本文整理汇总了C++中ObjectRef::reset方法的典型用法代码示例。如果您正苦于以下问题:C++ ObjectRef::reset方法的具体用法?C++ ObjectRef::reset怎么用?C++ ObjectRef::reset使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ObjectRef
的用法示例。
在下文中一共展示了ObjectRef::reset方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: MainThread
void MainThread()
{
// Avoid program exit on broken pipe
ACE_OS::signal (SIGPIPE, (ACE_SignalHandler) SIG_IGN);
OrkLogManager::Instance()->Initialize();
LOG4CXX_INFO(LOG.rootLog, CStdString("\n\nOrkAudio service starting\n"));
ConfigManager::Instance()->Initialize();
// Initialize object factory and register existing objects
ObjectFactory::GetSingleton()->Initialize();
ObjectRef objRef;
objRef.reset(new PingMsg);
ObjectFactory::GetSingleton()->RegisterObject(objRef);
objRef.reset(new TapeMsg);
ObjectFactory::GetSingleton()->RegisterObject(objRef);
objRef.reset(new TapeResponse);
ObjectFactory::GetSingleton()->RegisterObject(objRef);
objRef.reset(new SimpleResponseMsg);
ObjectFactory::GetSingleton()->RegisterObject(objRef);
objRef.reset(new DeleteTapeMsg);
ObjectFactory::GetSingleton()->RegisterObject(objRef);
objRef.reset(new CaptureMsg);
ObjectFactory::GetSingleton()->RegisterObject(objRef);
objRef.reset(new TcpPingMsg);
ObjectFactory::GetSingleton()->RegisterObject(objRef);
objRef.reset(new ReportingSkipTapeMsg);
ObjectFactory::GetSingleton()->RegisterObject(objRef);
objRef.reset(new RecordMsg);
ObjectFactory::GetSingleton()->RegisterObject(objRef);
objRef.reset(new PauseMsg);
ObjectFactory::GetSingleton()->RegisterObject(objRef);
objRef.reset(new StopMsg);
ObjectFactory::GetSingleton()->RegisterObject(objRef);
objRef.reset(new InitMsg);
ObjectFactory::GetSingleton()->RegisterObject(objRef);
//objRef.reset(new CrashMsg);
//ObjectFactory::GetSingleton()->RegisterObject(objRef);
//objRef.reset(new TestMsg);
//ObjectFactory::GetSingleton()->RegisterObject(objRef);
bool capturePluginOk = false;
if(CapturePluginProxy::Singleton()->Initialize())
{
capturePluginOk = true;
}
std::list<ACE_DLL> pluginDlls;
LoadPlugins(pluginDlls);
// Register in-built filters
FilterRef filter(new AlawToPcmFilter());
FilterRegistry::instance()->RegisterFilter(filter);
filter.reset(new UlawToPcmFilter());
FilterRegistry::instance()->RegisterFilter(filter);
filter.reset(new GsmToPcmFilter());
FilterRegistry::instance()->RegisterFilter(filter);
filter.reset(new IlbcToPcmFilter());
FilterRegistry::instance()->RegisterFilter(filter);
filter.reset(new AudioGainFilter());
FilterRegistry::instance()->RegisterFilter(filter);
filter.reset(new G722ToPcmFilter());
FilterRegistry::instance()->RegisterFilter(filter);
filter.reset(new SpeexDecoder() );
FilterRegistry::instance()->RegisterFilter(filter);
filter.reset(new G721CodecDecoder());
FilterRegistry::instance()->RegisterFilter(filter);
// Register in-built tape processors and build the processing chain
OrkTrack::Initialize(CONFIG.m_trackerHostname, CONFIG.m_trackerServicename, CONFIG.m_trackerTcpPort);
BatchProcessing::Initialize();
CommandProcessing::Initialize();
Reporting::Initialize();
TapeFileNaming::Initialize();
DirectionSelector::Initialize();
TapeProcessorRegistry::instance()->CreateProcessingChain();
if (!ACE_Thread_Manager::instance()->spawn(ACE_THR_FUNC(ImmediateProcessing::ThreadHandler)))
{
LOG4CXX_INFO(LOG.rootLog, CStdString("Failed to create immediate processing thread"));
}
if(CONFIG.m_storageAudioFormat != FfNative)
{
// storage format is not native, which means we need batch workers to compress to wanted format
if (!ACE_Thread_Manager::instance()->spawn_n(CONFIG.m_numBatchThreads, ACE_THR_FUNC(BatchProcessing::ThreadHandler)))
{
LOG4CXX_INFO(LOG.rootLog, CStdString("Failed to create batch processing thread"));
}
}
if (!ACE_Thread_Manager::instance()->spawn(ACE_THR_FUNC(Reporting::ThreadHandler)))
{
LOG4CXX_INFO(LOG.rootLog, CStdString("Failed to create reporting thread"));
}
if (!ACE_Thread_Manager::instance()->spawn(ACE_THR_FUNC(TapeFileNaming::ThreadHandler)))
{
LOG4CXX_INFO(LOG.rootLog, CStdString("Failed to create tape file naming thread"));
}
if (!ACE_Thread_Manager::instance()->spawn_n(CONFIG.m_numCommandThreads,ACE_THR_FUNC(CommandProcessing::ThreadHandler)))
//.........这里部分代码省略.........