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C++ PoolStringArray类代码示例

本文整理汇总了C++中PoolStringArray的典型用法代码示例。如果您正苦于以下问题:C++ PoolStringArray类的具体用法?C++ PoolStringArray怎么用?C++ PoolStringArray使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了PoolStringArray类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: get_script_instance

void EditorPlugin::get_breakpoints(List<String> *p_breakpoints) {

	if (get_script_instance() && get_script_instance()->has_method("get_breakpoints")) {
		PoolStringArray arr = get_script_instance()->call("get_breakpoints");
		for (int i = 0; i < arr.size(); i++)
			p_breakpoints->push_back(arr[i]);
	}
}
开发者ID:jejung,项目名称:godot,代码行数:8,代码来源:editor_plugin.cpp

示例2: mono_array_to_PoolStringArray

PoolStringArray mono_array_to_PoolStringArray(MonoArray *p_array) {
	PoolStringArray ret;
	int length = mono_array_length(p_array);

	for (int i = 0; i < length; i++) {
		MonoString *elem = mono_array_get(p_array, MonoString *, i);
		ret.push_back(mono_string_to_godot(elem));
	}

	return ret;
}
开发者ID:arcanis,项目名称:godot,代码行数:11,代码来源:gd_mono_marshal.cpp

示例3: get_response_headers

PoolStringArray HTTPClient::_get_response_headers() {

	List<String> rh;
	get_response_headers(&rh);
	PoolStringArray ret;
	ret.resize(rh.size());
	int idx = 0;
	for (const List<String>::Element *E = rh.front(); E; E = E->next()) {
		ret.set(idx++, E->get());
	}

	return ret;
}
开发者ID:ippan,项目名称:godot,代码行数:13,代码来源:http_client.cpp

示例4: get_script_instance

void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions) const {

	if (get_script_instance() && get_script_instance()->has_method("get_recognized_extensions")) {
		PoolStringArray exts = get_script_instance()->call("get_recognized_extensions");

		{
			PoolStringArray::Read r = exts.read();
			for (int i = 0; i < exts.size(); ++i) {
				p_extensions->push_back(r[i]);
			}
		}
	}
}
开发者ID:Paulloz,项目名称:godot,代码行数:13,代码来源:resource_loader.cpp

示例5: debug_get_globals

void PluginScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
	if (_desc.debug_get_globals) {
		PoolStringArray locals;
		Array values;
		_desc.debug_get_globals(_data, (godot_pool_string_array *)&locals, (godot_array *)&values, p_max_subitems, p_max_depth);
		for (int i = 0; i < locals.size(); i++) {
			p_locals->push_back(locals[i]);
		}
		for (int i = 0; i < values.size(); i++) {
			p_values->push_back(values[i]);
		}
	}
}
开发者ID:brakhane,项目名称:godot,代码行数:13,代码来源:pluginscript_language.cpp

示例6: debug_get_stack_level_members

void PluginScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
	if (_desc.debug_get_stack_level_members) {
		PoolStringArray members;
		Array values;
		_desc.debug_get_stack_level_members(_data, p_level, (godot_pool_string_array *)&members, (godot_array *)&values, p_max_subitems, p_max_depth);
		for (int i = 0; i < members.size(); i++) {
			p_members->push_back(members[i]);
		}
		for (int i = 0; i < values.size(); i++) {
			p_values->push_back(values[i]);
		}
	}
}
开发者ID:brakhane,项目名称:godot,代码行数:13,代码来源:pluginscript_language.cpp

示例7: mono_array_to_PoolStringArray

PoolStringArray mono_array_to_PoolStringArray(MonoArray *p_array) {
	PoolStringArray ret;
	if (!p_array)
		return ret;
	int length = mono_array_length(p_array);
	ret.resize(length);

	for (int i = 0; i < length; i++) {
		MonoString *elem = mono_array_get(p_array, MonoString *, i);
		ret.set(i, mono_string_to_godot(elem));
	}

	return ret;
}
开发者ID:93i,项目名称:godot,代码行数:14,代码来源:gd_mono_marshal.cpp

示例8: get_section_keys

PoolStringArray ConfigFile::_get_section_keys(const String &p_section) const {

	List<String> s;
	get_section_keys(p_section, &s);
	PoolStringArray arr;
	arr.resize(s.size());
	int idx = 0;
	for (const List<String>::Element *E = s.front(); E; E = E->next()) {

		arr.set(idx++, E->get());
	}

	return arr;
}
开发者ID:ISylvox,项目名称:godot,代码行数:14,代码来源:config_file.cpp

示例9: _scan_dir

void FindInFiles::_scan_dir(String path, PoolStringArray &out_folders) {

	DirAccess *dir = DirAccess::open(path);
	if (dir == NULL) {
		print_line("Cannot open directory! " + path);
		return;
	}

	dir->list_dir_begin();

	for (int i = 0; i < 1000; ++i) {
		String file = dir->get_next();

		if (file == "")
			break;

		// Ignore special dirs and hidden dirs (such as .git and .import)
		if (file == "." || file == ".." || file.begins_with("."))
			continue;

		if (dir->current_is_dir())
			out_folders.append(file);

		else {
			String file_ext = file.get_extension();
			if (_extension_filter.has(file_ext)) {
				_files_to_scan.push_back(path.plus_file(file));
			}
		}
	}
}
开发者ID:kubecz3k,项目名称:godot,代码行数:31,代码来源:find_in_files.cpp

示例10: get_stored_values

Dictionary InstancePlaceholder::get_stored_values(bool p_with_order) {

	Dictionary ret;
	PoolStringArray order;

	for (List<PropSet>::Element *E = stored_values.front(); E; E = E->next()) {
		ret[E->get().name] = E->get().value;
		if (p_with_order)
			order.push_back(E->get().name);
	};

	if (p_with_order)
		ret[".order"] = order;

	return ret;
};
开发者ID:Alex-doc,项目名称:godot,代码行数:16,代码来源:instance_placeholder.cpp

示例11: get_connected_inputs

PoolStringArray MIDIDriverCoreMidi::get_connected_inputs() {

	PoolStringArray list;

	for (int i = 0; i < connected_sources.size(); i++) {
		MIDIEndpointRef source = connected_sources[i];
		CFStringRef ref = NULL;
		char name[256];

		MIDIObjectGetStringProperty(source, kMIDIPropertyDisplayName, &ref);
		CFStringGetCString(ref, name, sizeof(name), kCFStringEncodingUTF8);
		CFRelease(ref);

		list.push_back(name);
	}

	return list;
}
开发者ID:ISylvox,项目名称:godot,代码行数:18,代码来源:midi_driver_coremidi.cpp

示例12: validate

bool PluginScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const {
	PoolStringArray functions;
	if (_desc.validate) {
		bool ret = _desc.validate(
				_data,
				(godot_string *)&p_script,
				&r_line_error,
				&r_col_error,
				(godot_string *)&r_test_error,
				(godot_string *)&p_path,
				(godot_pool_string_array *)&functions);
		for (int i = 0; i < functions.size(); i++) {
			r_functions->push_back(functions[i]);
		}
		return ret;
	}
	return true;
}
开发者ID:brakhane,项目名称:godot,代码行数:18,代码来源:pluginscript_language.cpp

示例13: memdelete

void ProjectManager::_files_dropped(PoolStringArray p_files, int p_screen) {
	Set<String> folders_set;
	DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
	for (int i = 0; i < p_files.size(); i++) {
		String file = p_files[i];
		folders_set.insert(da->dir_exists(file) ? file : file.get_base_dir());
	}
	memdelete(da);
	if (folders_set.size()>0) {
		PoolStringArray folders;
		for (Set<String>::Element *E=folders_set.front();E;E=E->next()) {
			folders.append(E->get());
		}

		bool confirm = true;
		if (folders.size()==1) {
			DirAccess *dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
			if (dir->change_dir(folders[0])==OK) {
				dir->list_dir_begin();
				String file = dir->get_next();
				while(confirm && file!=String()) {
					if (!dir->current_is_dir() && file.ends_with("godot.cfg")) {
						confirm = false;
					}
					file = dir->get_next();
				}
				dir->list_dir_end();
			}
			memdelete(dir);
		}
		if (confirm) {
			multi_scan_ask->get_ok()->disconnect("pressed", this, "_scan_multiple_folders");
			multi_scan_ask->get_ok()->connect("pressed", this, "_scan_multiple_folders", varray(folders));
			multi_scan_ask->set_text(vformat(TTR("You are about the scan %s folders for existing Godot projects. Do you confirm?"), folders.size()));
			multi_scan_ask->popup_centered_minsize();
		} else {
			_scan_multiple_folders(folders);
		}
	}
}
开发者ID:pkowal1982,项目名称:godot,代码行数:40,代码来源:project_manager.cpp

示例14: get_drag_data_fw

Variant EditorAutoloadSettings::get_drag_data_fw(const Point2& p_point, Control *p_control) {

	if (autoload_cache.size() <= 1)
		return false;

	PoolStringArray autoloads;

	TreeItem *next = tree->get_next_selected(NULL);

	while (next) {
		autoloads.push_back(next->get_text(0));
		next = tree->get_next_selected(next);
	}

	if (autoloads.size() == 0 || autoloads.size() == autoload_cache.size())
		return Variant();

	VBoxContainer *preview = memnew( VBoxContainer );

	int max_size = MIN(PREVIEW_LIST_MAX_SIZE, autoloads.size());

	for (int i = 0; i < max_size; i++) {
		Label *label = memnew( Label(autoloads[i]) );
		label->set_self_modulate(Color(1,1,1,Math::lerp(1, 0, float(i)/PREVIEW_LIST_MAX_SIZE)));

		preview->add_child(label);
	}

	tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN);
	tree->set_drag_preview(preview);

	Dictionary drop_data;
	drop_data["type"] = "autoload";
	drop_data["autoloads"] = autoloads;

	return drop_data;
}
开发者ID:baekdahl,项目名称:godot,代码行数:37,代码来源:editor_autoload_settings.cpp

示例15: _scan_multiple_folders

void ProjectManager::_scan_multiple_folders(PoolStringArray p_files)
{
	for (int i = 0; i < p_files.size(); i++) {
		_scan_begin(p_files.get(i));
	}
}
开发者ID:pkowal1982,项目名称:godot,代码行数:6,代码来源:project_manager.cpp


注:本文中的PoolStringArray类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。