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C++ PluginLoader::composePluginKey方法代码示例

本文整理汇总了C++中PluginLoader::composePluginKey方法的典型用法代码示例。如果您正苦于以下问题:C++ PluginLoader::composePluginKey方法的具体用法?C++ PluginLoader::composePluginKey怎么用?C++ PluginLoader::composePluginKey使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PluginLoader的用法示例。


在下文中一共展示了PluginLoader::composePluginKey方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: runPlugin

int runPlugin(string myname, string soname, string id,
              string output, int outputNo, bool useFrames, PaStreamParameters inputParameters)
{
    float				*recordedSamples;
    float				*fifo;
    PaStream*           stream;
    PaError             err = paNoError;
    int					elapsed = 0;
    int					returnValue = 1;
    RealTime			rt;
    PluginWrapper		*wrapper = 0;
    RealTime			adjustment = RealTime::zeroTime;
    PluginLoader		*loader = PluginLoader::getInstance();
    PluginLoader::PluginKey key = loader->composePluginKey(soname, id);

    // load plugin
    Plugin *plugin = loader->loadPlugin(key, SAMPLE_RATE, PluginLoader::ADAPT_ALL_SAFE);
    if (!plugin) {
        cerr << myname << ": ERROR: Failed to load plugin \"" << id
             << "\" from library \"" << soname << "\"" << endl;
        return 1;
    }

    // Find block/step size
    int blockSize = plugin->getPreferredBlockSize();
    int stepSize = plugin->getPreferredStepSize();

    if (blockSize == 0) {
        blockSize = 1024;
    }
    if (stepSize == 0) {
        if (plugin->getInputDomain() == Plugin::FrequencyDomain) {
            stepSize = blockSize/2;
        } else {
            stepSize = blockSize;
        }
    } else if (stepSize > blockSize) {
        cerr << "WARNING: stepSize " << stepSize << " > blockSize " << blockSize << ", resetting blockSize to ";
        if (plugin->getInputDomain() == Plugin::FrequencyDomain) {
            blockSize = stepSize * 2;
        } else {
            blockSize = stepSize;
        }
        cerr << blockSize << endl;
    }

    // set up port audio
    fifo = new float[blockSize]();
    recordedSamples = new float[stepSize]();

    ofstream *out = 0;
    cerr << "Running plugin: \"" << plugin->getIdentifier() << "\"..." << endl;
    cerr << "Using block size = " << blockSize << ", step size = " << stepSize << endl;

    // display output name
    Plugin::OutputList outputs = plugin->getOutputDescriptors();
    Plugin::OutputDescriptor od;

    if (outputs.empty()) {
    	cerr << "ERROR: Plugin has no outputs!" << endl;
    	goto done;
    }

    if (outputNo < 0) {

        for (size_t oi = 0; oi < outputs.size(); ++oi) {
            if (outputs[oi].identifier == output) {
                outputNo = oi;
                break;
            }
        }

        if (outputNo < 0) {
            cerr << "ERROR: Non-existent output \"" << output << "\" requested" << endl;
            goto done;
        }

    } else {

        if (int(outputs.size()) <= outputNo) {
            cerr << "ERROR: Output " << outputNo << " requested, but plugin has only " << outputs.size() << " output(s)" << endl;
            goto done;
        }
    }

    od = outputs[outputNo];
    cerr << "Output is: \"" << od.identifier << "\"" << endl;

    // Initialise plugin
    if (!plugin->initialise(1, stepSize, blockSize)) {
        cerr << "ERROR: Plugin initialise (stepSize = " << stepSize << ", blockSize = "
             << blockSize << ") failed." << endl;
        goto done;
    }

    // Compensate timestamp if in freq domain
    wrapper = dynamic_cast<PluginWrapper *>(plugin);
    if (wrapper) {
        PluginInputDomainAdapter *ida =  wrapper->getWrapper<PluginInputDomainAdapter>();
        if (ida) adjustment = ida->getTimestampAdjustment();
//.........这里部分代码省略.........
开发者ID:chrisbaume,项目名称:vamp-live-host,代码行数:101,代码来源:vamplivehost.cpp

示例2: runPlugin

int runPlugin(string myname, string soname, string id,
              string output, int outputNo, string wavname,
              string outfilename, bool useFrames,
              map<string,float> parameters)
{
    PluginLoader *loader = PluginLoader::getInstance();

    PluginLoader::PluginKey key = loader->composePluginKey(soname, id);
    
    SNDFILE *sndfile;
    SF_INFO sfinfo;
    memset(&sfinfo, 0, sizeof(SF_INFO));

    if (wavname == "") 
        sndfile = sf_open_fd(0, SFM_READ, &sfinfo, true);
    else
        sndfile = sf_open(wavname.c_str(), SFM_READ, &sfinfo);
    if (!sndfile) {
        cerr << myname << ": ERROR: Failed to open input file \""
             << wavname << "\": " << sf_strerror(sndfile) << endl;
        return 1;
    }

    ofstream *out = 0;
    if (outfilename != "") {
        out = new ofstream(outfilename.c_str(), ios::out);
        if (!*out) {
            cerr << myname << ": ERROR: Failed to open output file \""
                 << outfilename << "\" for writing" << endl;
            delete out;
            return 1;
        }
    }

    Plugin *plugin = loader->loadPlugin
        (key, sfinfo.samplerate, PluginLoader::ADAPT_ALL_SAFE);
    if (!plugin) {
        cerr << myname << ": ERROR: Failed to load plugin \"" << id
             << "\" from library \"" << soname << "\"" << endl;
        sf_close(sndfile);
        if (out) {
            out->close();
            delete out;
        }
        return 1;
    }

    cerr << "Running plugin: \"" << plugin->getIdentifier() << "\"..." << endl;

    // parameters
    for (map<string,float>::iterator iter = parameters.begin(); iter!=parameters.end(); iter++) {
        plugin->setParameter(iter->first, iter->second);
        cerr << "Set parameter " << iter->first << " = " << iter->second << endl;
    }
  
    // Note that the following would be much simpler if we used a
    // PluginBufferingAdapter as well -- i.e. if we had passed
    // PluginLoader::ADAPT_ALL to loader->loadPlugin() above, instead
    // of ADAPT_ALL_SAFE.  Then we could simply specify our own block
    // size, keep the step size equal to the block size, and ignore
    // the plugin's bleatings.  However, there are some issues with
    // using a PluginBufferingAdapter that make the results sometimes
    // technically different from (if effectively the same as) the
    // un-adapted plugin, so we aren't doing that here.  See the
    // PluginBufferingAdapter documentation for details.

    int blockSize = plugin->getPreferredBlockSize();
    int stepSize = plugin->getPreferredStepSize();

    if (blockSize == 0) {
        blockSize = 1024;
    }
    if (stepSize == 0) {
        if (plugin->getInputDomain() == Plugin::FrequencyDomain) {
            stepSize = blockSize/2;
        } else {
            stepSize = blockSize;
        }
    } else if (stepSize > blockSize) {
        cerr << "WARNING: stepSize " << stepSize << " > blockSize " << blockSize << ", resetting blockSize to ";
        if (plugin->getInputDomain() == Plugin::FrequencyDomain) {
            blockSize = stepSize * 2;
        } else {
            blockSize = stepSize;
        }
        cerr << blockSize << endl;
    }
    int overlapSize = blockSize - stepSize;
    sf_count_t currentStep = 0;
    int finalStepsRemaining = max(1, (blockSize / stepSize) - 1); // at end of file, this many part-silent frames needed after we hit EOF

    int channels = sfinfo.channels;

    float *filebuf = new float[blockSize * channels];
    float **plugbuf = new float*[channels];
    for (int c = 0; c < channels; ++c) plugbuf[c] = new float[blockSize + 2];

    cerr << "Using block size = " << blockSize << ", step size = "
              << stepSize << endl;

//.........这里部分代码省略.........
开发者ID:cgreenhalgh,项目名称:vamp-live,代码行数:101,代码来源:vamp-live-host.cpp


注:本文中的PluginLoader::composePluginKey方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。