本文整理汇总了C++中QDomNode::isAttr方法的典型用法代码示例。如果您正苦于以下问题:C++ QDomNode::isAttr方法的具体用法?C++ QDomNode::isAttr怎么用?C++ QDomNode::isAttr使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QDomNode
的用法示例。
在下文中一共展示了QDomNode::isAttr方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: modify
void SvgImage::modify(const QString &tag, const QString &id, const QString &attribute,
const QString &value)
{
bool modified = false;
QDomNodeList nodeList = m_svgDocument.elementsByTagName( tag );
for ( int i = 0; i < nodeList.count(); ++i )
{
QDomNode node = nodeList.at( i );
QDomNamedNodeMap attributes = node.attributes();
if ( checkIDAttribute( attributes, id ) )
{
QDomNode attrElement = attributes.namedItem( attribute );
if ( attrElement.isAttr() )
{
QDomAttr attr = attrElement.toAttr();
attr.setValue( value );
modified = true;
}
}
}
if ( modified )
{
m_updateNeeded = true;
update();
}
}
示例2: isAttr
bool QDomNodeProto:: isAttr() const
{
QDomNode *item = qscriptvalue_cast<QDomNode*>(thisObject());
if (item)
return item->isAttr();
return false;
}
示例3: checkForViewBoxChange
void WbWidget::checkForViewBoxChange(const QDomNode &node) {
if(node.isAttr() && node.nodeName().toLower() == "viewbox" && node.parentNode() == session_->document().documentElement()) {
QRectF box = parseSvgViewBox(node.nodeValue());
if(box.width() > 0 && box.height() > 0) {
scene_->setSceneRect(box);
}
}
}
示例4: checkIDAttribute
bool checkIDAttribute( const QDomNamedNodeMap& map, const QString& value )
{
QDomNode attrElement = map.namedItem( "id" );
if ( attrElement.isAttr() )
{
QDomAttr attr = attrElement.toAttr();
return attr.value() == value;
}
return false;
}
示例5: parseNode
void XMLParser::parseNode(IEntity *entity,QDomNode *node)
{
while(!node->isNull())
{
QString namesp;
QString name;
IEntity *auxent = NULL;
QDomElement child = node->toElement();
if(!child.isNull())
{
#ifdef PARSER_DEBUG
qDebug() << child.tagName();
#endif
splitNode(child.tagName(),namesp,name);
if(name.isEmpty())
throw new XMLParserException("Unable to parse node\n");
auxent = new IEntity(namesp,name);
}
if(node->hasAttributes())
{
QDomNamedNodeMap attributes = node->attributes();
for(unsigned int i=0; i<=attributes.length(); i++)
{
QDomNode n = attributes.item(i);
if(n.isAttr())
{
#ifdef PARSER_DEBUG
qDebug() << n.toAttr().name()<< "=" << n.toAttr().value();
#endif
QString attnamesp;
QString attname;
splitNode(n.toAttr().name(),attnamesp,attname);
//TODO: add attribute with namespace
auxent->addAttribute(attname,n.toAttr().value());
}
}
}
if(node->isText())
{
#ifdef PARSER_DEBUG
qDebug() << node->toText().data();
#endif
entity->addValue(node->toText().data());
} else
entity->addEntity(auxent);
if (node->hasChildNodes())
parseNode(auxent,&node->firstChild());
node = &(node->nextSibling());
}
}
示例6: loadConfigFile
void configManager::loadConfigFile()
{
// read the XML file and create DOM tree
QFile cfg_file( m_lmmsRcFile );
QDomDocument dom_tree;
if( cfg_file.open( QIODevice::ReadOnly ) )
{
QString errorString;
int errorLine, errorCol;
if( dom_tree.setContent( &cfg_file, false, &errorString, &errorLine, &errorCol ) )
{
// get the head information from the DOM
QDomElement root = dom_tree.documentElement();
QDomNode node = root.firstChild();
// create the settings-map out of the DOM
while( !node.isNull() )
{
if( node.isElement() &&
node.toElement().hasAttributes () )
{
stringPairVector attr;
QDomNamedNodeMap node_attr =
node.toElement().attributes();
for( int i = 0; i < node_attr.count();
++i )
{
QDomNode n = node_attr.item( i );
if( n.isAttr() )
{
attr.push_back( qMakePair( n.toAttr().name(),
n.toAttr().value() ) );
}
}
m_settings[node.nodeName()] = attr;
}
else if( node.nodeName() == "recentfiles" )
{
m_recentlyOpenedProjects.clear();
QDomNode n = node.firstChild();
while( !n.isNull() )
{
if( n.isElement() && n.toElement().hasAttributes() )
{
m_recentlyOpenedProjects <<
n.toElement().attribute( "path" );
}
n = n.nextSibling();
}
}
node = node.nextSibling();
}
if( value( "paths", "artwork" ) != "" )
{
m_artworkDir = value( "paths", "artwork" );
if( !QDir( m_artworkDir ).exists() )
{
m_artworkDir = defaultArtworkDir();
}
if( m_artworkDir.right( 1 ) !=
QDir::separator() )
{
m_artworkDir += QDir::separator();
}
}
setWorkingDir( value( "paths", "workingdir" ) );
setVSTDir( value( "paths", "vstdir" ) );
setFLDir( value( "paths", "fldir" ) );
setLADSPADir( value( "paths", "laddir" ) );
#ifdef LMMS_HAVE_STK
setSTKDir( value( "paths", "stkdir" ) );
#endif
#ifdef LMMS_HAVE_FLUIDSYNTH
setDefaultSoundfont( value( "paths", "defaultsf2" ) );
#endif
setBackgroundArtwork( value( "paths", "backgroundartwork" ) );
}
else
{
QMessageBox::warning( NULL, MainWindow::tr( "Configuration file" ),
MainWindow::tr( "Error while parsing configuration file at line %1:%2: %3" ).
arg( errorLine ).
arg( errorCol ).
arg( errorString ) );
}
cfg_file.close();
}
if( m_vstDir.isEmpty() || m_vstDir == QDir::separator() ||
!QDir( m_vstDir ).exists() )
{
#ifdef LMMS_BUILD_WIN32
m_vstDir = windowsConfigPath( CSIDL_PROGRAM_FILES ) +
QDir::separator() + "VstPlugins";
#else
m_vstDir = ensureTrailingSlash( QDir::home().absolutePath() );
//.........这里部分代码省略.........