本文整理汇总了C++中PropertyAccessor类的典型用法代码示例。如果您正苦于以下问题:C++ PropertyAccessor类的具体用法?C++ PropertyAccessor怎么用?C++ PropertyAccessor使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了PropertyAccessor类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: assert
//==============================================================================
ObjectHandle SetReflectedPropertyCommand::execute(
const ObjectHandle & arguments ) const
{
ReflectedPropertyCommandArgument * commandArgs =
arguments.getBase< ReflectedPropertyCommandArgument >();
auto objManager = definitionManager_.getObjectManager();
assert( objManager != nullptr );
ObjectHandle object = objManager->getObject( commandArgs->getContextId() );
if (!object.isValid())
{
return CommandErrorCode::INVALID_ARGUMENTS;
}
PropertyAccessor property = object.getDefinition( definitionManager_ )->bindProperty(
commandArgs->getPropertyPath(), object );
if (property.isValid() == false)
{
//Can't set
return CommandErrorCode::INVALID_ARGUMENTS;
}
const Variant & data = commandArgs->getPropertyValue();
bool br = property.setValue( data );
if (!br)
{
return CommandErrorCode::INVALID_VALUE;
}
// Do not return the object
// CommandInstance will hold a reference to the return value
// and the CommandInstance is stored in the undo/redo history forever
// This is due to a circular reference in CommandManagerImpl::pushFrame
return nullptr;
}
示例2: addProperty
bool BaseGenericObject::addProperty(const char* name, const Variant& value, MetaData metadata, bool enableNotification)
{
const IClassDefinition& definition = *this->getDefinition();
ObjectHandle provider = this->getDerivedType();
auto definitionModifier = definition.getDetails().getDefinitionModifier();
if (definitionModifier == nullptr)
{
return false;
}
Collection testCollection;
bool isCollection = value.tryCast<Collection>(testCollection);
if (!definitionModifier->addProperty(name, value.type()->typeId(), std::move(metadata), isCollection))
{
return false;
}
PropertyAccessor accessor = definition.bindProperty(name, provider);
if (enableNotification)
{
return accessor.setValue(value);
}
else
{
return accessor.setValueWithoutNotification(value);
}
}
示例3: INSTANCE_METHOD_INJECTION_BUILTIN
Variant c_XMLReader::t___get(Variant name) {
INSTANCE_METHOD_INJECTION_BUILTIN(XMLReader, XMLReader::__get);
const xmlChar *retchar = NULL;
int retint = 0;
PropertyAccessor *propertyMap = xmlreader_properties_map.get(name);
if (m_ptr) {
if (propertyMap->getter_char) {
retchar = propertyMap->getter_char(m_ptr);
} else if (propertyMap->getter_int) {
retint = propertyMap->getter_int(m_ptr);
}
}
switch (propertyMap->return_type) {
case KindOfString:
if (retchar) {
return String((char*)retchar, CopyString);
} else {
return String("");
}
case KindOfBoolean:
return (retint ? true : false);
case KindOfInt64:
return retint;
default:
return null;
}
return null;
}
示例4: getValue
Variant getValue( const PropertyAccessor & pa )
{
// This createKey is added as a work-around for objects that were
// not registered with the IObjectManager properly on creation.
//
// Objects need a key to be shared with other plugins.
// E.g. getValue() will be sharing your object with plg_command_manager.
//
// Better to register your object with IObjectManager::registerObject()
// or IObjectManager::registerUnmanagedObject() when you create the
// ObjectHandle.
//
// @see IObjectManager
Key key;
if (!createKey( pa, key ))
{
return pa.getValue();
}
// TODO: assert access is only on the main thread
auto range = commands_.equal_range( key );
for (auto it = range.first; it != range.second; ++it)
{
auto instance = it->second;
commandManager_.waitForInstance(instance);
}
commands_.erase( range.first, range.second );
return pa.getValue();
}
示例5: setValue
void setValue( const PropertyAccessor & pa, const Variant & data )
{
Key key;
if (!createKey( pa, key ))
{
pa.setValue( data );
return;
}
std::unique_ptr< ReflectedPropertyCommandArgument > args( new ReflectedPropertyCommandArgument );
args->setContextId( key.first );
args->setPath( key.second.c_str() );
args->setValue( data );
// Access is only on the main thread
assert( std::this_thread::get_id() == commandManager_.ownerThreadId() );
const auto commandId = getClassIdentifier< SetReflectedPropertyCommand >();
const auto pArgsDefinition =
pa.getDefinitionManager()->getDefinition< ReflectedPropertyCommandArgument >();
ObjectHandle commandArgs( std::move( args ), pArgsDefinition );
auto command = commandManager_.queueCommand( commandId, commandArgs );
// Queuing may cause it to execute straight away
// Based on the thread affinity of SetReflectedPropertyCommand
if (!command->isComplete())
{
commands_.emplace( std::pair< Key, CommandInstancePtr >( key, command ) );
}
}
示例6: TEST_F
TEST_F( TestCommandFixture, creatMacro )
{
auto & controller = getReflectionController();
auto objHandle = klass_->createManagedObject();
PropertyAccessor counter = klass_->bindProperty("counter", objHandle );
CHECK(counter.isValid());
const int TEST_VALUE = 57;
{
int value = TEST_VALUE;
controller.setValue( counter, value );
}
{
// TODO: wait on controller
controller.getValue( counter );
}
{
auto & commandSystemProvider = getCommandSystemProvider();
auto & history = commandSystemProvider.getHistory();
commandSystemProvider.createMacro( history );
CHECK(commandSystemProvider.getMacros().empty() == false );
}
}
示例7: assert
//==============================================================================
std::string RPURU::resolveContextObjectPropertyPath(const ObjectHandle& contextObject, const char* propertyPath,
IDefinitionManager& definitionManager)
{
assert(contextObject != nullptr);
const auto classDef = contextObject.getDefinition(definitionManager);
assert(classDef != nullptr);
std::string tmp = propertyPath;
std::vector<std::string> paths;
paths.push_back(tmp);
char* pch;
pch = strtok(const_cast<char*>(tmp.c_str()), ".");
if (pch != NULL)
{
pch = strtok(NULL, ".");
while (pch != NULL)
{
paths.push_back(pch);
pch = strtok(NULL, ".");
}
}
PropertyAccessor pa;
for (auto& path : paths)
{
resolveProperty(contextObject, *classDef, path.c_str(), pa, definitionManager);
if (pa.isValid())
{
break;
}
}
return pa.getFullPath();
}
示例8: invokeProperty
Variant BaseGenericObject::invokeProperty(const char* name, const ReflectedMethodParameters& parameters)
{
const IClassDefinition& definition = *this->getDefinition();
ObjectHandle provider = this->getDerivedType();
PropertyAccessor accessor = definition.bindProperty(name, provider);
if (!accessor.isValid())
{
TF_ASSERT(false && "Property could not be found");
return Variant();
}
return accessor.invoke(parameters);
}
示例9: assert
void DialogTestModel::callBasicDialog(bool modal)
{
assert(context_ != nullptr);
auto uiFramework = context_->queryInterface<IUIFramework>();
assert(uiFramework != nullptr);
IDialog::ClosedCallback callback = [this](IDialog& dialog) {
assert(definition_ != nullptr);
PropertyAccessor accessor = definition_->bindProperty("basicDialogResult", this);
accessor.setValue(dialog.result());
};
const IDialog::Mode mode = modal ? IDialog::Mode::MODAL : IDialog::Mode::MODELESS;
uiFramework->showDialog("plg_dialog_test/basic_dialog.qml", mode, callback);
}
示例10: readBowFileText
//! @brief read a text Bow file and fills a lexicon
//! @param fileIn the file to read
//! @param reader the file reader
//! @param lex the lexicon to fill
//! @param propertyAccessor
//! @param referenceProperties
void readBowFileText(ifstream& fileIn,
BoWBinaryReader& reader,
Lexicon& lex,
const PropertyAccessor& propertyAccessor,
set<LinguisticCode>& referenceProperties
)
{
BoWText text;
reader.readBoWText(fileIn,text);
bool filterCategory = false;
if ( referenceProperties.size() > 0 ) {
filterCategory = true;
}
BoWTokenIterator it(text);
while (! it.isAtEnd()) {
const BoWToken& token = *(it.getElement());
if (filterCategory) {
set<LinguisticCode>::const_iterator referencePropertyIt =
referenceProperties.find(propertyAccessor.readValue(token.getCategory()));
if ( referencePropertyIt != referenceProperties.end() ) {
lex.add(getStringDecomp(&token),token.getIndexString());
}
}
else {
lex.add(getStringDecomp(&token),token.getIndexString());
}
it++;
}
}
示例11: validateArguments
//==============================================================================
bool SetReflectedPropertyCommand::validateArguments(const ObjectHandle& arguments) const
{
if ( !arguments.isValid() )
{
return false;
}
auto commandArgs = arguments.getBase< ReflectedPropertyCommandArgument >();
if ( commandArgs == nullptr )
{
return false;
}
auto objManager = definitionManager_.getObjectManager();
if ( objManager == nullptr )
{
return false;
}
const ObjectHandle & object = objManager->getObject( commandArgs->getContextId() );
if (!object.isValid())
{
return false;
}
const IClassDefinition* defn = object.getDefinition( definitionManager_ );
PropertyAccessor property = defn->bindProperty(commandArgs->getPropertyPath(), object );
if (property.isValid() == false)
{
return false;
}
const MetaType * dataType = commandArgs->getPropertyValue().type();
const MetaType * propertyValueType = property.getValue().type();
if ( !dataType->canConvertTo(propertyValueType) )
{
return false;
}
return true;
}
示例12: createKey
bool createKey( const PropertyAccessor & pa, Key & o_Key )
{
const auto & obj = pa.getRootObject();
if (obj == nullptr)
{
return false;
}
if (!obj.getId( o_Key.first ))
{
auto om = pa.getDefinitionManager()->getObjectManager();
assert( !om->getObject( obj.data() ).isValid() );
if (!om->getUnmanagedObjectId( obj.data(), o_Key.first ))
{
o_Key.first = om->registerUnmanagedObject( obj );
}
}
o_Key.second = pa.getFullPath();
return true;
}
示例13: resolveProperty
//==============================================================================
void RPURU::resolveProperty(const ObjectHandle& handle, const IClassDefinition& classDef, const char* propertyPath,
PropertyAccessor& o_Pa, IDefinitionManager& definitionManager)
{
o_Pa = handle.getDefinition(definitionManager)->bindProperty(propertyPath, handle);
if (o_Pa.isValid())
{
return;
}
const PropertyIteratorRange& props = classDef.allProperties();
for (PropertyIterator pi = props.begin(); pi != props.end(); ++pi)
{
std::string parentPath = pi->getName();
const PropertyAccessor& prop = classDef.bindProperty(parentPath.c_str(), handle);
assert(prop.isValid());
if (prop.getProperty()->isMethod())
{
continue;
}
const Variant& value = prop.getValue();
if (value.typeIs<ObjectHandle>())
{
ObjectHandle subHandle;
bool isOk = value.tryCast(subHandle);
assert(isOk);
if ((subHandle == nullptr) || (subHandle.getDefinition(definitionManager) == nullptr))
{
continue;
}
parentPath = parentPath + "." + propertyPath;
resolveProperty(subHandle, *subHandle.getDefinition(definitionManager), parentPath.c_str(), o_Pa,
definitionManager);
if (o_Pa.isValid())
{
return;
}
}
}
}
示例14: findFirstMetaData
//--------------------------------------------------------------------------
ObjectHandle MetaUtilities::findFirstMetaData(
const TypeId& typeId, const PropertyAccessor& accessor,
const IDefinitionManager & definitionManager) override
{
auto && metaData = accessor.getMetaData();
auto targetMetaData = findFirstMetaData(typeId, metaData, definitionManager);
if (targetMetaData != nullptr)
{
return targetMetaData;
}
return nullptr;
}
示例15: invoke
Variant invoke( const PropertyAccessor & pa, const ReflectedMethodParameters & parameters )
{
Key key;
if (!createKey( pa, key ))
{
return pa.invoke( parameters );
}
std::unique_ptr<ReflectedMethodCommandParameters> commandParameters( new ReflectedMethodCommandParameters() );
commandParameters->setId( key.first );
commandParameters->setPath( key.second.c_str() );
commandParameters->setParameters( parameters );
const auto itr = commands_.emplace( std::pair< Key, CommandInstancePtr >( key, commandManager_.queueCommand(
getClassIdentifier<InvokeReflectedMethodCommand>(), ObjectHandle( std::move( commandParameters ),
pa.getDefinitionManager()->getDefinition<ReflectedMethodCommandParameters>() ) ) ) );
commandManager_.waitForInstance( itr->second );
ObjectHandle returnValueObject = itr->second.get()->getReturnValue();
commands_.erase( itr );
Variant* returnValuePointer = returnValueObject.getBase<Variant>();
assert( returnValuePointer != nullptr );
return *returnValuePointer;
}