本文整理汇总了C++中Playlist::save方法的典型用法代码示例。如果您正苦于以下问题:C++ Playlist::save方法的具体用法?C++ Playlist::save怎么用?C++ Playlist::save使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Playlist
的用法示例。
在下文中一共展示了Playlist::save方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: saveListAs
void PlaylistDialog::saveListAs()
{
QString sDirectory = Preferences::get_instance()->getDataDirectory() + "playlists/";
QFileDialog fd(this);
fd.setFileMode ( QFileDialog::AnyFile );
fd.setFilter ( trUtf8 ( "Hydrogen Playlist (*.h2playlist)" ) );
fd.setAcceptMode ( QFileDialog::AcceptSave );
fd.setWindowTitle ( trUtf8 ( "Save Playlist" ) );
fd.setDirectory ( sDirectory );
QString defaultFilename = "untitled.h2playlist";
fd.selectFile ( defaultFilename );
if ( fd.exec() != QDialog::Accepted ){
return;
}
QString filename = fd.selectedFiles().first();
Playlist* pPlaylist = Playlist::get_instance();
if ( ! pPlaylist->save ( filename ) ){
return;
}
Playlist::get_instance()->setIsModified(false);
setWindowTitle ( trUtf8 ( "Playlist Browser" ) + QString(" - ") + filename );
}
示例2: saveList
void PlaylistDialog::saveList()
{
Playlist* P = Playlist::get_instance();
if ( P->get_filename() == "") {
// just in case!
return saveListAs();
}
if ( ! P->save ( P->get_filename() ) )
return;
}
示例3: saveList
void PlaylistDialog::saveList()
{
Playlist* pPlaylist = Playlist::get_instance();
if ( pPlaylist->get_filename() == "") {
// just in case!
return saveListAs();
}
if ( ! pPlaylist->save ( pPlaylist->get_filename() ) ){
return;
}
Playlist::get_instance()->setIsModified(false);
}
示例4: jack_session_callback_impl
void JackOutput::jack_session_callback_impl(jack_session_event_t *event)
{
INFOLOG("jack session calback");
enum session_events{
SAVE_SESSION,
SAVE_AND_QUIT,
SAVE_TEMPLATE
};
Hydrogen* H = Hydrogen::get_instance();
Song* S = H->getSong();
Preferences* P = Preferences::get_instance();
EventQueue* EQ = EventQueue::get_instance();
jack_session_event_t *ev = (jack_session_event_t *) event;
QString jackSessionDirectory = (QString) ev->session_dir;
QString retval = P->getJackSessionApplicationPath() + " --jacksessionid " + ev->client_uuid;
/* Playlist mode */
if ( H->m_PlayList.size() > 0 ) {
Playlist* PL = Playlist::get_instance();
if ( PL->get_filename().isEmpty() ) PL->set_filename( "untitled.h2playlist" );
QString FileName = baseName ( PL->get_filename() );
FileName.replace ( QString(" "), QString("_") );
retval += " -p \"${SESSION_DIR}" + FileName + "\"";
/* Copy all songs to Session Directory and update playlist */
SongReader reader;
for ( uint i = 0; i < H->m_PlayList.size(); ++i ) {
QString BaseName = baseName ( H->m_PlayList[i].m_hFile );
QString newName = jackSessionDirectory + BaseName;
QString SongPath = reader.getPath ( H->m_PlayList[i].m_hFile );
if ( SongPath != NULL && QFile::copy ( SongPath, newName ) ) {
/* Keep only filename on list for relative read */
H->m_PlayList[i].m_hFile = BaseName;
//H->m_PlayList[i].m_hScript;
} else {
/* Note - we leave old path in playlist */
ERRORLOG ( "Can't copy " + H->m_PlayList[i].m_hFile + " to " + newName );
ev->flags = JackSessionSaveError;
}
}
/* Save updated playlist */
if ( ! PL->save ( jackSessionDirectory + FileName ) )
ev->flags = JackSessionSaveError;
/* Song Mode */
} else {
/* Valid Song is needed */
if ( S->get_filename().isEmpty() ) S->set_filename("untitled.h2song");
QString FileName = baseName ( S->get_filename() );
FileName.replace ( QString(" "), QString("_") );
S->set_filename(jackSessionDirectory + FileName);
/* SongReader will look into SESSION DIR anyway */
retval += " -s \"" + FileName + "\"";
switch (ev->type) {
case JackSessionSave:
EQ->push_event(EVENT_JACK_SESSION, SAVE_SESSION);
break;
case JackSessionSaveAndQuit:
EQ->push_event(EVENT_JACK_SESSION, SAVE_SESSION);
EQ->push_event(EVENT_JACK_SESSION, SAVE_AND_QUIT);
break;
default:
ERRORLOG( "JackSession: Unknown event type" );
ev->flags = JackSessionSaveError;
}
}
ev->command_line = strdup( retval.toUtf8().constData() );
jack_session_reply (client, ev );
jack_session_event_free (ev);
}