当前位置: 首页>>代码示例>>C++>>正文


C++ OutputMessage_ptr::getMessageLength方法代码示例

本文整理汇总了C++中OutputMessage_ptr::getMessageLength方法的典型用法代码示例。如果您正苦于以下问题:C++ OutputMessage_ptr::getMessageLength方法的具体用法?C++ OutputMessage_ptr::getMessageLength怎么用?C++ OutputMessage_ptr::getMessageLength使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在OutputMessage_ptr的用法示例。


在下文中一共展示了OutputMessage_ptr::getMessageLength方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: send

bool Connection::send(OutputMessage_ptr msg)
{
	m_connectionLock.lock();
	if(m_closeState == CLOSE_STATE_CLOSING || m_writeError)
	{
		m_connectionLock.unlock();
		return false;
	}

	msg->getProtocol()->onSendMessage(msg);
	if(m_pendingWrite == 0)
	{
      #ifdef __DEBUG_NET_DETAIL__
		std::clog << "Connection::send " << msg->getMessageLength() << std::endl;
	  #endif
		internalSend(msg);
	}
	else
	{
	  #ifdef __DEBUG_NET__
		std::clog << "Connection::send Adding to queue " << msg->getMessageLength() << std::endl;
	  #endif
		m_outputQueue.push_back(msg);
	}
	m_connectionLock.unlock();
	return true;
}
开发者ID:tryller,项目名称:otserv,代码行数:27,代码来源:connection.cpp

示例2: internalSend

void Connection::internalSend(OutputMessage_ptr msg)
{
    m_pendingWrite++;
	boost::asio::async_write(m_socket,
		boost::asio::buffer(msg->getOutputBuffer(), msg->getMessageLength()),
		boost::bind(&Connection::onWriteOperation, this, msg, boost::asio::placeholders::error));
}
开发者ID:tryller,项目名称:otserv,代码行数:7,代码来源:connection.cpp

示例3: sendAll

void OutputMessagePool::sendAll()
{
	boost::recursive_mutex::scoped_lock lockClass(m_outputPoolLock);
	OutputMessageMessageList::iterator it;

	for(it = m_toAddQueue.begin(); it != m_toAddQueue.end();)
	{
		//drop messages that are older than 10 seconds
		if(OTSYS_TIME() - (*it)->getFrame() > 10 * 1000)
		{
			(*it)->getProtocol()->onSendMessage(*it);
			it = m_toAddQueue.erase(it);
			continue;
		}

		(*it)->setState(OutputMessage::STATE_ALLOCATED);
		m_autoSendOutputMessages.push_back(*it);
		++it;
	}

	m_toAddQueue.clear();

	for(it = m_autoSendOutputMessages.begin(); it != m_autoSendOutputMessages.end();)
	{
		OutputMessage_ptr omsg = *it;
		#ifdef __NO_PLAYER_SENDBUFFER__
		//use this define only for debugging
		bool v = 1;
		#else
		//It will send only messages bigger then 1 kb or with a lifetime greater than 10 ms
		bool v = omsg->getMessageLength() > 1024 || (m_frameTime - omsg->getFrame() > 10);
		#endif
		if(v)
		{
			#ifdef __DEBUG_NET_DETAIL__
			std::cout << "Sending message - ALL" << std::endl;
			#endif
			if(omsg->getConnection())
			{
				if(!omsg->getConnection()->send(omsg))
				{
					// Send only fails when connection is closing (or in error state)
					// This call will free the message
					omsg->getProtocol()->onSendMessage(omsg);
				}
			}
			else
			{
				#ifdef __DEBUG_NET__
				std::cout << "Error: [OutputMessagePool::send] NULL connection." << std::endl;
				#endif
			}
			it = m_autoSendOutputMessages.erase(it);
		}
		else
			++it;
	}
}
开发者ID:Codex-NG,项目名称:TFS-1.0,代码行数:58,代码来源:outputmessage.cpp

示例4: sendAll

void OutputMessagePool::sendAll()
{
	OTSYS_THREAD_LOCK_CLASS lockClass(m_outputPoolLock);
	OutputMessageList::iterator it;
	for(it = m_toAddQueue.begin(); it != m_toAddQueue.end();)
	{
		//drop messages that are older than 10 seconds
		if(OTSYS_TIME() - (*it)->getFrame() > 10000)
		{
			if((*it)->getProtocol())
				(*it)->getProtocol()->onSendMessage(*it);

			it = m_toAddQueue.erase(it);
			continue;
		}

		(*it)->setState(OutputMessage::STATE_ALLOCATED);
		m_autoSendOutputMessages.push_back(*it);
		++it;
	}

	m_toAddQueue.clear();
	for(it = m_autoSendOutputMessages.begin(); it != m_autoSendOutputMessages.end(); )
	{
		OutputMessage_ptr omsg = (*it);
		#ifdef __NO_PLAYER_SENDBUFFER__
		//use this define only for debugging
		if(true)
		#else
		//It will send only messages bigger then 1 kb or with a lifetime greater than 10 ms
		if(omsg->getMessageLength() > 1024 || (m_frameTime - omsg->getFrame() > 10))
		#endif
		{
			#ifdef __DEBUG_NET_DETAIL__
			std::cout << "Sending message - ALL" << std::endl;
			#endif
			if(omsg->getConnection())
			{
				if(!omsg->getConnection()->send(omsg) && omsg->getProtocol())
					omsg->getProtocol()->onSendMessage(omsg);
			}
			#ifdef __DEBUG_NET__
			else
				std::cout << "Error: [OutputMessagePool::send] NULL connection." << std::endl;
			#endif

			it = m_autoSendOutputMessages.erase(it);
		}
		else
			++it;
	}
}
开发者ID:Fir3element,项目名称:035,代码行数:52,代码来源:outputmessage.cpp

示例5: send

bool Connection::send(OutputMessage_ptr msg)
{
	#ifdef __DEBUG_NET_DETAIL__
	std::cout << "Connection::send init" << std::endl;
	#endif

	m_connectionLock.lock();
	if(m_connectionState != CONNECTION_STATE_OPEN || m_writeError){
		m_connectionLock.unlock();
		return false;
	}

	if(m_pendingWrite == 0){
		msg->getProtocol()->onSendMessage(msg);

		TRACK_MESSAGE(msg);

		#ifdef __DEBUG_NET_DETAIL__
		std::cout << "Connection::send " << msg->getMessageLength() << std::endl;
		#endif

		internalSend(msg);
	}
	else{
		#ifdef __DEBUG_NET__
		std::cout << "Connection::send Adding to queue " << msg->getMessageLength() << std::endl;
		#endif

		TRACK_MESSAGE(msg);
		OutputMessagePool* outputPool = OutputMessagePool::getInstance();
		outputPool->addToAutoSend(msg);
	}
	
	m_connectionLock.unlock();
	return true;
}
开发者ID:angeliker,项目名称:OTHire,代码行数:36,代码来源:connection.cpp

示例6: onWriteOperation

void Connection::onWriteOperation(OutputMessage_ptr msg, const boost::system::error_code& error)
{
  #ifdef __DEBUG_NET_DETAIL__
	std::clog << "onWriteOperation" << std::endl;
  #endif

	msg.reset();

	m_connectionLock.lock();

	if(!error)
	{
		if(m_pendingWrite > 0)
		{
			if(!m_outputQueue.empty())
			{
				OutputMessage_ptr msg = m_outputQueue.front();
				m_outputQueue.pop_front();
				internalSend(msg);
			  #ifdef __DEBUG_NET_DETAIL__
				std::clog << "Connection::onWriteOperation send " << msg->getMessageLength() << std::endl;
			  #endif
			}
			
			m_pendingWrite--;
		}
		else
		{
			std::clog << "Error: [Connection::onWriteOperation] Getting unexpected notification!" << std::endl;
			// Error. Pending operations counter is 0, but we are getting a
			// notification!!
		}
	}
	else
	{
        m_pendingWrite--;
		handleWriteError(error);
	}

	if(m_closeState == CLOSE_STATE_CLOSING)
	{
		if(!closingConnection())
			m_connectionLock.lock();
		return;
	}

	m_connectionLock.unlock();
}
开发者ID:tryller,项目名称:otserv,代码行数:48,代码来源:connection.cpp

示例7: internalSend

void Connection::internalSend(OutputMessage_ptr msg)
{
	try {
		++m_pendingWrite;
		m_writeTimer.expires_from_now(boost::posix_time::seconds(Connection::write_timeout));
		m_writeTimer.async_wait( std::bind(&Connection::handleWriteTimeout, std::weak_ptr<Connection>(shared_from_this()),
		                                     std::placeholders::_1));

		boost::asio::async_write(getHandle(),
		                         boost::asio::buffer(msg->getOutputBuffer(), msg->getMessageLength()),
		                         std::bind(&Connection::onWriteOperation, shared_from_this(), msg, std::placeholders::_1));
	} catch (boost::system::system_error& e) {
		if (m_logError) {
			std::cout << "[Network error - Connection::internalSend] " << e.what() << std::endl;
			m_logError = false;
		}
	}
}
开发者ID:EnzzoCaaue,项目名称:forgottenserver,代码行数:18,代码来源:connection.cpp

示例8: internalSend

void Connection::internalSend(OutputMessage_ptr msg)
{
	try {
		++m_pendingWrite;
		m_writeTimer.expires_from_now(boost::posix_time::seconds(Connection::write_timeout));
		m_writeTimer.async_wait( boost::bind(&Connection::handleWriteTimeout, boost::weak_ptr<Connection>(shared_from_this()),
		                                     boost::asio::placeholders::error));

		boost::asio::async_write(getHandle(),
		                         boost::asio::buffer(msg->getOutputBuffer(), msg->getMessageLength()),
		                         boost::bind(&Connection::onWriteOperation, shared_from_this(), msg, boost::asio::placeholders::error));
	} catch (boost::system::system_error& e) {
		if (m_logError) {
			LOG_MESSAGE("NETWORK", LOGTYPE_ERROR, 1, e.what());
			m_logError = false;
		}
	}
}
开发者ID:nclx,项目名称:forgottenserver,代码行数:18,代码来源:connection.cpp

示例9: parsePacket


//.........这里部分代码省略.........
						break;
					}

					output->AddByte(AP_MSG_KEY_EXCHANGE_OK);
					output->AddByte(ENCRYPTION_RSA1024XTEA);
					char RSAPublicKey[128];
					rsa->getPublicKey(RSAPublicKey);
					output->AddBytes(RSAPublicKey, 128);
				} else {
					output->AddByte(AP_MSG_KEY_EXCHANGE_FAILED);
					addLogLine(this, LOGTYPE_WARNING, 1, "no valid client key type");
				}
			} else {
				output->AddByte(AP_MSG_KEY_EXCHANGE_FAILED);
				output->AddString("can not get public key");
				addLogLine(this, LOGTYPE_WARNING, 1, "can not get public key");
			}

			break;
		}

		case AP_MSG_COMMAND: {
			if (m_state != LOGGED_IN) {
				addLogLine(this, LOGTYPE_ERROR, 1, "recvbyte == AP_MSG_COMMAND && m_state != LOGGED_IN !!!");
				// We should never reach this point
				break;
			}

			uint8_t command = msg.GetByte();

			switch (command) {
				case CMD_BROADCAST: {
					const std::string message = msg.GetString();
					addLogLine(this, LOGTYPE_EVENT, 1, "broadcast: " + message);
					g_dispatcher.addTask(createTask(boost::bind(&Game::broadcastMessage, &g_game, message, MSG_STATUS_WARNING)));
					output->AddByte(AP_MSG_COMMAND_OK);
					break;
				}

				case CMD_CLOSE_SERVER: {
					g_dispatcher.addTask(createTask(boost::bind(&ProtocolAdmin::adminCommandCloseServer, this)));
					break;
				}

				case CMD_PAY_HOUSES: {
					g_dispatcher.addTask(createTask(boost::bind(&ProtocolAdmin::adminCommandPayHouses, this)));
					break;
				}

				case CMD_OPEN_SERVER: {
					g_dispatcher.addTask(createTask(boost::bind(&ProtocolAdmin::adminCommandOpenServer, this)));
					break;
				}

				case CMD_SHUTDOWN_SERVER: {
					g_dispatcher.addTask(createTask(boost::bind(&ProtocolAdmin::adminCommandShutdownServer, this)));
					getConnection()->closeConnection();
					return;
				}

				case CMD_KICK: {
					const std::string name = msg.GetString();
					g_dispatcher.addTask(createTask(boost::bind(&ProtocolAdmin::adminCommandKickPlayer, this, name)));
					break;
				}

				case CMD_SETOWNER: {
					const std::string param = msg.GetString();
					g_dispatcher.addTask(createTask(boost::bind(&ProtocolAdmin::adminCommandSetOwner, this, param)));
					break;
				}

				default: {
					output->AddByte(AP_MSG_COMMAND_FAILED);
					output->AddString("not known server command");
					addLogLine(this, LOGTYPE_WARNING, 1, "not known server command");
					break;
				}
			}

			break;
		}

		case AP_MSG_PING: {
			output->AddByte(AP_MSG_PING_OK);
			break;
		}

		default: {
			output->AddByte(AP_MSG_ERROR);
			output->AddString("not known command byte");
			addLogLine(this, LOGTYPE_WARNING, 1, "not known command byte");
			break;
		}
	}

	if (output->getMessageLength() > 0) {
		outputPool->send(output);
	}
}
开发者ID:Remoq7,项目名称:forgottenserver,代码行数:101,代码来源:admin.cpp


注:本文中的OutputMessage_ptr::getMessageLength方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。