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C++ PoolStringArray::append方法代码示例

本文整理汇总了C++中PoolStringArray::append方法的典型用法代码示例。如果您正苦于以下问题:C++ PoolStringArray::append方法的具体用法?C++ PoolStringArray::append怎么用?C++ PoolStringArray::append使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PoolStringArray的用法示例。


在下文中一共展示了PoolStringArray::append方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: _scan_dir

void FindInFiles::_scan_dir(String path, PoolStringArray &out_folders) {

	DirAccess *dir = DirAccess::open(path);
	if (dir == NULL) {
		print_verbose("Cannot open directory! " + path);
		return;
	}

	dir->list_dir_begin();

	for (int i = 0; i < 1000; ++i) {
		String file = dir->get_next();

		if (file == "")
			break;

		// Ignore special dirs and hidden dirs (such as .git and .import)
		if (file == "." || file == ".." || file.begins_with("."))
			continue;

		if (dir->current_is_dir())
			out_folders.append(file);

		else {
			String file_ext = file.get_extension();
			if (_extension_filter.has(file_ext)) {
				_files_to_scan.push_back(path.plus_file(file));
			}
		}
	}
}
开发者ID:deliciousfudge,项目名称:godot,代码行数:31,代码来源:find_in_files.cpp

示例2: _files_dropped

void ProjectManager::_files_dropped(PoolStringArray p_files, int p_screen) {
	Set<String> folders_set;
	DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
	for (int i = 0; i < p_files.size(); i++) {
		String file = p_files[i];
		folders_set.insert(da->dir_exists(file) ? file : file.get_base_dir());
	}
	memdelete(da);
	if (folders_set.size()>0) {
		PoolStringArray folders;
		for (Set<String>::Element *E=folders_set.front();E;E=E->next()) {
			folders.append(E->get());
		}

		bool confirm = true;
		if (folders.size()==1) {
			DirAccess *dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
			if (dir->change_dir(folders[0])==OK) {
				dir->list_dir_begin();
				String file = dir->get_next();
				while(confirm && file!=String()) {
					if (!dir->current_is_dir() && file.ends_with("godot.cfg")) {
						confirm = false;
					}
					file = dir->get_next();
				}
				dir->list_dir_end();
			}
			memdelete(dir);
		}
		if (confirm) {
			multi_scan_ask->get_ok()->disconnect("pressed", this, "_scan_multiple_folders");
			multi_scan_ask->get_ok()->connect("pressed", this, "_scan_multiple_folders", varray(folders));
			multi_scan_ask->set_text(vformat(TTR("You are about the scan %s folders for existing Godot projects. Do you confirm?"), folders.size()));
			multi_scan_ask->popup_centered_minsize();
		} else {
			_scan_multiple_folders(folders);
		}
	}
}
开发者ID:pkowal1982,项目名称:godot,代码行数:40,代码来源:project_manager.cpp


注:本文中的PoolStringArray::append方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。