本文整理汇总了C++中MyRect::pixmap方法的典型用法代码示例。如果您正苦于以下问题:C++ MyRect::pixmap方法的具体用法?C++ MyRect::pixmap怎么用?C++ MyRect::pixmap使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MyRect
的用法示例。
在下文中一共展示了MyRect::pixmap方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: QWidget
/* GameBored contstructor
* @param QWidget is the parent widget
*/
GameBored::GameBored(QWidget *parent) :
QWidget(parent),
ui(new Ui::GameBored)
{
ui->setupUi(this);
// make scene
QGraphicsScene * scene= new QGraphicsScene();
scene->setSceneRect(0,0,800,600);
scene->setBackgroundBrush(QBrush(QImage(":/pics/bg")));
// make and add item to scene
MyRect * player = new MyRect();
scene->addItem(player);
// focus item so that it can receive keyboard events
player->setFlag(QGraphicsItem::ItemIsFocusable);
player->setFocus();
// add scene to new view
QGraphicsView * view = new QGraphicsView(scene);
//turn off scrollbars
view->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
view->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
Board= new QWidget;
//Board->setFixedSize(400,400);
// add view to new layout
// add layout to central widget
QVBoxLayout * vlayout = new QVBoxLayout(Board);
vlayout->addWidget(view);
this->setLayout(vlayout);
//
this->show();
view->setFixedSize(800,600);
scene->setSceneRect(0,0,800,600);
player->setPos(view->width()/2 -player->pixmap().width()/2, -28 /*view->height()- player->pixmap().height()*/);
// constant creation of enemies
QTimer* timer = new QTimer();
QObject::connect(timer,SIGNAL(timeout()),player,SLOT(spawn()));
timer->start(2400);
QTimer* timer2 = new QTimer();
QObject::connect(timer2,SIGNAL(timeout()),player,SLOT(spawn2()));
timer2->start(5000);
// play music
mp3player = new QMediaPlayer();
mp3player->setMedia(QUrl("qrc:/audio/starfox.mp3"));
mp3player->play();
// add score class to screen
score = new Score();
scene->addItem(score);
}