本文整理汇总了C++中PolledTimer::Test方法的典型用法代码示例。如果您正苦于以下问题:C++ PolledTimer::Test方法的具体用法?C++ PolledTimer::Test怎么用?C++ PolledTimer::Test使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PolledTimer
的用法示例。
在下文中一共展示了PolledTimer::Test方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: WaitForMessage
void MessageConnection::WaitForMessage(int maxMSecsToWait) // [main thread]
{
AssertInMainThreadContext();
// If we have a message to process, no need to wait.
if (inboundMessageQueue.Size() > 0)
return;
// Check the status of the connection worker thread.
if (connectionState == ConnectionClosed)
{
if (socket)
Close();
return;
}
// Wait indefinitely until we get a new message, or the connection is torn down.
if (maxMSecsToWait == 0)
{
///\todo Log out warning if this takes AGES. Or rather, perhaps remove support for this altogether
/// to avoid deadlocks.
while(inboundMessageQueue.Size() == 0 && GetConnectionState() == ConnectionOK)
Clock::Sleep(1); ///\todo Instead of waiting multiple 1msec slices, should wait for proper event.
}
else
{
PolledTimer timer;
timer.StartMSecs((float)maxMSecsToWait);
while(inboundMessageQueue.Size() == 0 && GetConnectionState() == ConnectionOK && !timer.Test())
Clock::Sleep(1); ///\todo Instead of waiting multiple 1msec slices, should wait for proper event.
if (timer.MSecsElapsed() >= 1000.f)
{
LOG(LogWaits, "MessageConnection::WaitForMessage: Waited %f msecs for a new message. ConnectionState: %s. %d messages in queue.",
timer.MSecsElapsed(), ConnectionStateToString(GetConnectionState()).c_str(), (int)inboundMessageQueue.Size());
}
}
}