本文整理汇总了C++中QLayout::setObjectName方法的典型用法代码示例。如果您正苦于以下问题:C++ QLayout::setObjectName方法的具体用法?C++ QLayout::setObjectName怎么用?C++ QLayout::setObjectName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QLayout
的用法示例。
在下文中一共展示了QLayout::setObjectName方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: L
/*!
\internal
*/
QLayout *QFormBuilder::createLayout(const QString &layoutName, QObject *parent, const QString &name)
{
QLayout *l = 0;
QWidget *parentWidget = qobject_cast<QWidget*>(parent);
QLayout *parentLayout = qobject_cast<QLayout*>(parent);
Q_ASSERT(parentWidget || parentLayout);
#define DECLARE_WIDGET(W, C)
#define DECLARE_COMPAT_WIDGET(W, C)
#define DECLARE_LAYOUT(L, C) \
if (layoutName == QLatin1String(#L)) { \
Q_ASSERT(l == 0); \
l = parentLayout \
? new L() \
: new L(parentWidget); \
}
#include "widgets.table"
#undef DECLARE_LAYOUT
#undef DECLARE_COMPAT_WIDGET
#undef DECLARE_WIDGET
if (l) {
l->setObjectName(name);
} else {
qWarning() << QCoreApplication::translate("QFormBuilder", "The layout type `%1' is not supported.").arg(layoutName);
}
return l;
}
示例2: L
/*!
\internal
*/
QLayout *QFormBuilder::createLayout(const QString &layoutName, QObject *parent, const QString &name)
{
QLayout *l = 0;
QWidget *parentWidget = qobject_cast<QWidget*>(parent);
QLayout *parentLayout = qobject_cast<QLayout*>(parent);
Q_ASSERT(parentWidget || parentLayout);
#define DECLARE_WIDGET(W, C)
#define DECLARE_COMPAT_WIDGET(W, C)
#define DECLARE_LAYOUT(L, C) \
if (layoutName == QLatin1String(#L)) { \
Q_ASSERT(l == 0); \
l = parentLayout \
? new L() \
: new L(parentWidget); \
}
#include "widgets.table"
#undef DECLARE_LAYOUT
#undef DECLARE_COMPAT_WIDGET
#undef DECLARE_WIDGET
if (l) {
l->setObjectName(name);
if (parentLayout) {
QWidget *w = qobject_cast<QWidget *>(parentLayout->parent());
if (w && w->inherits("Q3GroupBox")) {
l->setContentsMargins(w->style()->pixelMetric(QStyle::PM_LayoutLeftMargin),
w->style()->pixelMetric(QStyle::PM_LayoutTopMargin),
w->style()->pixelMetric(QStyle::PM_LayoutRightMargin),
w->style()->pixelMetric(QStyle::PM_LayoutBottomMargin));
QGridLayout *grid = qobject_cast<QGridLayout *>(l);
if (grid) {
grid->setHorizontalSpacing(-1);
grid->setVerticalSpacing(-1);
} else {
l->setSpacing(-1);
}
l->setAlignment(Qt::AlignTop);
}
}
} else {
qWarning() << QCoreApplication::translate("QFormBuilder", "The layout type `%1' is not supported.").arg(layoutName);
}
return l;
}
示例3: QMainWindow
MainWindow::MainWindow()
: QMainWindow(0)
, ui(new Ui::MainWindow)
, m_isKKeyPressed(false)
{
// Create the UI.
ui->setupUi(this);
#ifndef Q_WS_X11
ui->mainToolBar->setToolButtonStyle(Qt::ToolButtonTextUnderIcon);
#endif
setCorner(Qt::TopLeftCorner, Qt::LeftDockWidgetArea);
setCorner(Qt::TopRightCorner, Qt::RightDockWidgetArea);
setDockNestingEnabled(true);
// These use the icon theme on Linux, with fallbacks to the icons specified in QtDesigner for other platforms.
ui->actionOpen->setIcon(QIcon::fromTheme("document-open", ui->actionOpen->icon()));
ui->actionSave->setIcon(QIcon::fromTheme("document-save", ui->actionSave->icon()));
ui->actionEncode->setIcon(QIcon::fromTheme("media-record", ui->actionEncode->icon()));
// Connect UI signals.
connect(ui->actionOpen, SIGNAL(triggered()), this, SLOT(openVideo()));
connect(ui->actionAbout_Qt, SIGNAL(triggered()), qApp, SLOT(aboutQt()));
// Accept drag-n-drop of files.
this->setAcceptDrops(true);
// Add the player widget.
QLayout* layout = new QVBoxLayout(ui->playerPage);
layout->setObjectName("centralWidgetLayout");
layout->setMargin(0);
m_player = new Player(this);
layout->addWidget(m_player);
connect(this, SIGNAL(producerOpened()), m_player, SLOT(onProducerOpened()));
connect(m_player, SIGNAL(showStatusMessage(QString)), this, SLOT(showStatusMessage(QString)));
connect(m_player, SIGNAL(inChanged(int)), this, SLOT(onCutModified()));
connect(m_player, SIGNAL(outChanged(int)), this, SLOT(onCutModified()));
// Add the docks.
m_propertiesDock = new QDockWidget(tr("Properties"));
m_propertiesDock->hide();
m_propertiesDock->setObjectName("propertiesDock");
m_propertiesDock->setWindowIcon(QIcon((":/icons/icons/view-form.png")));
m_propertiesDock->toggleViewAction()->setIcon(QIcon::fromTheme("view-form", m_propertiesDock->windowIcon()));
addDockWidget(Qt::LeftDockWidgetArea, m_propertiesDock);
ui->menuView->addAction(m_propertiesDock->toggleViewAction());
ui->mainToolBar->addAction(m_propertiesDock->toggleViewAction());
connect(m_propertiesDock->toggleViewAction(), SIGNAL(triggered(bool)), this, SLOT(onPropertiesDockTriggered(bool)));
m_recentDock = new RecentDock(this);
m_recentDock->hide();
addDockWidget(Qt::LeftDockWidgetArea, m_recentDock);
ui->menuView->addAction(m_recentDock->toggleViewAction());
ui->mainToolBar->addAction(m_recentDock->toggleViewAction());
connect(m_recentDock, SIGNAL(itemActivated(QString)), this, SLOT(open(QString)));
connect(m_recentDock->toggleViewAction(), SIGNAL(triggered(bool)), this, SLOT(onRecentDockTriggered(bool)));
m_playlistDock = new PlaylistDock(this);
m_playlistDock->hide();
addDockWidget(Qt::LeftDockWidgetArea, m_playlistDock);
ui->menuView->addAction(m_playlistDock->toggleViewAction());
ui->mainToolBar->addAction(m_playlistDock->toggleViewAction());
connect(m_playlistDock->toggleViewAction(), SIGNAL(triggered(bool)), this, SLOT(onPlaylistDockTriggered(bool)));
connect(m_playlistDock, SIGNAL(clipOpened(void*,int,int)), this, SLOT(openCut(void*, int, int)));
connect(m_playlistDock, SIGNAL(itemActivated(int)), this, SLOT(seekPlaylist(int)));
connect(m_playlistDock, SIGNAL(showStatusMessage(QString)), this, SLOT(showStatusMessage(QString)));
connect(m_playlistDock->model(), SIGNAL(created()), this, SLOT(onPlaylistCreated()));
connect(m_playlistDock->model(), SIGNAL(cleared()), this, SLOT(onPlaylistCleared()));
connect(m_playlistDock->model(), SIGNAL(closed()), this, SLOT(onPlaylistClosed()));
connect(m_playlistDock->model(), SIGNAL(modified()), this, SLOT(onPlaylistModified()));
connect(m_playlistDock->model(), SIGNAL(loaded()), this, SLOT(updateMarkers()));
connect(m_playlistDock->model(), SIGNAL(modified()), this, SLOT(updateMarkers()));
tabifyDockWidget(m_recentDock, m_propertiesDock);
tabifyDockWidget(m_propertiesDock, m_playlistDock);
m_recentDock->raise();
m_encodeDock = new EncodeDock(this);
m_encodeDock->hide();
addDockWidget(Qt::RightDockWidgetArea, m_encodeDock);
ui->menuView->addAction(m_encodeDock->toggleViewAction());
ui->mainToolBar->addAction(ui->actionEncode);
connect(this, SIGNAL(producerOpened()), m_encodeDock, SLOT(onProducerOpened()));
connect(m_encodeDock, SIGNAL(visibilityChanged(bool)), ui->actionEncode, SLOT(setChecked(bool)));
connect(m_encodeDock, SIGNAL(captureStateChanged(bool)), m_player, SLOT(onCaptureStateChanged(bool)));
connect(m_encodeDock, SIGNAL(captureStateChanged(bool)), m_propertiesDock, SLOT(setDisabled(bool)));
connect(m_encodeDock, SIGNAL(captureStateChanged(bool)), m_recentDock, SLOT(setDisabled(bool)));
connect(m_encodeDock, SIGNAL(captureStateChanged(bool)), ui->actionOpen, SLOT(setDisabled(bool)));
connect(m_encodeDock, SIGNAL(captureStateChanged(bool)), ui->actionOpenOther, SLOT(setDisabled(bool)));
connect(m_encodeDock, SIGNAL(captureStateChanged(bool)), ui->actionExit, SLOT(setDisabled(bool)));
connect(m_encodeDock, SIGNAL(captureStateChanged(bool)), this, SLOT(onCaptureStateChanged(bool)));
m_jobsDock = new JobsDock(this);
m_jobsDock->hide();
addDockWidget(Qt::RightDockWidgetArea, m_jobsDock);
tabifyDockWidget(m_encodeDock, m_jobsDock);
ui->menuView->addAction(m_jobsDock->toggleViewAction());
connect(&JOBS, SIGNAL(jobAdded()), m_jobsDock, SLOT(show()));
connect(&JOBS, SIGNAL(jobAdded()), m_jobsDock, SLOT(raise()));
connect(m_jobsDock, SIGNAL(visibilityChanged(bool)), this, SLOT(onJobsVisibilityChanged(bool)));
//.........这里部分代码省略.........
示例4: EditorToolWidget
/**
* Constructs a new PropertyDialog.
*/
PropertyDialog::PropertyDialog(NeuralNetworkEditor *owner)
: EditorToolWidget(owner), mInitialized(false), mCurrentProperties(0),
mPropertyList(0), mListScrollArea(0),
mSetButton(0), mChangeButton(0), mRemoveButton(0), mPropertySelectionField(0),
mValueEditField(0)
{
setObjectName("PropertyDialog");
QVBoxLayout *layout = new QVBoxLayout(this);
layout->setObjectName("MainLayout");
setLayout(layout);
QLayout *nameLayout = new QHBoxLayout();
layout->addLayout(nameLayout);
QLayout *listLayout = new QHBoxLayout();
listLayout->setObjectName("ListLayout");
layout->addLayout(listLayout);
QHBoxLayout *propertySelectLayout = new QHBoxLayout();
layout->addLayout(propertySelectLayout);
QHBoxLayout *valueEditLayout = new QHBoxLayout();
layout->addLayout(valueEditLayout);
QHBoxLayout *buttonLayout = new QHBoxLayout();
buttonLayout->setObjectName("ButtonLayout");
layout->addLayout(buttonLayout);
QHBoxLayout *autoSelectLayout = new QHBoxLayout();
autoSelectLayout->setObjectName("AutoSelectLayout");
layout->addLayout(autoSelectLayout);
QHBoxLayout *typeSelectionLayout = new QHBoxLayout();
layout->addLayout(typeSelectionLayout);
QHBoxLayout *typeSelectionLayoutLower = new QHBoxLayout();
layout->addLayout(typeSelectionLayoutLower);
mNameLabel = new QLabel("");
nameLayout->addWidget(mNameLabel);
mPropertyList = new QListWidget(this);
mListScrollArea = new QScrollArea(this);
mListScrollArea->setWidget(mPropertyList);
mListScrollArea->setWidgetResizable(true);
listLayout->addWidget(mListScrollArea);
mPropertySelectionField = new QComboBox(this);
mPropertySelectionField->setEditable(true);
addStandardPropertyTemplates();
propertySelectLayout->addWidget(mPropertySelectionField);
mValueEditField = new QLineEdit();
valueEditLayout->addWidget(mValueEditField);
mSetButton = new QPushButton("Set", this);
mSetButton->setContentsMargins(2, 2, 2, 2);
mSetButton->setMinimumWidth(15);
mChangeButton = new QPushButton("Change", this);
mChangeButton->setContentsMargins(2, 2, 2, 2);
mChangeButton->setMinimumWidth(15);
mRemoveButton = new QPushButton("Delete", this);
mRemoveButton->setContentsMargins(2, 2, 2, 2);
mRemoveButton->setMinimumWidth(15);
mApplyToAllIndividuals = new QCheckBox("All", this);
mApplyToAllIndividuals->setChecked(false);
mApplyToAllIndividuals->setToolTip("Apply changes to all individuals (Evolution only)");
mShowAllProperties = new QCheckBox("H", this);
mShowAllProperties->setChecked(false),
mShowAllProperties->setToolTip("Show also hidden properties");
buttonLayout->addWidget(mSetButton);
buttonLayout->addWidget(mChangeButton);
buttonLayout->addWidget(mRemoveButton);
buttonLayout->addWidget(mApplyToAllIndividuals);
buttonLayout->addWidget(mShowAllProperties);
mSelectMatchingElementsButton = new QPushButton("Select Matching");
mForceExactMatchForSelectionCheckBox = new QCheckBox("Exact");
mForceExactMatchForSelectionCheckBox->setChecked(false);
mShowNonMatchingElementsCheckBox = new QCheckBox("Negate");
mShowNonMatchingElementsCheckBox->setChecked(false);
autoSelectLayout->addWidget(mSelectMatchingElementsButton);
autoSelectLayout->addWidget(mForceExactMatchForSelectionCheckBox);
autoSelectLayout->addWidget(mShowNonMatchingElementsCheckBox);
mConsiderNeurons = new QCheckBox("N");
mConsiderSynapses = new QCheckBox("S");
mConsiderGroups = new QCheckBox("G");
mConsiderModules = new QCheckBox("M");
mHelpButton = new QPushButton("Help");
mHelpButton->setContentsMargins(2, 2, 2, 2);
mHelpButton->setMinimumWidth(15);
//.........这里部分代码省略.........