本文整理汇总了C++中PatchMesh::define方法的典型用法代码示例。如果您正苦于以下问题:C++ PatchMesh::define方法的具体用法?C++ PatchMesh::define怎么用?C++ PatchMesh::define使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PatchMesh
的用法示例。
在下文中一共展示了PatchMesh::define方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: createBezierPatch
//-----------------------------------------------------------------------
PatchMeshPtr MeshManager::createBezierPatch(const String& name, const String& groupName,
void* controlPointBuffer, VertexDeclaration *declaration,
size_t width, size_t height,
size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel,
PatchSurface::VisibleSide visibleSide,
HardwareBuffer::Usage vbUsage, HardwareBuffer::Usage ibUsage,
bool vbUseShadow, bool ibUseShadow)
{
if (width < 3 || height < 3)
{
OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
"Bezier patch require at least 3x3 control points",
"MeshManager::createBezierPatch");
}
MeshPtr pMesh = getByName(name);
if (!pMesh.isNull())
{
OGRE_EXCEPT(Exception::ERR_DUPLICATE_ITEM, "A mesh called " + name +
" already exists!", "MeshManager::createBezierPatch");
}
PatchMesh* pm = OGRE_NEW PatchMesh(this, name, getNextHandle(), groupName);
pm->define(controlPointBuffer, declaration, width, height,
uMaxSubdivisionLevel, vMaxSubdivisionLevel, visibleSide, vbUsage, ibUsage,
vbUseShadow, ibUseShadow);
pm->load();
ResourcePtr res(pm);
addImpl(res);
return res.staticCast<PatchMesh>();
}