本文整理汇总了C++中Point_set::begin_or_selection_begin方法的典型用法代码示例。如果您正苦于以下问题:C++ Point_set::begin_or_selection_begin方法的具体用法?C++ Point_set::begin_or_selection_begin怎么用?C++ Point_set::begin_or_selection_begin使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Point_set
的用法示例。
在下文中一共展示了Point_set::begin_or_selection_begin方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: advancing_front
void advancing_front (const Point_set& points, Scene_polyhedron_item* new_item, double size,
double radius_ratio_bound = 5., double beta = 0.52)
{
// TODO: build DT with indices
Polyhedron& P = * const_cast<Polyhedron*>(new_item->polyhedron());
Radius filter (size);
typedef CGAL::Advancing_front_surface_reconstruction_vertex_base_3<Kernel> LVb;
typedef CGAL::Advancing_front_surface_reconstruction_cell_base_3<Kernel> LCb;
typedef CGAL::Triangulation_data_structure_3<LVb,LCb> Tds;
typedef CGAL::Delaunay_triangulation_3<Kernel,Tds> Triangulation_3;
typedef CGAL::Advancing_front_surface_reconstruction<Triangulation_3, Radius> Reconstruction;
Triangulation_3 dt( boost::make_transform_iterator(points.begin_or_selection_begin(), Point_set_make_pair_point_index(points)),
boost::make_transform_iterator(points.end(), Point_set_make_pair_point_index(points)) );
Reconstruction R(dt, filter);
R.run(radius_ratio_bound, beta);
CGAL::AFSR::construct_polyhedron(P, R);
}
示例2: compute_normals
void compute_normals (Point_set& points, unsigned int neighbors)
{
CGAL::jet_estimate_normals<Concurrency_tag>(points.begin_or_selection_begin(), points.end(),
points.point_map(),
points.normal_map(),
2 * neighbors);
points.set_first_selected (CGAL::mst_orient_normals (points.begin(), points.end(),
points.point_map(),
points.normal_map(),
2 * neighbors));
points.delete_selection();
}
示例3: poisson_reconstruct
bool poisson_reconstruct(FaceGraph* graph,
Point_set& points,
typename Traits::FT sm_angle, // Min triangle angle (degrees).
typename Traits::FT sm_radius, // Max triangle size w.r.t. point set average spacing.
typename Traits::FT sm_distance, // Approximation error w.r.t. point set average spacing.
const QString& solver_name, // solver name
bool use_two_passes,
bool do_not_fill_holes)
{
// Poisson implicit function
typedef CGAL::Poisson_reconstruction_function<Traits> Poisson_reconstruction_function;
// Surface mesher
typedef CGAL::Surface_mesh_default_triangulation_3 STr;
typedef CGAL::Surface_mesh_complex_2_in_triangulation_3<STr> C2t3;
typedef CGAL::Implicit_surface_3<Traits, Poisson_reconstruction_function> Surface_3;
// AABB tree
typedef CGAL::AABB_face_graph_triangle_primitive<FaceGraph> Primitive;
typedef CGAL::AABB_traits<Traits, Primitive> AABB_traits;
typedef CGAL::AABB_tree<AABB_traits> AABB_tree;
CGAL::Timer task_timer; task_timer.start();
//***************************************
// Checks requirements
//***************************************
if (points.size() == 0)
{
std::cerr << "Error: empty point set" << std::endl;
return false;
}
bool points_have_normals = points.has_normal_map();
if ( ! points_have_normals )
{
std::cerr << "Input point set not supported: this reconstruction method requires oriented normals" << std::endl;
return false;
}
CGAL::Timer reconstruction_timer; reconstruction_timer.start();
//***************************************
// Computes implicit function
//***************************************
std::cerr << "Computes Poisson implicit function "
<< "using " << solver_name.toLatin1().data() << " solver...\n";
// Creates implicit function from the point set.
// Note: this method requires an iterator over points
// + property maps to access each point's position and normal.
Poisson_reconstruction_function function(points.begin_or_selection_begin(), points.end(),
points.point_map(), points.normal_map());
bool ok = false;
#ifdef CGAL_EIGEN3_ENABLED
if(solver_name=="Eigen - built-in simplicial LDLt")
{
CGAL::Eigen_solver_traits<Eigen::SimplicialCholesky<CGAL::Eigen_sparse_matrix<double>::EigenType> > solver;
ok = function.compute_implicit_function(solver, use_two_passes);
}
if(solver_name=="Eigen - built-in CG")
{
CGAL::Eigen_solver_traits<Eigen::ConjugateGradient<CGAL::Eigen_sparse_matrix<double>::EigenType> > solver;
solver.solver().setTolerance(1e-6);
solver.solver().setMaxIterations(1000);
ok = function.compute_implicit_function(solver, use_two_passes);
}
#endif
// Computes the Poisson indicator function f()
// at each vertex of the triangulation.
if ( ! ok )
{
std::cerr << "Error: cannot compute implicit function" << std::endl;
return false;
}
// Prints status
std::cerr << "Total implicit function (triangulation+refinement+solver): " << task_timer.time() << " seconds\n";
task_timer.reset();
//***************************************
// Surface mesh generation
//***************************************
std::cerr << "Surface meshing...\n";
// Computes average spacing
Kernel::FT average_spacing = CGAL::compute_average_spacing<Concurrency_tag>(points.all_or_selection_if_not_empty(),
6 /* knn = 1 ring */,
points.parameters());
// Gets one point inside the implicit surface
Kernel::Point_3 inner_point = function.get_inner_point();
Kernel::FT inner_point_value = function(inner_point);
if(inner_point_value >= 0.0)
//.........这里部分代码省略.........
示例4: scale_space
void scale_space (const Point_set& points, ItemsInserter items,
unsigned int scale, bool generate_smooth = false,
bool separate_shells = false, bool force_manifold = true,
unsigned int samples = 300, unsigned int iterations = 4)
{
ScaleSpace reconstruct (scale, samples);
reconstruct.reconstruct_surface(points.points().begin(), points.points().end(),
iterations,
separate_shells, force_manifold);
for( unsigned int sh = 0; sh < reconstruct.number_of_shells(); ++sh )
{
Scene_polygon_soup_item* new_item
= new Scene_polygon_soup_item ();
new_item->setColor(Qt::lightGray);
new_item->setRenderingMode(FlatPlusEdges);
new_item->init_polygon_soup(points.size(), reconstruct.number_of_triangles ());
Scene_polygon_soup_item* smooth_item = NULL;
if (generate_smooth)
{
smooth_item = new Scene_polygon_soup_item ();
smooth_item->setColor(Qt::lightGray);
smooth_item->setRenderingMode(FlatPlusEdges);
smooth_item->init_polygon_soup(points.size(), reconstruct.number_of_triangles ());
}
std::map<unsigned int, unsigned int> map_i2i;
unsigned int current_index = 0;
for (ScaleSpace::Triple_iterator it = reconstruct.shell_begin (sh);
it != reconstruct.shell_end (sh); ++ it)
{
for (unsigned int ind = 0; ind < 3; ++ ind)
{
if (map_i2i.find ((*it)[ind]) == map_i2i.end ())
{
map_i2i.insert (std::make_pair ((*it)[ind], current_index ++));
Point p = points.point(*(points.begin_or_selection_begin() + (*it)[ind]));
new_item->new_vertex (p.x (), p.y (), p.z ());
if (generate_smooth)
{
p = *(reconstruct.points_begin() + (*it)[ind]);
smooth_item->new_vertex (p.x (), p.y (), p.z ());
}
}
}
new_item->new_triangle( map_i2i[(*it)[0]],
map_i2i[(*it)[1]],
map_i2i[(*it)[2]] );
if (generate_smooth)
smooth_item->new_triangle( map_i2i[(*it)[0]],
map_i2i[(*it)[1]],
map_i2i[(*it)[2]] );
}
*(items ++) = new_item;
if (generate_smooth)
*(items ++) = smooth_item;
}
if (force_manifold)
{
std::ptrdiff_t num = std::distance( reconstruct.garbage_begin( ),
reconstruct.garbage_end( ) );
Scene_polygon_soup_item* new_item
= new Scene_polygon_soup_item ();
new_item->setColor(Qt::blue);
new_item->setRenderingMode(FlatPlusEdges);
new_item->init_polygon_soup(points.size(), num);
Scene_polygon_soup_item* smooth_item = NULL;
if (generate_smooth)
{
smooth_item = new Scene_polygon_soup_item ();
smooth_item->setColor(Qt::blue);
smooth_item->setRenderingMode(FlatPlusEdges);
smooth_item->init_polygon_soup(points.size(), num);
}
std::map<unsigned int, unsigned int> map_i2i;
unsigned int current_index = 0;
for (ScaleSpace::Triple_iterator it=reconstruct.garbage_begin(),
end=reconstruct.garbage_end();it!=end;++it)
{
for (unsigned int ind = 0; ind < 3; ++ ind)
{
if (map_i2i.find ((*it)[ind]) == map_i2i.end ())
{
map_i2i.insert (std::make_pair ((*it)[ind], current_index ++));
Point p = points.point(*(points.begin_or_selection_begin() + (*it)[ind]));
new_item->new_vertex (p.x (), p.y (), p.z ());
if (generate_smooth)
{
p = *(reconstruct.points_begin() + (*it)[ind]);
//.........这里部分代码省略.........
示例5: scale_of_noise
unsigned int scale_of_noise (const Point_set& points, double& size)
{
Tree tree(points.begin_or_selection_begin(), points.end(),
Tree::Splitter(), Search_traits (points.point_map()));
Distance tr_dist (points.point_map());
double ratio_kept = (points.size() < 1000)
? 1. : 1000. / (points.size());
std::vector<Point> subset;
for (Point_set::const_iterator it = points.begin(); it != points.end(); ++ it)
if (rand() / (double)RAND_MAX < ratio_kept)
subset.push_back (points.point(*it));
std::vector<unsigned int> scales;
generate_scales (std::back_inserter (scales));
std::vector<unsigned int> chosen;
for (std::size_t i = 0; i < subset.size (); ++ i)
{
Neighbor_search search(tree, subset[i],scales.back(), 0, true, tr_dist);
double current = 0.;
unsigned int nb = 0;
std::size_t index = 0;
double minimum = (std::numeric_limits<double>::max)();
unsigned int c = 0;
for (Search_iterator search_iterator = search.begin();
search_iterator != search.end (); ++ search_iterator, ++ nb)
{
current += search_iterator->second;
if (nb + 1 == scales[index])
{
double score = std::sqrt (current / scales[index])
/ std::pow (scales[index], 0.375); // NB ^ (5/12)
if (score < minimum)
{
minimum = score;
c = scales[index];
}
++ index;
if (index == scales.size ())
break;
}
}
chosen.push_back (c);
}
std::sort (chosen.begin (), chosen.end());
unsigned int noise_scale = chosen[chosen.size() / 2];
size = 0.;
for (std::size_t i = 0; i < subset.size (); ++ i)
{
Neighbor_search search(tree, subset[i], noise_scale, 0, true, tr_dist);
size += std::sqrt ((-- search.end())->second);
}
size /= subset.size();
return noise_scale;
}
示例6: scale_of_anisotropy
unsigned int scale_of_anisotropy (const Point_set& points, double& size)
{
Tree tree(points.begin_or_selection_begin(), points.end(),
Tree::Splitter(), Search_traits (points.point_map()));
double ratio_kept = (points.size() < 1000)
? 1. : 1000. / (points.size());
std::vector<Point> subset;
for (Point_set::const_iterator it = points.begin(); it != points.end(); ++ it)
if (rand() / (double)RAND_MAX < ratio_kept)
subset.push_back (points.point(*it));
std::vector<unsigned int> scales;
generate_scales (std::back_inserter (scales));
std::vector<unsigned int> chosen;
Distance tr_dist (points.point_map());
for (std::size_t i = 0; i < subset.size (); ++ i)
{
Neighbor_search search(tree, subset[i],scales.back(), 0, true, tr_dist);
double current = 0.;
unsigned int nb = 0;
std::size_t index = 0;
double maximum = 0.;
unsigned int c = 0;
for (Search_iterator search_iterator = search.begin();
search_iterator != search.end (); ++ search_iterator, ++ nb)
{
current += search_iterator->second;
if (nb + 1 == scales[index])
{
double score = std::sqrt (current / scales[index])
/ std::pow (scales[index], 0.75); // NB ^ (3/4)
if (score > maximum)
{
maximum = score;
c = scales[index];
}
++ index;
if (index == scales.size ())
break;
}
}
chosen.push_back (c);
}
double mean = 0.;
for (std::size_t i = 0; i < chosen.size(); ++ i)
mean += chosen[i];
mean /= chosen.size();
unsigned int aniso_scale = static_cast<unsigned int>(mean);
size = 0.;
for (std::size_t i = 0; i < subset.size (); ++ i)
{
Neighbor_search search(tree, subset[i], aniso_scale, 0, true, tr_dist);
size += std::sqrt ((-- search.end())->second);
}
size /= subset.size();
return aniso_scale;
}