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C++ Path::FileExists方法代码示例

本文整理汇总了C++中Path::FileExists方法的典型用法代码示例。如果您正苦于以下问题:C++ Path::FileExists方法的具体用法?C++ Path::FileExists怎么用?C++ Path::FileExists使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Path的用法示例。


在下文中一共展示了Path::FileExists方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: LoadFile

		void Netplay::LoadFile()
		{
			try
			{
				//const Path path( Application::Instance::GetExePath(L"netplaylist.xml") );
				const Path path( Application::Instance::GetConfigPath(L"netplaylist.xml") );//bg

				if (path.FileExists())
				{
					typedef Nes::Core::Xml Xml;
					Xml xml;

					{
						Io::Stream::In stream( path );
						xml.Read( stream );
					}

					if (!xml.GetRoot().IsType( L"netplaylist" ))
						throw 1;

					for (Xml::Node node(xml.GetRoot().GetFirstChild()); node; node=node.GetNextSibling())
					{
						if (!node.IsType( L"file" ))
							throw 1;

						Add( node.GetValue() );
					}

					Io::Log() << "Netplay: loaded game list from \"netplaylist.xml\"\r\n";
				}
				else
				{
					Io::Log() << "Netplay: game list file \"netplaylist.xml\" not present..\r\n";
				}
			}
			catch (...)
			{
				games.state = Games::DIRTY;
				Io::Log() << "Netplay: warning, couldn't load game list \"netplaylist.xml\"!\r\n";
			}
		}
开发者ID:rdanbrook,项目名称:nestopia-win32,代码行数:41,代码来源:NstDialogNetPlay.cpp

示例2: SaveFile

		void Netplay::SaveFile() const
		{
			if (games.state == Games::DIRTY)
			{
				//const Path path( Application::Instance::GetExePath(L"netplaylist.xml") );
				const Path path( Application::Instance::GetConfigPath(L"netplaylist.xml") );//bg

				if (!games.paths.empty())
				{
					try
					{
						typedef Nes::Core::Xml Xml;

						Xml xml;
						Xml::Node root( xml.Create( L"netplaylist" ) );
						root.AddAttribute( L"version", L"1.0" );

						for (Games::Paths::const_iterator it(games.paths.begin()), end(games.paths.end()); it != end; ++it)
							root.AddChild( L"file", it->Ptr() );

						Io::Stream::Out stream( path );
						xml.Write( root, stream );

						Io::Log() << "Netplay: saved game list to \"netplaylist.xml\"\r\n";
					}
					catch (...)
					{
						Io::Log() << "Netplay: warning, couldn't save game list to \"netplaylist.xml\"!\r\n";
					}
				}
				else if (path.FileExists())
				{
					if (Io::File::Delete( path.Ptr() ))
						Io::Log() << "Netplay: game list empty, deleted \"netplaylist.xml\"\r\n";
					else
						Io::Log() << "Netplay: warning, couldn't delete \"netplaylist.xml\"!\r\n";
				}
			}
		}
开发者ID:rdanbrook,项目名称:nestopia-win32,代码行数:39,代码来源:NstDialogNetPlay.cpp


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