本文整理汇总了C++中QMatrix4x4::toTransform方法的典型用法代码示例。如果您正苦于以下问题:C++ QMatrix4x4::toTransform方法的具体用法?C++ QMatrix4x4::toTransform怎么用?C++ QMatrix4x4::toTransform使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QMatrix4x4
的用法示例。
在下文中一共展示了QMatrix4x4::toTransform方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: addToGroup
void UBGraphicsGroupContainerItem::addToGroup(QGraphicsItem *item)
{
if (!item) {
qWarning("UBGraphicsGroupContainerItem::addToGroup: cannot add null item");
return;
}
if (item == this) {
qWarning("UBGraphicsGroupContainerItem::addToGroup: cannot add a group to itself");
return;
}
// COMBINE
bool ok;
QTransform itemTransform = item->itemTransform(this, &ok);
if (!ok) {
qWarning("UBGraphicsGroupContainerItem::addToGroup: could not find a valid transformation from item to group coordinates");
return;
}
//setting item flags to given item
item->setSelected(false);
item->setFlag(QGraphicsItem::ItemIsSelectable, false);
item->setFlag( QGraphicsItem::ItemIsMovable, false);
item->setFlag(QGraphicsItem::ItemIsFocusable, true);
QTransform newItemTransform(itemTransform);
item->setPos(mapFromItem(item, 0, 0));
item->setParentItem(this);
// removing position from translation component of the new transform
if (!item->pos().isNull())
newItemTransform *= QTransform::fromTranslate(-item->x(), -item->y());
// removing additional transformations properties applied with itemTransform()
QPointF origin = item->transformOriginPoint();
QMatrix4x4 m;
QList<QGraphicsTransform*> transformList = item->transformations();
for (int i = 0; i < transformList.size(); ++i)
transformList.at(i)->applyTo(&m);
newItemTransform *= m.toTransform().inverted();
newItemTransform.translate(origin.x(), origin.y());
newItemTransform.rotate(-item->rotation());
newItemTransform.scale(1/item->scale(), 1/item->scale());
newItemTransform.translate(-origin.x(), -origin.y());
// ### Expensive, we could maybe use dirtySceneTransform bit for optimization
item->setTransform(newItemTransform);
// item->d_func()->setIsMemberOfGroup(true);
prepareGeometryChange();
itemsBoundingRect |= itemTransform.mapRect(item->boundingRect() | item->childrenBoundingRect());
update();
}
示例2: init
KisPerspectiveTransformWorker::KisPerspectiveTransformWorker(KisPaintDeviceSP dev, QPointF center, double aX, double aY, double distance, KoUpdaterPtr progress)
: m_dev(dev), m_progressUpdater(progress)
{
QMatrix4x4 m;
m.rotate(180. * aX / M_PI, QVector3D(1, 0, 0));
m.rotate(180. * aY / M_PI, QVector3D(0, 1, 0));
QTransform project = m.toTransform(distance);
QTransform t = QTransform::fromTranslate(center.x(), center.y());
QTransform forwardTransform = t.inverted() * project * t;
init(forwardTransform);
}
示例3: removeFromGroup
void UBGraphicsGroupContainerItem::removeFromGroup(QGraphicsItem *item)
{
if (!item) {
qWarning("QGraphicsItemGroup::removeFromGroup: cannot remove null item");
return;
}
QGraphicsItem *newParent = parentItem();
// COMBINE
bool ok;
QTransform itemTransform;
if (newParent)
itemTransform = item->itemTransform(newParent, &ok);
else
itemTransform = item->sceneTransform();
QPointF oldPos = item->mapToItem(newParent, 0, 0);
item->setParentItem(newParent);
item->setPos(oldPos);
// removing position from translation component of the new transform
if (!item->pos().isNull())
itemTransform *= QTransform::fromTranslate(-item->x(), -item->y());
// removing additional transformations properties applied
// with itemTransform() or sceneTransform()
QPointF origin = item->transformOriginPoint();
QMatrix4x4 m;
QList<QGraphicsTransform*> transformList = item->transformations();
for (int i = 0; i < transformList.size(); ++i)
transformList.at(i)->applyTo(&m);
itemTransform *= m.toTransform().inverted();
itemTransform.translate(origin.x(), origin.y());
itemTransform.rotate(-item->rotation());
itemTransform.scale(1 / item->scale(), 1 / item->scale());
itemTransform.translate(-origin.x(), -origin.y());
// ### Expensive, we could maybe use dirtySceneTransform bit for optimization
item->setTransform(itemTransform);
// item->d_func()->setIsMemberOfGroup(item->group() != 0);
// ### Quite expensive. But removeFromGroup() isn't called very often.
prepareGeometryChange();
itemsBoundingRect = childrenBoundingRect();
}
示例4: paintEvent
//.........这里部分代码省略.........
painter.setPen( QPen(lineColor,BORDER) );
painter.drawRoundedRect(r, ROUNDED, ROUNDED);
if( m_Ticks.empty() )
m_Points.clear();
else
m_Points.resize(m_Ticks.size() + 1); // end point
if( !m_Points.empty() )
{
float lineHeight = (r.height() * 0.8f);
float lineX = (r.right() + HALF_BORDER);
float lineY = (r.bottom() - 0.5f*(r.height()-lineHeight));
float lineWidth = (r.width() + BORDER);
float toPercent = 1.0f/PEDAL_TIMEFRAME;
for(size_t i=0; i<m_Ticks.size(); i++)
{
const sTick &t = m_Ticks[i];
QPointF &p = m_Points[i]; // end point
float percent = (t.elapsed * toPercent);
p.setX(lineX - lineWidth*percent);
p.setY(lineY - lineHeight*t.value);
}
// end point
m_Points[m_Points.size()-1] = QPointF(lineX, m_Points[m_Points.size()-2].y());
painter.drawPolyline(m_Points);
}
if(m_Hover > 0)
{
qreal dy = (-m_Hover * BUTTON_RAISE);
if(dy != 0)
r.adjust(0, 0, 0, dy);
}
QColor textColor( palette().color(QPalette::ButtonText) );
if( !isEnabled() )
textColor = textColor.darker(150);
if( !text().isEmpty() )
{
if( m_Label.isEmpty() )
{
// just text centered
painter.setFont( font() );
painter.setPen(textColor);
painter.drawText(r, Qt::AlignCenter|Qt::TextWordWrap, text());
}
else
{
// both text and label text
QRectF textRect;
painter.setFont( font() );
painter.setPen(textColor);
painter.drawText(r, Qt::AlignCenter|Qt::TextWordWrap|Qt::TextDontPrint, text(), &textRect);
QRectF labelRect;
painter.drawText(r, Qt::AlignCenter|Qt::TextWordWrap|Qt::TextDontPrint, m_Label, &labelRect);
qreal h = (r.height() * 0.5 * (textRect.height()/labelRect.height()));
painter.drawText(QRectF(r.x(),r.y(),r.width(),h), Qt::AlignCenter|Qt::TextWordWrap, text());
painter.drawText(QRectF(r.x(),r.y()+h,r.width(),r.height()-h), Qt::AlignCenter|Qt::TextWordWrap, m_Label);
}
}
else if( !m_Label.isEmpty() )
{
// just label text centered
painter.setFont( font() );
painter.setPen(textColor);
painter.drawText(r, Qt::AlignCenter|Qt::TextWordWrap, m_Label);
}
painter.end();
}
if( painter.begin(this) )
{
if(angle > 0.00001)
{
qreal center = (m_Canvas.width() * 0.5);
QMatrix4x4 matrix;
matrix.translate(-center, m_Canvas.height());
matrix.rotate(angle, 1.0, 0, 0);
painter.translate(center, 0);
painter.setTransform(matrix.toTransform(300.0), /*combine*/true);
painter.setRenderHint(QPainter::SmoothPixmapTransform);
painter.drawImage(0, -m_Canvas.height(), m_Canvas);
}
else
painter.drawImage(0, 0, m_Canvas);
painter.end();
}
}