当前位置: 首页>>代码示例>>C++>>正文


C++ QLocalSocket::disconnectFromServer方法代码示例

本文整理汇总了C++中QLocalSocket::disconnectFromServer方法的典型用法代码示例。如果您正苦于以下问题:C++ QLocalSocket::disconnectFromServer方法的具体用法?C++ QLocalSocket::disconnectFromServer怎么用?C++ QLocalSocket::disconnectFromServer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在QLocalSocket的用法示例。


在下文中一共展示了QLocalSocket::disconnectFromServer方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: sendMessages

bool KNSingletonApplication::sendMessages(const QString &uniqueKey,
                                          const QStringList &messages)
{
    //Create sender client.
    QLocalSocket client;
    //Link to the server which is listening to the unique key.
    client.connectToServer(uniqueKey, QIODevice::WriteOnly);
    //If connecting failed, return false.
    if(!client.waitForConnected(TimeoutLimit))
    {
        qDebug("Cannot connect to the local server.");
        //Disconnect from the server.
        client.disconnectFromServer();
        return false;
    }
    //Generate the message data.
    QByteArray messageData;
    QDataStream dataWriter(&messageData, QIODevice::WriteOnly);
    dataWriter << messages;
    //Send the data to local server.
    client.write(messageData);
    //Check sending status.
    if(!client.waitForBytesWritten(TimeoutLimit))
    {
        qDebug("Send arguments failed.");
        client.disconnectFromServer();
        return false;
    }
    //Send the arguments success.
    client.disconnectFromServer();
    return true;
}
开发者ID:ZhenZinian,项目名称:Mu,代码行数:32,代码来源:knsingletonapplication.cpp

示例2: QLocalSocket

bool N810GpsPlugin::sendToGpsDriverCtrl(QString cmd)
{
    QLocalSocket *gpsCtrlSocket;
    gpsCtrlSocket = new QLocalSocket(this);

    QByteArray socketPath = ( "/var/lib/gps/gps_driver_ctrl");
    gpsCtrlSocket->connectToServer(socketPath.data());

    if(gpsCtrlSocket->waitForConnected()) {
        qLog(Hardware)<< __PRETTY_FUNCTION__ << "connected" << cmd;

        QByteArray data;
        data.append(cmd);
        data.append("\n");
        gpsCtrlSocket->write(data);


        gpsCtrlSocket->flush();
        gpsCtrlSocket->disconnectFromServer();
        return true;
    } else {
        qLog(Hardware) << __PRETTY_FUNCTION__ << "Could not connect to socket" << gpsCtrlSocket;
    }
    return false;
}
开发者ID:Camelek,项目名称:qtmoko,代码行数:25,代码来源:n810gpsplugin.cpp

示例3: qt_connectToServer

void qt_connectToServer()
{
	if (!qt_initialized)
		return;

	// Determine to which server we should connect
	QString server = qt_localServerName;
	if (!qt_optionWidget.isEmpty())
		server = qt_optionWidget;

	// Check if we are already connected
	if (qt_socket.serverName() == server)
		return;

	// Disconnect
	if (qt_socket.state() == QLocalSocket::ConnectedState)
	{
		qt_socket.disconnectFromServer();
		qt_socket.waitForDisconnected(1000);
	}

	// Connect to server, or local server if not available.
	qt_socket.connectToServer(server);
	if (!qt_socket.waitForConnected(3000))
		while (qt_socket.state() != QLocalSocket::ConnectedState)
			qt_socket.connectToServer(qt_localServerName);
}
开发者ID:zsx,项目名称:gnuplot,代码行数:27,代码来源:qt_term.cpp

示例4: saveCommand

// Process incoming IPC command. First check if monero-wallet-gui is
// already running. If it is, send it to that instance instead, if not,
// queue the command for later use inside our QML engine. Returns true
// when queued, false if sent to another instance, at which point we can
// kill the current process.
bool IPC::saveCommand(QString cmdString){
    qDebug() << QString("saveCommand called: %1").arg(cmdString);

    QLocalSocket ls;
    QByteArray buffer;
    buffer = buffer.append(cmdString);
    QString socketFilePath = this->socketFile().filePath();

    ls.connectToServer(socketFilePath, QIODevice::WriteOnly);
    if(ls.waitForConnected(1000)){
        ls.write(buffer);
        if (!ls.waitForBytesWritten(1000)){
            qDebug() << QString("Could not send command \"%1\" over IPC %2: \"%3\"").arg(cmdString, socketFilePath, ls.errorString());
            return false;
        }

        qDebug() << QString("Sent command \"%1\" over IPC \"%2\"").arg(cmdString, socketFilePath);
        return false;
    }

    if(ls.isOpen())
        ls.disconnectFromServer();

    // Queue for later
    this->SetQueuedCmd(cmdString);
    return true;
}
开发者ID:monero-project,项目名称:monero-core,代码行数:32,代码来源:ipc.cpp

示例5: ipcSendCommandLine

//
// Sending to the server is done synchronously, at startup.
// If the server isn't already running, startup continues,
// and the items in savedPaymentRequest will be handled
// when uiReady() is called.
//
bool PaymentServer::ipcSendCommandLine()
{
    bool fResult = false;
    for (const QString& r : savedPaymentRequests)
    {
        QLocalSocket* socket = new QLocalSocket();
        socket->connectToServer(ipcServerName(), QIODevice::WriteOnly);
        if (!socket->waitForConnected(BITCOIN_IPC_CONNECT_TIMEOUT))
        {
            delete socket;
            socket = nullptr;
            return false;
        }

        QByteArray block;
        QDataStream out(&block, QIODevice::WriteOnly);
        out.setVersion(QDataStream::Qt_4_0);
        out << r;
        out.device()->seek(0);

        socket->write(block);
        socket->flush();
        socket->waitForBytesWritten(BITCOIN_IPC_CONNECT_TIMEOUT);
        socket->disconnectFromServer();

        delete socket;
        socket = nullptr;
        fResult = true;
    }

    return fResult;
}
开发者ID:TinyUlt,项目名称:bitcoin,代码行数:38,代码来源:paymentserver.cpp

示例6: sendQuit

bool LH_QtPlugin_WebKit::sendQuit()
{
    QLocalSocket sock;
    sock.connectToServer("LCDHost_WebKitServer");
    if( !sock.waitForConnected(100) ) return false;
    WebKitCommand('Q').write(&sock);
    sock.waitForBytesWritten(100);
    sock.disconnectFromServer();
    return true;
}
开发者ID:AllainFortier,项目名称:lcdhost,代码行数:10,代码来源:LH_QtPlugin_WebKit.cpp

示例7:

bool
socket_test_connect(QString server, int timeout)
{
  QLocalSocket sock;
  sock.connectToServer(server);
  if (!sock.waitForConnected(timeout)) {
    return false;
  }
  sock.disconnectFromServer();
  return true;
}
开发者ID:Bodyfarm,项目名称:vidalia,代码行数:11,代码来源:net.cpp

示例8: tryConnect

bool DebugEngine::tryConnect()
{
    QLocalSocket localSocket;
    localSocket.connectToServer(ExtraSocket::pathSocket(ULTRACOPIER_SOCKETNAME),QIODevice::WriteOnly|QIODevice::Unbuffered);
    if(localSocket.waitForConnected(1000))
    {
        localSocket.disconnectFromServer();
        return true;
    }
    else
        return false;
}
开发者ID:AutoRunWare,项目名称:Ultracopier,代码行数:12,代码来源:DebugEngine.cpp

示例9: tryConnect

bool DebugEngine::tryConnect()
{
    ULTRACOPIER_DEBUGCONSOLE(DebugLevel_custom_Notice,"start");
    QLocalSocket localSocket;
    localSocket.connectToServer(ExtraSocket::pathSocket(ULTRACOPIER_SOCKETNAME),QIODevice::WriteOnly|QIODevice::Unbuffered);
    if(localSocket.waitForConnected(1000))
    {
        localSocket.disconnectFromServer();
        return true;
    }
    else
        return false;
}
开发者ID:dsferruzza,项目名称:Ultracopier,代码行数:13,代码来源:DebugEngine.cpp

示例10: receiveMessage

void SingleApp::receiveMessage()
{
        QLocalSocket *localSocket = localServer->nextPendingConnection();
        if (!localSocket->waitForReadyRead(timeout))
        {
                qDebug("%s", qPrintable(localSocket->errorString().toLatin1()));
                return;
        }
        QByteArray byteArray = localSocket->readAll();
        QString message = QString::fromUtf8(byteArray.constData());
        emit messageReceived(message);
        localSocket->disconnectFromServer();
}
开发者ID:DOOMer,项目名称:screengrab,代码行数:13,代码来源:singleapp.cpp

示例11: isServerRun

int HLocalServer::isServerRun(const QString &servername)
{
    // 用一个localsocket去连一下,如果能连上就说明有一个在运行了
    QLocalSocket ls;
    ls.connectToServer(servername);
    if (ls.waitForConnected(1000))
    {
        ls.disconnectFromServer();
        ls.close();
        return 1;
    }
    return 0;
}
开发者ID:ouyang789987,项目名称:LocalSocket,代码行数:13,代码来源:hlocalserver.cpp

示例12: receiveMessage

void Application::receiveMessage()
{
    QLocalSocket *localSocket = d_ptr->localServer.nextPendingConnection();

    if (!localSocket->waitForReadyRead(GUI_APPLICATION_LOCAL_SOCKET_TIMEOUT))
        return;

    QByteArray byteArray = localSocket->readAll();
    const QString message = QString::fromUtf8(byteArray.constData());

    if (message == "raise")
        emit raiseRequested();

    localSocket->disconnectFromServer();
}
开发者ID:0x414c,项目名称:SpeedCrunch,代码行数:15,代码来源:application.cpp

示例13: newInputsAvailable

//New messages detected
void LSingleApplication::newInputsAvailable(){
  while(lserver->hasPendingConnections()){
    QLocalSocket *sock = lserver->nextPendingConnection();
    QByteArray bytes;
    sock->waitForReadyRead();
    while(sock->bytesAvailable() > 0){ //if(sock->waitForReadyRead()){
	//qDebug() << "Info Available";
	bytes.append( sock->readAll() );
    }
    sock->disconnectFromServer();
    QStringList inputs = QString::fromLocal8Bit(bytes).split("::::");
    //qDebug() << " - New Inputs Detected:" << inputs;
    emit InputsAvailable(inputs);
  }
}
开发者ID:HenryHu,项目名称:lumina,代码行数:16,代码来源:LuminaSingleApplication.cpp

示例14: newConnection

void DebconfFrontendSocket::newConnection()
{
    qCDebug(DEBCONF);
    if (m_socket) {
        QLocalSocket *socket = m_server->nextPendingConnection();
        socket->disconnectFromServer();
        socket->deleteLater();
        return;
    }

    m_socket = m_server->nextPendingConnection();
    if (m_socket) {
        connect(m_socket, SIGNAL(readyRead()), this, SLOT(process()));
        connect(m_socket, SIGNAL(disconnected()), this, SLOT(disconnected()));
    }
}
开发者ID:KDE,项目名称:libdebconf-kde,代码行数:16,代码来源:debconf.cpp

示例15: clientConnected

void MegaSyncLogger::clientConnected()
{
    disconnected();

    while (megaServer->hasPendingConnections())
    {
        QLocalSocket *socket = megaServer->nextPendingConnection();
        socket->disconnectFromServer();
        socket->deleteLater();
    }

    client = new QLocalSocket();
    connect(client, SIGNAL(disconnected()), this, SLOT(disconnected()));
    connect(client, SIGNAL(error(QLocalSocket::LocalSocketError)), SLOT(disconnected()));
    client->connectToServer(MEGA_LOGGER);
    connected = true;
}
开发者ID:Avin15,项目名称:MEGAsync,代码行数:17,代码来源:MegaSyncLogger.cpp


注:本文中的QLocalSocket::disconnectFromServer方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。