本文整理汇总了C++中PalmData::getTipVelocity方法的典型用法代码示例。如果您正苦于以下问题:C++ PalmData::getTipVelocity方法的具体用法?C++ PalmData::getTipVelocity怎么用?C++ PalmData::getTipVelocity使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PalmData
的用法示例。
在下文中一共展示了PalmData::getTipVelocity方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: grab
void BuckyBalls::grab(PalmData& palm, float deltaTime) {
float penetration;
glm::vec3 fingerTipPosition = palm.getFingerTipPosition();
if (palm.getControllerButtons() & BUTTON_FWD) {
if (!_bballIsGrabbed[palm.getSixenseID()]) {
// Look for a ball to grab
for (int i = 0; i < NUM_BBALLS; i++) {
glm::vec3 diff = _bballPosition[i] - fingerTipPosition;
penetration = glm::length(diff) - (_bballRadius[i] + COLLISION_RADIUS);
if (penetration < 0.f) {
_bballIsGrabbed[palm.getSixenseID()] = i;
}
}
}
if (_bballIsGrabbed[palm.getSixenseID()]) {
// If ball being grabbed, move with finger
glm::vec3 diff = _bballPosition[_bballIsGrabbed[palm.getSixenseID()]] - fingerTipPosition;
penetration = glm::length(diff) - (_bballRadius[_bballIsGrabbed[palm.getSixenseID()]] + COLLISION_RADIUS);
_bballPosition[_bballIsGrabbed[palm.getSixenseID()]] -= glm::normalize(diff) * penetration;
glm::vec3 fingerTipVelocity = palm.getTipVelocity();
if (_bballElement[_bballIsGrabbed[palm.getSixenseID()]] != 1) {
_bballVelocity[_bballIsGrabbed[palm.getSixenseID()]] = fingerTipVelocity;
}
_bballPosition[_bballIsGrabbed[palm.getSixenseID()]] = fingerTipPosition;
_bballColliding[_bballIsGrabbed[palm.getSixenseID()]] = 1.f;
}
} else {
_bballIsGrabbed[palm.getSixenseID()] = 0;
}
}