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C++ QLocalSocket::write方法代码示例

本文整理汇总了C++中QLocalSocket::write方法的典型用法代码示例。如果您正苦于以下问题:C++ QLocalSocket::write方法的具体用法?C++ QLocalSocket::write怎么用?C++ QLocalSocket::write使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在QLocalSocket的用法示例。


在下文中一共展示了QLocalSocket::write方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: QLocalSocket

bool N810GpsPlugin::sendToGpsDriverCtrl(QString cmd)
{
    QLocalSocket *gpsCtrlSocket;
    gpsCtrlSocket = new QLocalSocket(this);

    QByteArray socketPath = ( "/var/lib/gps/gps_driver_ctrl");
    gpsCtrlSocket->connectToServer(socketPath.data());

    if(gpsCtrlSocket->waitForConnected()) {
        qLog(Hardware)<< __PRETTY_FUNCTION__ << "connected" << cmd;

        QByteArray data;
        data.append(cmd);
        data.append("\n");
        gpsCtrlSocket->write(data);


        gpsCtrlSocket->flush();
        gpsCtrlSocket->disconnectFromServer();
        return true;
    } else {
        qLog(Hardware) << __PRETTY_FUNCTION__ << "Could not connect to socket" << gpsCtrlSocket;
    }
    return false;
}
开发者ID:Camelek,项目名称:qtmoko,代码行数:25,代码来源:n810gpsplugin.cpp

示例2: getKeyValue

    int QmKeysPrivate::getKeyValue(const struct input_event &query) {

        // Try to connect to qmkeyd.
        QLocalSocket socket;
        socket.connectToServer(SERVER_NAME);
        if (!socket.waitForConnected(1000)) {
            return -1;
        }

        // Query for the given key
        if (socket.write((char*)&query, sizeof(query)) != sizeof(query)) {
            return -1;
        }
        if (!socket.waitForReadyRead(1000)) {
            return -1;
        }
        struct input_event response;
        int ret = 0;

        // A loop because we might receive other events as well.
        do {
            ret = socket.read((char*)&response, sizeof(response));
            if (ret == sizeof(response)) {
                if (response.type == query.type && response.code == query.code) {
                    break;
                }
            }
        } while (ret == sizeof(response));
        socket.disconnect();

        return response.value;
    }
开发者ID:dudochkin-victor,项目名称:qmsystem,代码行数:32,代码来源:qmkeys.cpp

示例3: hasPrevious

bool SingleInstance::hasPrevious(const QString &name, const QStringList &args)
{
	qDebug() << "Checking for previous instance...";

	QLocalSocket socket;
	socket.connectToServer(name, QLocalSocket::ReadWrite);

	if (socket.waitForConnected())
	{
		qDebug() << "Connection found!";
		qDebug() << "Forwarding argument to existing instance...";

		QByteArray buffer;
		for (auto item : args)
		{
			buffer.append(item+"\n");
		}

		qDebug() << "Forwading buffer=" << buffer;

		socket.write(buffer);

		return true;
	}

	qDebug() << socket.errorString();
	qDebug() << "No connection found";

	return false;
}
开发者ID:Valpineware,项目名称:ValpineBase,代码行数:30,代码来源:SingleInstance.cpp

示例4: QLocalSocket

RKGraphicsDeviceBackendTransmitter* RKGraphicsDeviceBackendTransmitter::instance () {
	if (_instance) return _instance;
	RK_TRACE (GRAPHICS_DEVICE);

	QLocalSocket *con = new QLocalSocket ();
	con->connectToServer (RKRBackendProtocolBackend::rkdServerName ());
	con->waitForConnected (2000);
	if (con->state () == QLocalSocket::ConnectedState) {
		con->write (RKRBackendTransmitter::instance ()->connectionToken ().toLocal8Bit ().data ());
		con->write ("\n");
		con->waitForBytesWritten (1000);
		_instance = new RKGraphicsDeviceBackendTransmitter (con, true);
		return _instance;
	}
	return 0;
}
开发者ID:svn2github,项目名称:rkward-svn-mirror,代码行数:16,代码来源:rkgraphicsdevice_backendtransmitter.cpp

示例5: main

int main(void)
{
    QLocalSocket socket;
    socket.connectToServer(SOCK_PATH);
    socket.open(QIODevice::ReadWrite);

    printf("Connected.\n");
    char str[100];
    while(printf("> "), fgets(str, 100, stdin), !feof(stdin)) {
        if (socket.write(str, strlen(str)) == -1) {
            perror("send");
            return EXIT_FAILURE;
        }

        int t;
        if ((t = socket.read(str, 100)) > 0) {
            str[t] = '\0';
            printf("echo> %s", str);
        } else {
            if (t < 0)
                perror("recv");
            else
                printf("Server closed connection.\n");
            return EXIT_FAILURE;
        }
    }

    return EXIT_SUCCESS;
}
开发者ID:KDE,项目名称:android-qt,代码行数:29,代码来源:main.cpp

示例6: sendMessages

bool KNSingletonApplication::sendMessages(const QString &uniqueKey,
                                          const QStringList &messages)
{
    //Create sender client.
    QLocalSocket client;
    //Link to the server which is listening to the unique key.
    client.connectToServer(uniqueKey, QIODevice::WriteOnly);
    //If connecting failed, return false.
    if(!client.waitForConnected(TimeoutLimit))
    {
        qDebug("Cannot connect to the local server.");
        //Disconnect from the server.
        client.disconnectFromServer();
        return false;
    }
    //Generate the message data.
    QByteArray messageData;
    QDataStream dataWriter(&messageData, QIODevice::WriteOnly);
    dataWriter << messages;
    //Send the data to local server.
    client.write(messageData);
    //Check sending status.
    if(!client.waitForBytesWritten(TimeoutLimit))
    {
        qDebug("Send arguments failed.");
        client.disconnectFromServer();
        return false;
    }
    //Send the arguments success.
    client.disconnectFromServer();
    return true;
}
开发者ID:ZhenZinian,项目名称:Mu,代码行数:32,代码来源:knsingletonapplication.cpp

示例7: sendData

void sendData(QLocalSocket& sock, int num) {
  qDebug("send %d", num);
  QByteArray block;
  QDataStream ds(&block, QIODevice::WriteOnly);
  ds << num;
  sock.write(block);
}
开发者ID:shinichy,项目名称:qt-test,代码行数:7,代码来源:main.cpp

示例8: saveCommand

// Process incoming IPC command. First check if monero-wallet-gui is
// already running. If it is, send it to that instance instead, if not,
// queue the command for later use inside our QML engine. Returns true
// when queued, false if sent to another instance, at which point we can
// kill the current process.
bool IPC::saveCommand(QString cmdString){
    qDebug() << QString("saveCommand called: %1").arg(cmdString);

    QLocalSocket ls;
    QByteArray buffer;
    buffer = buffer.append(cmdString);
    QString socketFilePath = this->socketFile().filePath();

    ls.connectToServer(socketFilePath, QIODevice::WriteOnly);
    if(ls.waitForConnected(1000)){
        ls.write(buffer);
        if (!ls.waitForBytesWritten(1000)){
            qDebug() << QString("Could not send command \"%1\" over IPC %2: \"%3\"").arg(cmdString, socketFilePath, ls.errorString());
            return false;
        }

        qDebug() << QString("Sent command \"%1\" over IPC \"%2\"").arg(cmdString, socketFilePath);
        return false;
    }

    if(ls.isOpen())
        ls.disconnectFromServer();

    // Queue for later
    this->SetQueuedCmd(cmdString);
    return true;
}
开发者ID:monero-project,项目名称:monero-core,代码行数:32,代码来源:ipc.cpp

示例9: receiveConnection

void QtLocalPeer::receiveConnection()
{
    QLocalSocket* socket = server->nextPendingConnection();
    if (!socket)
        return;

    while (socket->bytesAvailable() < (int)sizeof(quint32))
        socket->waitForReadyRead();
    QDataStream ds(socket);
    QByteArray uMsg;
    quint32 remaining;
    ds >> remaining;
    uMsg.resize(remaining);
    int got = 0;
    char* uMsgBuf = uMsg.data();
    do {
        got = ds.readRawData(uMsgBuf, remaining);
        remaining -= got;
        uMsgBuf += got;
    } while (remaining && got >= 0 && socket->waitForReadyRead(2000));
    if (got < 0) {
        qWarning("QtLocalPeer: Message reception failed %s", socket->errorString().toLatin1().constData());
        delete socket;
        return;
    }
    QString message(QString::fromUtf8(uMsg));
    socket->write(ack, qstrlen(ack));
    socket->waitForBytesWritten(1000);
    delete socket;
    emit messageReceived(message); //### (might take a long time to return)
}
开发者ID:jlaine,项目名称:wilink,代码行数:31,代码来源:qtlocalpeer.cpp

示例10: ipcSendCommandLine

//
// Sending to the server is done synchronously, at startup.
// If the server isn't already running, startup continues,
// and the items in savedPaymentRequest will be handled
// when uiReady() is called.
//
bool PaymentServer::ipcSendCommandLine()
{
    bool fResult = false;
    for (const QString& r : savedPaymentRequests)
    {
        QLocalSocket* socket = new QLocalSocket();
        socket->connectToServer(ipcServerName(), QIODevice::WriteOnly);
        if (!socket->waitForConnected(BITCOIN_IPC_CONNECT_TIMEOUT))
        {
            delete socket;
            socket = nullptr;
            return false;
        }

        QByteArray block;
        QDataStream out(&block, QIODevice::WriteOnly);
        out.setVersion(QDataStream::Qt_4_0);
        out << r;
        out.device()->seek(0);

        socket->write(block);
        socket->flush();
        socket->waitForBytesWritten(BITCOIN_IPC_CONNECT_TIMEOUT);
        socket->disconnectFromServer();

        delete socket;
        socket = nullptr;
        fResult = true;
    }

    return fResult;
}
开发者ID:TinyUlt,项目名称:bitcoin,代码行数:38,代码来源:paymentserver.cpp

示例11: pqdbg_send_message

void pqdbg_send_message(int lvl, const QString &msg, const QString &title)
{
#ifdef PQDEBUG
    static QMutex mutex;

    mutex.lock();
    QLocalSocket *debugSocket = PHPQt5::debugSocket();

    if(debugSocket->isOpen()) {
        /*
        QByteArray data;

        QDataStream out(&data, QIODevice::WriteOnly);
        out.setVersion(QDataStream::Qt_4_0);
        out << reinterpret_cast<quint64>(PQEngine::pqeEngine);
        out << PQEngine::pqeCoreName;
        out << lvl;
        out << title;
        out << msg;
        out.device()->reset();

//        = QString("%1:::%2:::%3:::%4:::%5:::%")
//                .arg(reinterpret_cast<quint64>(PQEngine::pqeEngine))
//                .arg(PQEngine::pqeCoreName)
//                .arg(lvl)
//                .arg(title)
//                .arg(msg).toUtf8();

        debugSocket->write(data);
        debugSocket->waitForBytesWritten();
        */

        QString str = QString("%1:::%2:::%3:::%4:::%5:::%6:::%")
                        .arg(reinterpret_cast<quint64>(PQEngine::pqeEngine))
                        .arg(PQEngine::pqeCoreName)
                        .arg(reinterpret_cast<quint64>(QThread::currentThread()))
                        .arg(lvl)
                        .arg(title)
                        .arg(msg).toUtf8();

        /*
        QByteArray block;
        QDataStream sendStream(&block, QIODevice::ReadWrite);
        sendStream << quint16(0) << str;
        sendStream.device()->seek(0);
        sendStream << (quint16)(block.size() - sizeof(quint16));
        */

        debugSocket->write(str.toUtf8());
        debugSocket->waitForBytesWritten();
    }

    mutex.unlock();
#else
    Q_UNUSED(lvl);
    Q_UNUSED(msg);
    Q_UNUSED(title);
#endif
}
开发者ID:ArtMares,项目名称:PQEngine,代码行数:59,代码来源:plastiq_debug.cpp

示例12: receiveConnection

void ControlPeer::receiveConnection()
{
    QLocalSocket* socket = p->server->nextPendingConnection();
    if (!socket) {
        return;
    }

    while (socket->bytesAvailable() < (int)sizeof(quint32)) {
        socket->waitForReadyRead();
    }

    QDataStream ds(socket);
    QByteArray uMsg;    
    quint32 remaining;
    ds >> remaining;
    uMsg.resize(remaining);
    int got = 0;
    char* uMsgBuf = uMsg.data();
    do {
        got = ds.readRawData(uMsgBuf, remaining);
        remaining -= got;
        uMsgBuf += got;
    } while (remaining && got >= 0 && socket->waitForReadyRead(2000));

    if (got < 0) {
        qWarning("Guzum.ControlPeer: Message reception failed %s", socket->errorString().toLatin1().constData());
        delete socket;
        return;
    }

    QString message(QString::fromUtf8(uMsg));
    socket->write(ACK, qstrlen(ACK));
    socket->waitForBytesWritten(1000);
    delete socket;

    // split message into the tokens, the format is the following:
    // <method_name>\n<arg0>\n<arg1> etc
    QStringList tokens = message.split("\n");
    QString methodName = tokens[0];

    if (methodName == SHOW_DIALOG_METHOD) {
        showFileSelectorDialog();
    } else if (methodName == OPEN_FILE_METHOD) {
        if (tokens.size() == 2) {
            // just open file using default gnupg home
            QString filename = tokens[1];
            editFile(filename);
        } else if (tokens.size() == 3) {
            // use file and custom gnupg home
            QString filename = tokens[1];
            QString gnupgHome = tokens[2];
            editFile(filename, gnupgHome);
        }
        
        QString filename = message.mid(qstrlen(OPEN_FILE_METHOD)+1);
    }
}
开发者ID:sigsergv,项目名称:guzum,代码行数:57,代码来源:controlpeer.cpp

示例13: receiveConnection

void QtLocalPeer::receiveConnection()
{
    QLocalSocket* socket = server->nextPendingConnection();
    if (!socket)
        return;

    while (socket->bytesAvailable() < (int)sizeof(quint32))
        socket->waitForReadyRead();
    QDataStream ds(socket);
    QByteArray uMsg;
    quint32 remaining;
    ds >> remaining;
    uMsg.resize(remaining);
    int got = 0;
    char* uMsgBuf = uMsg.data();
    do {
        got = ds.readRawData(uMsgBuf, remaining);
        remaining -= got;
        uMsgBuf += got;
    } while (remaining && got >= 0 && socket->waitForReadyRead(2000));
    if (got < 0) {
        qWarning() << "QtLocalPeer: Message reception failed" << socket->errorString();
        delete socket;
        return;
    }
    QString message(QString::fromUtf8(uMsg));
#ifdef Q_OS_WIN
    if (message == "qbt://pid") {
      qint64 pid = GetCurrentProcessId();
      socket->write((const char *)&pid, sizeof pid);
    } else {
      socket->write(ack, qstrlen(ack));
    }
#else
    socket->write(ack, qstrlen(ack));
#endif
    socket->waitForBytesWritten(1000);
    delete socket;
#ifdef Q_OS_WIN
    if (message == "qbt://pid")
      return;
#endif
    emit messageReceived(message); //### (might take a long time to return)
}
开发者ID:Boris-de,项目名称:qBittorrent,代码行数:44,代码来源:qtlocalpeer.cpp

示例14: serverSendMessage

bool QtLocalPeer::serverSendMessage(const QString &message, int client_id, int timeout)
{
    qDebug()<<__FILE__<<__LINE__<<__FUNCTION__<<client_id;
    QLocalSocket *socket = NULL;

    QHash<QLocalSocket*, int>::iterator it;

    if (client_id == -1) {
        // broadcast
        for (it = this->clients.begin(); it != this->clients.end(); it++) {
            socket = it.key();
            
            // QByteArray uMsg(message.toUtf8());
            // QDataStream ds(socket);
            // ds.writeBytes(uMsg.constData(), uMsg.size());
            socket->write(message.toAscii());
            bool res = socket->waitForBytesWritten(timeout);
        }
    } else {
        for (it = this->clients.begin(); it != this->clients.end(); it++) {
            if (it.value() == client_id) {
                socket = it.key();
            }
        }

        if (socket) {
            // qDebug()<<__FILE__<<__LINE__<<__FUNCTION__<<client_id;
            // QByteArray uMsg(message.toUtf8());
            // QDataStream ds(socket);
            // ds.writeBytes(uMsg.constData(), uMsg.size());
            socket->write(message.toAscii());
            bool res = socket->waitForBytesWritten(timeout);
        } else {
            qDebug()<<"can not find socket for client:"<<client_id;
        }
    }

    return true;
}
开发者ID:baisoo,项目名称:kitphone,代码行数:39,代码来源:qtlocalpeer.cpp

示例15: sendData

static bool sendData(const QByteArray &out, QByteArray *in)
{
#if USE_LOCAL_SOCKETS
    QLocalSocket socket;
    socket.connectToServer("gdrdeamon");
#else
    QTcpSocket socket;
    socket.connectToHost("127.0.0.1", 15001);
#endif
    if (!socket.waitForConnected(1000))
        return false;

    qint32 size = out.size();
    socket.write((char*)&size, sizeof(qint32));
    socket.write(out);
    while (socket.bytesToWrite() && socket.waitForBytesWritten())
        ;

    while (socket.waitForReadyRead())
        in->append(socket.readAll());

    return true;
}
开发者ID:prabindh,项目名称:gideros,代码行数:23,代码来源:main.cpp


注:本文中的QLocalSocket::write方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。