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C++ PaintLayer::scrollParent方法代码示例

本文整理汇总了C++中PaintLayer::scrollParent方法的典型用法代码示例。如果您正苦于以下问题:C++ PaintLayer::scrollParent方法的具体用法?C++ PaintLayer::scrollParent怎么用?C++ PaintLayer::scrollParent使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PaintLayer的用法示例。


在下文中一共展示了PaintLayer::scrollParent方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: rebuild

void GraphicsLayerTreeBuilder::rebuild(PaintLayer& layer, AncestorInfo info)
{
    // Make the layer compositing if necessary, and set up clipping and content layers.
    // Note that we can only do work here that is independent of whether the descendant layers
    // have been processed. computeCompositingRequirements() will already have done the paint invalidation if necessary.

    layer.stackingNode()->updateLayerListsIfNeeded();

    const bool hasCompositedLayerMapping = layer.hasCompositedLayerMapping();
    CompositedLayerMapping* currentCompositedLayerMapping = layer.compositedLayerMapping();

    // If this layer has a compositedLayerMapping, then that is where we place subsequent children GraphicsLayers.
    // Otherwise children continue to append to the child list of the enclosing layer.
    GraphicsLayerVector layerChildren;
    AncestorInfo infoForChildren(info);
    if (hasCompositedLayerMapping) {
        infoForChildren.childLayersOfEnclosingCompositedLayer = &layerChildren;
        infoForChildren.enclosingCompositedLayer = &layer;
    }

#if ENABLE(ASSERT)
    LayerListMutationDetector mutationChecker(layer.stackingNode());
#endif

    if (layer.stackingNode()->isStackingContext()) {
        PaintLayerStackingNodeIterator iterator(*layer.stackingNode(), NegativeZOrderChildren);
        while (PaintLayerStackingNode* curNode = iterator.next())
            rebuild(*curNode->layer(), infoForChildren);

        // If a negative z-order child is compositing, we get a foreground layer which needs to get parented.
        if (hasCompositedLayerMapping && currentCompositedLayerMapping->foregroundLayer())
            infoForChildren.childLayersOfEnclosingCompositedLayer->append(currentCompositedLayerMapping->foregroundLayer());
    }

    PaintLayerStackingNodeIterator iterator(*layer.stackingNode(), NormalFlowChildren | PositiveZOrderChildren);
    while (PaintLayerStackingNode* curNode = iterator.next())
        rebuild(*curNode->layer(), infoForChildren);

    if (hasCompositedLayerMapping) {
        bool parented = false;
        if (layer.layoutObject()->isLayoutPart())
            parented = PaintLayerCompositor::attachFrameContentLayersToIframeLayer(toLayoutPart(layer.layoutObject()));

        if (!parented)
            currentCompositedLayerMapping->setSublayers(layerChildren);

        if (shouldAppendLayer(layer))
            info.childLayersOfEnclosingCompositedLayer->append(currentCompositedLayerMapping->childForSuperlayers());
    }

    if (layer.scrollParent()
        && layer.scrollParent()->hasCompositedLayerMapping()
        && layer.scrollParent()->compositedLayerMapping()->needsToReparentOverflowControls()
        && layer.scrollParent()->getScrollableArea()->topmostScrollChild() == &layer)
        info.childLayersOfEnclosingCompositedLayer->append(layer.scrollParent()->compositedLayerMapping()->detachLayerForOverflowControls(*info.enclosingCompositedLayer));
}
开发者ID:aobzhirov,项目名称:ChromiumGStreamerBackend,代码行数:56,代码来源:GraphicsLayerTreeBuilder.cpp


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