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C++ Path::GetVerbArray方法代码示例

本文整理汇总了C++中Path::GetVerbArray方法的典型用法代码示例。如果您正苦于以下问题:C++ Path::GetVerbArray方法的具体用法?C++ Path::GetVerbArray怎么用?C++ Path::GetVerbArray使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Path的用法示例。


在下文中一共展示了Path::GetVerbArray方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: GetApplication

/********************************************************************************************
>	OpState	OpBaseConvertPathSegment::BaseGetState(INT32 PathType)

	Author:		Peter_Arnold (Xara Group Ltd) <[email protected]>
	Created:	16/8/95
	Inputs:		Type of the path that ends a segment
	Returns:	The tick/grey state of OpBaseConvertPathSegment and derived classes
	Purpose:	For finding the state of this op
	SeeAlso:	OpState
********************************************************************************************/
OpState	OpBaseConvertPathSegment::BaseGetState(INT32 PathType)
{
	OpState OpSt;

#ifndef STANDALONE

 	SelRange*	Selected = GetApplication()->FindSelection();

	if ((Document::GetSelected() == NULL) || (Selected == NULL) )
	{	// There is no selected document or selrange is invalid
		OpSt.Greyed = TRUE;
	   	return OpSt;                                 
	}

	Node*	pNode = Selected->FindFirst();
	BOOL	FoundSegment = FALSE;
	BOOL	AllConverted = TRUE;
	BOOL	PrevSelected = FALSE;

	while ((pNode != NULL) && AllConverted)
	{
		if (pNode->IsNodePath() && ((NodePath*)pNode)->IsPathAllowable())
		{
			Path* ThisPath = &(((NodePath*)pNode)->InkPath);
			PathFlags* Flags = ThisPath->GetFlagArray();
			PathVerb* Verbs = ThisPath->GetVerbArray();
			INT32 UsedSlots = ThisPath->GetNumCoords();
			PrevSelected = FALSE;

			for (INT32 i=0; i<UsedSlots; i++)
			{
				if (Flags[i].IsEndPoint)
				{
					if (Flags[i].IsSelected)
					{
						if (PrevSelected && ((Verbs[i] & ~PT_CLOSEFIGURE) != PT_MOVETO) )
						{
							FoundSegment = TRUE;
							if ((Verbs[i] & ~PT_CLOSEFIGURE) != PathType)
								AllConverted = FALSE;
						}
						PrevSelected = TRUE;
					}
					else							
					{
						PrevSelected = FALSE;
					}
				}
			}
		}
		pNode = Selected->FindNext(pNode);
	}

	OpSt.Greyed = !FoundSegment;
	OpSt.Ticked = AllConverted && FoundSegment;

#endif	// #ifdef STANDALONE

	return OpSt;
}
开发者ID:UIKit0,项目名称:xara-xtreme,代码行数:70,代码来源:pathops.cpp

示例2: FindBoundsAt

DocRect ArrowRec::FindBoundsAt(const DocCoord& ArrowCentre, const DocCoord& Direction, 
							   INT32 ParentLineWidth)
{
	DocRect Bounds(0,0,0,0);

	// Find a matrix to transform the ArrowHead to this Position.
	Trans2DMatrix Trans;
	GetArrowMatrix(ArrowCentre, Direction, ParentLineWidth, &Trans);

	// Note:
	// We should really be able to ask Gavin to Calculate the Bounds,
	// and pass him this Transform Matrix, but he can't do this at the
	// moment, so we'll have to actually transform the path into
	// a tempory path, and then ask him to calc the bounds of that.

	// Make a tempory path to transform
	Path* TransPath = new Path();
	if (TransPath == NULL)
		return Bounds;

	// Copy the path data from the ArrorHead into our tempory path.
	BOOL 	ok = TransPath->Initialise(ArrowShape->GetNumCoords());
	if (ok) ok = TransPath->CopyPathDataFrom(ArrowShape);

	if (!ok)
	{
		// Tidy up if we failed
		delete TransPath;
		return Bounds;
	}

	// Go transform the Tempory path
	Trans.Transform(TransPath->GetCoordArray(), 
					TransPath->GetNumCoords() );

	BOOL GDrawResult = FALSE;
	
	// Find out what the paths bounding rect is, taking into account
	// any bezier curve thingies. 

	GDrawContext *GD = GRenderRegion::GetStaticDrawContext();
	
	if (GD != NULL)
		GDrawResult = GD->CalcStrokeBBox((POINT*)TransPath->GetCoordArray(),
											TransPath->GetVerbArray(), TransPath->GetNumCoords(),
											(RECT *)(&Bounds),
											TRUE, 0, CAPS_ROUND, JOIN_ROUND, NULL) == 0;

	// If Gavin failed, then use backup technique of getting coord array bounds
	if (!GDrawResult)
		Bounds = TransPath->GetBoundingRect();

	// Delete the temporary transformed path
	delete TransPath;

	return Bounds;
}
开发者ID:vata,项目名称:xarino,代码行数:57,代码来源:arrows.cpp

示例3: BlendPaths

/********************************************************************************************

>	BOOL BlendHelpers::BlendPaths(BlendNodeParam * pParam, Path * pPath)

	Author:		David_McClarnon (Xara Group Ltd) <[email protected]>
	Created:	21/2/2000
	Inputs:		The blend node parameter
	Outputs:	The blended path is stored in three arrays: the coords, the verbs, and the flags.
				The arrays are:
	
					pTempCoords
					pTempVerbs
					pTempFlags

					ArrayLength = the length of all three arrays

				This allows the caller to decide what to do with the blended path in a very flexible way.

	Returns:	TRUE if successful, FALSE otherwise
	Purpose:	Blends two BlendPath objects by the amount specified in BlendRatio
	SeeAlso:	-
********************************************************************************************/
BOOL BlendHelpers::BlendPaths(BlendNodeParam * pParam, Path * pPath)
{
	// Check entry params
	BlendPath * pBlendPathStart = pParam->GetStartBlendPath();
	BlendPath * pBlendPathEnd   = pParam->GetEndBlendPath();

	ERROR2IF(!pBlendPathStart->GetBlendNode()->IsNodePath(), FALSE,
		"Start blend path's node isn't a node path");

	ERROR2IF(!pBlendPathEnd->GetBlendNode()->IsNodePath(), FALSE,
		"End blend path's node isn't a node path");

	BOOL    ok = (pBlendPathStart != NULL && pBlendPathEnd != NULL);
 	if (ok) ok = (pBlendPathStart->GetBlendNode() != NULL && pBlendPathEnd->GetBlendNode() != NULL);
	ERROR3IF(!ok,"One or more NULL entry params");
	if (!ok) return FALSE;

	// Get the types of the two paths
	PathTypeEnum PathTypeStart = pBlendPathStart->GetPathType();
	PathTypeEnum PathTypeEnd   = pBlendPathEnd  ->GetPathType();
	
	// The blended path will be closed if either of the paths is a shape
	BOOL Closed = (PathTypeStart == PATHTYPE_SHAPE) || (PathTypeEnd == PATHTYPE_SHAPE);

	Path * pPathStart = NULL;

	// Find the paths associated with the start and end blend paths
	if (pBlendPathStart->GetBlendNode()->IsNodePath())
	{
		pPathStart = &(((NodePath *)pBlendPathStart->GetBlendNode())->InkPath);
	}

	Path * pPathEnd = NULL;

	if (pBlendPathEnd->GetBlendNode()->IsNodePath())
	{
		pPathEnd   = &(((NodePath *)pBlendPathEnd->GetBlendNode())->InkPath);
	}

	// Calculate how large the arrays have to be to store the blended path definition
	INT32 DestPathSize = ((pPathStart->GetNumCoords()+pPathEnd->GetNumCoords())*3)+500;

	// Get some arrays used to hold the blended path data, and error if any are NULL
	DocCoord*  	pDestCoords = GetCoordArray(DestPathSize);
	PathVerb*  	pDestVerbs  = GetVerbArray(DestPathSize);
	PathFlags* 	pDestFlags  = GetFlagArray(DestPathSize);
	UINT32* 		pBuff 		= GetGBlendBuff(DestPathSize);
	if (pDestCoords == NULL || pDestVerbs == NULL || pDestFlags == NULL || pBuff == NULL)
		return FALSE;

	// This section copes with the case when blending a line with a shape.
	// In this case we need to get a temp path the is actually a shape version of the line.
	// The line is simply reversed back onto itself to form a shape that would look identical to the 
	// line if rendered.  This allows the line to appear to open up to the shape when blended.
	Path Shape;
	if (PathTypeStart != PathTypeEnd)
	{
		BOOL ok = FALSE;
		if (!Shape.Initialise()) return FALSE;

		// if going from a line to a shape, convert the start path to a shape
		if (PathTypeStart == PATHTYPE_LINE && PathTypeEnd == PATHTYPE_SHAPE)
		{
			ok = NodeBlender::ConvertLineToShape(pPathStart,&Shape);
			pPathStart = &Shape;
		}

		// if going from a shape to a line, convert the end path to a shape
		if (PathTypeStart == PATHTYPE_SHAPE && PathTypeEnd == PATHTYPE_LINE)
		{
			ok = NodeBlender::ConvertLineToShape(pPathEnd,&Shape);
			pPathEnd = &Shape;
		}

		if (!ok) return FALSE;
	}

	// The blend should do a one-to-one mapping when the OneToOne flag is set AND both paths
//.........这里部分代码省略.........
开发者ID:vata,项目名称:xarino,代码行数:101,代码来源:blndhelp.cpp


注:本文中的Path::GetVerbArray方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。