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C++ NetClient::disconnectFromServer方法代码示例

本文整理汇总了C++中NetClient::disconnectFromServer方法的典型用法代码示例。如果您正苦于以下问题:C++ NetClient::disconnectFromServer方法的具体用法?C++ NetClient::disconnectFromServer怎么用?C++ NetClient::disconnectFromServer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在NetClient的用法示例。


在下文中一共展示了NetClient::disconnectFromServer方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: clientStopper

int NetClient::clientStopper (void* instance) {
	NetClient* pNetClient = (NetClient*) instance;
	
	while (!pNetClient->m_stopClient)
		SDL_Delay (1000);
	
	SDL_Delay ( NetControl::M_THREAD_FINISH_WAIT_TIME );

	if (pNetClient->m_deadReckoningIsOn){
		SDL_KillThread( pNetClient->m_pThreadDeadReckoning );
		pNetClient->m_deadReckoningIsOn = false;
	}

	if (pNetClient->m_syncSenderIsOn){
		SDL_KillThread( pNetClient->m_pThreadSyncSender );
		pNetClient->m_syncSenderIsOn = false;
	}

	if (pNetClient->m_receiverIsOn){
		SDL_KillThread( pNetClient->m_pThreadReceiver );
		pNetClient->m_receiverIsOn = false;
		
		SDL_SemPost (pNetClient->m_pSemEntityValues); /** terminou de mexer nas entidades... liberar acesso **/
		NetControl::postForSync(); /** terminou de mexer nas entidades. pode liberar para o SceneManager::update() **/
	}

	if (pNetClient->m_isConnected)
		pNetClient->disconnectFromServer();

	pNetClient->killAllEntities();
	
	if (pNetClient->m_clientIsOn){
		SDLNet_UDP_Close(pNetClient->m_sock);

		if (pNetClient->m_pSemEntityValues != NULL){
			SDL_DestroySemaphore(pNetClient->m_pSemEntityValues);
			pNetClient->m_pSemEntityValues = NULL;
		}

		pNetClient->m_clientIsOn = false;
	}

	//PIPOCA todas as entidades um dia instanciadas		
	/**
	REMOVER  T O D A S  AS ENTIDADES DO JOGO[?]
		**/

	//limpar lista de entidades
	pNetClient->m_vMyEntities.clear();
	pNetClient->m_vOthersNames.clear();
	for (int vRunner = 0; vRunner < pNetClient->m_vOthersEntities.size(); vRunner++){
		pNetClient->m_vOthersEntities[vRunner].clear();
	}

	//limpar fila de NetCustomMessages recebidas
	while ( !pNetClient->m_qCustomMessageQueue.empty() ){
		delete ( pNetClient->m_qCustomMessageQueue.front() );
		pNetClient->m_qCustomMessageQueue.pop();
	}
	return 0;
}
开发者ID:indigente,项目名称:libinge,代码行数:61,代码来源:NetClient.cpp


注:本文中的NetClient::disconnectFromServer方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。