBox::RejectRole) {
if (pb->isEnabled())
pb->click();
return;
}
}
}
}
else {
QScrollArea::keyPressEvent(ke);
}
}
示例2: addWidget
bool QAquaAnimate::addWidget(QWidget *w)
{
if(focusable(w)) {
if(w->hasFocus())
setFocusWidget(w);
w->installEventFilter(this);
}
if(w == d->defaultButton || d->progressBars.contains((QProgressBar*)w)) //already knew of it
return FALSE;
if(w->inherits("QPushButton")){
QPushButton * btn = (QPushButton *) w;
if(btn->isDefault() || (btn->autoDefault() && btn->hasFocus())){
d->defaultButton = btn;
btn->installEventFilter(this);
if(btn->isVisible() && d->buttonTimerId == -1)
d->buttonTimerId = startTimer(50);
}
return TRUE;
} else if(w->inherits("QProgressBar")){
w->installEventFilter(this);
QObject::connect(w, SIGNAL(destroyed(QObject*)), this, SLOT(objDestroyed(QObject*)));
if(w->isVisible() && d->progressTimerId == -1) {
d->progressBars.append((QProgressBar*)w);
d->progressTimerId = startTimer(50);
}
return TRUE;
} else if(w->inherits("QListView")) {
示例3: text
/*! \reimp */
QString QAccessibleButton::text(Text t, int child) const
{
QString str;
switch (t) {
case Accelerator:
{
#ifndef QT_NO_SHORTCUT
QPushButton *pb = qobject_cast<QPushButton*>(object());
if (pb && pb->isDefault())
str = (QString)QKeySequence(Qt::Key_Enter);
#endif
if (str.isEmpty())
str = qt_accHotKey(button()->text());
}
break;
case Name:
str = widget()->accessibleName();
if (str.isEmpty())
str = button()->text();
break;
default:
break;
}
if (str.isEmpty())
str = QAccessibleWidgetEx::text(t, child);
return qt_accStripAmp(str);
}
示例4: slotToggled
void RadioGroup::slotToggled()
{
if (!m_bInit){
QPushButton *btnDefault = NULL;
QObjectList *l = topLevelWidget()->queryList("QPushButton");
QObjectListIt it(*l);
QObject *obj;
while ((obj=it.current()) != NULL){
btnDefault = static_cast<QPushButton*>(obj);
if (btnDefault->isDefault())
break;
btnDefault = NULL;
++it;
}
delete l;
if (btnDefault){
m_bInit = true;
QObjectList *l = parentWidget()->queryList("QLineEdit");
QObjectListIt it(*l);
QObject *obj;
while ((obj=it.current()) != NULL){
connect(obj, SIGNAL(returnPressed()), btnDefault, SLOT(animateClick()));
++it;
}
delete l;
}
}
slotToggled(m_button->isChecked());
}
示例5: text
/*! \reimp */
QString QAccessibleButton::text(QAccessible::Text t) const
{
QString str;
switch (t) {
case QAccessible::Accelerator:
{
#ifndef QT_NO_SHORTCUT
QPushButton *pb = qobject_cast<QPushButton*>(object());
if (pb && pb->isDefault())
str = QKeySequence(Qt::Key_Enter).toString(QKeySequence::NativeText);
#endif
if (str.isEmpty())
str = qt_accHotKey(button()->text());
}
break;
case QAccessible::Name:
str = widget()->accessibleName();
if (str.isEmpty())
str = qt_accStripAmp(button()->text());
break;
default:
break;
}
if (str.isEmpty())
str = QAccessibleWidget::text(t);
return str;
}
示例6: state
QAccessible::State QAccessibleButton::state() const
{
QAccessible::State state = QAccessibleWidget::state();
QAbstractButton *b = button();
QCheckBox *cb = qobject_cast<QCheckBox *>(b);
if (b->isCheckable())
state.checkable = true;
if (b->isChecked())
state.checked = true;
else if (cb && cb->checkState() == Qt::PartiallyChecked)
state.checkStateMixed = true;
if (b->isDown())
state.pressed = true;
QPushButton *pb = qobject_cast<QPushButton*>(b);
if (pb) {
if (pb->isDefault())
state.defaultButton = true;
#ifndef QT_NO_MENU
if (pb->menu())
state.hasPopup = true;
#endif
}
return state;
}
示例7: keyPressEvent
void TaskView::keyPressEvent(QKeyEvent* ke)
{
if (ActiveCtrl && ActiveDialog) {
if (ke->key() == Qt::Key_Return || ke->key() == Qt::Key_Enter) {
// get all buttons of the complete task dialog
QList<QPushButton*> list = this->findChildren<QPushButton*>();
for (int i=0; i<list.size(); ++i) {
QPushButton *pb = list.at(i);
if (pb->isDefault() && pb->isVisible()) {
if (pb->isEnabled()) {
#if defined(FC_OS_MACOSX)
// #0001354: Crash on using Enter-Key for confirmation of chamfer or fillet entries
QPoint pos = QCursor::pos();
QCursor::setPos(pb->parentWidget()->mapToGlobal(pb->pos()));
#endif
pb->click();
#if defined(FC_OS_MACOSX)
QCursor::setPos(pos);
#endif
}
return;
}
}
}
else if (ke->key() == Qt::Key_Escape) {
// get only the buttons of the button box
QDialogButtonBox* box = ActiveCtrl->standardButtons();
QList<QAbstractButton*> list = box->buttons();
for (int i=0; i<list.size(); ++i) {
QAbstractButton *pb = list.at(i);
if (box->buttonRole(pb) == QDialogButtonBox::RejectRole) {
if (pb->isEnabled()) {
#if defined(FC_OS_MACOSX)
// #0001354: Crash on using Enter-Key for confirmation of chamfer or fillet entries
QPoint pos = QCursor::pos();
QCursor::setPos(pb->parentWidget()->mapToGlobal(pb->pos()));
#endif
pb->click();
#if defined(FC_OS_MACOSX)
QCursor::setPos(pos);
#endif
}
return;
}
}
}
}
else {
QScrollArea::keyPressEvent(ke);
}
}
示例8: drv_button
int drv_button(int drvid, void *a0, void* a1, void* a2, void* a3, void* a4, void* a5, void* a6, void* a7, void* a8, void* a9)
{
handle_head* head = (handle_head*)a0;
QPushButton *self = (QPushButton*)head->native;
switch (drvid) {
case BUTTON_INIT: {
drvNewObj(a0,new QPushButton);
break;
}
case BUTTON_SETFLAT: {
self->setFlat(drvGetBool(a1));
break;
}
case BUTTON_ISFLAT: {
drvSetBool(a1,self->isFlat());
break;
}
case BUTTON_SETDEFAULT: {
self->setDefault(drvGetBool(a1));
break;
}
case BUTTON_ISDEFAULT: {
drvSetBool(a1,self->isDefault());
break;
}
case BUTTON_SETMENU: {
self->setMenu(drvGetMenu(a1));
break;
}
case BUTTON_MENU: {
drvSetHandle(a1,self->menu());
break;
}
case BUTTON_ONCLICKED: {
QObject::connect(self,SIGNAL(clicked()),drvNewSignal(self,a1,a2),SLOT(call()));
break;
}
default:
return 0;
}
return 1;
}
示例9: state
/*! \reimp */
QAccessible::State QAccessibleButton::state(int child) const
{
State state = QAccessibleWidgetEx::state(child);
QAbstractButton *b = button();
QCheckBox *cb = qobject_cast<QCheckBox *>(b);
if (b->isChecked())
state |= Checked;
else if (cb && cb->checkState() == Qt::PartiallyChecked)
state |= Mixed;
if (b->isDown())
state |= Pressed;
QPushButton *pb = qobject_cast<QPushButton*>(b);
if (pb) {
if (pb->isDefault())
state |= DefaultButton;
#ifndef QT_NO_MENU
if (pb->menu())
state |= HasPopup;
#endif
}
return state;
}