本文整理汇总了C++中QLCInputChannel::setName方法的典型用法代码示例。如果您正苦于以下问题:C++ QLCInputChannel::setName方法的具体用法?C++ QLCInputChannel::setName怎么用?C++ QLCInputChannel::setName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QLCInputChannel
的用法示例。
在下文中一共展示了QLCInputChannel::setName方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: name
void QLCInputChannel_Test::name()
{
QLCInputChannel ch;
QVERIFY(ch.name() == QString::null);
ch.setName("Foobar");
QVERIFY(ch.name() == "Foobar");
}
示例2: slotAddClicked
void InputProfileEditor::slotAddClicked()
{
QLCInputChannel* channel = new QLCInputChannel();
InputChannelEditor ice(this, m_profile, channel);
add:
if (ice.exec() == QDialog::Accepted)
{
channel->setType(ice.type());
channel->setName(ice.name());
if (m_profile->channel(ice.channel()) == NULL)
{
m_profile->insertChannel(ice.channel(), channel);
updateChannelItem(new QTreeWidgetItem(m_tree), channel);
}
else
{
QMessageBox::warning(this,
tr("Channel already exists"),
tr("Channel %1 already exists")
.arg(ice.channel() + 1));
goto add;
}
}
else
{
delete channel;
}
}
示例3: copy
void QLCInputChannel_Test::copy()
{
QLCInputChannel ch;
ch.setType(QLCInputChannel::Slider);
ch.setName("Foobar");
QLCInputChannel copy(ch);
QVERIFY(copy.type() == QLCInputChannel::Slider);
QVERIFY(copy.name() == "Foobar");
QLCInputChannel another = ch;
QVERIFY(another.type() == QLCInputChannel::Slider);
QVERIFY(another.name() == "Foobar");
}
示例4: slotInputValueChanged
void InputProfileEditor::slotInputValueChanged(quint32 universe,
quint32 channel,
uchar value,
const QString& key)
{
QTreeWidgetItem* latestItem = NULL;
Q_UNUSED(universe);
/* Get a list of items that represent the given channel. Basically
the list should always contain just one item. */
QList <QTreeWidgetItem*> list;
if (channel == UINT_MAX && key.isEmpty() == false)
list = m_tree->findItems(key, Qt::MatchExactly, KColumnName);
else
list = m_tree->findItems(QString("%1").arg(channel + 1), Qt::MatchExactly,
KColumnNumber);
if (list.size() != 0)
latestItem = list.first();
if (list.size() == 0 && m_wizardActive == true)
{
/* No channel items found. Create a new channel to the
profile and display it also in the tree widget */
QLCInputChannel* ch = new QLCInputChannel();
if(key.isEmpty())
ch->setName(tr("Button %1").arg(channel + 1));
else
ch->setName(key);
ch->setType(QLCInputChannel::Button);
m_profile->insertChannel(channel, ch);
latestItem = new QTreeWidgetItem(m_tree);
updateChannelItem(latestItem, ch);
}
else if (m_wizardActive == true)
{
/* Existing channel & item found. Modify their contents. */
latestItem = list.first();
QVariant var = latestItem->data(KColumnValues, Qt::UserRole);
QStringList values(var.toStringList());
if (values.size() > 3)
{
/* No need to collect any more values, since this channel has
been judged to be a slider when count == 3 (see below). */
}
else if (values.contains(QString("%1").arg(value)) == false)
{
values << QString("%1").arg(value);
values.sort();
latestItem->setData(KColumnValues, Qt::UserRole, values);
}
/* Change the channel type only the one time when its value
count goes over 2. I.e. when a channel can have more than
two distinct values, it can no longer be a button. */
if (values.size() == 3)
{
QLCInputChannel* ch = m_profile->channel(channel);
Q_ASSERT(ch != NULL);
if (ch->type() == QLCInputChannel::Button)
{
ch->setType(QLCInputChannel::Slider);
if(key.isEmpty())
ch->setName(tr("Slider %1").arg(channel + 1));
else
ch->setName(key);
updateChannelItem(latestItem, ch);
}
}
}
if (latestItem != NULL)
{
if (m_latestItem != NULL)
m_latestItem->setIcon(KColumnNumber, QIcon());
m_latestItem = latestItem;
m_latestItem->setIcon(KColumnNumber, QIcon(":/input.png"));
m_tree->scrollToItem(m_latestItem);
m_timer->start(250);
}
}
示例5: slotEditClicked
void InputProfileEditor::slotEditClicked()
{
QLCInputChannel* channel;
quint32 chnum;
QTreeWidgetItem* item;
if (m_tree->selectedItems().count() == 1)
{
/* Just one item selected. Edit that. */
item = m_tree->currentItem();
if (item == NULL)
return;
/* Find the channel object associated to the selected item */
chnum = item->text(KColumnNumber).toUInt() - 1;
channel = m_profile->channel(chnum);
Q_ASSERT(channel != NULL);
/* Edit the channel and update its item if necessary */
InputChannelEditor ice(this, m_profile, channel);
edit:
if (ice.exec() == QDialog::Accepted)
{
QLCInputChannel* another;
another = m_profile->channel(ice.channel());
if (another == NULL || another == channel)
{
if (ice.channel() != QLCChannel::invalid())
m_profile->remapChannel(channel, ice.channel());
if (ice.name().isEmpty() == false)
channel->setName(ice.name());
if (ice.type() != QLCInputChannel::NoType)
channel->setType(ice.type());
updateChannelItem(item, channel);
}
else
{
QMessageBox::warning(this,
tr("Channel already exists"),
tr("Channel %1 already exists")
.arg(ice.channel() + 1));
goto edit;
}
}
}
else if (m_tree->selectedItems().count() > 1)
{
/* Multiple channels selected. Apply changes to all of them */
InputChannelEditor ice(this, NULL, NULL);
if (ice.exec() == QDialog::Accepted)
{
QListIterator <QTreeWidgetItem*>
it(m_tree->selectedItems());
while (it.hasNext() == true)
{
item = it.next();
Q_ASSERT(item != NULL);
chnum = item->text(KColumnNumber).toUInt() - 1;
channel = m_profile->channel(chnum);
Q_ASSERT(channel != NULL);
/* Set only name and type and only if they
have been modified. */
if (ice.name().isEmpty() == false)
channel->setName(ice.name());
if (ice.type() != QLCInputChannel::NoType)
channel->setType(ice.type());
updateChannelItem(item, channel);
}
}
}
}