本文整理汇总了C++中ProgramState::setStore方法的典型用法代码示例。如果您正苦于以下问题:C++ ProgramState::setStore方法的具体用法?C++ ProgramState::setStore怎么用?C++ ProgramState::setStore使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ProgramState
的用法示例。
在下文中一共展示了ProgramState::setStore方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: getPersistentState
ProgramStateRef
ProgramStateManager::removeDeadBindings(ProgramStateRef state,
const StackFrameContext *LCtx,
SymbolReaper& SymReaper) {
// This code essentially performs a "mark-and-sweep" of the VariableBindings.
// The roots are any Block-level exprs and Decls that our liveness algorithm
// tells us are live. We then see what Decls they may reference, and keep
// those around. This code more than likely can be made faster, and the
// frequency of which this method is called should be experimented with
// for optimum performance.
ProgramState NewState = *state;
NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, state);
// Clean up the store.
StoreRef newStore = StoreMgr->removeDeadBindings(NewState.getStore(), LCtx,
SymReaper);
NewState.setStore(newStore);
SymReaper.setReapedStore(newStore);
return getPersistentState(NewState);
}
示例2: getStateManager
const ProgramState *ProgramState::makeWithStore(const StoreRef &store) const {
ProgramState NewSt = *this;
NewSt.setStore(store);
return getStateManager().getPersistentState(NewSt);
}