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C++ PCB_BASE_EDIT_FRAME::RestoreCopyFromUndoList方法代码示例

本文整理汇总了C++中PCB_BASE_EDIT_FRAME::RestoreCopyFromUndoList方法的典型用法代码示例。如果您正苦于以下问题:C++ PCB_BASE_EDIT_FRAME::RestoreCopyFromUndoList方法的具体用法?C++ PCB_BASE_EDIT_FRAME::RestoreCopyFromUndoList怎么用?C++ PCB_BASE_EDIT_FRAME::RestoreCopyFromUndoList使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PCB_BASE_EDIT_FRAME的用法示例。


在下文中一共展示了PCB_BASE_EDIT_FRAME::RestoreCopyFromUndoList方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Main


//.........这里部分代码省略.........
                // Flip causes change of layers
                enableUpdateFlag( KIGFX::VIEW_ITEM::LAYERS );
            }
            else if( evt->IsAction( &COMMON_ACTIONS::remove ) )
            {
                Remove( aEvent );

                break;       // exit the loop, as there is no further processing for removed items
            }
        }

        else if( evt->IsMotion() || evt->IsDrag( BUT_LEFT ) )
        {
            m_cursor = controls->GetCursorPosition();

            if( m_dragging )
            {
                wxPoint movement = wxPoint( m_cursor.x, m_cursor.y ) -
                                   selection.Item<BOARD_ITEM>( 0 )->GetPosition();

                // Drag items to the current cursor position
                for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
                    selection.Item<BOARD_ITEM>( i )->Move( movement + m_offset );

                updateRatsnest( true );
            }
            else    // Prepare to start dragging
            {
                if( m_selectionTool->CheckLock() || selection.Empty() )
                    break;

                // Save items, so changes can be undone
                editFrame->OnModify();
                editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED );

                if( selection.Size() == 1 )
                {
                    // Set the current cursor position to the first dragged item origin, so the
                    // movement vector could be computed later
                    m_cursor = VECTOR2I( selection.Item<BOARD_ITEM>( 0 )->GetPosition() );
                    m_offset.x = 0;
                    m_offset.y = 0;
                }
                else
                {
                    VECTOR2D origin;

                    if( evt->IsDrag( BUT_LEFT ) )
                        origin = getView()->GetGAL()->GetGridPoint( evt->DragOrigin() );
                    else
                        origin = getViewControls()->GetCursorPosition();

                    // Update dragging offset (distance between cursor and the first dragged item)
                    m_offset = static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( 0 ) )->GetPosition() -
                                                         wxPoint( origin.x, origin.y );
                }

                controls->SetAutoPan( true );
                m_dragging = true;
            }

            selection.group->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
            m_toolMgr->RunAction( COMMON_ACTIONS::pointEditorUpdate, true );
        }

        else if( evt->IsMouseUp( BUT_LEFT ) || evt->IsClick( BUT_LEFT ) )
            break; // Finish
    }

    m_dragging = false;
    m_offset.x = 0;
    m_offset.y = 0;

    if( restore )
    {
        // Modifications have to be rollbacked, so restore the previous state of items
        wxCommandEvent dummy;
        editFrame->RestoreCopyFromUndoList( dummy );
    }
    else
    {
        // Changes are applied, so update the items
        selection.group->ItemsViewUpdate( m_updateFlag );
    }

    if( unselect )
        m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );

    RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest();
    ratsnest->ClearSimple();
    ratsnest->Recalculate();

    controls->ShowCursor( false );
    controls->SetSnapping( false );
    controls->SetAutoPan( false );

    setTransitions();

    return 0;
}
开发者ID:LDavis4559,项目名称:kicad-source-mirror,代码行数:101,代码来源:edit_tool.cpp

示例2: Main


//.........这里部分代码省略.........
                    incUndoInhibit();
                }
            }

            selection.group->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
            m_toolMgr->RunAction( COMMON_ACTIONS::pointEditorUpdate, true );
        }

        // Dispatch TOOL_ACTIONs
        else if( evt->Category() == TC_COMMAND )
        {
            if( evt->IsAction( &COMMON_ACTIONS::rotate ) )
            {
                Rotate( aEvent );
            }
            else if( evt->IsAction( &COMMON_ACTIONS::flip ) )
            {
                Flip( aEvent );

                // Flip causes change of layers
                enableUpdateFlag( KIGFX::VIEW_ITEM::LAYERS );
            }
            else if( evt->IsAction( &COMMON_ACTIONS::remove ) )
            {
                Remove( aEvent );

                break;       // exit the loop, as there is no further processing for removed items
            }
            else if( evt->IsAction( &COMMON_ACTIONS::duplicate ) )
            {
                // On duplicate, stop moving this item
                // The duplicate tool should then select the new item and start
                // a new move procedure
                break;
            }
            else if( evt->IsAction( &COMMON_ACTIONS::moveExact ) )
            {
                // Can't do this, because the selection will then contain
                // stale pointers and it will all go horribly wrong...
                //editFrame->RestoreCopyFromUndoList( dummy );
                //
                // So, instead, reset the position manually
                for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
                {
                    BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
                    item->SetPosition( item->GetPosition() - totalMovement );

                    // And what about flipping and rotation?
                    // for now, they won't be undone, but maybe that is how
                    // it should be, so you can flip and move exact in the
                    // same action?
                }

                // This causes a double event, so we will get the dialogue
                // correctly, somehow - why does Rotate not?
                //MoveExact( aEvent );
                break;      // exit the loop - we move exactly, so we have finished moving
            }
        }

        else if( evt->IsMouseUp( BUT_LEFT ) || evt->IsClick( BUT_LEFT ) )
        {
            if( !lockOverride )
                break; // Finish

            lockOverride = false;
        }
    } while( evt = Wait() );

    if( m_dragging )
        decUndoInhibit();

    m_dragging = false;
    m_offset.x = 0;
    m_offset.y = 0;

    if( restore )
    {
        // Modifications have to be rollbacked, so restore the previous state of items
        wxCommandEvent dummy;
        editFrame->RestoreCopyFromUndoList( dummy );
    }
    else
    {
        // Changes are applied, so update the items
        selection.group->ItemsViewUpdate( m_updateFlag );
    }

    if( unselect )
        m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );

    RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest();
    ratsnest->ClearSimple();
    ratsnest->Recalculate();

    controls->ShowCursor( false );
    controls->SetAutoPan( false );

    return 0;
}
开发者ID:OpenEE,项目名称:micad,代码行数:101,代码来源:edit_tool.cpp

示例3: OnSelectionChange


//.........这里部分代码省略.........
                    setEditedPoint( point );
            }

            else if( evt->IsAction( &COMMON_ACTIONS::pointEditorAddCorner ) )
            {
                addCorner( controls->GetCursorPosition() );
                updatePoints();
            }

            else if( evt->IsAction( &COMMON_ACTIONS::pointEditorRemoveCorner ) )
            {
                if( m_editedPoint )
                {
                    removeCorner( m_editedPoint );
                    updatePoints();
                }
            }

            else if( evt->IsDrag( BUT_LEFT ) && m_editedPoint )
            {
                if( !modified )
                {
                    // Save items, so changes can be undone
                    editFrame->OnModify();
                    editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED );
                    controls->ForceCursorPosition( false );
                    m_original = *m_editedPoint;    // Save the original position
                    controls->SetAutoPan( true );
                    modified = true;
                }

                bool enableAltConstraint = !!evt->Modifier( MD_CTRL );
                if( enableAltConstraint != (bool) m_altConstraint )  // alternative constraint
                    setAltConstraint( enableAltConstraint );

                m_editedPoint->SetPosition( controls->GetCursorPosition() );

                if( m_altConstraint )
                    m_altConstraint->Apply();
                else
                    m_editedPoint->ApplyConstraint();

                updateItem();
                updatePoints();

                m_editPoints->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
            }

            else if( evt->IsAction( &COMMON_ACTIONS::pointEditorUpdate ) )
            {
                updatePoints();
            }

            else if( evt->IsMouseUp( BUT_LEFT ) )
            {
                controls->SetAutoPan( false );
                setAltConstraint( false );
                modified = false;
                m_toolMgr->PassEvent();
            }

            else if( evt->IsCancel() )
            {
                if( modified )      // Restore the last change
                {
                    wxCommandEvent dummy;
                    editFrame->RestoreCopyFromUndoList( dummy );

                    updatePoints();
                    modified = false;
                }

                // Let the selection tool receive the event too
                m_toolMgr->PassEvent();

                break;
            }

            else
            {
                m_toolMgr->PassEvent();
            }
        }

        if( m_editPoints )
        {
            finishItem();
            item->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
            view->Remove( m_editPoints.get() );
            m_editPoints.reset();
        }

        controls->ShowCursor( false );
        controls->SetAutoPan( false );
        controls->SetSnapping( false );
        controls->ForceCursorPosition( false );
    }

    return 0;
}
开发者ID:BTR1,项目名称:kicad-source-mirror,代码行数:101,代码来源:point_editor.cpp


注:本文中的PCB_BASE_EDIT_FRAME::RestoreCopyFromUndoList方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。