本文整理汇总了C++中Project::AddSystemInclude方法的典型用法代码示例。如果您正苦于以下问题:C++ Project::AddSystemInclude方法的具体用法?C++ Project::AddSystemInclude怎么用?C++ Project::AddSystemInclude使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Project
的用法示例。
在下文中一共展示了Project::AddSystemInclude方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: name
Project *
Project::CreateProject(const char *projname, const char *target, int32 type, const char *path,
bool create_folder)
{
BString name(projname), targetname(target);
if (name.CountChars() < 1)
name = "Untitled";
if (targetname.CountChars() < 1)
name = "BeApp";
Project *newproj = new Project(name.String(),targetname.String());
newproj->SetTargetType(type);
newproj->AddLocalInclude(".");
newproj->AddSystemInclude("/boot/develop/headers/be");
newproj->AddSystemInclude("/boot/develop/headers/cpp");
newproj->AddSystemInclude("/boot/develop/headers/posix");
newproj->AddSystemInclude("/boot/home/config/include");
newproj->AddLibrary("/boot/develop/lib/x86/libroot.so");
newproj->AddGroup("Source Files");
switch (type)
{
case PROJECT_GUI:
{
newproj->AddLibrary("/boot/develop/lib/x86/libbe.so");
// Having to manually add this one is terribly annoying. :/
if (DetectPlatform() == PLATFORM_HAIKU_GCC4)
newproj->AddLibrary("/boot/develop/lib/x86/libsupc++.so");
break;
}
case PROJECT_DRIVER:
{
newproj->AddLibrary("/boot/develop/lib/x86/_KERNEL_");
break;
}
case PROJECT_CONSOLE:
case PROJECT_SHARED_LIB:
case PROJECT_STATIC_LIB:
default:
break;
}
BPath projpath(path);
if (create_folder)
{
projpath.Append(name.String());
if (!BEntry(projpath.Path()).Exists());
create_directory(projpath.Path(),0777);
}
BString filename(newproj->GetName());
filename << ".pld";
projpath.Append(filename.String());
newproj->Save(projpath.Path());
return newproj;
}